Really though the icons shouldn't be increased on the PC version for people with outdated TVs. That's just not right.
Modifié par Ryzaki, 17 décembre 2010 - 10:42 .
Modifié par Ryzaki, 17 décembre 2010 - 10:42 .
RageGT wrote...
Alan, you ARE minority. And sometimes minority just means Bad Taste!
Modifié par DaewaNya, 17 décembre 2010 - 01:39 .
Piecake wrote...
RageGT wrote...
Alan, you ARE minority. And sometimes minority just means Bad Taste!
I find this statement rather humorous. I mean, when does being in the minority mean bad taste? Whenever you are not apart of it? And visa-versa?
Good job this is an objective, noise free poll that accurately represents overall opinion. Otherwise making statements about how many people like or dislike would be pretty silly.RageGT wrote...
Ok, not 4x.. just double!
Mike addressed that before, it's limited, the highest value will always be the same length and the rest shrink and grow to fit.nightcobra8928 wrote...
the only thing i don't like is how the health/stamina/mana bars have different sizes according to their value. i wonder if someone with very high health will get his bar up to the middle of the screen or is there a limit as to how much can these bars "grow" regardless of value?


filaminstrel wrote...
Hm, for comparison's sake, this seems to be the same resolution screenshot in Origins:
vs.
Modifié par TeenZombie, 17 décembre 2010 - 03:44 .
crimzontearz wrote...
it's obvious WHY they used linear bars and not the all-identical wrap around bars for health and mana/stamina
linear bars will show you which one of your characters has more complexive hit points...same for mana/stamina. Damage will reflect directly on it so a 20-points damage blow will cut off the same amount of health from ALL your party memebers. I can see the reasoning behind it, it is more direct.