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The Elder Scrolls V: Skyrim Discussion Thread


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#32326
LPPrince

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Elder Scrolls Next Gen

Whoooooooo

#32327
mybudgee

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@AresKeith- I suppose that is Modded armor? ...hope not, I am a console peasant

*Crosses fingers*

#32328
Splinter Cell 108

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mybudgee wrote...

@AresKeith- I suppose that is Modded armor? ...hope not, I am a console peasant

*Crosses fingers*


Nope thats not a mod, that's in the Dragonborn DLC.

#32329
mybudgee

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Sweeet. Guess I gots to get dragonborn too...

#32330
Allan Schumacher

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COMMENT AS A MOD (i.e. I'm in a pissy mood)

If you think someone is being a general all around **** disturber and just trolling the thread, do not respond to said poster. Continuing to do so after said posters have received time outs will result in temp bans spreading throughout the thread, and possibly even the outright closure of this thread.

Do not get into pissing matches with each other. Respect that someone might have a different (and even completely opposite) personal opinion of the game. Do not start beating one's own chest and bother getting into any grandiose "but my experience shows me that Opinion X is the most popular one" because it's just leading down a bad path.

#32331
Captain Crash

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LPPrince wrote...

Elder Scrolls Next Gen

Whoooooooo


Don't get me thinking about that already! :P  Knowledge that between Oblivion and Skyrim was half a decade will make this a very unpleasant experience if I start speculating about it now  :whistle:


Although what I will say is that I hope we go to Summerset Isle.  While enjoyed Skyrim and it supposed "low fantasy" I did miss those bright colours of Oblivion.  The realm of the Thalmor is practically built on magic so the tone will be very different again.

#32332
Mercedes-Benz

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Skyrim is boring.

#32333
Haplose

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Splinter Cell 108 wrote...

mybudgee wrote...

@AresKeith- I suppose that is Modded armor? ...hope not, I am a console peasant

*Crosses fingers*


Nope thats not a mod, that's in the Dragonborn DLC.


Yeah, and once you install it, every single bandit chief will rock such a carved nordic armor. Seems to replace the plate armors pretty much.

Modifié par Haplose, 12 mai 2013 - 10:33 .


#32334
Haplose

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happy_daiz wrote...

OK, fine. You're right, I have gotten my way quite a bit in that regard. Posted Image

I only have one Argonian, and she's...meh, ok. Her name is probably her best feature: Eats-Many-Babies

Posted Image

Sorry for the crappy image.


That's actually a great looking argonian! Good job. Love the name too :)

#32335
LPPrince

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Captain Crash wrote...

LPPrince wrote...

Elder Scrolls Next Gen

Whoooooooo


Don't get me thinking about that already! :P  Knowledge that between Oblivion and Skyrim was half a decade will make this a very unpleasant experience if I start speculating about it now  :whistle:


Although what I will say is that I hope we go to Summerset Isle.  While enjoyed Skyrim and it supposed "low fantasy" I did miss those bright colours of Oblivion.  The realm of the Thalmor is practically built on magic so the tone will be very different again.


Aye, but Skyrim's been out since November of 2011, so time's moving along and eventually we will be getting a new one. Many years down the line, but it'll happen.

AND THEN THERE'S THE ONE AFTER THAT.

#32336
Guest_simfamUP_*

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I personally want to go to Black-Marsh (and return to Cyrodiil, if only just the southern tip.) There should be a smugglers guild where you traffic skooma into Leyawinn. I'll make a Cuban Argonian called "Antonio-swims-in-Montana."

#32337
AresKeith

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Haplose wrote...

Splinter Cell 108 wrote...

mybudgee wrote...

@AresKeith- I suppose that is Modded armor? ...hope not, I am a console peasant

*Crosses fingers*


Nope thats not a mod, that's in the Dragonborn DLC.


Yeah, and once you install it, every single bandit chief will rock such a carved nordic armor. Seems to replace the plate armors pretty much.


Aww, well that kinda ruins the awesomeness of the armor

#32338
Splinter Cell 108

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AresKeith wrote...


Aww, well that kinda ruins the awesomeness of the armor 


It takes a while for it to show up on them though, at least in my game but I have mods installed so I don't know if it starts showing up as soon as you get the DLC or if it takes a while to show like in my game. 

#32339
AresKeith

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Splinter Cell 108 wrote...

AresKeith wrote...


Aww, well that kinda ruins the awesomeness of the armor 


It takes a while for it to show up on them though, at least in my game but I have mods installed so I don't know if it starts showing up as soon as you get the DLC or if it takes a while to show like in my game. 


But that is THE coolest armor in the game (without Mods) lol

#32340
Splinter Cell 108

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AresKeith wrote...

But that is THE coolest armor in the game (without Mods) lol


It didn't seem like Bandit material to me either, but that's that. 

#32341
Barbarossa2010

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And for our frivolous (but fun) mod of the day, how about?...


Posted Image


Craftable at the forge in the Iron section.

Requires: 10 firewood, 8 leather strips, 4 iron ingots, 2 tankards, 1 blacksmith hammer.

Bonus: +100 carry weight.

http://skyrim.nexusm...om/mods/35792//

#32342
Captain Crash

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Wouldnt have any weight bonus for me because that keg would be holding 100 pounds of mead!! :P :happy:

#32343
blaidfiste

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AresKeith wrote...

Splinter Cell 108 wrote...

AresKeith wrote...


Aww, well that kinda ruins the awesomeness of the armor 


It takes a while for it to show up on them though, at least in my game but I have mods installed so I don't know if it starts showing up as soon as you get the DLC or if it takes a while to show like in my game. 


But that is THE coolest armor in the game (without Mods) lol


Exactly! Before the DLC was released, I looked up all the armor materials online, took advanced smithing and crafted a set  on release day.  Only to find that everyone and their mother had a complete set and the smithy in Solstheim sold all the pieces.

#32344
Barbarossa2010

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Captain Crash wrote...

Wouldnt have any weight bonus for me because that keg would be holding 100 pounds of mead!! :P :happy:


But it does allow you to carry 100 more pounds of Mead! For the Skyrim drunk, I'd say that's a BONUS!Posted Image

Modifié par Barbarossa2010, 12 mai 2013 - 05:20 .


#32345
Splinter Cell 108

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blaidfiste wrote...

Exactly! Before the DLC was released, I looked up all the armor materials online, took advanced smithing and crafted a set  on release day.  Only to find that everyone and their mother had a complete set and the smithy in Solstheim sold all the pieces.


Seems too complex for the common man to be able to make if you ask me, much more for some dumb bandits, it should have been a Skaal only thing or something. 

#32346
AresKeith

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I would've be cool if you could make your own army instead of joining the Imperials and Stormcloaks

#32347
Sajuro

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AresKeith wrote...

I would've be cool if you could make your own army instead of joining the Imperials and Stormcloaks

They would be known as the Fukitalls!

#32348
Dutchess

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A few screenies while I'm hunting for the last stone of Barenziah:

Posted Image

Posted Image

Posted Image

A little annoying that I first have to do the Saarthal quest for the college before I can steal the stone in the Archmage's quarters.

#32349
Barbarossa2010

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AresKeith wrote...

I would've be cool if you could make your own army instead of joining the Imperials and Stormcloaks


I know what you mean of course, and yes that would be cool.  There is actually a possibility (even if imperfect) to get what you're looking for. 

http://skyrim.nexusm...om/mods/12425//  "Mercenaries." Available on Nexus and the Steam WS.
 
With this mod you can hire on as many merc followers as you want, basically an army, with a very rudimentary ability to control their actions.  I used it just for laughs a while back, and hired on 15 soldier followers just...to say I did. Needless to say, combat balance is out the window and if you're not playing on Master, well...to call engagements blow-outs is an understatement in baseline Skyrim. So, the fun factor will suffer in a regular game.

Now, if you want to fight a war with your own merc Army (using "Mercenaries") against a very capable (murderous actually) and numerically superior enemy, add this on.

http://steamcommunit...ls/?id=79126406 (Battlefields of Skyrim). This one is only available in the Steam Workshop.

There is one map where you can bring followers in ('Woodlands' battlefield I think) and all I can say is, be ready. It's a very wild ride in a very deadly environment. The archers will end your fight pretty quick if you're not using the terrain, but with a small army, they should be able to neutralized them somewhat. There actually is an Imperial v. Stormcloak map now, but you have to solo it. It would be quite fun with an army behind you.

Here's two in-game screen capture (solo, without mercs to get an idea):

Posted Image

Posted Image


Not perfect by any means, but it does give you the opportunity to goof off, play commander, and do a little more than the norm.

EDIT: Trouble with uploads.

Modifié par Barbarossa2010, 12 mai 2013 - 09:16 .


#32350
AresKeith

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That does look really cool and fun

But it wouldn't be the same Posted Image

Why couldn't Bethesda think of this why making the game?