Barbarossa2010 wrote...
ASIS looks interesting, but for now I'm getting my combat fix through 'More NPCs,' which adds to the number of encounters vice larger/smarter encounters.
ASIS is pretty good, I used to have it, it adds loads of stuff like encounters, combat, NPCs with potions, more spawns and more intelligent AI. However, the mod wasn't really finished, it doesn't cause problems or anything but the author never had the time. It also has a patcher to make it compatible with most other mods, nonetheless there are some which cannot work with ASIS, but there's a solution for that too. it has a text file for exclusions where you can add the names of the mods that don't work with ASIS so that the patcher does not put them as masters or even consider them at all.
Morroian wrote...
As for the competition aspect, most of the WvW population in GW2 will flock to it, primarily due to poor support of the WvW mode. Eve is a niche game and WoW is declining.
The most competition is likely to come from Wildstar actually given that they are both aiming to launch in the same quarter. They are quite different games however. The combination of WS and TESO is likely to kill off most of the Guild Wars 2 population.
I think I've heard this before as well and it doesn't inspire any confidence in me that ESO will ever get anywhere. Maybe it will or maybe it wont, but I don't see it as something that will attract a lot of people. I don't think it will get very far.
Yrkoon wrote...
Sure they do. They are the worst puppeteers.
-Sheogorath *literally* kidnaps you from reality and holds you hostage in someone's mind. And unlike all the other Daedric Princes, he does not allow you to reject his demands.
-Meridia makes his demand of you the second you get his beacon. And if you're foolish enough to follow through and go to mount Kilkreath, you are then physicially lifted about 1000 feet in the air and given more demands. In mortal-speak, this the same as someone holding a gun to your head and telling you to do something. Oh, and you'll be a Meridia's servant while doing that quest, and Meridia's champion when you're done.
-Hercine and Sanguine may be "cool", and "fun", but they use you for their own personal amusement. They do not see you as anything more than a vermin who does tricks. Hercine asks you to become his champion and engage in a pointless cat & mouse chase while he watches. Sanguine makes a fool out of you for the lulz. In many ways, this kind of stuff is worse than what the other Daedra ask you to do, because it's demeaning. Not just evil.
And these 4 are no different than Malacath, for example. No I take that back. They're worse. At least the Demand that Malacath makes is a natural one: He asks you to prove your strength in battle if you wish to lift a curse that has been inflicted upon a tribe of his followers - That's called Questing btw... or problem solving, or ego-stroking - something most "Heros" would gladly do even if they weren't asked.
They still seem like the "nicer" Daedra compared to the likes of Molag Bal, Boethia, Mehrunnes Dagon, Hermaeus Mora and Peryite.
Modifié par Splinter Cell 108, 07 novembre 2013 - 09:37 .