ziggehunderslash wrote...
I know, I'm being facetious. Personally I see all that as highly generic, even repetative, which makes peoples "bland and generic" comments over DA2 kinda funny from my chair.TeenZombie wrote...
No, I'm thinking of the "gold plating," parchment, leather and scrollwork on DA:O's user interface, or the stonework and gems that were on BG and BG2's UIs. If I am playing a fantasy game, I have come to expect that the UI reflects this.
Of course there are ways to create art for a fantasy game UI that would be different and unique. I like the look of the animations they created for DA2, and I hoped that they would be incorporated in some way. But I fail to see how the square portraits with the horizontal health bars sticking out are anything *but* bland and generic. The only innovation is the length of the bars, and as I've said, I find that unnecessary.
But again, it's about tastes. I just feel that, if one is playing a fantasy game, a UI that reflects the art style of the game would be appropriate.





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