mrcrusty wrote...
I mean, anyone remember in Oblivion how they teased joining the Necromancers or Blackwood Company? Imagine if you could actually join them. Betray the Mage's/Fighter's Guid, work as a spy or play them against each other for mutual destruction. Imagine if you could side with Mannimarco or become Head of the Blackwood Company, absorbing the Fighter's Guild into your ranks.
That level of choice, consequences and overall depth would be absolute win.
Yeah, I kept hearing so much from all the mages how awful and horrible Necromancy was and it just made me want to side with the Necromancers. Also I found it kind of funny that for all the badmouthing of Necromancy, there was no shortage of mages willing to teach me how to summon zombies for 200 septims.
I guess the Skyrim magic system is undergoing some huge changes, and there were some missed opportunities with Necromancy stuff in previous games. Already it seems like there will be some cool spells involving glyphs cast on the ground, powerful Bioshock-like telekinesis and many ways to combine spells.
We might even see some truly epic quests involving researching conjuration and necromancy.
All the Necromancer NPCs we encountered in Oblivion, for example, had basically the same arsenal of spells as most of the other spellcasting NPCs, there could have been a deeper, much more interesting culture for this faction.
There is also potential for much more interesting Necromancy spells, faction NPCs and quests involving Necromancy. I really liked the lore and the history behind the concept of "Blood Magic" in DAO, for example (although it was lame that you could use blood magic everywhere and yet no NPC ever gives you a second look).
Historically, in ancient times, Necromancy was a sort of divination involving corpses or summoning the spirits of the dead in order to seek guidance. In medieval times, necromancy was considered a form of sorcery involving summoning demons or spirits (which in Skyrim could translate to Daedric beings) for purposes of:
- reanimation of the dead
- food and entertainment,
- to drive people mad
- to inflame people to love or hatred, to gain their favor, or to constrain them to do or not do some deed"
- conjuring a mode of transportation
- identifying criminals,
- finding items
- revealing future events.
At any rate, Necromancers are confirmed to make an appearance in Skyrim as Todd mentioned in a recent interview, but we don't know yet whether they will be a joinable faction or not.
Modifié par naughty99, 28 mai 2011 - 05:36 .





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