MasterScribe wrote...
Joy Divison wrote...
MasterScribe wrote...
SergeantSnookie wrote...
A lot of Skyrim's landscape design made me think of Greenland during summer more than anything else, actually. Which is pretty much precisely what I was expecting, besides, once again, The Reach.
Arena (the first Elder Scrolls game) and all pre-Oblivion TES lore claimed that Cyrodiil was a large forest with only one major city (The Imperial City).
Obviously, Bethesda didn't stick to that.
So audience expectations definitely mean nothing to them.
I noticed a lot of people kind of wished that Bethesda made Cyrodill a big jungle. While that is certainly *different* from the standard RPG, that strikes me as incredibly boring. No ruins, no vistas, no cities, no diversity, no nothing except trees.
As I mentioned earlier, there are incredibly interesting provinces in Tamriel which Bethesda has not explored before in a single player game (Elsweyr, Valenwood, Black Marsh, and the Summerset Isles).
Well, yeah, because those provinces have something more than trees. I was interested in perspectives from Oblvion players who felt the landscape in the game was boring and would have preferred if TES did not alter the jungle themed lore.





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