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The Elder Scrolls V: Skyrim Discussion Thread


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#26901
Splinter Cell 108

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Heretic_Hanar wrote...

Thanks for all the tips my friends!


I'm going to check those high-res armor texture mod for sure, thanks for posting that Master Shiori!


I'm planning on playing a Breton thief/assassin character. Are there any specific mods that you would recommend for that playstyle?


I also have another question:
On the xbox360 with Dawnguard I chose to become a Vampire Lord and join the vampires in their hunt for the Elder Scrolls. This time I might join the Dawnguard, but I was wondering: Can I still become a Vampire Lord after joining the Dawnguard? And can I still visit the vampire castle after finishing the Dawnguard DLC?


There are some good stealth mods out there but nothing too big. There is one that is big and has a lot of improvements for stealth but it is not finished yet. I know about one that adds a perk to let you use disguises. 

http://skyrim.nexusmods.com/mods/20903

This is the other one, it is very extensive but I think they haven't finished it yet.

http://skyrim.nexusmods.com/mods/19447

Modifié par Splinter Cell 108, 28 octobre 2012 - 09:47 .


#26902
Guest_greengoron89_*

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I'd say about... 80% of the game's bugs will probably never be fixed. Aventus will never go back to Honorhall, Muiri will always thank you for resolving her... problem, Louis Letrush clones will always spawn in front of Whiterun Stables, and giants will always launch the Dovahkiin into the stratosphere - that's just the way things go in TES games.

Modifié par greengoron89, 28 octobre 2012 - 08:37 .


#26903
The Heretic of Time

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LobselVith8 wrote...

Heretic_Hanar wrote...

I also have another question:
On the xbox360 with Dawnguard I chose to become a Vampire Lord and join the vampires in their hunt for the Elder Scrolls. This time I might join the Dawnguard, but I was wondering: Can I still become a Vampire Lord after joining the Dawnguard? And can I still visit the vampire castle after finishing the Dawnguard DLC?


You can become a Vampire Lord, even if you side with the Dawnguard. The option is avaliable later on in the story, though.


And can I still go to Castle Vol-something later or will I never be able to take advantage of the castle's thralls if I side with the Dawnguard?

Modifié par Heretic_Hanar, 28 octobre 2012 - 09:00 .


#26904
Yrkoon

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greengoron89 wrote...
Louis Letrush clones will always spawn in front of Whiterun Stables,.

I haven't downloaded it yet, but doesn't  patch 1.8 fix this?

The patch notes say this:

Fixed issue related to duplicate NPCs



#26905
chunkyman

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Any word on the next DLC?

#26906
Addai

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Another newbie Hearthfire question- Do you have to have a person as your follower before you get a steward dialogue to come up? I want to hire a steward but somehow I doubt Aranea is going to want the job.

@chunkyman- Nothing official, just a lot of speculation based on files found in the 1.8 update.  Looks like we are going to Morrowind and Solstheim.

Modifié par Addai67, 28 octobre 2012 - 09:12 .


#26907
Yrkoon

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Yes. You have to take these people to your home (which means they must be following you), then the conversation either pops up automatically or else it just shows up in the dialogue options when you talk to them on your property.

Edit:  personally, despite their usefullness in helping you build up your home,  in my second Post-hearthfire playthrough I didn't  bother to get myself a steward until my house was fully built.

The reason is because these stewards will  often times build things you don't want them to build.  For example.  I had a bedroom wing, and had it mostly built up with a few shelves and a double bed but there was still plenty that could be added to it.  So I talked to my stweard and asked her to add furnishings to the bedroom.  Next thing I know, there's now 2 more beds in the room.   Ugh.   I was not planning on adopting kids, and did NOT want friggin kiddy beds in my bedroom, I just wanted a few more shelves and maybe a table.

Modifié par Yrkoon, 28 octobre 2012 - 09:25 .


#26908
Guest_greengoron89_*

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@Yrkoon - I have no idea.

@chunkyman - No.

@Addai - Here's a list of followers... the ones who can become stewards will have a check in the relevant box:

http://www.uesp.net/...anent_Followers

Modifié par greengoron89, 28 octobre 2012 - 09:18 .


#26909
blaidfiste

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Heretic_Hanar wrote...

LobselVith8 wrote...

Heretic_Hanar wrote...

I also have another question:
On the xbox360 with Dawnguard I chose to become a Vampire Lord and join the vampires in their hunt for the Elder Scrolls. This time I might join the Dawnguard, but I was wondering: Can I still become a Vampire Lord after joining the Dawnguard? And can I still visit the vampire castle after finishing the Dawnguard DLC?


You can become a Vampire Lord, even if you side with the Dawnguard. The option is avaliable later on in the story, though.


And can I still go to Castle Vol-something later or will I never be able to take advantage of the castle's thralls if I side with the Dawnguard?


You can still go to Volkihar but the thralls won't be there.

#26910
Guest_greengoron89_*

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No thralls, but there are several potions of blood laying around though, and also lots of human flesh which is a key ingredient in a super powerful poison recipe (Imp Stool + Human Flesh + Mora Tapinella). All of those will respawn after a while, too.

Be aware that you may get a contract to "teach you a lesson" put out on you by one of the Volkihar vampires... after you've already killed them all, amusingly enough. XD

Modifié par greengoron89, 28 octobre 2012 - 10:06 .


#26911
Addai

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Yrkoon wrote...

Yes. You have to take these people to your home (which means they must be following you), then the conversation either pops up automatically or else it just shows up in the dialogue options when you talk to them on your property.

Edit:  personally, despite their usefullness in helping you build up your home,  in my second Post-hearthfire playthrough I didn't  bother to get myself a steward until my house was fully built.

The reason is because these stewards will  often times build things you don't want them to build.  For example.  I had a bedroom wing, and had it mostly built up with a few shelves and a double bed but there was still plenty that could be added to it.  So I talked to my stweard and asked her to add furnishings to the bedroom.  Next thing I know, there's now 2 more beds in the room.   Ugh.   I was not planning on adopting kids, and did NOT want friggin kiddy beds in my bedroom, I just wanted a few more shelves and maybe a table.

Ok, thanks (also to greengoron for the link).  I was wishing there was even an option to remove things you had added if you decide you don't like them.  I guess that is option is called "reload."  lol

Modifié par Addai67, 28 octobre 2012 - 10:07 .


#26912
Joy Divison

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greengoron89 wrote...

...giants will always launch the Dovahkiin into the stratosphere.


You sure that's a bug?  My guess is that's Besthesda's sense of humor.

#26913
LPPrince

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I got Aela The Huntress to be one of my stewards, but she immediately went back to Jorrvasker.

I get all the stewardish dialogue options when I talk to her OVER THERE. lol

#26914
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I got Roggi Knot-Beard to be my steward at Lakeview Manor - Ghorbash the Iron Hand, Illia, and Adelaisa Vendicci are on the shortlist to be stewards at Heljarchen Hall and Windstad Manor. Eola would be pretty amusing to have as a steward as well, but I'm likely gonna kill her and the other freaks unless I have a sudden change of heart.

Anyway, I tried to adopt Sofie yesterday, but after I adopt her she never goes to my house. She just stands around in Windhelm indefinitely. Since she's apparently bugged, I might end up adopting Alesan instead.

Still not 100% sure who I'm gonna marry either... I'm leaning heavily on Muiri, but her dialogue bug is pretty annoying. I might marry Ysolda instead. We'll see.

#26915
Yrkoon

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Addai67 wrote...
 Ok, thanks (also to greengoron for the link).  I was wishing there was even an option to remove things you had added if you decide you don't like them.  I guess that is option is called "reload."  lol

Yeah, the only time you can remove stuff you've already built is  in the beginning, when you're expanding your home from " one-room-shack" to entry-way.

#26916
Addai

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I was going to make a Nord male- somehow homesteading seems like a Nord male thing to do and I've needed an excuse to make one- but I started messing around with the redguard presets and was so taken with the guy that I had to play him. We'll see how far I get. I've run out of character concepts that interest me for now.

#26917
Barbarossa2010

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Heretic_Hanar wrote...

I just got Skyrim for the PC (previously owned it on the Xbox360). Any tips for awesome mods from the PC gamers here? Before you make any suggestions, I want you to know that I'm only interested in mods that keep the original aesthetics and gameplay balance of The Elder Scrolls: Skyrim in tact. No MLP mods, no crazy space-ships or overpowered weapons. I only want mods that improve the original look and feel of Skyrim, or add some lore-friendly and gameplay-friendly armors, weapons or locations.

Any suggestions?


Also, another question: Is it possible to convert my Xbox360 save game to a PC save game, so I can continue with my main character?



I too was a PC convert after 400-500 hours in Skyrim on 360.

I know you've received alot of mod recommendations; here's a few that I really like that are lore friendly and not overpowered.  Most are available on Steam Workshop, and all should be available through Nexus.  If you want the link, just let me know what you're interested in, if any.  Otherwise just keyword these.  Titles are exact.

Nordic Steel Plate Shield Mod - Allows you to craft Ysgramor's Shield...so your companion(s) can have too.  Buffs it slightly as well. 

Weapon Variant Expansion - Dramatically expands choice and variation of vanilla weapons.  One of my favorite mods.

Bandolier – Bags and Pouches - craftable bandoleers and pouches to add to ensemble.  Gives you a carry weight bonus for the effort.  I personally think these look fantastic.

Skyforge Steel Plate Armor - Because I love steel armor and wanted the stats raised to the equivalent of something like ebony.

Craftable Blades Armor and Sword with Perk Fix - Craftable Blades armor with a stat boost comparable to ebony.  Nothing wrong with that, especially if you're like me and like the looks of Blades armor but deplore it's anemic stats.

Open Face Helmets Compilation (Replacer) - I still like to see my character's face, even if he's isn't Casanova's twin.
 
UFO – Ultimate Follower Overhaul - Fixes follower issues to a certain extent, and allows you to hire on up to 15 followers (I know, a bit ridiculous, right?).  It does allow you to carry around a couple of you're favortie followers, or modded in followers, as opposed to having to choose between them.  Only available on Nexus last time I checked (which has been awhile).

Battlefields of Skyrim - A straight up hardcore combat mod if you were even remotely interested in such.  You will take a beating on this one, but you can level skills fairly quickly.  It's not a cheat mod, you'll earn your XP.

More NPCs in the Wild  - Makes what would otherwise be a boring stroll through the country side a bit more exciting.  Merely adds more NPC encounters as you travel about.  Not all combat; sometimes just hunters hunting or Thalmor travelling (and you decide whether to attack or not).

Dovahkiin Relaxes Too
- Adds idle animations during downtime.  Your Dova will read a book, warm his/her fhands by the fire, sweep the floor, drink, eat, etc., if you command relax.  A great immersion mod.

Dovahkiin Hideout - Adds a basement to any house you purchase in-game...a very well-appointed basement. Gives you access, via doors, to any and all homes you've purchased.  One of the first mods I added on, and have used it ever since.

Well, congrats on getting Skyrim on PC.  You are going to love it.  Skyrim was fantastic on the 360.  It just goes to a whole new level on PC. 

Modifié par Barbarossa2010, 29 octobre 2012 - 01:45 .


#26918
Master Shiori

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greengoron89 wrote...

Anyway, I tried to adopt Sofie yesterday, but after I adopt her she never goes to my house. She just stands around in Windhelm indefinitely. Since she's apparently bugged, I might end up adopting Alesan instead.


I adopted her on one of my characters and had no trouble. So, maybe that bug doesn't always happen?

#26919
The Heretic of Time

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I was wondering last night:

In Hearthfire, every basement of your house has some sort of door/portal in it, but it doesn't lead to anywhere, there is just a stone wall behind it. What's up with that?

If you don't know what I mean, I'm talking about the strange portal-like structure on your left when you enter the basement cellar of any of your Hearthfire homes.

#26920
RedArmyShogun

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Its just there for nothing really. Ask me its just the wall supports, or a part of cut content from the DCL, maybe a plan for a dungeon area?

#26921
Guest_greengoron89_*

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If you're a vampire, you can build a coffin there - otherwise, it's just empty space.

#26922
Addai

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Amazed that I'm still finding new locations- I never found the secret dungeon beneath Pinewatch before.  :blink:  And I stumbled upon Redwater Den, which I assume must be part of the vampire quest line with Dawnguard.

Modifié par Addai67, 29 octobre 2012 - 02:57 .


#26923
Giggles_Manically

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Pinewatch is part of a Thieves Guild quest line.

Personally though I adore being stealthy in Skyrim.
There is nothing more fun then sneaking through an entire bandit hide out and getting out with their loot.

#26924
Guest_greengoron89_*

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Aye, Harkon sends you there to fill the Bloodstone Chalice at the rather gruesome "spring" they're hiding under there. You can still enter it as Dawnguard though... and even if you haven't started the questline at all. I get radiant quests that send me there from time to time - Enthir has sent me to retrieve his staff from there on my latest playthrough.

Also, IIRC the dungeon beneath Pinewatch is part of a Thieves Guild quest - once you do five small jobs in Markarth, they send you to talk to Endon who sends you to Pinewatch to do a quest for him.

EDIT: Ninja'd.

Also, I tried to adopt Alesan last night, and he never went to my home either - it seems I've encountered another game-ruining (for me) glitch. >_>

Modifié par greengoron89, 29 octobre 2012 - 03:14 .


#26925
Addai

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Giggles_Manically wrote...

Pinewatch is part of a Thieves Guild quest line.

Personally though I adore being stealthy in Skyrim.
There is nothing more fun then sneaking through an entire bandit hide out and getting out with their loot.

It is?  But I've done that and never went down there.  edit- Oh ok, I got sick of running random jobs so I never got the "special" ones.

I think after playing Thief and Dishonored that I can't go back to RPG stealth.

Modifié par Addai67, 29 octobre 2012 - 03:15 .