The Elder Scrolls V: Skyrim Discussion Thread
#876
Posté 01 juin 2011 - 02:21
"It's you! The hero of Kvatch!"
#877
Posté 01 juin 2011 - 02:33
sympathy4saren wrote...
Just joking around...nothing serious.
I was referring to the song Blue Suede Shoes calm down. Nothing serious.
Modifié par Ringo12, 01 juin 2011 - 02:33 .
#878
Posté 01 juin 2011 - 09:38
#879
Posté 01 juin 2011 - 09:56
#880
Posté 01 juin 2011 - 10:10
J0HNL3I wrote...
theres a closed preview but i hope the've got stuff for us aswell.
I doubt the fact that it's press only will matter. Someone will covertly take footage of the stuff and distribute it on the interwebs.
#881
Posté 01 juin 2011 - 10:39
"The dragon screams and flaps its stealth-bomber-sized wings. It knows its invulnerable-its too high to reach with an arrow, and beyond the ranger og magic. All we can do is watch as the dragon circles like a hawk awaiting the moment to strike its prey. At the controls...Todd Howard brandishes his longsword and shield, braced and ready for the inevitable attack. Suddenly, the dragon drops from the sky like meteor and slams the frozen tundra directly in front of him, blasting a cloud of snow out from underneath its cruel talons. Thew entire mountain shakes in protest-this legendary beast is as big as a two story house. Howard raises his shield as the dragon's scale-armored neck bobs and waves, cool and calculating. Then, as fast as the crack of a bullwhip, the foul lizard opens its jaws, sprays our hero's shield with liquid fire, and charges like a 15-ton battering ram."
--"...Howard walks away...[from the] dragon's smoldering, bleached bones." Is it confirmed that dragon remains stay, like after closing an Oblivion gate the 'ruins' stay?
--Though its been confirmed 3rd person improved, Todd says that Skyrim will be more effective in 3rd person.
-"...liquid fire..." Metaphor or is some sort of 'lava' power revealed?
--Using magic in both hands will double the power, but double your magicka drain.
--Theres a perk that adds "damage-over-time buff to your battle axes."
--"...The higher you climb, the more severe weather you get..."
--There is a "bow-and-arrow" perk that gives "bullet time", ..."slowing the world but letting Howard take his time and aim with ease."
--"we added rivers to dungeons as a way of naturally leading the player to certain destinations..."
--New spells: Circle of Protection, Chain Lightning. PC Gamer says Todd had Circle of Protection in one and and Chain Lightning in the other.
--"...so Howard equips the [Golden] Claw as an item, using it as a type of key."
--Sounds like there is a "sonic" dragon shout attack (sonicboom?)
The rest is all from Todd's interview that PC Gamer did:[/b]
--The city with the infamous "backwards windmill" in the trailer is Solitude, an Imperial city siding with the empire, as Todd states, but Windhelm is "the oldest pure-Nord city"
--"Markarth is very verticle. Whiterun is kind of in the middle--it's in the tundra, so that city is more open."
--"So if they play Crysis or anything like that, the mechanics of what we're doing, like interface-wise or controls, is not terribly different."
--"The basic spells are easier to cast than it is to shoot some of the guns in first-person shooters."
--"You can swing your sword when it's low, you just cant do the bigger moves if you don't have enough stamina."
What's you best guilty pleasure moment?[/i]
Theres some evil things, if thats what you're asking. The artists have recently put rabbits[/b] in the game. I looked over, and there's this little rabbit. he's sitting there, chewing like a rabbit would, but I wanted see if they had really made it work, and he was just sitting there so I took my mace and went WACK!...and it went "Waaaaaaaahhhh!" But it didnt die, so im like: WACK! and that killed it. But in the moment I thought, "wow it lived through that and now Im going to crush it again to make it die," and I felt really terrible. But really, I was just making sure that, "OK, yes, they out rabbits in the game."
#882
Posté 01 juin 2011 - 10:50
chunkyman wrote...
J0HNL3I wrote...
theres a closed preview but i hope the've got stuff for us aswell.
I doubt the fact that it's press only will matter. Someone will covertly take footage of the stuff and distribute it on the interwebs.
No need for that. The whole purpose of this massive Skyrim E3 PR presence is to get the press hyped up about it so the jounalists will showcase new official screens, gameplay videos, interviews, behind the scenes clips and new info about the game on all their blogs, TV shows and magazines.
They are not spending all this money to keep it a secret.
Modifié par naughty99, 01 juin 2011 - 10:51 .
#883
Posté 01 juin 2011 - 11:41
#884
Posté 02 juin 2011 - 12:02
#885
Posté 02 juin 2011 - 12:26
#886
Posté 02 juin 2011 - 12:31
#887
Posté 02 juin 2011 - 01:09
#888
Posté 02 juin 2011 - 01:18
slimgrin wrote...
bring it on! I want to see gameplay.
You can see preliminary gameplay, albeit very brief, on the Official Gameplay Trailer. There will be lots more at E3, but that trailer gives you a tiny initial idea. You can see third person, gameplay of an actual fight with a dragon from third person, third person in general (walking through a town and sneaking in he woods), new finishing moves, magicka use and bow and arrow use, lighting effects in a cave, a concept of what cities will be like, etc. If interested, just make sure its the gameplay trailer and not the announcement trailer
#889
Posté 02 juin 2011 - 01:20
Romantiq wrote...
I want to see how many different factions/guilds it'll have.
this is one of the things Todd promised to discuss at E3.
also what i'm looking forward to most.
#890
Posté 02 juin 2011 - 01:37
New Image! It reminds me of Rohan!

This does indeed look amazing. The detail is incredible. Look at those rendered shadows...
I like the crypt shot...might be one of the dungeons that holds the ancient dead Nords knowledgeable of Dragon Shouts
#891
Posté 02 juin 2011 - 01:51
#892
Posté 02 juin 2011 - 02:02
Looks like there will be different types of running water in the game - this one looks a little bit cloudy.
Calls to mind Calgon bath salts ;-)
And the dynamic shadows are sick!
What do you think that building is? A simple farmhouse, or the home of a mysterious mountain clan?
Modifié par naughty99, 02 juin 2011 - 02:04 .
#893
Posté 02 juin 2011 - 02:20
naughty99 wrote...
Really hyped about that forest stream.
Looks like there will be different types of running water in the game - this one looks a little bit cloudy.
Calls to mind Calgon bath salts ;-)
And the dynamic shadows are sick!
What do you think that building is? A simple farmhouse, or the home of a mysterious mountain clan?
Yeah I've seen a bunch of different water types now. It's still and murky like a creek would be, in the pic. The rapid mountain stream was my favorite...they say there's fish that leap up out of some. I was just thinking though...it looks like the fall there...is the new environment engine going to have the leaves fall and go through cyclical growth like normal? If so, omg.
That would be a cool place to run in and check what's going on. It could be a secret clan of sorts...maybe a rustic hideaway for Necromancers who try to blend in with society instead of hide in subterranean dungeons. Or it could be a vampire hiding away. It would be really neat if it was a property to own through quest or purchase...I want my main house out of the city this time. I lived in Anvil at Beverian Manor, which was a nice mansion with a praying altar nearby to restore attributes and diseases if they were drained (thanks, Will of the Wisp......drained my Intelligence all the time...ugh). It would be a great desolate home to live in, store away my loot and what not systematically.
#894
Posté 02 juin 2011 - 09:34
Looking forward to the faction announcements. Im sure some of the quests are really imaginative!
#895
Posté 02 juin 2011 - 10:02

www.neogaf.com/forum/showthread.php
Modifié par Vez04, 02 juin 2011 - 10:05 .
#896
Posté 02 juin 2011 - 11:16
9 seperate bounties, one for each hold, wanted criminal in one place; "Who's that" in another.Bounties the player can incur are also no longer valid throughout the land: for instance, if you kill someone in Hold A, the guards in Hold B will not arrest you for it.
Three new factions are also confirmed (alongside the Dark Brotherhood): -
The Thieves Guild-
The College of Winter Hold (for Mages)-
The Companions (for Warriors)
The guild storylines are no longer unaware of other events in the world. The stories told in these faction questlines will be interwoven with one another, and with the main questline.
Three new Dragon Shouts are also described:- “Yol Toor”: Fire Breath- “Iiz Slen”: Ice Crystals- “Strun Bah Qo”: Lightning Storm- Slow Time- Whirlwind Spirit (quickly move in one direction)
Modifié par naughty99, 02 juin 2011 - 11:17 .
#897
Posté 02 juin 2011 - 11:25
That sounds like great news.
#898
Posté 03 juin 2011 - 12:40
There must be a catch.
#899
Posté 03 juin 2011 - 12:42
SwordsmanofShadow wrote...
This game sounds like it's going to be unimaginably awesome.
There must be a catch.
the catch is say goodbye to your social life
#900
Posté 03 juin 2011 - 09:31
naughty99 wrote...
btw the banner is finished
I love downtown L.A. during E3 and other conventions. There's a huge poster every five feet.





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