Thank you, Anarya! BPearl12, I
love your Fenris drawing; it's beautiful. And welcome, kuurankuiskaus!

To
maselphie: I think I get what you were trying to say. In essence,
you don't want to have the feeling that he might be accidentally yelling someone else's name after the campfire goes out!
At its best, I would look for romance in a game to give a positive example of what to look for in a relationship. The examples that I saw in fiction are, I think, part of what caused me to break up with my previous (deceptive) boyfriend because I felt like I knew there was something better out there for both of us. A good romance can be a form of mentoring. Sure, it's entertainment, but entertainment can educate and mentor new generations, and it does so on a very organic level. It's an opportunity to help show why a real love is better than a silly, dangerous infatuation with the bad boy, even. If I fell for someone new after my love died, I would make
sure that he felt the fact that my heart was not tangled up in the lost love. If I didn't, I'd be (rightfully) afraid of losing him.
I think that's important for a second-love romance: if the player has to be the second sweeping, compelling romance in the LI's life, they must have the chance to feel that "*I* suit my LI *now*." At least with Carth it was hard to doubt he saw you as different from his lost wife, whereas if you tell Thane you can't replace his dead wife, he's like, "well, you wouldn't be, but I understand you mean you want to break up," which is pretty unfortunate with the implications there despite how he may have meant it. Bottom line:
it just has to be handled right, and not done too often, particularly not in the same way.
And I think, no matter how unfair it may be, that I will not be able to get the Carth comparisons out of my brain for a long,
long time. That's just the way it is when a memorable, emotion-inspiring element becomes frequently used amongst an audience which remains largely composed of the same people (female RPG fans). If I see a dead wife and/or child show up that are given names and shown to be significant in the character's personal quest, I am just not going to be able to stop the Carth pop-up in my head from saying, "Hi! Remember that time when you found out I was married, and it was tragic, and then it ended up being interesting in relation to your background, and you did that sidequest about my son, and then you played through my romance like 3 more times because I was the only male LI for a female player and you really liked it anyway? And notice how it's totally not cool to see the dead wife happening again lots of times because it feels kinda like a pale shadow of what R. and I had?"
Yeah. I do notice. I wish I could help it.
There is of course much more to the game than the romance, but a cake just loses something without that sweet, sweet icing, which is why we get these humongous threads about romances. Because the characters are--at least halfway--the most important part of the story and romances within games are such a pleasant, engrossing part of the journey, which make you appreciate it all the more.
[quote]HolyJellyfish wrote...
A quick way to deepen them? I politely disagree with this statement, and it's insulting to the writer. A character with a tragic history is much more difficult to write than one that isn't, especially if their former relationship may have negatively impacted the way they might connect with others (Distance issues comes to mind). What is it that makes your PC so special, that character is willing to drop their barriers and talk to you?
Its trickier ground, than say conveying Alistair's romance in which he essentially is a tabula rasa.[/quote]
Not necessarily insulting. I actually think tragic past deaths by themselves (meaning, ignoring any other story elements that might make them a lot more complicated, such as in KOTOR) are much easier, gaining fast sympathy from the audience, and providing a lot of immediate hooks; it's not hard to think about what that character would want or would talk about. They want their grief to end; they want to talk about what happened. Alistair's is
much trickier precisely because you can't as easily solve the questions of, "how do I give this character an investment and a place in the world? How do I make a dorky virgin appealing without seeming too childish for the average woman to like?" Sideplot-wise, Goldanna was a brilliant solution and subversion, if you ask me. You see instantly why he cares about her, you tie her to The Calling if you've read it, and then you expect a loving reunion and get a slap in the face.
Alistair's not such a blank slate, is he? A goofy, naughty, virgin bastard is more difficult to think as than a married adult male for whom you automatically think "he cares about his family and filling the husband/father role." Furthermore, a virgin
female may have been done a lot before--but males are almost
never done. (That was downright heroic if you ask me.) I want to see more of that kind of original thinking, not a string of more dead lovers. This doesn't relate to Fenris by itself, though. If that's his basic past, it still might not rub me the wrong way or stick out like a sore thumb. But regardless, I just hope that in the future, in general, this will not happen so much, and that it maybe happens to the guys instead if it must happen to someone. Because that, like the male virgin, is not a vastly overused trope at the current moment. That is important--the more a tragic history is used similarly, the less compelling/interesting it is no matter how hard you try to like it.
But I do have a good feeling about Fenris. Even if he did have a dead family, I am going to trust for the moment that it will not make me roll my eyes and howl. Especially not if the family was very long ago and never perfectly remembered, which it might well be. My feeling is that Fenris is no spring chicken.
David Gaider--though I agree completely that he takes
WAY more flak than he should for a lot of things and has to deal with annoying people throwing their weight around and acting horrendously priveleged
all the freaking time, and I definitely feel bad for him about that, and feel we're extremely lucky for having him pay attention to us at all--I still felt compelled to respond, only because I wanted him to understand. I don't think maselphie or anybody views him in a negative light no matter how tired we are of the dead lover (which he is not even at fault for, really--it's not like he wrote Thane and such.) We all love his work.
And I love everyone on this thread except the trolls; I feel a kinship just because we're fantasy-roleplaying-gamers with great taste, so the occasional friendly disagreement is never going to phase me or make me respect anyone less.
Well, not unless they said that Fenris was as ugly as an ape or something like that. That would be unforgivable!

[quote]tankgirly wrote...
Besides, DG did hint there are more characters at the horizon. (More LI will be nice, yes)[/quote]
Ohhh, man... if the other was a nerdy human mage, I'd have a hard time trying to decide between Fenris and him. I'd almost certainly settle on Fenris, but... nerdy mage! I have a thing. Regardless, I'd probably be really sweet to him, just like I will be with Fenris; usually on my first run I'm too in touch with the emotions of the story to play a character who likes being cruel to decent people. My first Origins character was a rough and practical Brosca rogue not afraid of killing anyone who'd murdered someone else, but even she had major a streak of kindness under most circumstances... this time I think I love the idea of being an apostate mage and seizing the family legacy before I try anything else. Mage!Hawke was, after all, super-cool in the trailer.
[quote]Madame Rose Crimsynn wrote...
*Shakes head* What is with you lot and this Prince Nuada guy? [/quote]
This is what is with us! Well, he's tragic and sympathetic and brooding and a white-haired elf warrior who feels wronged and wants to fight against injustice. Just in base, broad characteristics, sound like anyone you know?
Their stories are very different, but I think Fenris and Nuada would SO be drinking buddies. They'd knock back some wine; Fenris would vent about mages, and Nuada would rant about the humans destroying all the magical creatures, and they would teach each other their favorite drinking songs. It would be a night to rock the tavern!
[quote]Maria Caliban wrote...
But you can't touch him. This has unfortunate implications. Isn't touching a good thing? I would not want a relationship with no touching. [/quote]
I'm sure we'll eventually be able to. I mean, much as I might love someone, I want to get it on. A LOT. I have the kind of sex drive people normally ascribe to the average frat boy, so the thought of no sex is quite bad for me. I respect asexual people, but I couldn't be with one. I'd be happy to have a close friend like a sibling with which I don't have sex, but when it comes to a relationship, I needs me some lovin'.
That said, I would still wait for the guy if he's not ready. I mean, I couldn't survive on no sex forever, but for a while, sure. The right person's worth waiting for. *feels sappy*

[quote]Pseudocognition wrote...
But what about this? *NIN link*[/quote]
I loves you for that one! It's a great one. And you inspired me to make a suggestion too.

I like Demon Hunter's
I Play Dead for Fenris. I hear him in every line of that song. It fits his stoicism, his uneasiness at being touched, and his determination to survive and not be destroyed or absorbed. You can hear both pain and determination, which sort of embodies his personality as we currently know it.
[quote]HolyJellyfish wrote...
Heh. I like all these songs people keep throwing out there. Its fun.
Here is another one, possible interpretation of the direction Hawke x Fenris may go, considering trust / distance issues that poor elf probably has. *Kingdom of Rust*[/quote]
That one is positively exquisite!! How the hell did I never hear of that band before? Because, wow... I'm tempted to say they're about as emotive as Jeff Buckley, if that song's any indication. It was beautiful! Are all their songs that good?
[quote]Tinxa wrote...
If in the game he actually was an ancient arlathan werewolf who was once Fen'harel (or something) I simply couldn't stand the cheesiness of it.
I mean is it just me who would find all the "extra speshulness" silly?[/quote]
The question is,
why is he a living weapon? Why him, particularly? Why, if he's just random elf #47, would he be bestowed with special powers?
Maybe just because lyrium's dangerous and they didn't want to experiment on themselves or other "real people" vs. mere slaves. But maybe they thought someone of Fenris's kind, specifically, would be able to survive their experiments for a particular reason.
I think the Fen'harel thing is something I'm glad wasn't the case because being a demigod is too much. But being simply Arlathan... I can see that. Maybe he was even in Uthenera and brought out of it, losing his immortality and forgetting all that came before. All his family, his children, his grandchildren if he had them. That's tragic, but fascinating, and he will definitely be living another life now. He would be a completely different person; that life would be lost to him forever, like a faded dream that didn't really fit him anymore.
I don't think that's too extra-speshul sounding. I think it's just special. But who knows what we've got in store for us once DA2 hits the shelves? My curiosity is definitely up.
[quote]Ramante wrote...
Looking at the concept art (Fenris, not elves) I noticed there are also lyrium lines in the palm of his hand.. so holding a sword should be really painful (let alone fighting with it)..
I wonder if the lyrium lines on his hand will be present in the game, to me it wouldn't make a lot of sense if they were.. or Fenris must like fighting while he is in pain, but the same can be said about wearing clothes being painful. I guess I'm just rambling and reading too much into everything.[/quote]
Pain and adrenaline are linked... it may be part of why he's so good at fighting.
As for clothes being painful, I think protection trumps feeling good for someone as determined to survive as Fenris. Although, I personally wouldn't mind if he hung around camp in the buff.
[quote]SirOccam wrote...
Oh, sure. I see how it is. Total gender discrimination, but that's cool. No boys allowed. I get it.
(*wonders if he laid it on thick enough*)
[/quote]
We love you, Occy. *huggles* You will always be a fenboy to us!

[quote]Lucy_Glitter wrote...
I once got that Sacred Ashes CG face change mod... but I uninstalled it about 15 mins into the game. I can't see Morrigan, Leliana or Sten with anything but their original vanilla faces. I like them too much.
[/quote]
For me, it's Morrigan, Sten, and Alistair. Zevran and Leliana I changed, though I like the subtler mods best. AtomicSpaceKitty in particular has some great Zevran versions available; I use NatOren's Leliana.
Fenris I will never, NEVER mod; neither will I mod Isabela or Bethany or Carver. Those faces in particular I love as they are, Fenris most of all.
[quote]Uhh.. Jonah wrote...
Say what!? Where did you hear about this time skip?
[/quote]
*peers at the Joker avatar* Wynne approves +50.
Modifié par Wynne, 27 décembre 2010 - 04:17 .