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Best Unique Ability for my Infiltrator


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9 réponses à ce sujet

#1
Mister_Shepard

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So far, I've found energy drain to be pretty useful if  your facing enemies who are protected with shields or mechs. So I decided to change it up and try the geth shield boost. Didn't really use it as often as energy drain. Actually, I rarely used it because the cooldown time was pretty long. I could go back to energy drain but what else could I find useful for my Infiltrator? Right now I'm looking towards flashbang grenade, neural shock, and dominate. I would choose dominate the problem I have is that my character can't use efficiently since he's more of a tech and weapons type of guy. Should I choose it anyway? If you've played through the game as an Infiltrator what special ability have you found most useful?

#2
Bozorgmehr

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How exactly do you play your Infiltrator? CQC using SG or Widow sniping?

#3
HappyHappyJoyJoy

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What kind of enemy are you talking about?



Reave is always good if you are dealing with organics - affects armor, barriers, health, and even shields to an extent.

#4
Mister_Shepard

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Bozorgmehr wrote...

How exactly do you play your Infiltrator? CQC using SG or Widow sniping?


I'm more of a widow sniper. Using mantis right now though :P

#5
Mister_Shepard

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HappyHappyJoyJoy wrote...

What kind of enemy are you talking about?

Reave is always good if you are dealing with organics - affects armor, barriers, health, and even shields to an extent.


Any other suggestions? I'd like to choose reave but I already have incinerator that damaged armor really well. Barriers and health aren't really a problem because I could go through them pretty well or I use one of my squad mates. 

#6
ScroguBlitzen

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If you want to actively use a power probably get Neural Shock. If you're happy with cloak and incinerate the take warp or ap ammo.

#7
Bozorgmehr

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Mister_Shepard wrote...

I'm more of a widow sniper. Using mantis right now though :P


If you're going for OSOKs you probably need Warp Ammo on Collector missions (Mantis). GSB isn't very useful if you're fighting at long range; FB and NS are excellent bonus powers for any Infiltrator (there're a couple of very interesting Infiltrator guides around - build around both powers); and Dominate is hilarious (and you can use AI Hacking too).

You can't really go wrong with any of em; just try em all to find out which one you prefer.

#8
Mister_Shepard

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Bozorgmehr wrote...

Mister_Shepard wrote...

I'm more of a widow sniper. Using mantis right now though :P


If you're going for OSOKs you probably need Warp Ammo on Collector missions (Mantis). GSB isn't very useful if you're fighting at long range; FB and NS are excellent bonus powers for any Infiltrator (there're a couple of very interesting Infiltrator guides around - build around both powers); and Dominate is hilarious (and you can use AI Hacking too).

You can't really go wrong with any of em; just try em all to find out which one you prefer.


Thank you, that's all I need to know.:)

#9
Bogsnot1

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Dominate is one of the best 1 point skill investments you can take except on hardcore & insane difficulties. then it drops from top 3.

Unarmoured husks explode immediately. Abominations blow up their own allies. And of course, the general mayhem you get by turning enemies, same fun as AI hacknig, but for meatbags.

#10
Bourne Endeavor

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I highly recommend Warp Ammo to make your Infiltrator both versatile and adaptable to any given situation. This provides an offensive power boost against every form of enemy protection and nice modifier to health damage. For example, if you can land consecutive head shots, Harbinger will die in three shots on insanity. Minor enemies quiver before the Widow. Non Harbinger'd Collectors with Warp Ammo dropped like the bugs they are in a single shot.