The Elder Scrolls V: Skyrim Discussion Thread
#3451
Posté 01 septembre 2011 - 10:13
Considering the main plot is going to be in your face all the time in the form of potentially unlimited random Dragon encounters it reinforces the fact you cant just simply leave it alone and nothing will happen. Its a really good element and the premise is strong at least already. Lets just hope it lives up to excitement. Their plot twists can sometimes be a little lacklustre.
#3452
Posté 01 septembre 2011 - 04:41
http://kotaku.com/58...and-other-stuff
You can carry a lot more, you wont hate the difficulty, you can command animals, central characters cant be killed & DLC will resemble the likes of FO3 Point Lookout
#3453
Posté 01 septembre 2011 - 04:49
#3454
Posté 01 septembre 2011 - 04:52
#3455
Posté 01 septembre 2011 - 05:26
ErichHartmann wrote...
www.rockpapershotgun.com/2011/09/01/skyrim-preview/
A very indepth preview.
Epic.
I like that it takes multiple types of items to craft weapons and armor, instead of just one iron ingot equaling one iron shield. Hopefully choosing different types of leather will visually and statistically change the properties of weapons and armors that need leather.
#3456
Posté 01 septembre 2011 - 05:41
thats exactly what iv been hoping for, so i you make leather armour out of wolf pelts you'll get a nice grey fur lining for it.chunkyman wrote...
ErichHartmann wrote...
www.rockpapershotgun.com/2011/09/01/skyrim-preview/
A very indepth preview.
Epic.
I like that it takes multiple types of items to craft weapons and armor, instead of just one iron ingot equaling one iron shield. Hopefully choosing different types of leather will visually and statistically change the properties of weapons and armors that need leather.
#3457
Guest_Dunstan_*
Posté 01 septembre 2011 - 05:46
Guest_Dunstan_*
I've even toyed with the idea of buying Oblivion back.
I've just got to learn to be more patient, and find a game to play in the mean time.
Anything being released within the next week or two that's worth getting?
#3458
Posté 01 septembre 2011 - 05:58
#3459
Posté 01 septembre 2011 - 06:07
#3460
Posté 01 septembre 2011 - 06:13
virumor wrote...
So they're real after all.
Those pics were found back in April on the elderscrolls.com website, but nobody would tell us what they were exactly.
From the journalist's description in today's RPS article, it seems like he is talking about the creature in the pics above:
"As the fight moves on we face Falmer, “twisted, evil creatures that dwell in Skyrim’s deepest reaches” and which basically look like goblins wearing spider’s faces as helmets, "
#3461
Posté 01 septembre 2011 - 07:05
chunkyman wrote...
ErichHartmann wrote...
www.rockpapershotgun.com/2011/09/01/skyrim-preview/
A very indepth preview.
Epic.
I like that it takes multiple types of items to craft weapons and armor, instead of just one iron ingot equaling one iron shield. Hopefully choosing different types of leather will visually and statistically change the properties of weapons and armors that need leather.
Same here, Chunky. It's been neat getting a taste to see what crafting will look like and how it actually functions.
Looks like resurrection spells will be more prominent (which makes sense with companions...if standard Necromancers are using resurrections they most definitely will have potions to loot). That's pretty neat. I hope that even in the unmodded version that potions aren't quite as common through looting, giving more emphasis to Alchemy.
I'm uncertain about Inventory weight increases and automatic health regenerstion, however. Just little questions that are petty nitpicks. These changes might be good, or they might not. I don't want Inventory to be too easy. I'm a bigtime looter, so in principle inventory weight increase is good.
Regenerating health....I dunno....they said its slow, but I hope it is very, very slow. The article said slower than stamina and magicka....but how fast will they regenerate?
I'm sure in the beginning they will have low level items of pretty much every weapon....including staffs. There was a staff in the tutorial of Oblivion.
#3462
Posté 01 septembre 2011 - 07:09
Here's to finding and exploring a vast, complex and deep Falmer city/dungeon far, far, far beneath the mountains.
#3463
Posté 01 septembre 2011 - 07:11
#3464
Posté 01 septembre 2011 - 07:33
naughty99 wrote...
So, will we be able to craft Falmer helmets?
This idea is saturated in sweetness.
#3465
Posté 01 septembre 2011 - 09:06
naughty99 wrote...
behold the Falmer of Skyrim:
I was hoping they would be a playable race, saying as their elves, it would be cool if theres a quest or two which involves helping them.
#3466
Posté 01 septembre 2011 - 10:25
#3467
Posté 02 septembre 2011 - 12:22
Modifié par LegendaryAvenger, 02 septembre 2011 - 12:23 .
#3468
Posté 02 septembre 2011 - 12:44
I've played previous ES games on PC but looking at getting Skyrim on Xbox cause I don't know how well my PC will run it. I've got a friend who thinks getting it on PC would be better for mods that the player community come up with.
What does everyone else think?
#3469
Posté 02 septembre 2011 - 01:15
frustratemyself wrote...
What platform are people looking at buying Skyrim on?
I've played previous ES games on PC but looking at getting Skyrim on Xbox cause I don't know how well my PC will run it. I've got a friend who thinks getting it on PC would be better for mods that the player community come up with.
What does everyone else think?
I'm getting Skyrim on the PS3 because computers confuse me and I prefer having a controller.
#3470
Posté 02 septembre 2011 - 01:27
frustratemyself wrote...
What platform are people looking at buying Skyrim on?
I've played previous ES games on PC but looking at getting Skyrim on Xbox cause I don't know how well my PC will run it. I've got a friend who thinks getting it on PC would be better for mods that the player community come up with.
What does everyone else think?
If your computer can run it, it seems like you will be missing out on a lot if you get the Xbox version.
PC version looks better due to higher resolution rendering, higher res textures, 16xAF, 16xAA and a lot more graphics settings, but the main reason to go with the PC version is - if Oblivion is any indication - there will be tens of thousands of free mods available to download for Skyrim, some of which will even be massive expansions on a par with Neherim, Andoran, etc.
Modifié par naughty99, 02 septembre 2011 - 01:29 .
#3471
Posté 02 septembre 2011 - 01:41
Modifié par IronSabbath88, 02 septembre 2011 - 01:42 .
#3472
Posté 02 septembre 2011 - 01:45
frustratemyself wrote...
What platform are people looking at buying Skyrim on?
I've played previous ES games on PC but looking at getting Skyrim on Xbox cause I don't know how well my PC will run it. I've got a friend who thinks getting it on PC would be better for mods that the player community come up with.
What does everyone else think?
PC. I don't have a 360 or a PS3, sadly.
I'm also worried about how well the game will run on my PC. I don't mind having to play it on medium, but I would be very disappointed if I had to low enough for everything to look super ugly
EDIT:
At title of curiosity, what kind of character guys like to play the most? I love being a Illusionist. I usually throw some Light Armor, Sneak and a Dagger in the mix, though, as Illusion alone can be very situational.
Modifié par Dhiro, 02 septembre 2011 - 01:51 .
#3473
Posté 02 septembre 2011 - 02:00
@Dhiro I like the stealth type characters but usually play them very poorly. Spellsword magic/melee is fun too.
#3474
Posté 02 septembre 2011 - 03:18
frustratemyself wrote...
What platform are people looking at buying Skyrim on?
I've played previous ES games on PC but looking at getting Skyrim on Xbox cause I don't know how well my PC will run it. I've got a friend who thinks getting it on PC would be better for mods that the player community come up with.
What does everyone else think?
PS3, I find pc gaming tedious.
#3475
Posté 02 septembre 2011 - 08:19
frustratemyself wrote...
What platform are people looking at buying Skyrim on?
I've played previous ES games on PC but looking at getting Skyrim on Xbox cause I don't know how well my PC will run it. I've got a friend who thinks getting it on PC would be better for mods that the player community come up with.
What does everyone else think?
As for myself I'm getting it for the Pc. Not worried about the computer handling it due to the fact that I'm running an I7 custom built system and shouldn't have a problem running the game at all.





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