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The Elder Scrolls V: Skyrim Discussion Thread


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#28226
Dutchess

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Barbarossa2010 wrote...

Naughty Bear wrote...

Has anyone attempted to kill everyone in Skyrim?

I've got an Orc who uses a war hammer and I just kill who ever is unfortunate to bump into me.


Cha...right. Good luck with that.  When you figure out how to kill that b!+ch Maven, you be sure to let us all know.


It's more random that you can't wipe out the random legion or stormcloak camps you come across. You can kill all the soldiers, but there's always a general who's marked as essential and can't be killed, while as far as I know they have no actual purpose in the civil war quest. I know that on the Stormcloak side I never had to speak to one of those random generals... at least not that I can recall.:unsure:


I did kill all the Markarth guards in the Forsworn conspriacy quest in werewolf form once.:lol: I went to the guard tower to murder the last few. Only downside was that I hadn't done the haunted house quest (with Molag Bal), so the vigilante was still outside and kept attacking me, because he was essential and thus unkillable.

#28227
Barbarossa2010

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@rwilli80

No issues here.

Modifié par Barbarossa2010, 30 novembre 2012 - 09:30 .


#28228
Yrkoon

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rwilli80 wrote...

Just curious has anyone been having problems with the game freezing when saving?

I have.   Since patch 1.8, I've encountered 2  major stability bugs.

1) game occasionally  freezing on saves,
2) game occasionally  crashing to desktop   immediately following the Bethesda Logo at startup.

Tried all the standard "tips"  found on Bethesda's support page.  Nothing worked.  So I took the time, last weekend to deactivate all my mods, delete some I no longer wanted, uninstall the entire game, and do a fresh install of everything.  Fixed the problem

  FYI, I tracked the issue down to a particular mod  (better looking Camilia, I think, but it could have been  a different mod.  Don't remember.)

So my advice:  Think back:  do you remember adding anything to your game just prior to your freezups?  If so, then try to remember what, exactly and get rid of it.    if you can't remember, then just do what I did.  It's not as time consuming as you might think.  You don't lose Dawnguard or hearthfire or any of your uncorrupted saves.  That is to say, you don't  have to reinstall Dawnguard, or Hearthfire, as both of those, as well as your saved games are automatically  reinstalled  all at once when you  reinstall Skyrim.

Modifié par Yrkoon, 30 novembre 2012 - 09:36 .


#28229
LPPrince

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Yrkoon wrote...

 Yes, Seriously, dude. Do you get to look down at the world below? Or do you just get to watch yourself and Odhaviing fly away for a few seconds before the load screen comes up and "poof" you're suddenly in Skuldfan?


Both, actually.

#28230
Barbarossa2010

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renjility wrote...

Barbarossa2010 wrote...

Naughty Bear wrote...

Has anyone attempted to kill everyone in Skyrim?

I've got an Orc who uses a war hammer and I just kill who ever is unfortunate to bump into me.


Cha...right. Good luck with that.  When you figure out how to kill that b!+ch Maven, you be sure to let us all know.


It's more random that you can't wipe out the random legion or stormcloak camps you come across. You can kill all the soldiers, but there's always a general who's marked as essential and can't be killed, while as far as I know they have no actual purpose in the civil war quest. I know that on the Stormcloak side I never had to speak to one of those random generals... at least not that I can recall.:unsure:


I did kill all the Markarth guards in the Forsworn conspriacy quest in werewolf form once.:lol: I went to the guard tower to murder the last few. Only downside was that I hadn't done the haunted house quest (with Molag Bal), so the vigilante was still outside and kept attacking me, because he was essential and thus unkillable.


Yep, that's another one.  I make it a point as a Stormcloak to raid every Imperial camp I can find, yet, of course, the Legate is marked essential and always remains.  I just have always used them in the past as opportunities to level skills I otherwise never use.Image IPB

#28231
rwilli80

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Thanks Yrkoon, I am on 360 so mods aren't the issue. It must be a corrupt save because that's all that is left that isn't dawnguard or hearthfire and the problem just started last night. So looks like I am going to be starting my character over.

#28232
Yrkoon

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LPPrince wrote...

Yrkoon wrote...

 Yes, Seriously, dude. Do you get to look down at the world below? Or do you just get to watch yourself and Odhaviing fly away for a few seconds before the load screen comes up and "poof" you're suddenly in Skuldfan?


Both, actually.

Not in the video you posted, you don't.  The camera is locked at the dragonreach balcony where you took off.    You just get to look up, and then  you get the loadscreen 6 seconds later.

#28233
Addai

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Yrkoon wrote...

2)  YES, it's cartoonish.  And UNLIKE other stuff that has been mentioned as a comparison  (stuff like vampirism, and intensly powerful magic  e.g.  Thu'ums and  actual realism-breaking spells  etc,)  Dragon riding is exclusive to  youth-based fiction, while the other stuff  has a LOONG  history in both Mythology and   classic literature.

And winged mounts go back to ancient mythology, too.  Not necessarily dragons, but as you say yourself below there is only a small step from Pegasus, giant eagles and griffins to the one flying creature which has a prominent role in Skyrim.

3) Dragon riding was a l33t skill in World of Warcraft.  Anything that reminds me of that stupid MMO and its  drone addicts, automatically damns itself  as bad and irredeemable  in my eyes.

Don't know anything about WoW, don't care.  TES long predates WoW, and so does dragon riding in TES lore.

4) it's just a  cheap concept who's utility purpose could be  better implemented   via  a)  flight-spells  B) less gaudy mounts.  (Griffons,  Hippogriffs, Pegasi, Nightmares etc.) or even c) dwemer technology.

Which would make zero sense in a DLC called DRAGONBORN.  This is a game about a hero with dragon blood, who talks to dragons, summons them, and fights with them.  Why riding them is so out of bounds and silly is as yet unclear to me.

Weaksauce.  You're allowed to not like the idea, of course.  I don't like vampires, because I just don't, and certainly they have been used and abused for cheesy, cartoonish purposes- but they're part of TES lore and I never said there shouldn't be a DLC about them.  But just because you associate dragon riding with MMO's means nothing.  I don't play MMO's, don't care about them, and I want to ride dragons in an Elder Scrolls game where that makes sense.

Modifié par Addai67, 30 novembre 2012 - 10:38 .


#28234
Captain Crash

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HoonDing wrote...

This is pretty good cosplay: http://www.kotaku.co...ted-just-right/



woah  :o :happy: :wub:



I want to add something else other then that, but my minds gone blank :innocent:

#28235
Joy Divison

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Yrkoon wrote...

*sigh*  On the dragon riding issue,   I'm constantly being  told to "drop it",  only to turn around and see a half dozen of you posters bringing the topic back up and  discussing it  away.  Screw that.   I reserve the right to engage in a skyrim-based discussion on this thread, just like the rest of you. 

So  lets see what we got.

Giggles_Manically wrote...

I have to agree with you....part of the fun in Skyrim is doing kick ass awesome stuff you cant do in real life.

  What kind of talking point is that?  There  is a list a mile long -- 10 miles long --  of  kick-ass things you can do in Skyrim  that you can't do in real life.     But that doesn't mean we need giant flashy biological fighter jets to  saddle and ride for kicks.


What is so bad about riding dragons when:
A) You already did it once in the MQ and
B) You can rip reality a new one simply by speaking?
I mean you have a shout that yanks a dragon out of the sky already.

Finally: a rebuttal worthy of properly responding to.  Lets see....

w/regards to A:  technically we didn't.  The dragon riding was implied.    It literally occured in a cutscene, and it was placed in the game  as a one time plot device to   solve the issue  of  "how are we going to get the player from Point A to an unreachable-by-man point B"   But  Considering the known  list of Achievements  for the Dragonborn DLC, I'm fairly certain Dragon riding in it will be something on a different scale  entirely.

As for B:  For crying out loud, can we tone down the straw man burining for a few minutes?  This was *never* a discussion about Reality, or lack of it, or suspension of it.  Instead, it was always about something else.

1)  the horrible disease  that has tainted even *mature* games these days finally  making its way to Skyrim: needless   flashiness for marketing sake - not unlike rogues in DA2 tossing hand grenades in the air and then  Chuck-Norris-roundhouse-kicking them at enemies for the "awesome" factor when they could instead just  straight-up throw them at enemies.

2)  YES, it's cartoonish.  And UNLIKE other stuff that has been mentioned as a comparison  (stuff like vampirism, and intensly powerful magic  e.g.  Thu'ums and  actual realism-breaking spells  etc,)  Dragon riding is exclusive to  youth-based fiction, while the other stuff  has a LOONG  history in both Mythology and   classic literature.

3)  Dragon riding was a l33t skill in World of Warcraft.  Anything that reminds me of that stupid MMO and its  drone addicts, automatically damns itself  as bad and irredeemable  in my eyes.

4) it's just a  cheap concept who's utility purpose could be  better implemented   via  a)  flight-spells  B) less gaudy mounts.  (Griffons,  Hippogriffs, Pegasi, Nightmares etc.) or even c) dwemer technology.

And before any of you spout the LAZY and DISHONEST   argument-dismissal of:  "If you don't like it, then don't play it/buy it/whine about it", I'll say it again.  Nothing is going to stop me from buying and playing Dragonborn, and then returning here to discuss all of it.    What I'm doing here is simply explaining, to people who have been asking,  Why. I. Dislike. The. Notion. of Dragon. Mounts.  In a masterpiece of art like Skyrim.


Yrkoon - you're normally right on target but I think you are reaching here; your logic and assumptions don't back up your argument as much as you think it does.

1) You are dead wrong abot the dragon riding being implied in the main quest.  We saw it, Odahviing told us he'd have to do it, and he explained to us what it would be like.  There is nothing implied about that.

2) Yes, DA2 having rogues kick gernades was silly and stupid.  It has zero functionality and, as far as I know, zero precedence.  That being said, it's a horrible analogy bc/ dragon riding has functionality and I've seen and heard about it in the fantasy genre.

3) Dragon-riding is not exclusive to youth-based fiction.  Dungeons and Dragons actually had rules for it, an occasional Dragon magazine or accessory book would have a dragon-rider on its cover or in a picture somewhere.  It's not exactly common as say fireball, but again, it's *not* unheard of.

4) World of Warcraft comaprisons are not applicable.  By this logic any future RPG that incorperates an element from World of Warcraft will damn itself.  Better get your money back from that Kickstarter campaign.

5) Debatable.  Nothing casues DMs more headaches than when the PCs have access to flight spells.  Making flight common via mounts and technology (even if "lost") raises lore and gameplay questions.  Why doesn't Tullius have hippogriffs?  Where are the Dark Elf airships?  Why don't enemy mages fly?  Why is the Dragonborn the only human/elf that flies?  Dragon-riding actually resolves this conundrum to a degree; only the dragonborn flies because he is awesome/special/has exclusive access without raises nagging questions.

Look, it's perfectly fine to argue you despise the notion of dragon-riding stylistically.  But when you try to ground a subjective opinion in objective based logic, your argument is built on top of dubious assumptions.

Just say you don't like it and doesn't fit with what you consider is quality role-playing.

#28236
Yrkoon

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Addai67 wrote...

but as you say yourself below there is only a small step from Pegasus, giant eagles and griffins to the one flying creature which has a prominent role in Skyrim.

Oh, I wouldn't say it's a small step.  The difference between  flying a Pegasus and flying a Dragon is  akin to having 2 different types of  nude mods.   One type that makes all females  look like  perfect 36-24-36 figured models, vs. another type that makes them all skinny, save for  massive  Boulder-sized  asses, and giant  ******  that stick out  about 2 feet  in every direction  and block out the sun for anyone hiding under them..

Don't know anything about WoW, don't care.  TES long predates WoW, and so does dragon riding in TES lore.

Do we have to keep falling back on  TES lore as if it's the be-all to end all of the discussion? I have never once based my argument on  the  game's lore or lack of it, because frankly, it's irrelevant.  But while we're on the subject,  I say NAY.   The fact that such a thing has long existed in Elder scrolls lore does not  suddenly make its  future gameplay existance less silly,  less  unnecessarily flashy, and less cringeworthingly childish.  It just makes it "not lore breaking".  And to that I say:  So what?






Which would make zero sense in a DLC called DRAGONBORN.  This is a game about a hero with dragon blood, who talks to dragons, summons them, and fights with them.  Why riding them is so out of bounds and silly is as yet unclear to me.

Out of Bounds?  Well no,  I don't think I'd stick my neck out  that far and declare it as such.  But I would say it's a cheap move by the marketing department.  There was one single instance of Dragon riding in Vanilla Skyrim.  IMO, it was  the perfect balance: as   It got the point across  of what it means to be   a Dragonborn who has realized his power,   without  going crazy and distracting from the majesty of the game by making dragon riding a sport with Trophies for anyone who does it 5+ times.  <gag>

Modifié par Yrkoon, 01 décembre 2012 - 12:17 .


#28237
Addai

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Yes it matters that it's in the lore- because that shows that it is not something the marketing department just dreamt up for the MMO kiddies. Todd Howard said they always intended to have dragons in the Elder Scrolls Skyrim game, and since there were imperial battlemages riding dragons as far back as Battlespire, I'm going to wager that they meant this for gameplay from the beginning if it could be made to work technically.

How can soaring high above Skyrim (or Solstheim) be "distracting from the majesty of the game"? Do you realize how little sense that makes to someone who doesn't have your prejudice?  I would say that it would potentially add a majesty to the game that some of us were already wishing for.

And that's the bottom line- some people have been asking for this since the beginning, myself included.  There was a lot in Dawnguard that I was "meh" about, could give a crap about crossbows or mounted combat or some of the other stuff they've added, so yeah, I'm happy that this is in.  And a bit insulted at being compared to l33t kiddies for it.

Modifié par Addai67, 01 décembre 2012 - 12:05 .


#28238
goofyomnivore

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I need to get moving on the MQ in this playthrough - I haven't even gone to the Thalmor Embassy yet, and my Bosmer is up to level 40. The only questline I've completed is the Dark Brotherhood, thus far, but I've been keeping busy.


I made it to the 60s with my female Dunmer 'Artificer' without doing anything after Helgen. She is one my favorite characters I've made so far. Just went and explored Dwemer dungeons and hunted for Daedric artifacts. I think the only faction she joined was the College.

I don't really like the main quest and rarely pursue it on my characters past the Whiterun Watchtower. Plus it keeps the dragon spawning kind of rare (which I prefer).

#28239
someguy1231

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Haven't posted in the Skyrim thread for a while, but I wanted to say I'm really looking forward to the Dragonborn DLC since it'll give us a whole new map to explore. That lack of that is mostly why I decided not to get Dawnguard. Here's hoping it'll be Skyrim's equivalent of the Shivering Isles.

Oh, and Yrkoon, I find your arguments against Dragonriding silly and childish. All of them basically boil down to "I don't like it, and you shouldn't either!" Your WoW comparison was especially baffling. Anything that reminds you of WoW is "bad and irredeemable" in your eyes? Considering that WoW features damn near every Fantasy trope in existence, I don't know how you can be a fan of Fantasy at all. I remember before Skyrim was released, many old-school TES fans were making similar arguments against Dragon Shouts. It also reminds me of when Terror_K was ranting against the omniblade in Mass Effect 3, and pretty much everyone else told him off for it.

#28240
fdgvdddvdfdfbdfb

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I don't think that's a fair comparison, the omniblade was, and still is, extremely stupid

#28241
LPPrince

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Addai67 wrote...

I would say that it would potentially add a majesty to the game that some of us were already wishing for.


You have no idea how awesome I'm gonna feel riding a dragon over Skyrim. Oh man, YUSS.

Its gonna be beautiful.

#28242
Giggles_Manically

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CURSE MY "FRIEND"

He was in the Dragonborn beta and did not tell me!
HE REFUSES to tell my anything even now.

Image IPB
God damn no wonder he shut off his monitor so fast....I thought he was just watching porn.

#28243
Addai

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Lucky sod.

#28244
Giggles_Manically

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All he did tell me is that its LLOOOOOOONNNNNGGGG.

Even the main quest alone is long.
Not counting all the side stuff, and exploration.

#28245
TEWR

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Dragon riding being good or bad is primarily in the delivery, not the actual premise itself.

Fire Emblem, for instance, has always delivered Dragon riding in a well done fashion, IMO. Granted, Fire Emblem isn't TES -- the former being a turn based game -- but even so, it's not done for "flashiness" or to be "childish".

Star Ocean: Till the End of Time had dragon riding as part of its story, both as one part of a certain group's military and as a very significant aspect of the story itself later on.

EDIT: And if dragon riding was an element of TES lore before WoW did it, that really does matter a lot. It's part of the lore and if WoW may have tainted the idea of riding dragons -- which is subjective, obviously -- then that's irrelevant to the idea itself.

They may have done it in a cheap and pathetic fashion -- I really don't know, never played WoW -- but that doesn't invalidate the idea. The idea still has merit.

Hell, I'd bet that if people saw other people riding Dragons in TES:Skyrim but the Dragonborn couldn't, people would be ****ing because that wasn't available -- possibly even some people that dislike the idea itself anyway -- citing it as being due to X, Y, or Z.

Modifié par The Ethereal Writer Redux, 01 décembre 2012 - 08:06 .


#28246
sympathy4sarenreturns

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My Argonian is going to show this old rusty-ass Dragonborn who is the real Dovakiin. I'm gonna give myself stoneflesh, conjure two dremora lords and equip duel Incinerate and torch his hiney.

#28247
sympathy4sarenreturns

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I do miss the days Detect Life could be an enchantment in jewelry as a Constant Effect.

#28248
Haplose

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I mmiss the days Cameleon could be a permament Constant Effect enchantment in equipment.... oh wait... actually no, I don't.

Modifié par Haplose, 01 décembre 2012 - 01:05 .


#28249
Yrkoon

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LPPrince wrote...

You have no idea how awesome I'm gonna feel riding a dragon over Skyrim. Oh man, YUSS.

Its gonna be beautiful.

There's nothing in the files, the trailer, or *anything* that suggests we'll be able to fly Dragons over any part of the Skyrim Province.


The Ethereal Writer Redux wrote...

Dragon riding being good or bad is primarily in the delivery, not the actual premise itself.

 When it comes to Skyrim, it's both.  Unlike other games, Skyrim's dragons  are intelligent beings.   As smart or smarter than the Human and Elven citizenry.   That is what makes them  such dynamic enemies/allies   (from a story perspective) in this game.    How would you feel about being able to mount a Nord, or a High Elf?  Well?  The premise is the same.  To treat them as if they were nothing more than  Animals to be tamed and ridden, like horses or other wildlife,  is... silly.  And cheap, even if it the end result is  "wee!   riding dragons is fun!"

The solution Bethesda appears to opting for here  (based on  the new Shout, and the new Achievement) is to allow the player's character  to *force* a dragon to be  his mount through Magic  -  a fact that seems completely lost  on people who claim to hate the  "a Mage did it!"  story-writing trope.

Modifié par Yrkoon, 01 décembre 2012 - 03:05 .


#28250
Dutchess

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^ But the solution of a shout forcing the dragon to serve as a mount seems similar to the shout that forces dragons to land. It's the same idea.


On an unrelated topic, this is probably old news for everyone here, but when I went into a game store today and browsed through the pc games I stumbled upon a hard copy of Dawnguard. I didn't know that Bethesda had released the DLC as hard copy mini expansion as well. If I had known, I would have bought one instead of downloading it (I like hard copies).