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The Elder Scrolls V: Skyrim Discussion Thread


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#35326
Tyrannosaurus Rex

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SergeantSnookie wrote...

Lizardviking wrote...

SergeantSnookie wrote...

Lizardviking wrote...

SergeantSnookie wrote...

Also, killing bro man Parthurnaax is a horrible, horrible thing. Special place in hell for any character who does it I say. :I


I wish you could berate Delphine and Esbern for even suggesting it. I laughed at how they tried to threaten to withdraw support (as if the Dragonborn even needs their help any longer at that point in the story), it felt like two individuals trying to pretend that their organization (perhaps even themselves) still held any real relevance.


You should check out the Parthurnaax Dilemma mod if you haven't already.


I think I have heard of it, but considering it messes with the main plot I am not so hot on it since it'll be non-canon. Kinda feels like usings cheats in a strange way.


Yeah, I get what you're saying. I don't really mind so much with TES though because nothing is carried over or really even referenced in the following games.


You do make a good case.

Anyway, to change subject, and sorry if this question has been made already.

How should the next TES start? Should our hero be a prisoner on a ship, captured by slaves? Tutorial could be the ship crashing during a violent storm and having to escape the surviving slavers.

#35327
Br3admax

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The whole ship in a storm thing happened already.

Anyway, as long as it isn't contrived, I don't really care how it starts.

#35328
Joy Divison

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Ten things I've never done playing over 1000 hours of Skyrim and over a dozen DBs:

1 - Kill Paarthurnax
2 - Obey Vaermina and kill Erandur for the Skull of Corruption
3 - Buy more than one house in a single playthrough.
4 - Reveal Svana's location to Sibbi Black Briar.
5 - Kill Nilsine Shatter-Shield for Muiri during the DB questline
6 - Reach 70 in restoration skill line (and I don't use any healing potions...how do people do this? stand on a fire trap and spam the skill?)
7 - Remain a werewolf after curing Kodlak.
8 - Said "Battle-Born" when Idolaf Battleborn asks you what side you're on when you first meet him in Whiterun.
9 - Let Mogrul from Raven Rock live.
10 - Used bloodcursed arrows to blot out the sun.

#35329
I WANT YOU TO FUCK ME JERY

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Lizardviking wrote...

How should the next TES start? Should our hero be a prisoner on a ship, captured by slaves? Tutorial could be the ship crashing during a violent storm and having to escape the surviving slavers.


I'd prefer it if we were able to choose where we started, a la many mods for Skyrim. 

#35330
Evil

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Joy Divison wrote...

Ten things I've never done playing over 1000 hours of Skyrim and over a dozen DBs:

6 - Reach 70 in restoration skill line (and I don't use any healing potions...how do people do this? stand on a fire trap and spam the skill?)

Every time I climb a mountain (because it's there), I go base jumping to get down to save time.

I have a healing spell equiped when I do this, and cast it after each landing, all those small heals add up over the course of a game.

I do sometimes use Become Ethereal for the bigger jumps such as jumping off The Throat of the World though...

I'm not 100%, but I think that healing folowers and enemies counts too, so toying with a weak bandit by healing him during combat while using spells or weapons you are low level in could be amusing.:devil:

Modifié par Evil Mastered, 17 février 2014 - 11:40 .


#35331
Yrkoon

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Joy Divison wrote...

8 - Said "Battle-Born" when Idolaf Battleborn asks you what side you're on when you first meet him in Whiterun.

Haha.  I did this one time.  On my first playthrough, before I knew what the conflict  even was.

It happens, you know.   You set foot in a new city.  Someone named Battle-born comes up to you and says:  "Battle-born or Grey-mane?"
 
What are you gonna  do?  Make enemies with  a guy who practically greets you at the gates?

Modifié par Yrkoon, 18 février 2014 - 01:19 .


#35332
blaidfiste

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I use poison runes on living enemies and turn undead otherwise. My favorite trick was hitting with a weakness to poison/ravage health poison, poison rune, marked for death then calm. Enemies walk away, take damage then die.

#35333
Tigerman123

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The last time I got to 100 restoration I just jumped off a ledge and healed until I was there, didn't take very long with a level 80+ character with almost all stat points in health and 0% casting costs

#35334
Joy Divison

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Yrkoon wrote...

Joy Divison wrote...

8 - Said "Battle-Born" when Idolaf Battleborn asks you what side you're on when you first meet him in Whiterun.

Haha.  I did this one time.  On my first playthrough, before I knew what the conflict  even was.

It happens, you know.   You set foot in a new city.  Someone named Battle-born comes up to you and says:  "Battle-born or Grey-mane?"
 
What are you gonna  do?  Make enemies with  a guy who practically greets you at the gates?


Yes.  Because when I asked him what he was talking about, he said I had rocks in my head.  Trust me, it turned out a lot worse for him in the end :wizard:

Modifié par Joy Divison, 18 février 2014 - 03:05 .


#35335
Cyonan

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With my recent upgrading of my PC, I've decided to see how nice looking I can make Skyrim. I think I'm running about 25 mods at the moment(although not all graphics improvement mods).

I also once tried to kill Paarthurnax. The game simply refused to let him die, and I have since let him live.

#35336
Ozzy

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Cyonan wrote...

I also once tried to kill Paarthurnax.

Posted Image

Cyonan wrote...

The game simply refused to let him die, and I have since let him live.

Posted Image

Modifié par AstusOz, 18 février 2014 - 05:19 .


#35337
Abraham_uk

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Joy Divison wrote...

Ten things I've never done playing over 1000 hours of Skyrim and over a dozen DBs:

1 - Kill Paarthurnax
2 - Obey Vaermina and kill Erandur for the Skull of Corruption
3 - Buy more than one house in a single playthrough.
4 - Reveal Svana's location to Sibbi Black Briar.
5 - Kill Nilsine Shatter-Shield for Muiri during the DB questline
6 - Reach 70 in restoration skill line (and I don't use any healing potions...how do people do this? stand on a fire trap and spam the skill?)
7 - Remain a werewolf after curing Kodlak.
8 - Said "Battle-Born" when Idolaf Battleborn asks you what side you're on when you first meet him in Whiterun.
9 - Let Mogrul from Raven Rock live.
10 - Used bloodcursed arrows to blot out the sun.


You haven't killed Paarthunax?

Is it because he's voiced by Charles Martinez?

https://encrypted-tb...6ylcQN0zGuSVNNv

#35338
Endurium

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The way Paarthurnax tilts his head when talking to me ensures I could never raise a blade against him. haha. People yes, friendly dragons no.

Spent last evening looting Whiterun in a search for books, because that's my thing to collect; my character is a walking library. Also saved my game then went dark side casting chain lighting at everyone in Dragonsreach, taking turns sitting in the Jarl's throne. Frostcloak is also fun with the way NPCs fall to the floor frozen after attempting to hit me. After indulging my dark tendencies I reloaded and continued looking for books and doing side quests.

I downloaded those quest mods but I'm not sure I'll use them much. Having a journal full of quests doesn't bother me, and I know how to control which quests I want to track so my compass isn't full of quest markers. Since I use Gopher's iHud mod it's even less of an issue because the UI is hidden much of the time.

Also trying Skyfall distant waterfalls and larger windmill vanes, which is recommended on the SMIM mod page. Brumbek made the vanes 3D and they look good. It's nice seeing animated waterfalls in the distance.

Modifié par Endurium, 18 février 2014 - 06:06 .


#35339
Elhanan

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The animated waterfalls are pretty fantastic; help improve the static falls appearances, which can be a bit distracting when noticed.

True; the number of quests have not really ever bothered me that much either, but between the three - esp Timing Is Everything - they help me tell the tale over again at a pace of my choice. It was somewhat head-shaking to get the Hearthfire invitation so early, as well as some of the Dawnguard and Daedric quest lines.

#35340
happy_daiz

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Joy Divison wrote...

Ten things I've never done playing over 1000 hours of Skyrim and over a dozen DBs:

1 - Kill Paarthurnax
2 - Obey Vaermina and kill Erandur for the Skull of Corruption
3 - Buy more than one house in a single playthrough.
4 - Reveal Svana's location to Sibbi Black Briar.
5 - Kill Nilsine Shatter-Shield for Muiri during the DB questline
6 - Reach 70 in restoration skill line (and I don't use any healing potions...how do people do this? stand on a fire trap and spam the skill?)
7 - Remain a werewolf after curing Kodlak.
8 - Said "Battle-Born" when Idolaf Battleborn asks you what side you're on when you first meet him in Whiterun.
9 - Let Mogrul from Raven Rock live.
10 - Used bloodcursed arrows to blot out the sun.

The only thing I have not done in that list is kill Paarthurnax. I would never! Posted Image

Regarding #6 - Restoration, it's pretty easy, once you recruit a couple of peeps in Fort Dawnguard and Solstheim.

Sorine Jerard - Sun Fire (Apprentice)
Florentius - Stendarr's Aura (Adept)
Florentius - Vampire's Bane (Adept)

Also Poison Rune from Talvas Fathryon (Adept).

I also like to save/reload dance while spending soul husks with Morven Stroud in the Soul Cairn. Lots of times, I end up with Grand Healing (Expert). And lots of other awesome spells, tbh.

Modifié par happy_daiz, 18 février 2014 - 10:05 .


#35341
Hollingrand Red

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First and foremost, I loved playing Skyrim and other Elder Scroll games; however, I can not stand how easliy NPCs are killed.
In Skyrim, I was always paranoid about a dragon popping up in a town and burning the people to cinders. Another one of my "favorites" is when I would walk into a town or city and was greeted by the neighborhood blood thirsty vampires and their faithful death hounds. Hooray....

If you are really lucky then both dragons and vampires pop up to desolate the lives of the common people.

All I am saying is that I like my town's folk alive and unspoiled.

Like in Fable, let me toggle the free kill at will.

Modifié par Hollingrand Red, 18 février 2014 - 10:18 .


#35342
Endurium

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Yeah NPCs tend to die rather easily sometimes unless they're meant to be followers. Outside of giving them more HP with the Creation Kit, I use the resurrect console command to bring the unintended dead back to life. They get up and go about their business like nothing happened.

I play the game in real time (set timescale to 1) so a day/night cycle takes 24 hours of real time unless I use the Wait and Rest options. Also I have Fast Travel set to burn the same amount of time as it would have taken had I run on foot. This saves me from the seemingly frequent vampire and dragon attacks that can occur with the game's default timescale.

It also has the nice effect of the start of the game still being early morning when I first arrive in Riverwood. However, I have to temporarily set the timescale to 2 prior to the execution scene or Alduin won't spawn properly.

Modifié par Endurium, 18 février 2014 - 10:19 .


#35343
Elhanan

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Endurium wrote...

Yeah NPCs tend to die rather easily sometimes unless they're meant to be followers. Outside of giving them more HP with the Creation Kit, I use the resurrect console command to bring the unintended dead back to life. They get up and go about their business like nothing happened.

I play the game in real time (set timescale to 1) so a day/night cycle takes 24 hours of real time unless I use the Wait and Rest options. Also I have Fast Travel set to burn the same amount of time as it would have taken had I run on foot. This saves me from the seemingly frequent vampire and dragon attacks that can occur with the game's default timescale.

It also has the nice effect of the start of the game still being early morning when I first arrive in Riverwood. However, I have to temporarily set the timescale to 2 prior to the execution scene or Alduin won't spawn properly.


Have been informed that settings lower than 5 are not recommended; set mine to 10.

As for some critical NPC's, Deadly Dragons has a MCM setting to make them essential. For me, this works better than installing a Flee mod.

#35344
MrStoob

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Meanwhile in a house in Dawnstar...
http://cloud-2.steam...E4F9C788B09161/

#35345
Joy Divison

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Hollingrand Red wrote...

First and foremost, I loved playing Skyrim and other Elder Scroll games; however, I can not stand how easliy NPCs are killed.
In Skyrim, I was always paranoid about a dragon popping up in a town and burning the people to cinders. Another one of my "favorites" is when I would walk into a town or city and was greeted by the neighborhood blood thirsty vampires and their faithful death hounds. Hooray....

If you are really lucky then both dragons and vampires pop up to desolate the lives of the common people.

All I am saying is that I like my town's folk alive and unspoiled.

Like in Fable, let me toggle the free kill at will.


But don't you think thats *supposed* to happen?

Why would there be a Dawnguard if the vampires never killed a single person in Skyrim?  Why would the guards make comments like "these vampires a becoming a real menace" if they worst thing they had to deal with was petty thievery?  Why would the townsfolk and travelers be so concerned about the dragons if their daily routines were unspoiled?  Why would the DB need to do anything if the Skyrim of tomorrow would be exactly like the Skyrim of today?

I'm not saying you shouldn't feel bad if an NPC you did a quest for gets killed by a dragon or something.  But isn;t that part of the game...why Akatosh bestowed the gift upon you in the first place?  So you can stop that from happening to other NPCs you like?

#35346
Jaison1986

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The NPC dying doesn't bother me. What bothers me is seeing this kind of nonsense: "Oh look! An ancient dragon swoop down in our village. It can crush people with it's tail, melt us with fire, rip us in half with it's jaw! Let's be heroes and charge in with dagger in hand plus a suicidal drive!" Seriously, you would think these people would be smart enough to flee inside home and leave it to the professionals.

#35347
Elhanan

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Jaison1986 wrote...

The NPC dying doesn't bother me. What bothers me is seeing this kind of nonsense: "Oh look! An ancient dragon swoop down in our village. It can crush people with it's tail, melt us with fire, rip us in half with it's jaw! Let's be heroes and charge in with dagger in hand plus a suicidal drive!" Seriously, you would think these people would be smart enough to flee inside home and leave it to the professionals.


Professionals? Sorry, but the only ones with a reputation as Dragonslayers are the Blades and the DB, and the NPC's prefer to remain anonymous. And even if this left soldiers and guards, the first sighting of a Dragon in ages was in Helgen, which leaves little time for practice.

There are some mods that can add a Fear effect to the Dragons, though the one I tried did not work properly (ie; the folks remained in the Inn for three days). Personally, I prefer to remove the annoyance factor by making merchants and Quest givers essential, then change it as desired.

#35348
Splinter Cell 108

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I don't get that problem as much with Dragons but I do get it with vampires. Vampire's attack the city and suddenly some fool tries to take them on. Unless its a mob, leave it to the guards, but mobs don't really come out at night and Vampires do.

#35349
Joy Divison

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^ I disagree re:vampires. There have been numerous times I fast traveled to Riften, heard a fight going on in the marketplace with vampires, and by the time I got there the local citizenry and guard have adequately dealt with the problem.

On the African Serengeti, wildebeest, powerful animals with lethal defensive weapons, are prey to lions because they accept that role. The citizens of Skyrim all carry weapons and have at least a smattering of martial training. Simply making a stand would deter even stupid predators to seek their prey elsewhere. Plus, there are cultural issues here. At least in myth, Nords tend to value dying well than living in shame.

#35350
Splinter Cell 108

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Joy Divison wrote...

^ I disagree re:vampires. There have been numerous times I fast traveled to Riften, heard a fight going on in the marketplace with vampires, and by the time I got there the local citizenry and guard have adequately dealt with the problem.
 


I don't know about that, I don't fast travel so those encounters don't happen as often. Whenever they appear in the Whiterun main entrance, they become a problem, especially if there's only like one guy in there. Plus they come out at night, no one is around at night in that part.