Genophage, Will we finally Heal it in ME3 ?
#26
Posté 17 décembre 2010 - 10:10
Now if the krogans need the genophage cure to survive because they proved there worth in the war then I will cure them because they earned it, but even that's pushing it.
#27
Posté 17 décembre 2010 - 10:23
#28
Posté 17 décembre 2010 - 10:26
It'd be interesting to see how this would play out post-game. If Wrex is in charge, he actually seems to be stabilizing Tuchanka without a genophage cure, and he even calls Virmire a victory. So Wrex is working towards the kind of society that Mordin was hoping for; a krogan race that lacks the numbers to attack the galaxy, but has become peaceful enough to maintain its population. If anything, curing the genophage might worsen that situation, and Wrex's ways could be seen as relics of the genophage era, with him being overthrown by some krogan that wants to go back to the pre-genophage days and get revenge on the council. So Wrex might be leery of a cure, at least enough so that he would want to control it himself, not instantly enact it to get a huge krogan army to fight the Reapers.
If Wreav is in charge... I can't see a genophage cure having good results.
Modifié par luakel, 17 décembre 2010 - 10:26 .
#29
Posté 17 décembre 2010 - 11:13
#30
Posté 17 décembre 2010 - 11:26
#31
Posté 18 décembre 2010 - 01:13
#32
Posté 18 décembre 2010 - 01:27
Even if you really needed ground forces, why not just use regular marines? Mass Effect says the Rachni home planets were too toxic... You are in space suits, self contained atmosphere recycling systems...
Nothing about the Rachni war makes sense.
#33
Posté 18 décembre 2010 - 01:30
Vaenier wrote...
Why does everybody think the Krogan can do anything against the Reapers? They should never have been dragged out of their hole. The Rachni should have been bombarded from orbit, end of story. There is no reason for sending in ground forces on their home planets. And normal ground forces work fine on the captured planets.
Even if you really needed ground forces, why not just use regular marines? Mass Effect says the Rachni home planets were too toxic... You are in space suits, self contained atmosphere recycling systems...
Nothing about the Rachni war makes sense.
Not a fan of the krogan I take?
#34
Posté 18 décembre 2010 - 01:31
They are awsome, I just dont understand why ground forces are being used in a space battle.Epic777 wrote...
Not a fan of the krogan I take?Vaenier wrote...
Why does everybody think the Krogan can do anything against the Reapers? They should never have been dragged out of their hole. The Rachni should have been bombarded from orbit, end of story. There is no reason for sending in ground forces on their home planets. And normal ground forces work fine on the captured planets.
Even if you really needed ground forces, why not just use regular marines? Mass Effect says the Rachni home planets were too toxic... You are in space suits, self contained atmosphere recycling systems...
Nothing about the Rachni war makes sense.
Modifié par Vaenier, 18 décembre 2010 - 01:42 .
#35
Posté 18 décembre 2010 - 01:38
Vaenier wrote...
They are awsome, I just dont understand why group forces are being used in a space battle.Epic777 wrote...
Not a fan of the krogan I take?Vaenier wrote...
Why does everybody think the Krogan can do anything against the Reapers? They should never have been dragged out of their hole. The Rachni should have been bombarded from orbit, end of story. There is no reason for sending in ground forces on their home planets. And normal ground forces work fine on the captured planets.
Even if you really needed ground forces, why not just use regular marines? Mass Effect says the Rachni home planets were too toxic... You are in space suits, self contained atmosphere recycling systems...
Nothing about the Rachni war makes sense.
Nor do I, I cannot see the krogan doing much against the reaper fleet as I state here:http://social.bioware.com/forum/1/topic/105/index/5343062
I cannot see them jumping to the aid of the council races again
#36
Posté 18 décembre 2010 - 01:50
It was probably a problem of they couldn't fight the Rachni to reclaim a world, rather than they lacked the technology to. Also, I must note that the Council has big problems with striking worlds from orbit, particularily habitable planets.(You can find this in the Codex)
As for curing the genophage? Possibly. If Wrex has survived, Grunt joined Urdnot, and Mordin kept the cure. Perhaps we will see the Krogan civilized and ready to be cured. Unfortunately, given their comments in various parts of ME2, it is unlikely. And you must remember that Okeer had a plan, not to cure the genophage, but to instead survive it, and create a stronger race. Grunt was made to "fight and determine the strongest", rather than to coddle the krogan that survived the disease.
And even if the Krogan did experience a massive population explosion, I doubt they would reach maturity fast enough to fight the Reapers.
Modifié par FoxShadowblade, 18 décembre 2010 - 01:52 .
#37
Posté 18 décembre 2010 - 02:12
#38
Posté 18 décembre 2010 - 02:17
Epic777 wrote...
It would be amusing to no end to see all the races gear up for one huge fight and the krogans completely sit it out.
Then have the Krogan be like the Doughboys in WWI and ride in at the end for the glory and parades.
#39
Posté 18 décembre 2010 - 02:22
Wait, so what multiple races spanning a large portion of the galaxy on dozens[hundreads?] of worlds and a massive infastructure of shipyards and mining facilities could not stop the Rachni. But a single planet of Krogan with no infastructure to speak of and no technology were able to beat the Rachni to extinction without breaking a sweat? Am I the only one to see a problem here?FoxShadowblade wrote...
It was the Asari and the Salarians that fought the Rachni. Both are geared for more Espionage/Assassination rather than wage a war, space or ground. Remember that the current military might of the Council(In ME1, and before the arrival of the Alliance), the Turians, had not been discovered yet. They were commandos and spies, not shock troops. The Asari, probably have a really small army, they can live a thousand years and therefore don't have as many children as other races might. The Salarians, are not brute force fighters. Meaning the two races lacked the fighting strength and the numbers necessary to fight the Rachni(Which are numerous, fast breeders, and ferocious fighters). That is why the early Council lost so many worlds, and could not take them back.
It was probably a problem of they couldn't fight the Rachni to reclaim a world, rather than they lacked the technology to. Also, I must note that the Council has big problems with striking worlds from orbit, particularily habitable planets.(You can find this in the Codex)
If you dont wana orbital bombard, then just park a few ships in orbit to shoot down any Rachni ships. Contain the threat till you can make a Rachni genophage.
#40
Posté 18 décembre 2010 - 02:25
Praetor Shepard wrote...
Epic777 wrote...
It would be amusing to no end to see all the races gear up for one huge fight and the krogans completely sit it out.
Then have the Krogan be like the Doughboys in WWI and ride in at the end for the glory and parades.
I was thinking more Achilles sulking in his tent. I also see Fortack being very upset.
Modifié par Epic777, 18 décembre 2010 - 02:32 .
#41
Posté 18 décembre 2010 - 02:54
Epic777 wrote...
I was thinking more Achilles sulking in his tent. I also see Fortack being very upset.
Yeah, I didn't consider that, but that also made me wonder,
staying with the metaphor, would or could someone or some group take on the role of Patroclus? Shep maybe falling in battle?
Otherwise the Krogan could make like Switzerland.
But I can see Fortack pass something on to Grunt, for battlefield testing of course, I'd guess Wrex won't stop him from at least doing that.
#42
Posté 18 décembre 2010 - 02:57
Destroy the cure - Problematic because the Reapers would probably try to use that as a propaganda/indoctrination tool against the Krogan that "promises" to cure the genophage, which the council refused to do. Having Wrex as clan chieftain would probably reduce the impact of the propaganda.
Keep the cure - Would weaken Reaper propaganda/indoctrination of Krogan. Could be used as leverage for Krogan support.
Release the cure - Would greatly weaken Wrex's influence and could result in a second set of Krogan rebellions. Could bolster Krogan numbers against the Reapers and would reduce the threat of Reaper propaganda/indoctrination, but would be a potential area of future galactic instability.
#43
Posté 18 décembre 2010 - 03:02
#44
Posté 18 décembre 2010 - 03:02
Where did you here that?ISpeakTheTruth wrote...
there will be a few years between ME2 and ME3 .
#45
Posté 18 décembre 2010 - 03:09
Speculation because there were 2 years between 1 and 2, and the fact Reapers show up out of nowhere?thedistortedchild wrote...
Where did you here that?ISpeakTheTruth wrote...
there will be a few years between ME2 and ME3 .
#46
Posté 18 décembre 2010 - 03:09
Remember the Reapers put themselves that far out so no one would ever find them in their weakened state and being that far out means it would take years to reach said location.
#47
Posté 18 décembre 2010 - 03:30
If the galaxy survives the invasion, and Shepard is still alive, I could see him in the involvement of big decisions - such as giving the Rachni another chance, curing the Genophage, etc.
#48
Posté 18 décembre 2010 - 03:42
Adapt and overcome.
#49
Posté 18 décembre 2010 - 03:54
#50
Posté 18 décembre 2010 - 03:56
Modifié par Vaenier, 18 décembre 2010 - 04:01 .





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