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Genophage, Will we finally Heal it in ME3 ?


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#26
Mr.House

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I kept the cure research, I won't cure it tho, I will use it if I need too, but as Mordin said, genocide or genophage? Before ME I would be on the side to cure it but after ME2 and learning all the facts, no, for the safety of the galaxy, the krogans will need the genophage, it hurts but sometimes the hardest choices are the right ones.



Now if the krogans need the genophage cure to survive because they proved there worth in the war then I will cure them because they earned it, but even that's pushing it.

#27
primero holodon

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why cure it? the Genophage breeds Krogan like wrex, who are willing to forsake tradition and bloodlust for the sake of survival, It may be crude but you can't argue that it isn't modernizing Krogan ideals and values.

#28
luakel

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I don't think we'll "heal" the genophage in ME3, since Mordin says that even with the saved data, it would take years. And even then, it's not like curing the genophage creates an instant army of krogan, since it's gonna take time to get the krogan population going again. But the decision of whether to cure it or not will probably play a big role, since it was the semi-focus of one of the main story missions in ME1 and the sole focus of one of (IMO) the best loyalty missions in ME2. And in that case, Shepard will probably have to make a choice on whether to support a cure or not, and if he does support curing it, the council may disagree...

It'd be interesting to see how this would play out post-game. If Wrex is in charge, he actually seems to be stabilizing Tuchanka without a genophage cure, and he even calls Virmire a victory. So Wrex is working towards the kind of society that Mordin was hoping for; a krogan race that lacks the numbers to attack the galaxy, but has become peaceful enough to maintain its population. If anything, curing the genophage might worsen that situation, and Wrex's ways could be seen as relics of the genophage era, with him being overthrown by some krogan that wants to go back to the pre-genophage days and get revenge on the council. So Wrex might be leery of a cure, at least enough so that he would want to control it himself, not instantly enact it to get a huge krogan army to fight the Reapers.

If Wreav is in charge... I can't see a genophage cure having good results.

Modifié par luakel, 17 décembre 2010 - 10:26 .


#29
samuraix87

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couldnt you just pick a small group say 40 krogans and give them the cure and just let things happen after that dont give the cure to all of them just a small group

#30
skcih-deraj

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If it gets healed fine. But to me at least the Krogan having the genophage makes them who they are.

#31
Epic777

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Here is the question in my mind, will the krogan put behind old grudges and rally with or behind the council races?

#32
Vaenier

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Why does everybody think the Krogan can do anything against the Reapers? They should never have been dragged out of their hole. The Rachni should have been bombarded from orbit, end of story. There is no reason for sending in ground forces on their home planets. And normal ground forces work fine on the captured planets.

Even if you really needed ground forces, why not just use regular marines? Mass Effect says the Rachni home planets were too toxic... You are in space suits, self contained atmosphere recycling systems...

Nothing about the Rachni war makes sense.

#33
Epic777

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Vaenier wrote...

Why does everybody think the Krogan can do anything against the Reapers? They should never have been dragged out of their hole. The Rachni should have been bombarded from orbit, end of story. There is no reason for sending in ground forces on their home planets. And normal ground forces work fine on the captured planets.
Even if you really needed ground forces, why not just use regular marines? Mass Effect says the Rachni home planets were too toxic... You are in space suits, self contained atmosphere recycling systems...
Nothing about the Rachni war makes sense.


Not a fan of the krogan I take?

#34
Vaenier

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Epic777 wrote...

Vaenier wrote...

Why does everybody think the Krogan can do anything against the Reapers? They should never have been dragged out of their hole. The Rachni should have been bombarded from orbit, end of story. There is no reason for sending in ground forces on their home planets. And normal ground forces work fine on the captured planets.
Even if you really needed ground forces, why not just use regular marines? Mass Effect says the Rachni home planets were too toxic... You are in space suits, self contained atmosphere recycling systems...
Nothing about the Rachni war makes sense.

Not a fan of the krogan I take?

They are awsome, I just dont understand why ground forces are being used in a space battle.

Modifié par Vaenier, 18 décembre 2010 - 01:42 .


#35
Epic777

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Vaenier wrote...

Epic777 wrote...

Vaenier wrote...

Why does everybody think the Krogan can do anything against the Reapers? They should never have been dragged out of their hole. The Rachni should have been bombarded from orbit, end of story. There is no reason for sending in ground forces on their home planets. And normal ground forces work fine on the captured planets.
Even if you really needed ground forces, why not just use regular marines? Mass Effect says the Rachni home planets were too toxic... You are in space suits, self contained atmosphere recycling systems...
Nothing about the Rachni war makes sense.

Not a fan of the krogan I take?

They are awsome, I just dont understand why group forces are being used in a space battle.


Nor do I, I cannot see the krogan doing much against the reaper fleet as I state here:http://social.bioware.com/forum/1/topic/105/index/5343062
I cannot see them jumping to the aid of the council races again

#36
FoxShadowblade

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It was the Asari and the Salarians that fought the Rachni. Both are geared for more Espionage/Assassination rather than wage a war, space or ground. Remember that the current military might of the Council(In ME1, and before the arrival of the Alliance), the Turians, had not been discovered yet. They were commandos and spies, not shock troops. The Asari, probably have a really small army, they can live a thousand years and therefore don't have as many children as other races might. The Salarians, are not brute force fighters. Meaning the two races lacked the fighting strength and the numbers necessary to fight the Rachni(Which are numerous, fast breeders, and ferocious fighters). That is why the early Council lost so many worlds, and could not take them back.

It was probably a problem of they couldn't fight the Rachni to reclaim a world, rather than they lacked the technology to. Also, I must note that the Council has big problems with striking worlds from orbit, particularily habitable planets.(You can find this in the Codex)

As for curing the genophage? Possibly. If Wrex has survived, Grunt joined Urdnot, and Mordin kept the cure. Perhaps we will see the Krogan civilized and ready to be cured. Unfortunately, given their comments in various parts of ME2, it is unlikely. And you must remember that Okeer had a plan, not to cure the genophage, but to instead survive it, and create a stronger race. Grunt was made to "fight and determine the strongest", rather than to coddle the krogan that survived the disease.

And even if the Krogan did experience a massive population explosion, I doubt they would reach maturity fast enough to fight the Reapers.

Modifié par FoxShadowblade, 18 décembre 2010 - 01:52 .


#37
Epic777

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It would be amusing to no end to see all the races gear up for one huge fight and the krogans completely sit it out.

#38
Praetor Knight

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Epic777 wrote...

It would be amusing to no end to see all the races gear up for one huge fight and the krogans completely sit it out.


Then have the Krogan be like the Doughboys in WWI and ride in at the end for the glory and parades. :devil:

#39
Vaenier

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FoxShadowblade wrote...

It was the Asari and the Salarians that fought the Rachni. Both are geared for more Espionage/Assassination rather than wage a war, space or ground. Remember that the current military might of the Council(In ME1, and before the arrival of the Alliance), the Turians, had not been discovered yet. They were commandos and spies, not shock troops. The Asari, probably have a really small army, they can live a thousand years and therefore don't have as many children as other races might. The Salarians, are not brute force fighters. Meaning the two races lacked the fighting strength and the numbers necessary to fight the Rachni(Which are numerous, fast breeders, and ferocious fighters). That is why the early Council lost so many worlds, and could not take them back.

It was probably a problem of they couldn't fight the Rachni to reclaim a world, rather than they lacked the technology to. Also, I must note that the Council has big problems with striking worlds from orbit, particularily habitable planets.(You can find this in the Codex)

Wait, so what multiple races spanning a large portion of the galaxy on dozens[hundreads?] of worlds and a massive infastructure of shipyards and mining facilities could not stop the Rachni. But a single planet of Krogan with no infastructure to speak of and no technology were able to beat the Rachni to extinction without breaking a sweat? Am I the only one to see a problem here?

If you dont wana orbital bombard, then just park a few ships in orbit to shoot down any Rachni ships. Contain the threat till you can make a Rachni genophage.

#40
Epic777

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Praetor Shepard wrote...

Epic777 wrote...

It would be amusing to no end to see all the races gear up for one huge fight and the krogans completely sit it out.


Then have the Krogan be like the Doughboys in WWI and ride in at the end for the glory and parades. :devil:


I was thinking more Achilles sulking in his tent. I also see  Fortack being very upset.

Modifié par Epic777, 18 décembre 2010 - 02:32 .


#41
Praetor Knight

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Epic777 wrote...

I was thinking more Achilles sulking in his tent. I also see  Fortack being very upset.


Yeah, I didn't consider that, but that also made me wonder,

staying with the metaphor, would or could someone or some group take on the role of Patroclus? Shep maybe falling in battle?

Otherwise the Krogan could make like Switzerland. :D

But I can see Fortack pass something on to Grunt, for battlefield testing of course, I'd guess Wrex won't stop him from at least doing that. ^_^

#42
Spinotech

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Here's my thought on the matter:

Destroy the cure - Problematic because the Reapers would probably try to use that as a propaganda/indoctrination tool against the Krogan that "promises" to cure the genophage, which the council refused to do.  Having Wrex as clan chieftain would probably reduce the impact of the propaganda.

Keep the cure - Would weaken Reaper propaganda/indoctrination of Krogan.  Could be used as leverage for Krogan support.

Release the cure - Would greatly weaken Wrex's influence and could result in a second set of Krogan rebellions.  Could bolster Krogan numbers against the Reapers and would reduce the threat of Reaper propaganda/indoctrination, but would be a potential area of future galactic instability.

#43
ISpeakTheTruth

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The only way I see the Krogan helping is in a situation where the Reapers have landed on a planet and are dumping hords of Husks and other nasties on the ground to root out resistance and disable any offensive capability. In that situation the Krogan could be used to buy alot of time to either muster up an attack on the landed Reaper or evacuate the planet besides that they can't help tactically.... Unless we fight the Reapers like we destroyed the 'Dead' Reaper by going inside it and ripping out its core. because then you'd have a situation where you'd have a big missle looking ship that hits a Reaper unloading a small group of Krogan to rip it apart from the inside out.

#44
thedistortedchild

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ISpeakTheTruth wrote...
 there will be a few years between ME2 and ME3 .

Where did you here that?:blink:

#45
Vaenier

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thedistortedchild wrote...

ISpeakTheTruth wrote...
 there will be a few years between ME2 and ME3 .

Where did you here that?:blink:

Speculation because there were 2 years between 1 and 2, and the fact Reapers show up out of nowhere?

#46
ISpeakTheTruth

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Simple deduction. The Reapers are heading towards the Milky Way without a Relay to jump them there. The distance from the Milky Way and the distance they seemed to be from the Galaxy seems to be light years away so even with them booking at Light speed its going to take them a long long time to reach the first Relay in the galaxy to start spreading out.



Remember the Reapers put themselves that far out so no one would ever find them in their weakened state and being that far out means it would take years to reach said location.

#47
Thalorin1919

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I could maybe see some kind of decision involving it at the end of Mass Effect 3. With as most of you pointed out, the Krogan wouldn't really do hardly anything against a Reaper invasion anyways, unless the Reapers deploy ground forces - which is hinted at in the ME3 trailer, but I suspect it was just a husk anyways.



If the galaxy survives the invasion, and Shepard is still alive, I could see him in the involvement of big decisions - such as giving the Rachni another chance, curing the Genophage, etc.

#48
MassEffect762

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I think Grunt had the cure down well.



Adapt and overcome.

#49
Slayer299

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But Grunt wasn't cured of the genophage, Okeer did something so that Grunt's system ignored the genophage entirely. I remember that was what Okeer was most proud of with Grunt when he's talking to you. He said something along the lines of 'the greatest insult you can do to an enemy is to ignore them." So Grunt didn't adapt was my interpretation.

#50
Vaenier

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I been corrected.

Modifié par Vaenier, 18 décembre 2010 - 04:01 .