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The Elder Scrolls V: Skyrim Discussion Thread


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#10076
happy_daiz

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Addai67 wrote...

happy_daiz wrote...

I started the CSI: Windhelm episode last night, with "Blood on the Ice", episode 1. Image IPB

It's glitchy.  That's the one I'm struggling with, trying to see if I can get the house to un-bug.  I completed Blood on the Ice once but backtracked on the character and had to re-do it, and 2nd time I am having a tough time completing it.  If you do things out of order then you're screwed.  Just FYI.  Follow your quest markers very carefully.


I was thinking it seemed glitchy last night. I reloaded more than once, because I had quest markers showing up in places where I couldn't do anything.

I looked it up this morning, and realized that one glaring mistake I made was to not listen to what I was told. Follow the blood, you say? No way, I'm going to just stand here and wonder why nothing happens. Image IPB

#10077
hugafella

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naughty99 wrote...

hugafella wrote...

Pedrak wrote...

Well, a BioWare game with Bethesda's game world, or a Bethesda's game with BioWare's writing would be something to behold.

I do wish one of them would make a sort of compromise, ex. Bio going back to its roots with BG-like levels of exploration and sandbox-like elements, or Bethesda making less joinable NPCs but well-characterized.

The Witcher 2 tried to do something like that (good writing, characters and quests, rather big and interesting locations), but then you're forced to roleplay a pre-defined character, Geralt.


I bought Skryim since it looked good and I haven''t really played rpg games and I have now returned it. It's not because I don't think it isn't a good game but for me a strong story is something I need.  If their was a mix of Bioware strong story skills with Bethsada open world butt load of side quests I would of kept  it and absolutely loved it. I think I'll get it again sometime in the future when the price goes down.


Nothing wrong with having your own personal preferences, of course.

However, after reading your comment, it almost feels like we are playing entirely different games. In my case, after logging over 90 hours in Skyrim and completing about 20% of the game, I've been absolutely blown away by the engaging characters and quests I've encountered. I have come to the realization that Emil Pagliarulo might be one of the greatest storytellers around these days, in any medium.

When you mention "strong story," are you referring to the epic movie-style cinematic cut scenes from games like Mass Effect and Dragon Age?


Nope cinematics can be nice when used but when playing skyrim I didn't miss them or think they should be there.  I mean the main story acted as a goal to reach or kept me wanting to travel about and learn. Skyrim just didn't do it for me. This could be though because I'm not used to it but we'll see next time when I get it again.

Modifié par hugafella, 18 novembre 2011 - 04:14 .


#10078
happy_daiz

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Arrgh, double post.

Modifié par happy_daiz, 18 novembre 2011 - 04:12 .


#10079
Warheadz

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yay; krosis is dead: though it was luck/cheating::: pushed him into a crevice where he can*t move and shot him dead with mah bow:

#10080
hugafella

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Addai67 wrote...

naughty99 wrote...
Nothing wrong with having your own personal preferences, of course.

However, after reading your comment, it almost feels like we are playing entirely different games. In my case, after logging over 90 hours in Skyrim and completing about 20% of the game, I've been absolutely blown away by the engaging characters and quests I've encountered. I have come to the realization that Emil Pagliarulo might be one of the greatest storytellers around these days, in any medium.

When you mention "strong story," are you referring to the epic movie-style cinematic cut scenes from games like Mass Effect and Dragon Age?

Agreed, absolutely.  I do NOT get that people say Bethesda games are weak on story.  I think it's because it's a different storytelling style and maybe not to people's liking.  However, Skyrim has grabbed me mostly based on its storytelling.


I think you right about it I don't think it suited me.

#10081
AngryFrozenWater

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Is there a quest with a good bow as a reward? I think I need one. I still have the Drainspell bow. That one has a broken enchantment, BTW. It never runs out.

Modifié par AngryFrozenWater, 18 novembre 2011 - 04:19 .


#10082
Addai

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happy_daiz wrote...
I looked it up this morning, and realized that one glaring mistake I made was to not listen to what I was told. Follow the blood, you say? No way, I'm going to just stand here and wonder why nothing happens. Image IPB

Yep, and I think what happened is, I got ahead of myself and tried to skip some of the running around, and ended up with nothing I could do and no more quest updates from Jorleif.  Argh.  I hope all of this effort will mean I eventually get a clean house (Hjerim is the player house in Windhelm, in case you weren't aware).

#10083
naughty99

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AngryFrozenWater wrote...

Is there a quest with a good bow as a reward? I think I need one. I still have the Drainspell bow. That one has a broken enchantment, BTW. It never runs out.


You can break down any magic weapon and apply the effect to your own bow.

If you have a little bit of smithing skill, you can take a Dwarven or Elven Bow and improve it to Superior or Exquisite level, then use an enchanting altar to enchant the bow with the effect you learned. Paralyze is a good one.  

Modifié par naughty99, 18 novembre 2011 - 04:21 .


#10084
Warheadz

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naughty99 wrote...

AngryFrozenWater wrote...

Is there a quest with a good bow as a reward? I think I need one. I still have the Drainspell bow. That one has a broken enchantment, BTW. It never runs out.


You can break down any magic weapon and apply the effect to your own bow.

If you have a little bit of smithing skill, you can take a Dwarven or Elven Bow and improve it to Superior or Exquisite level, then use an enchanting altar to enchant the bow with the effect you learned. Paralyze is a good one.  


Smithing feels like it's slightly overpowered. I am running around in full glass armor when the shops are still trying to sell orcish stuff to me.

But I make all my weapons. Get them to Legendary, and you got some mean ass weaponry.

#10085
Yrkoon

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hugafella wrote...
Mass effect and Dragon Age is the only RPG games I have played

Lets be a little more honest here.

You're a registered game owner of  Mass Effect 2,   Dragon age 2,  Dragon Age Origins, Dragon Age: Awakening, Dragon Age ultimate edition (which comes with  Lelianna's Song, Return to Ostagar, Golems of Amgarrak, Witch Hunt and Darkspawn Chronicles)

That's quite a bit of RPG there.  And Dragon age 2 is also  littered with a bajillion sidequests  that have very little in the way of story to them  (many have absolutely no story to them whatsoever)  did you get bored  one week in with DA2 as well?

Modifié par Yrkoon, 18 novembre 2011 - 04:26 .


#10086
AngryFrozenWater

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Warheadz wrote...

naughty99 wrote...

AngryFrozenWater wrote...

Is there a quest with a good bow as a reward? I think I need one. I still have the Drainspell bow. That one has a broken enchantment, BTW. It never runs out.

You can break down any magic weapon and apply the effect to your own bow.

If you have a little bit of smithing skill, you can take a Dwarven or Elven Bow and improve it to Superior or Exquisite level, then use an enchanting altar to enchant the bow with the effect you learned. Paralyze is a good one.

Smithing feels like it's slightly overpowered. I am running around in full glass armor when the shops are still trying to sell orcish stuff to me.

But I make all my weapons. Get them to Legendary, and you got some mean ass weaponry.

Ah. I haven't investigated smithing yet. Thanks, guys. I'll look into it. :)

#10087
hugafella

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Yrkoon wrote...

hugafella wrote...
Mass effect and Dragon Age is the only RPG games I have played

Lets be a little more honest here.

You're a registered game owner of  Mass Effect 2,   Dragon age 2,  Dragon Age Origins, Dragon Age: Awakening, Dragon Age ultimate edition (which comes with  Lelianna's Song, Return to Ostagar, Golems of Amgarrak, Witch Hunt and Darkspawn Chronicles)

That's quite a bit of RPG there.  And Dragon age 2 is also  littered with a bajillion sidequests  that have very little in the way of story to them  (many have absolutely no story to them whatsoever)  did you get bored with them to?


Sometimes I did get bored but the overall story kept me going. I found it easier to play  origins since I found the story more interesting but DA2 more diffucult as it bored me more. I haven't played any of the DA2 DLC.
I played the origins awakening , return to ostargar and witch hunt which are linked to the main story. The rest I didn't finish.

That why I say I don't really know rpgs since I am no expert  because its still linked with  3 games linked to bioware. I have  played all the tekken games I wouldn't say i know alot about the fighting game genre since I don't play other fighting games. Does that make more sense on my postion. I'm sorry if you feel I am being a troll or bashing the game.

#10088
jlb524

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Yrkoon wrote...

hugafella wrote...
Mass effect and Dragon Age is the only RPG games I have played

Lets be a little more honest here.

You're a registered game owner of  Mass Effect 2,   Dragon age 2,  Dragon Age Origins, Dragon Age: Awakening, Dragon Age ultimate edition (which comes with  Lelianna's Song, Return to Ostagar, Golems of Amgarrak, Witch Hunt and Darkspawn Chronicles)

That's quite a bit of RPG there.  And Dragon age 2 is also  littered with a bajillion sidequests  that have very little in the way of story to them  (many have absolutely no story to them whatsoever)  did you get bored  one week in with DA2 as well?


I think the difference between the two styles of story-telling in these games (the BW method vs. Bethesda's) is that BW always gives you a crew of characters you can travel around with and get to know them better via interacting through dialog.  You get to see them develop as characters and can even form friendships with them.  I think that can increase ones emotional attachment to the PC and story in general.  Plus, some people prefer more character driven stories (BW is pretty good at that).

This is lacking with the Elder Scrolls games and it may make the game/story seem a bit empty or disappointing for some.

#10089
hugafella

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jlb524 wrote...

Yrkoon wrote...

hugafella wrote...
Mass effect and Dragon Age is the only RPG games I have played

Lets be a little more honest here.

You're a registered game owner of  Mass Effect 2,   Dragon age 2,  Dragon Age Origins, Dragon Age: Awakening, Dragon Age ultimate edition (which comes with  Lelianna's Song, Return to Ostagar, Golems of Amgarrak, Witch Hunt and Darkspawn Chronicles)

That's quite a bit of RPG there.  And Dragon age 2 is also  littered with a bajillion sidequests  that have very little in the way of story to them  (many have absolutely no story to them whatsoever)  did you get bored  one week in with DA2 as well?


I think the difference between the two styles of story-telling in these games (the BW method vs. Bethesda's) is that BW always gives you a crew of characters you can travel around with and get to know them better via interacting through dialog.  You get to see them develop as characters and can even form friendships with them.  I think that can increase ones emotional attachment to the PC and story in general.  Plus, some people prefer more character driven stories (BW is pretty good at that).

This is lacking with the Elder Scrolls games and it may make the game/story seem a bit empty or disappointing for some.

 

Thank you that is how I feel. I obviously see that Skyrim is good or I wouldn't of said that there should be a game with both Dragon age and elder scrolls gameplay.  

Modifié par hugafella, 18 novembre 2011 - 04:39 .


#10090
Nashiktal

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hugafella wrote...

naughty99 wrote...

hugafella wrote...

Pedrak wrote...

Well, a BioWare game with Bethesda's game world, or a Bethesda's game with BioWare's writing would be something to behold.

I do wish one of them would make a sort of compromise, ex. Bio going back to its roots with BG-like levels of exploration and sandbox-like elements, or Bethesda making less joinable NPCs but well-characterized.

The Witcher 2 tried to do something like that (good writing, characters and quests, rather big and interesting locations), but then you're forced to roleplay a pre-defined character, Geralt.


I bought Skryim since it looked good and I haven''t really played rpg games and I have now returned it. It's not because I don't think it isn't a good game but for me a strong story is something I need.  If their was a mix of Bioware strong story skills with Bethsada open world butt load of side quests I would of kept  it and absolutely loved it. I think I'll get it again sometime in the future when the price goes down.


Nothing wrong with having your own personal preferences, of course.

However, after reading your comment, it almost feels like we are playing entirely different games. In my case, after logging over 90 hours in Skyrim and completing about 20% of the game, I've been absolutely blown away by the engaging characters and quests I've encountered. I have come to the realization that Emil Pagliarulo might be one of the greatest storytellers around these days, in any medium.

When you mention "strong story," are you referring to the epic movie-style cinematic cut scenes from games like Mass Effect and Dragon Age?


Nope cinematics can be nice when used but when playing skyrim I didn't miss them or think they should be there.  I mean the main story acted as a goal to reach or kept me wanting to travel about and learn. Skyrim just didn't do it for me. This could be though because I'm not used to it but we'll see next time when I get it again.


I have to admit though that I loved the opening bit of the game even though it was heavily scripted. It was fun running from that dragon and seeing the chaos, it was also a nice showcase of all the combat early on. After seeing magic in action it made want to use it even though I am dedicating myself as a warrior.

#10091
Dragoonlordz

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hugafella wrote...

Thank you that is how I feel. I obviously see that Skyrim is good or I wouldn't of said that there should be a game with both Dragon age and elder scrolls gameplay.  


BW's approach is like you at home living with parents, you doing what they tell you to do and you gain a little bit of freedom outside of that. Bethesda is like your being kicked out into the real world, open one where you get to live the way you want do the things you want. BW titles is like teenage years with limited freedom and having to follow parents rules vs Bethesda titles is like adulthood and the freedom that goes with it imho.

Modifié par Dragoonlordz, 18 novembre 2011 - 04:47 .


#10092
Guest_Mei Mei_*

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The one aspect I have always loved about Bethesda is the world creation. Their world of Tamriel is amazing. So it's not character driven but world driven. It's about being in a place during huge changes and being part of that change. :)

#10093
Nashiktal

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AngryFrozenWater wrote...

Warheadz wrote...

naughty99 wrote...

AngryFrozenWater wrote...

Is there a quest with a good bow as a reward? I think I need one. I still have the Drainspell bow. That one has a broken enchantment, BTW. It never runs out.

You can break down any magic weapon and apply the effect to your own bow.

If you have a little bit of smithing skill, you can take a Dwarven or Elven Bow and improve it to Superior or Exquisite level, then use an enchanting altar to enchant the bow with the effect you learned. Paralyze is a good one.

Smithing feels like it's slightly overpowered. I am running around in full glass armor when the shops are still trying to sell orcish stuff to me.

But I make all my weapons. Get them to Legendary, and you got some mean ass weaponry.

Ah. I haven't investigated smithing yet. Thanks, guys. I'll look into it. :)


I can agree with this. I've pretty much decided to not to spend any more perks on smithing less I turn all non weapon quest rewards into trash. That way I can still play as a smithing argonian for income, yet still get all the good weaponry out there by discovery rather than grinding.

Modifié par Nashiktal, 18 novembre 2011 - 04:46 .


#10094
naughty99

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hugafella wrote...

jlb524 wrote...

I think the difference between the two styles of story-telling in these games (the BW method vs. Bethesda's) is that BW always gives you a crew of characters you can travel around with and get to know them better via interacting through dialog.  You get to see them develop as characters and can even form friendships with them.  I think that can increase ones emotional attachment to the PC and story in general.  Plus, some people prefer more character driven stories (BW is pretty good at that).

This is lacking with the Elder Scrolls games and it may make the game/story seem a bit empty or disappointing for some.

 

Thank you that is how I feel. I obviously see that Skyrim is good or I wouldn't of said that there should be a game with both Dragon age and elder scrolls gameplay.  



I would have certainly liked to see more dialog options and sidequests for companions in Skyrim. There is still a lot of the game I haven't explored, and hopefully there are some great companions. Cosnach, Lydia and Barbas are the only ones I've teamed up with so far.

I'm not exactly sure, but Cosnach sounds a lot like the actor who played Varric in DA2, which is great. However, he has very little dialog.

Also looking forward to some quest mods that enhance the companion experience. There were a few really excellent, fully voiced companion mods for Oblivion and I imagine we will see something similar for Skyrim. 

Modifié par naughty99, 18 novembre 2011 - 04:52 .


#10095
Nashiktal

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Dragoonlordz wrote...

hugafella wrote...

Thank you that is how I feel. I obviously see that Skyrim is good or I wouldn't of said that there should be a game with both Dragon age and elder scrolls gameplay.  


BW's approach is like you at home living with parents, you doing what they tell you to do and you gain a little bit of freedom outside of that. Bethesda is like your being kicked out into the real world, open one where you get to live the way you want do the things you want. BW titles is like teenage years with limited freedom and having to follow parents rules vs Bethesda titles is like adulthood and the freedom that goes with it imho.


I don't like that analogy. It doesn't really fit.

Its more like this. Playing a bioware game is like sitting at a campfire and being told a story, only with you getting to edit a few details. Bethesda games are more like going TO the campfire to hear the story, but getting lost on the way and end up having your own tale to tell.

Both are good, just diffrent paths.

#10096
Brockololly

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Mei Mei wrote...

The one aspect I have always loved about Bethesda is the world creation. Their world of Tamriel is amazing. So it's not character driven but world driven. It's about being in a place during huge changes and being part of that change. :)


Its funny as with something like Dragon Age, the developers have said that DA isn't about any one character but its about the world of Thedas itself. Which is pretty much the exact same thing Todd Howard has said  about Skyrim- that the world is really the main character.

If Skyrim just had more fleshed out companion characters I think it would be damn near close to perfect. Thats kind of why I think something like Baldur's Gate 2 is so great- its got a massive world to explore with tons of content, similar to Skyrim, yet also had interesting companions to take along. Thats probably why I liked New Vegas more than Fallout 3 too- Obsidian did a great job with the companion characters there while keeping the big world to explore.

All that said, I think Skyrim is probably Bethesda's best writtern game and it does have some interesting characters.

Modifié par Brockololly, 18 novembre 2011 - 04:58 .


#10097
Shepard Lives

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Bethesda games have amazing worlds and utterly bland characters (and dialogue, though each game does get a bunch of very quotable lines) and are very world-driven as a result. Skyrim doesn't tell the story of how Dovahkiin saved the world: it tells the story of the events in the region of Skyrim in the 201st year of the Fourth Era, when Dovahkiin saved the world.

Bioware games have nice worlds and amazing characters. They are story-driven: the story is that of how the Warden/Shepard/Revan/whatever saved the world (and possibly experienced character growth) while befriending a rag-tag bunch of misfits and helping them overcome their personal demons (and getting freaky with 'em).

Liking one or the other is a matter of taste. I love both but I don't think they can be compared.

#10098
Nigawatts

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Elder Scrolls > Dragon Age 2 in almost everyway possible. Especially in story.

#10099
jlb524

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Nashiktal wrote...

I don't like that analogy. It doesn't really fit.

Its more like this. Playing a bioware game is like sitting at a campfire and being told a story, only with you getting to edit a few details. Bethesda games are more like going TO the campfire to hear the story, but getting lost on the way and end up having your own tale to tell.

Both are good, just diffrent paths.


Pretty much.

Both have their strengths and weaknesses.  Since BW is more restrictive, they can do more with their story (like, include companions that develop along with the central story and since the PC is more defined, they can fit them into the central narrative better).  However, you're often railroaded into doing something b/c you have to in order to advance the game/story.

I personally enjoy both and Skyrim/DA2 are definitley my favorite games released this year.

#10100
Nashiktal

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Nigawatts wrote...

Elder Scrolls > Dragon Age 2 in almost everyway possible. Especially in story.


I may not agree with what you say, but I'll defend to the death your right to say it. ...Well actually I won't but it sounds nice
right?

Seriously though I disagree. If only because I hate when people compare games that have nothing in common save for the old sword and sorcery bit.