The Elder Scrolls V: Skyrim Discussion Thread
#25301
Posté 16 août 2012 - 09:00
I LOVE the SkyUI mod.
Its like the GOD of PC games reached down and enlightened me.
#25302
Posté 17 août 2012 - 12:01
#25303
Posté 17 août 2012 - 02:28
#25304
Posté 17 août 2012 - 03:02
I liked some of his ideas:
Have one set on Solsthiem, and delve deeper into the story of the Nord/Falmer war (SNOW PRINCE)
Open up some of Morrowind to explore and see what it looks like after the Red Year.
Deal with a Thalmor invasion of Skyrim.
I hope they do something with the Snow Prince, maybe add Spears into Skyrim!
Personally I kind of like their idea, get the base game in and done, then go back and add things that fans want.
Horse combat, more powerful vampires and werewolves, and dragon weapons are already added because fans wanted em
#25305
Posté 17 août 2012 - 05:29
Modifié par Laser Beam, 17 août 2012 - 05:30 .
#25306
Posté 17 août 2012 - 05:32
#25307
Posté 17 août 2012 - 06:05
Hey guys, Im a masters student working on a thesis to develop a list of guidelines for RPG game developers. Its purpose is to help game developers create better games by having a strong foundation. Check out this post if you're interested.
http://social.biowar.../index/13713370
#25308
Posté 17 août 2012 - 06:33
chunkyman wrote...
Did the recent patch fix the problem of followers not leveling up with the player, or are they still stuck to the level you meet them at? (PS3)
Still an issue I believe though I don't use companions enough to verify if it is.
#25309
Posté 17 août 2012 - 10:09
chunkyman wrote...
Did the recent patch fix the problem of followers not leveling up with the player, or are they still stuck to the level you meet them at? (PS3)
My companions all level up with me. I am not 100% sure if it's because of a mod, but I think not.
#25310
Posté 17 août 2012 - 10:09
#25311
Posté 17 août 2012 - 01:59
Seriously.
Its like that 75% ignoring enemy armor thing is GREAT.
Lets me deal with those stupid enemies much more easily.
Also its fun to play an Argonian.
Since I have not met a single Argonian since starting this run through.
#25312
Posté 17 août 2012 - 02:33
Modifié par Confess-A-Bear, 17 août 2012 - 02:34 .
#25313
Guest_Tigerblood and MilkShakes_*
Posté 17 août 2012 - 02:42
Guest_Tigerblood and MilkShakes_*
so i did, then before i could.he yells stop.then runs off,so i took out my enchanted bow and posioned arrow to kill him shot him into a tree and he got "stuck" it was pretty damn funny
#25314
Posté 17 août 2012 - 03:17
That ended badly.
#25315
Posté 17 août 2012 - 03:30
#25316
Posté 17 août 2012 - 03:50
Just walking down the road and POW all three are dead from perfect arrows to the kn- torso.
Sometimes I wonder they even bother.
#25317
Posté 17 août 2012 - 03:51
#25318
Posté 17 août 2012 - 03:58
#25319
Posté 17 août 2012 - 04:22
Laser Beam wrote...
Apparently the next DLC is called "Hearthfire" (I know it's speculation but the evidence is convincing), and some say it may have to do with magic. I hope it does as magic always needs more love. It was also on of the HUGE complaints (along with vampires ;P) so that is also a thought.
Magic could use some love. A revamp of the system to make it scale with gear would be a really good idea and would definitely be a solid reason to replay the game as a magic focused character. Note that I'm not claiming magic is awful. It's actually decent, it just needs a bunch of tweaks (that you can find as mods these days). If we're talking paid DLC, it could be better than just balance tweaks. New spell effects and perhaps some synergies between spells.
Yeah. I would not be against a DLC focused on magic.
Giggles_Manically wrote...
Have one set on Solsthiem, and delve deeper into the story of the Nord/Falmer war (SNOW PRINCE)
Open up some of Morrowind to explore and see what it looks like after the Red Year.
Deal with a Thalmor invasion of Skyrim.
All three ideas are excellent, but I particularly like the one about Morrowind. I guess it's not really realistic since we are focusing on Skyrim at the moment, but with all the time I invested in Morrowind, I'd love to know more about what happened.
#25320
Posté 17 août 2012 - 04:56
Despair

Arvak

It's kinda cool how you summon Despair in D2 - you just click LB and RB at the same time, and whoosh! He comes up from the ground beneath you, and you're already on him. Same to send him back.
I'm digging the whole spectral mount idea in games. I kinda wished Arvak would have been a permanent mount, instead of a summon.
Modifié par happy_daiz, 17 août 2012 - 05:09 .
#25321
Posté 17 août 2012 - 05:10
Plus as a gnome my dreadsteed was bigger than a human's dreadsteed. I used to ride up next to human warlocks just to annoy them. And the sad part is that it really worked.
Ahem. Anyway. Does Arvak regenerate like crazy like Shadowmere as well? The thing about horses in Skyrim for me is.. well, I kind of tend to get them killed you see
Modifié par termokanden, 17 août 2012 - 05:11 .
#25322
Posté 17 août 2012 - 05:55
Plus he gets bonuses in the Conjuration tree.
#25323
Posté 17 août 2012 - 05:57
#25324
Posté 17 août 2012 - 06:34
#25325
Posté 17 août 2012 - 06:42
blaidfiste wrote...
You can even summon 2 Arvaks with Twin Souls perk. Too bad Serana, who uses just about every animation in the game, won't ride him.
Yeah she's also resistant to the mod I have that lets followers ride. Takes all the fun out of having Mounts or the mounted combat they added.





Retour en haut





