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The Elder Scrolls V: Skyrim Discussion Thread


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#33301
Yrkoon

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LTD wrote...

Two closely related things in Skyrim ****** me off muchly: Quest location pointers&Quest journal. Both are done by and to lazy ADHD people.

I suppose most agree Skyrim makes a game where exploration, travelling, discovering are very close to heart of it all. Yet, none of the main or side quests is that eager to give you an opportunity to do any of this: If you are given a task to find a missing corpse near the lake, you usually get a gigantic magical pointer arrow leading you straight home. This nmagic arrow appears in-game, on your map and in your HUD. You just don't get to explore, search and find in Quests.

What's much worse is how game's worthless excuse of a quest journal actually both assumes and even requires you to use the navigator arrows; quest descriptions are poorly written and lacking in directtions. I usually play with navigator arrows off. And very often come across situations where only clue or hint of approximate whereabouts or direction of thing X would be the goddamned magic arrow itself. Game does not fully support turning the arrows off. Skyrim is an exploration game where you don't have to explore.

To your second point, yes.  I suppose they could have put more love into the journal...  to make it feel more like, you know, a journal  (think:  Witcher 2 style), instead of some souless, faceless table of contents-like list  for a really long book.  But then, how exactly do you expect them to do such a thing given how many hundreds upon hundreds of quests Skyrim has?  Seriously if they did it the way TW2 or Baldurs Gate 2 did it , it would be an absolute nightmare to navigate.   Way way too large to be functional.   It would be like trying to find a specific word in an unabridged dictionary that isn't in alphabetical order.

As for your first point.  <sigh>, I wish I had a dollar for every time someone complained about quest markers in games.  I also wish I understood  such gripes in the first place.   Because I really *don't*.    In ANY game  that features quest markers,   You will always have the option to turn them Off.  So....   Turn them off if you don't want them.    What's the problem, exactly?

Modifié par Yrkoon, 30 juillet 2013 - 05:56 .


#33302
Haplose

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I heartily recommend the Apocalypse Spell Package mod to those who want to play spellcaster characters.

It greatly enhances the variety of magical effects, while being a rather balanced mix. And finally provides usefull Master level spells! Playing a mage in vanilla Skyrim is.. sorely lacking. Apocalypse Spells fixes that, even if magic is still weaker then sword or bow.
Also provides some great synergy effects between spells schools and other skills, such as scorpion spells with touch range which can only be planted if the character wasn't detected (Sneak and/or Illusion) and will take effect after 8 seconds, dealing heavy poison damage. Or Bend the Shadows, which allows you to teleport behind enemy back... Or glacial Spike, which deals quadruple damage to enemies hit in their backs. Or the sniper spell - (Greater) Talon Strike which deals increased damage basing on projectile travel distance. Illusion spells which disrupt Automaton operations. And many other damaging, disabling, exploding, ragdolling effects... but also many utility spells, such as Teleport, bridge, contingencies, hasting spells, overburdening spells, open lock spells, many new summons - and conjuration spells giving other functions to summoned minions.

I can't recommend this mod enough. It's finally fun to play a mage again!

#33303
Druss99

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I've never bothered with heavy shields before, all my gear is light, but I just got Spell Breaker and have decided to start using it. So I'm wondering if using a heavy shield with light armor will screw up my light armor perks?

#33304
Haplose

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It shouldn't. The perks only check for chest, head, feet and arm slots.

It even won't train Heavy Armor for you.

#33305
blaidfiste

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:bandit:

Modifié par blaidfiste, 30 juillet 2013 - 11:01 .


#33306
blaidfiste

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Yrkoon wrote...

LTD wrote...

Two closely related things in Skyrim ****** me off muchly: Quest location pointers&Quest journal. Both are done by and to lazy ADHD people.

I suppose most agree Skyrim makes a game where exploration, travelling, discovering are very close to heart of it all. Yet, none of the main or side quests is that eager to give you an opportunity to do any of this: If you are given a task to find a missing corpse near the lake, you usually get a gigantic magical pointer arrow leading you straight home. This nmagic arrow appears in-game, on your map and in your HUD. You just don't get to explore, search and find in Quests.

What's much worse is how game's worthless excuse of a quest journal actually both assumes and even requires you to use the navigator arrows; quest descriptions are poorly written and lacking in directtions. I usually play with navigator arrows off. And very often come across situations where only clue or hint of approximate whereabouts or direction of thing X would be the goddamned magic arrow itself. Game does not fully support turning the arrows off. Skyrim is an exploration game where you don't have to explore.

To your second point, yes.  I suppose they could have put more love into the journal...  to make it feel more like, you know, a journal  (think:  Witcher 2 style), instead of some souless, faceless table of contents-like list  for a really long book.  But then, how exactly do you expect them to do such a thing given how many hundreds upon hundreds of quests Skyrim has?  Seriously if they did it the way TW2 or Baldurs Gate 2 did it , it would be an absolute nightmare to navigate.   Way way too large to be functional.   It would be like trying to find a specific word in an unabridged dictionary that isn't in alphabetical order.

As for your first point.  <sigh>, I wish I had a dollar for every time someone complained about quest markers in games.  I also wish I understood  such gripes in the first place.   Because I really *don't*.    In ANY game  that features quest markers,   You will always have the option to turn them Off.  So....   Turn them off if you don't want them.    What's the problem, exactly?


Most of my exploration in Skyrim came from adventuring anyways.  When I first started Smithing, I had to clear every mine or cave I found.  Then at master smith it was time to hunt down dragons.  Plenty of exploration (and fun) to be had at that time.  Nowadays, I can't be bothered to pick up a pickaxe.

Modifié par blaidfiste, 30 juillet 2013 - 12:57 .


#33307
Druss99

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Haplose wrote...

It shouldn't. The perks only check for chest, head, feet and arm slots.

It even won't train Heavy Armor for you.


Cheers, thats what I thought, but I wasn't sure.

Playing for the first time in a few months and getting weird slow down on Xbox, seem to be dying an awful lot too. I'll blame both on bugs :lol:.

#33308
Joy Divison

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Yrkoon wrote...

As for your first point.  <sigh>, I wish I had a dollar for every time someone complained about quest markers in games.  I also wish I understood  such gripes in the first place.   Because I really *don't*.    In ANY game  that features quest markers,   You will always have the option to turn them Off.  So....   Turn them off if you don't want them.    What's the problem, exactly?


Because the game assumes you have the quest markers.  Take the Boethiah quest in Skyrim.  The journal tells you to find the shrine.  OK...the problem is nothing in the game, not the quest journal, not the book that you read to get the quest, not a tavern rumor, nothing, tells you that it is in the Eastmarch mountains near the Morrowind border.  The only clue the player gets in the quest marker.

I think the best compromise with the quest marker is that they only appear *after* the player has done something in game that would tell them exactly where person/place/object is.  I hated in Baldur's Gate remembering which inn so-and-so wanted his cloak.  Quest markers have a real value.  But they shouldn't take away the actual exploration/research players should do to find whatever it is the need to look for.

#33309
Endurium

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^^ What Joy said.

I don't mind the markers in Skyrim because the game, at most, will give me the name of a place I'm to find. The rest is up to me, without the markers to guide me. That said, I rarely beeline to a quest marker I mean to do, because of distractions along the way.

Looking forward to some Skyrim this weekend, to put Realvision through the paces.

#33310
blaidfiste

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 Septimus tries to find the Elder Scroll himself

With Varona missing.  Neloth orders takeout

#33311
HoonDing

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Anyone managed to get Speech to 100?

#33312
blaidfiste

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HoonDing wrote...

Anyone managed to get Speech to 100?


Not fun but late game when you have heaps of money buy out  merchant's inventories and sell their stuff back to them.

#33313
Elhanan

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HoonDing wrote...

Anyone managed to get Speech to 100?


No, but I usually end way before 81st lvl. This time, I am close to 65th, and am somewhere close to 75 in Speech; would say it helps buying Grand Soul gems

#33314
Haplose

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Buying Grand Soul gems? What for?
I mean 5-6 Grands/Blackies/Star are certainly usefull to enchant your gear, but you find way more just exploring.

For levelling of Enchanting skill it doesn't make that much difference if it's a Grand or Petty soul stone. And the price difference is quite huge. You also turn a huge profit by selling daggers or such enchanted with Banish using Petty or Lesser soul gems. For training I don't even bother to trap the souls myself, just buy Petty and Lesser gems already filled. and get some nice 600-750 gold profit per Iron Dagger found (very common and lightweight drop, especially from casters... other daggers will do as well).

Only problem is that the banish enchantment first appears at pretty high level, but I'm sure to buy any weapon with it, when I see one at a store to disenchant. Before that, Paralyze isn't too shabby, though not nearly as good.

Modifié par Haplose, 02 août 2013 - 06:28 .


#33315
Lord Raijin

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Posted Image

BioWare and Bethesda should get together and make this a reality :D

#33316
Yrkoon

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Nah, I'd rather have the Arch Demon vs. Alduin for the main event. LOL

#33317
Elhanan

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Haplose wrote...

Buying Grand Soul gems? What for?
I mean 5-6 Grands/Blackies/Star are certainly usefull to enchant your gear, but you find way more just exploring.

For levelling of Enchanting skill it doesn't make that much difference if it's a Grand or Petty soul stone. And the price difference is quite huge. You also turn a huge profit by selling daggers or such enchanted with Banish using Petty or Lesser soul gems. For training I don't even bother to trap the souls myself, just buy Petty and Lesser gems already filled. and get some nice 600-750 gold profit per Iron Dagger found (very common and lightweight drop, especially from casters... other daggers will do as well).

Only problem is that the banish enchantment first appears at pretty high level, but I'm sure to buy any weapon with it, when I see one at a store to disenchant. Before that, Paralyze isn't too shabby, though not nearly as good.


To increase Speech score. And to boost the economy....
 
In my own games, I rarely bother with anything less than Common Soul gems; simply leave them alone. And be it Riverwood or Riftin, there are usually plenty of better gems available. And between purchasing GSG's, then selling asst non-essential gear, Speech tends to get a faster increase, and reduces the inventory flotsam.

Better Speech, and less stuff lying about in the homes simply acquiring dust. It may not be for everyone, but have found it helpful for me.

#33318
Elhanan

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Yrkoon wrote...

Nah, I'd rather have the Arch Demon vs. Alduin for the main event. LOL


Or keep it in house, and see a Boethia vs Meridia rumble....

#33319
blaidfiste

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Lord Raijin wrote...

Posted Image

BioWare and Bethesda should get together and make this a reality :D


Lol try Nintendo and Bethesda for an epic Mario vs. Paarthurnax

#33320
GodWood

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Totally buying The Elder Scrolls Anthology

#33321
Lord Raijin

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Yrkoon wrote...

Nah, I'd rather have the Arch Demon vs. Alduin for the main event. LOL


That too as a DLC :D

blaidfiste wrote...
Lol try Nintendo and Bethesda for an epic Mario vs. Paarthurnax

Wouldn't work that way. Paarthurnax became a peaceful Dragon.

#33322
Lord Raijin

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GodWood wrote...

Totally buying The Elder Scrolls Anthology


I'm waiting for the price to drop before getting it. It's a bit too much for my blood.

#33323
Jaison1986

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So, I'm trying the HD texture pack, and I want to know, does the game gets more laggy after using it? Because damn, my performance took an toll.

#33324
Lord Raijin

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Jaison1986 wrote...

So, I'm trying the HD texture pack, and I want to know, does the game gets more laggy after using it? Because damn, my performance took an toll.


What are your specs? It depends on how well your computer is.

#33325
Rajorn

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GodWood wrote...

Totally buying The Elder Scrolls Anthology


It seems to only mention 2 of Oblivions DLC's. It is probably missing the rest of them.