Phew. Decided to take a bit of a break, I've played waaaaaaaay to much over the weekend/today. I've already finished the main companion and college of Winterhold questlines. Am currently at level 31, rocking out in my legendary daedric armour and dual wielding legendary daedric swords. Funnily enough, daedric armour (requires 90 smithing) is significantly better than the heavy dragonplate armour (requires 100 smithing).
I've killed a lot of dragons too. Every time I fast travel to the College, I seem to get attacked by a frost dragon, and every time I travel to the guardian stones I seem to get attacked by two blood dragons. Oh well, now I've made the dragon armour, I'm making a lot of cash selling the bones and scales.
Oh, and a little tip:
If you want to get your smithing and enchanting up to 100 (highly recommended, having two enchantments on each piece of armor is spectaculary overpowered), travel to Whiterun, and buy all the iron ingots and leather strips from the smith just outside the Warmaiden, the bloke actually inside the Warmaiden, and from Eorlund (the skyforge smith).
Then make all the iron daggers you can, since you get the same amount of xp for everything you smith, as per usual with TES. You can usually craft 40-60 at a time like this. Then wait 48 hrs, fast travel back to Whiterun, rinse and repeat. Keep all the iron daggers though.
Next up: enchantment. Firstly, buy all the petty/lesser/common soul gems you can from various traders (potion traders, general stores and some of the college merchants). Then buy a soul trap spell, and find any dungeon with a lot of enemies. Dwemer ruins are pretty good for this, as are Imperial/Stormcloak camps. After filling up all of your soul gems, go and enchant all of your iron daggers. Then either destroy them for more xp, or sell them all for a decent net profit. Enchanting levels very fast, up until 40 or so every two daggers gets you a level.
Also bear in mind that for the ultimate min max character you will need 100 alchemy too. This is required to loop the buffs from the three crafting skills. You create potions of fortify enchantment and smithing, then enchant some armour, an amulet and a ring with fortify enchantment. Then wear this armour, and enchant another set of armour with fortify smithing. Then wear this armour to create a full set of Daedric armour and some weapons. The wear your enchantment armour again to enchant the armour and weapons, all the while maintaining the buffs from your potions. The end result, with 100 in your weapon skill, heavy armour and all three crafting skills is nearly 2500 armour rating with Daedric armour, and over 500 damage for a daedric sword. Obviously dual wielding daedric swords vastly out-dps's every thing else in the game at this point bar the 30x sneak builds.
You will most likely want to sacrifice some of that armour rating for magic resist though, as some of those dragon priests are several times harder than ancient dragons. Still, with the dual wielding power attack, this makes literally every enemy in the game a one hit KO on master difficulty; nothing has enough HP to survive that, which means your only threats really are dragon priests/arch necromancers/ enemies capable of using the dragon shouts.
Modifié par DuskWarden, 14 novembre 2011 - 11:41 .