[quote]Line of Ink wrote...
[quote]Ishida52134 wrote...
but don't they make battle mages seem a lot more like warriors though o.o
true but battlemages in dragon age use magic as their main weapon. in oblivion, for example, battlemages have access to blunt weapons as default, and they are also quite handy with them. if you gave an axe too a battlemage in dragon age unless youve put loads of points into their strength they wont be that useful...
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so does the battlemage class differ from game to game?
And as for the exclusion of the warrior, the thing's that confusing me is whether or not I should exclude battle mage characters since they differ from game to game. Basically, should I exclude it if the battlemage emphasizes more upon warrior like combat, and not exclude it if it emphasizes more upon magic like in dragon age?
Well, some examples of action/adventure w/o warrior is like spiderman that relies on speed. I don't mind warrior. The thing I'm trying to say is that as long as the game does not emphasize warrior gameplay beyond 50%, therefore other class gameplay would be emphasized equal to or more than the warrior gameplay.
And just one last irrelevant question. How can I refer to all classes except warrior in a single word? (Trying to come up with this word for ign's and usernames >.<)
And as for warrior dps, I always thought they dealt the most damage. They always appeared to me to be the kind of character to rush forward in battle and just destroy everything in their way. While rogue aims for critical points where it hurts, the warrior just uses brute force. Kind of the same thing imo

thanks

thanks