-Skorpious- wrote...
Even though the inventory looks to be less cumbersome than Oblivion, I can't help but disapprove of the 'modern' look of the menus themselves, as I rather liked Oblivion's 'parchment' appearance.
While were at it, the same applied to Origins and DA2 for me as well - Origins had much more immersive option screens (visually) than DA2's bizarre faded menus.
Hmm, I must respectfully disagree. A more clean, modern GUI is better in my opinion.
I absolutly hated how NWN2 tried to copy BG-style heavy, stone GUI replacing the clean, transparent, efficient GUI that NWN1 had. Fortunately there are mods to somewhat fix that, but still the point stands.
Let's leave the past to the past. Oblivion had a terrible GUI as well, IMVHO. I personally look forward to the new, cleaner look.
And regarding earlier information about stamina, I have mixed feelings about this. I generally like the stamina stat somewhat limiting blocking and/or wild weapon swinging, but I'm not sure about connecting it to running as well.
While it makes a lot of sense, I'm not sure if I want this to significantly slow down my exploration/extend travel time. I don't want gameplay hours artificially bloated by the crawling speed of the exploration.... Well, let's see how this works out in practice.