The Elder Scrolls V: Skyrim Discussion Thread
#27651
Posté 14 novembre 2012 - 10:43
"THE SKYRIM EXTENDED CUT!"
NOW FIGHT ALDUIN IN RED, BLUE, GREEN, AND GOLDENROD!
#27652
Posté 14 novembre 2012 - 10:48
#27653
Posté 14 novembre 2012 - 10:52
#27654
Posté 14 novembre 2012 - 10:55
If additional playable races where introduced based on the current lore, which one would you prefer?
#27655
Posté 14 novembre 2012 - 11:54
fdgvdddvdfdfbdfb wrote...
Huh why would they do that? Unless there's some kind of extended cut dlc.
Unless we get new companions for future DLC, I imagine people will want to bring the ones from vanilla with them, so having them follow you around without saying anything new and relevant would be quite weird.
And some followers, like the housecarls, desperately need more dialogue. Poor Lydia can't seem to say anything beyond "Yes, my Thane?" and "Sworn to carry your burdens".
Mind you, it doesn't have to be a lot. Just a few lines where she's talking about herself. One of the things I love about Aela, Mjoll and especially Serana is that they actually talk about their life and, thus, help you get to know them better as people.
#27656
Posté 14 novembre 2012 - 11:57
I doubt Bethesda will go the Bioware route, and I hope they don't honestly, but I would imagine in the next games they'll have fewer but more fleshed-out companions like Fallout New Vegas.
Modifié par Addai67, 14 novembre 2012 - 11:57 .
#27657
Posté 15 novembre 2012 - 12:00
I voted none because TES already has enough playable races and it's better to keep some of them mysterious and rare. It would spoil the Dwemer or Falmer to see them subjected to Nexus anime mods.Volus Warlord wrote...
Poll:Additional Playable races in Elder Scrolls?
If additional playable races where introduced based on the current lore, which one would you prefer?
#27658
Posté 15 novembre 2012 - 12:00
I really wanted Skyrim to have FONV companions.
Quality over quantity really.
Wandering the wastes was so much fun with Arcade, Boone, Cass, Raul, etc.
I love Serana because she is almost deep like that.
Not just because I love her VO's work.
#27659
Posté 15 novembre 2012 - 12:05
But adding a bit more dialogue, even if it's just your companions making a few remarks while travelling with you? I can definitely see that.
#27660
Posté 15 novembre 2012 - 12:08
#27661
Guest_greengoron89_*
Posté 15 novembre 2012 - 12:18
Guest_greengoron89_*
As for the "Bioware route"... thank the gods they don't go anywhere near that direction. The last thing this series needs are clingy, wish-fulfilling "LIs" who sob like infants and badger your character at every turn.
#27662
Posté 15 novembre 2012 - 12:36
But I do enjoy the world of TES thus far. Though not a lore junkie, I still have unexplored dungeons, ruins, nooks and hidey-holes in a 16 sq mile territory that has lootable flora. Amazing attention to some details, enjoyable mechanics, and plenty of CC freedom makes Skyrim one of the best games I have ever played.
Modifié par Elhanan, 15 novembre 2012 - 01:04 .
#27663
Posté 15 novembre 2012 - 01:11
#27664
Guest_greengoron89_*
Posté 15 novembre 2012 - 01:21
Guest_greengoron89_*
If they hadn't added it to the game at all though, it wouldn't have hurt my opinion of it.
#27665
Posté 15 novembre 2012 - 01:23
happy_daiz wrote...
Since I've adopted Sissel and Runa Fair-Shield...
They get along swimmingly, which was a relief. Yay! So far, no disagreements of any kind. They play and hang out together quite often.
One thing of note is that Sissel has been collecting books. Like...a lot of books. Some of which, I've never seen before. They seem to all be related to magic theory. I knew she was studying magic, but I didn't expect her to acquire books about it, and store them in her chest. I've seen other adopted kids do this, but not to this extent.
This little girl who dreams about Paarthurnax is really making me wonder.
I have talked and talked with Sissel and it never gives me an option to adopt her. Is there anything special you have to do or am I encountering a bug?
#27666
Guest_greengoron89_*
Posté 15 novembre 2012 - 01:29
Guest_greengoron89_*
KBomb wrote...
I have talked and talked with Sissel and it never gives me an option to adopt her. Is there anything special you have to do or am I encountering a bug?
Lemkil must be dead - then Sissel and Britte both will be adoptable from Honorhall Orphanage.
#27667
Posté 15 novembre 2012 - 01:31
greengoron89 wrote...
Lemkil must be dead - then Sissel and Britte both will be adoptable from Honorhall Orphanage.
Ah, thanks. Can I kill Lemkil and then adopt her?
#27668
Posté 15 novembre 2012 - 01:34
But once you do that stuff, these urchins will seek you out. I once walked into the Bannered Mare in Whiterun and saw one of them sitting at the bar drinking lol. And before I could even talk to the bartender, the stupid kid was on me, begging.
Modifié par Yrkoon, 15 novembre 2012 - 01:36 .
#27669
Guest_greengoron89_*
Posté 15 novembre 2012 - 01:35
Guest_greengoron89_*
Modifié par greengoron89, 15 novembre 2012 - 01:35 .
#27670
Posté 15 novembre 2012 - 01:41
Yrkoon wrote...
also, Is your house adequately built to house children? For the vanilla homes, you need to select the option that Hearthfire added ("change my enchanting lab into a children's room" etc) before the adoption dialogue option even shows up, and in the Hearthfire-specific homesteads, I *think* you need to create "small beds", but don't quote me on that.
But once you do that stuff, these urchins will seek you out. I once walked into the Bannered Mare in Whiterun and saw one of them sitting at the bar drinking lol. And before I could even talk to the bartender, the stupid kid was on me, begging.
Yep. Had a home at Lakeview Manor and had already adopted Sofie (or Sophie, can't remember how she spelled it.) Lemkil must have been alive at the time. I liked Sissel and will definitely be adopting her next time.
#27671
Posté 15 novembre 2012 - 02:11
#27672
Guest_greengoron89_*
Posté 15 novembre 2012 - 02:28
Guest_greengoron89_*
#27673
Posté 15 novembre 2012 - 03:50
#27674
Posté 15 novembre 2012 - 05:50
Wow, you can change one of the vanilla houses into a kid paradise too? Where do you do that?Yrkoon wrote...
also, Is your house adequately built to house children? For the vanilla homes, you need to select the option that Hearthfire added ("change my enchanting lab into a children's room" etc) before the adoption dialogue option even shows up, and in the Hearthfire-specific homesteads, I *think* you need to create "small beds", but don't quote me on that.
But once you do that stuff, these urchins will seek you out. I once walked into the Bannered Mare in Whiterun and saw one of them sitting at the bar drinking lol. And before I could even talk to the bartender, the stupid kid was on me, begging.
#27675
Guest_greengoron89_*
Posté 15 novembre 2012 - 05:56
Guest_greengoron89_*





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