Actual Melee Weapons in Mass Effect 3
#51
Posté 19 décembre 2010 - 07:55
Now seriously the only thing that i have to say on this for reals is this ins't Star Wars if you want mellee by all mean re-install KoTOR. This game has a standard melee and doesn't need a standalone mellee weapon.
#52
Posté 19 décembre 2010 - 08:02
#53
Posté 19 décembre 2010 - 08:10
#54
Posté 20 décembre 2010 - 03:53
LoveAsThouWilt wrote...
Hell no. Doesn't belong in the universe. Do you see modern day warfare backpadeling and using melee arms? No, you don't. Mass Effect, based in the future and furturistic weapons. Hand to hand went from sword to sword and guns came along and it has not stopped. Because safety and efficiency. So thats where it stays.
Here's the thing about that, I'm not aking for a stone machination from 100,000 BC. I'm referring to some sort of element zero mass effect weapon for close quarters combat. Because once an enemy gets too close and starts whaling on you a gun becomes useless. I personally would welcome the introduction of melee weapons into the game.
Anyone remember the FTL drive mission on the Collector ship. Those husks were a b***h, and if I had some sort of melee option other than hit him with the butt of my gun I would enjoy the game even more than I already do.
And this is exactly how it could work. At the beginning of a misson you choose the weapon you want just like when you equip your guns to your squad.
Now heres the difference. I don't want it to have to be equipped, that would take to long, it's simply a quick use weapon. You tap b and instead of butting with your gun, you slash him smash him or punch him with biotic fury( I'm all for a biotic charged hand to hand assault, Jack used one.)
Does that appeal to anyone.
Modifié par Metro El, 21 décembre 2010 - 02:47 .
#55
Posté 20 décembre 2010 - 04:02
#56
Posté 20 décembre 2010 - 04:06
You don't understand ME physics. It's not like most sci-fi shields that absorb damage, it just slaps it aside. Say Grunt or Wrex, the strongest, physically, plunged a knife at you with all there strength and you had a kinetic barrier. That knife will rebound and hit them twice as hard in the face or 2. shatter on impact. Now, they are krogan so they would heal if it rebounded. Shepard would not.Metro El wrote...
Well I figured shotguns would be more effective at close range, but if we think of the logistics of something like that, if someone charges at you and gets close enough because they feel a gun wouldn't work, their pulling out a melee weapon.
I'm just saying I think it would make sense for combatants to have them. It would add even more to ME's realism. But I understand where your coming from.
#57
Posté 20 décembre 2010 - 04:10
a sword? no thanks, I hate final fantasy. But using a knife as a melee attack (you know, press the button, punch the bad guy) instead of hitting the guys with the gun isn't a bad idea. And using the knife to do a stealthy kill while you are an inflitrator will fit perfectly with the class (I.E.: cloaking device, then melee attack behind your enemy)Metro El wrote...
(...)Like a mass effect field baton or sword.(...)
#58
Posté 20 décembre 2010 - 04:10
#59
Posté 20 décembre 2010 - 04:12
#60
Posté 20 décembre 2010 - 04:12
the speed of the knife is too slow for the shields to deflect the attack, in one of the books explains that. (don't remember wich one)CommanderSheperd117 wrote...
You don't understand ME physics. It's not like most sci-fi shields that absorb damage, it just slaps it aside. Say Grunt or Wrex, the strongest, physically, plunged a knife at you with all there strength and you had a kinetic barrier. That knife will rebound and hit them twice as hard in the face or 2. shatter on impact. Now, they are krogan so they would heal if it rebounded. Shepard would not.Metro El wrote...
Well I figured shotguns would be more effective at close range, but if we think of the logistics of something like that, if someone charges at you and gets close enough because they feel a gun wouldn't work, their pulling out a melee weapon.
I'm just saying I think it would make sense for combatants to have them. It would add even more to ME's realism. But I understand where your coming from.
Modifié par El_Chala_Legalizado, 20 décembre 2010 - 04:13 .
#61
Posté 20 décembre 2010 - 04:15
Mass Effect 3...Finish The Fight.
No!!!!!!!!!!! Way!!!!!!!!!!!!!!
#62
Posté 20 décembre 2010 - 04:18
Oh, right, I remember that in the codex now. Otherwise the barriers would be clashing with the floors. LOLEl_Chala_Legalizado wrote...
the speed of the knife is too slow for the shields to deflect the attack, in one of the books explains that. (don't remember wich one)CommanderSheperd117 wrote...
You don't understand ME physics. It's not like most sci-fi shields that absorb damage, it just slaps it aside. Say Grunt or Wrex, the strongest, physically, plunged a knife at you with all there strength and you had a kinetic barrier. That knife will rebound and hit them twice as hard in the face or 2. shatter on impact. Now, they are krogan so they would heal if it rebounded. Shepard would not.Metro El wrote...
Well I figured shotguns would be more effective at close range, but if we think of the logistics of something like that, if someone charges at you and gets close enough because they feel a gun wouldn't work, their pulling out a melee weapon.
I'm just saying I think it would make sense for combatants to have them. It would add even more to ME's realism. But I understand where your coming from.
#63
Posté 20 décembre 2010 - 06:10
#64
Posté 21 décembre 2010 - 02:55
CommanderSheperd117 wrote...
Oh, right, I remember that in the codex now. Otherwise the barriers would be clashing with the floors. LOLEl_Chala_Legalizado wrote...
the speed of the knife is too slow for the shields to deflect the attack, in one of the books explains that. (don't remember wich one)CommanderSheperd117 wrote...
You don't understand ME physics. It's not like most sci-fi shields that absorb damage, it just slaps it aside. Say Grunt or Wrex, the strongest, physically, plunged a knife at you with all there strength and you had a kinetic barrier. That knife will rebound and hit them twice as hard in the face or 2. shatter on impact. Now, they are krogan so they would heal if it rebounded. Shepard would not.Metro El wrote...
Well I figured shotguns would be more effective at close range, but if we think of the logistics of something like that, if someone charges at you and gets close enough because they feel a gun wouldn't work, their pulling out a melee weapon.
I'm just saying I think it would make sense for combatants to have them. It would add even more to ME's realism. But I understand where your coming from.
I never read the books, I really need to. That makes perfect sense, but even if they could deflect objects at too slow of a rate. I figured that the field would be oscillating at a very high speed, I mean very high speed.So instead of it bouncing off it woud peel through.
But this doesn't really matter now, I just had the comment stored up inside and had to let it out.lol
#65
Posté 21 décembre 2010 - 02:55
Sounds similar to the shields in Dune.El_Chala_Legalizado wrote...
the speed of the knife is too slow for the shields to deflect the attack, in one of the books explains that. (don't remember wich one)CommanderSheperd117 wrote...
You don't understand ME physics. It's not like most sci-fi shields that absorb damage, it just slaps it aside. Say Grunt or Wrex, the strongest, physically, plunged a knife at you with all there strength and you had a kinetic barrier. That knife will rebound and hit them twice as hard in the face or 2. shatter on impact. Now, they are krogan so they would heal if it rebounded. Shepard would not.Metro El wrote...
Well I figured shotguns would be more effective at close range, but if we think of the logistics of something like that, if someone charges at you and gets close enough because they feel a gun wouldn't work, their pulling out a melee weapon.
I'm just saying I think it would make sense for combatants to have them. It would add even more to ME's realism. But I understand where your coming from.
Except getting hit with a laser in ME doesn't cause them to explode.
Modifié par M8DMAN, 21 décembre 2010 - 02:56 .
#66
Posté 21 décembre 2010 - 03:01
sympathy4saren wrote...
Melee attacks? Over an assault rifle?
Mass Effect 3...Finish The Fight.
No!!!!!!!!!!! Way!!!!!!!!!!!!!!
Uh not asking you to make a choice guy. A man with a gun or man with a sword, both cannot handle a man with a gun and sword.
The point is to use them together to keep enemies at bay and then hurt those wh slip through the cracks and get too close. All im saying is that even if they add them, no one is forcing you to use them. All im saying is that it would only be a great addition if melee weapons were added.
And I guarantee that if they were put in and used the way some of the posters have described that no one would be complaining in the end.
#67
Posté 21 décembre 2010 - 03:01





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