FaeQueenCory wrote...
As a personal preference, I prefer having the links to the codex and bag on the top of the screep, but that is just my own personal taste.
And the map is a HUGE improvement, it might take up 2x as much space, but I can actually use it without having to open up the whole of the map to get my bearings.
I don't mind this all that much, sure it's a heavy departure.... and Origins' was a lot more cohesive with the rest of the artstyle of the game... but this isn't so bad. (I have to admit, I REALLY like - and = being used as hotkeys. though I usually put all my sustained abilities over there... I think it'll really work nice having potions hotkeyed.)
I didn't know it but that menu on top the screen is there since Kotor, which I've just decided to play these days. I was heavy into the SW' space combat sim years ago. And I AM a huge Bioware fan.
But I'm also lucky enough because I'm a huge Piranha Bytes fan! I love games like Gothic/Risen where you have NO MAP whatsoever, at the start, specially in the UI. We have to buy them at some point into the game and we have to open it to consult it.
People like callin DA2 a clean UI? Gothic has one small quickbar at the center of low screen, a health bar on top left and mana bar at top right and that's it! That is clean! And very effective. There are few games as immersive as G1/G2/Risen. Why people need a mini-map and huge quest exclamation marks floating over NPC's head these days?
DA:O is one of them. All the exquisite artwork (which some call cheesy here) makes me feel like part of that world while playing and consulting for information. The GUI doesn't make me go OOC because it belongs. It was beautifully done and I bet, without have any idea if it is there, that some pre-release reviews of DA:O mention it. DA2 will be just a game like many others, in that aspect. No uniqueness.
Big argh for Times New Roman and ALL SMALL CAPS we'll see in DA2. What? People WOULD TALK A LOT OF B/S TO ME IF I DECIDED TO BUY THAT STYLE NOW, WOULDN'T THEY?
I still think it would not be any cheaper to have an unique art style. Even if they used Origins as a base. Unless they just copy/paste and honestly, I would love that a lot more than the "new" very common and seen a lot in other not-so-great games.
I am pretty sure that we will not see something even close to this -
Dragon Age: Origins - Credits - This is War (full song) 
- in DA2 and I am not talking about the song. Check your game and see the art in the Credits. Sure, it maybe a rip-off from PJ's LotR-RotK extended DVD credits but it causes me the same emotion listening to "I'm The One" as to "Into the West" and it is an amazing feeling. I really don't mind if they copied or were inspired by LotR's credits. They could have no better stuff to inspire them!
Ryzaki wrote...
The only reason that shot is so scrunched is because resolution.
Note: I have a mod that increases font resolution enabled and this is how it looks.
That said I see no bunching up. There's plenty of space to read and compare. Yes the book could've been a bit bigger but it wasn't necessary.
And yes I like the feeling of opening a book. That's just me.
Yeah, that is great. It's the same MOD that gives us the Codex list. I personally don't use this option because I like it just the way it is and well, I'm in front of a PC, not far away from my TV playing the game. I imagine that it might be a problem for console users. Like I can only imagine that all changes made in the art style is based in the preferences of that "audience". That's what ML said, "that's the way of the audience", not "market" like I wrongly posted few posts ago.