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The Elder Scrolls V: Skyrim Discussion Thread


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#1076
naughty99

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ErichHartmann wrote...

The problem with Oblivion is quests tended to bounce you all over the map rather than being local to cities and surrounding areas. Horses were useless with the necessity to move from one end to the other (and everything in between is boring).


I suppose it depends on your individual playstyle. personally, I enjoyed just walking around collecting quests, meeting NPCs and discovering new locations. as I travel from one city to another by walking, I find that I have a lot of interesting encounters along the way. It helps that I have installed a lot of overhaul mods that make even small combat encounters really challenging. Also I have installed survival mods requiring eating, drinking, etc., so this gives me a reason to get excited about finding an inn in the middle of the wilderness, for example, because I need food and water. 


it seems that in the case of Skyrim, however, the devs made an extra effort to build in lots of amazing panoramic views, so more players will enjoy walking around the landscape.

Modifié par naughty99, 07 juin 2011 - 11:51 .


#1077
Rockworm503

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I didn't find wandering around boring but I get why people would. Trees and rocks and more trees oooh a cave.
still better than the DC ruins in Fallout 3.

#1078
Bryy_Miller

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naughty99 wrote...
it seems that in the case of Skyrim, however, the devs made an extra effort to build in lots of amazing panoramic views, so more players will enjoy walking around the landscape.


I was watching the PAX Amalur walkthrough, and I had to laugh when they actually made the longtime RPG player suggestion of increasing playtime by walking around and looking at things. 

#1079
Bejos_

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It's looking really good. I've always thought RPGs should have a lot of details ... big 'uns and small 'uns ... so I'm mostly happy with the way Skyrim is shaping up.
Dragon fights are underwhelming, though, if the demos are anything to go by.

#1080
naughty99

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Bejos_ wrote...

Dragon fights are underwhelming


?? IMO they looked pretty amazing.

Do you mean "underwhelming" because he kicks their ass quickly? I think for the demo purposes they just made the encounter a lot easier. Often devs play demos in god mode, etc.

Modifié par naughty99, 08 juin 2011 - 12:08 .


#1081
Bejos_

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I was disappointed in the AI. The dragon gobbles up anyone but the hero ... And on the tower, instead of, I don't know, swooping in to grab the hero and whisk him off to it's den, the dragon just flies around the tower breathing fire.

The graphics are looking good. From what I've read, the world is nicely fleshed out, too. VA should be much better.

The only things I'm unsure about at this point are the story and the combat.

#1082
FutureBoy81

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Looks like they have really worked on the third person perspective in this game somthing i think bethsheba games have always lacked, instead of third person being a tacky add on effect its actually a feasible mode to play the game in, really cant wait for this my life will be put on hold .....

#1083
slimgrin

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Bryy_Miller wrote...

naughty99 wrote...
it seems that in the case of Skyrim, however, the devs made an extra effort to build in lots of amazing panoramic views, so more players will enjoy walking around the landscape.


I was watching the PAX Amalur walkthrough, and I had to laugh when they actually made the longtime RPG player suggestion of increasing playtime by walking around and looking at things. 


Well, if Skyrim is anything like Oblivion, exploration will be richly rewarded, and not just with loot, but with great side quests. this is what I expect from an elder scrolls game.

Modifié par slimgrin, 08 juin 2011 - 12:24 .


#1084
naughty99

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Bejos_ wrote...

swooping in to grab the hero and whisk him off to it's den,


I like the way you think - that would be pretty sick!

hope someone makes a mod to do this if it is not part of the vanilla game.

#1085
Rockworm503

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Bejos_ wrote...

I was disappointed in the AI. The dragon gobbles up anyone but the hero ... And on the tower, instead of, I don't know, swooping in to grab the hero and whisk him off to it's den, the dragon just flies around the tower breathing fire.

The graphics are looking good. From what I've read, the world is nicely fleshed out, too. VA should be much better.

The only things I'm unsure about at this point are the story and the combat.


Todd Howard said they didn't script the dragons to do anything in particular.  Dragons will do whatever they want to do.  Expect to run into them at any time just because they didn't swoop the character up in the demo doesn't mean they won't in the final game.  Besides people would complain if dragons came out of nowhere and ate you before you could even do anything that dragon just came out of nowhere!!

#1086
FutureBoy81

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Bejos_ wrote...

I was disappointed in the AI. The dragon gobbles up anyone but the hero ... And on the tower, instead of, I don't know, swooping in to grab the hero and whisk him off to it's den, the dragon just flies around the tower breathing fire.

The graphics are looking good. From what I've read, the world is nicely fleshed out, too. VA should be much better.

The only things I'm unsure about at this point are the story and the combat.


Sounds like your nit picking this game is absolutley gorgeous and the amount of detail is engrossing enough without you the gameplayer being whisked away to his(dragons) lair, i dont know about you but id much prefer a battle with the dragon the way its been shown then fighting it in some secluded lair...

#1087
slimgrin

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More list inventories. Jesus. Why is it so hard to make a grid inventory for PC?

#1088
sympathy4saren

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naughty99 wrote...

Bejos_ wrote...

swooping in to grab the hero and whisk him off to it's den,


I like the way you think - that would be pretty sick!

hope someone makes a mod to do this if it is not part of the vanilla game.


It's possible that dragons can pick you up, especially some of the bigger and more powerful dragons. You saw how the giant got tossed like a rag doll...certain death.

But aren't dragons afraid of you? You're a Dragonborn, so if a dragon sees you im sure it knows better to think its a walk in the park attacking you.

Still, i think they may be able to pick you up...the frost dragon looked like it was about to when Howard unleashed that powerful summon storm dragon shout.

I'm sure modders can add it if it isnt in. Modders may be good at altering and improving, but if they were that good than they should be developing games like Skyrim. Bethesda is awesome.

Any more info coming from Bethesda this E3, my friend?

#1089
sympathy4saren

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Correct me if I'm wrong, but aren't these dragons from the realm of Oblivion anyway?

Maybe they don't have dens. Although they are living creatures and obviously mortal so maybe they do....I actually hope they do. Because raiding a dragon den, ala Smaug, would be disgustingly awesome and sweet.

#1090
Bejos_

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FutureBoy81 wrote...

Bejos_ wrote...

I was disappointed in the AI. The dragon gobbles up anyone but the hero ... And on the tower, instead of, I don't know, swooping in to grab the hero and whisk him off to it's den, the dragon just flies around the tower breathing fire.

The graphics are looking good. From what I've read, the world is nicely fleshed out, too. VA should be much better.

The only things I'm unsure about at this point are the story and the combat.


Sounds like your nit picking this game is absolutley gorgeous and the amount of detail is engrossing enough without you the gameplayer being whisked away to his(dragons) lair, i dont know about you but id much prefer a battle with the dragon the way its been shown then fighting it in some secluded lair...


Being on the fence about the story and combat (because there's been so little about it revealed, as of yet) is nitpicking?

Story and combat are nitpicks? ;D

#1091
Bejos_

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sympathy4saren wrote...

naughty99 wrote...

Bejos_ wrote...

swooping in to grab the hero and whisk him off to it's den,


I like the way you think - that would be pretty sick!

hope someone makes a mod to do this if it is not part of the vanilla game.


It's possible that dragons can pick you up, especially some of the bigger and more powerful dragons. You saw how the giant got tossed like a rag doll...certain death.

But aren't dragons afraid of you? You're a Dragonborn, so if a dragon sees you im sure it knows better to think its a walk in the park attacking you.

Still, i think they may be able to pick you up...the frost dragon looked like it was about to when Howard unleashed that powerful summon storm dragon shout.

I'm sure modders can add it if it isnt in. Modders may be good at altering and improving, but if they were that good than they should be developing games like Skyrim. Bethesda is awesome.

Any more info coming from Bethesda this E3, my friend?


Well, as long as dragons can pick you up and shake you around ... or pick you up off towers and drop you so your head splats like a watermelon ... I'm happy.

Naughty 99 and Sympathy, being kidnapped by a dragon would be awesome!!!

#1092
Sigma Tauri

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sympathy4saren wrote...

Correct me if I'm wrong, but aren't these dragons from the realm of Oblivion anyway?


No. I don't know how you manage to conclude this is an Oblivion invasion? No more Oblivion invasions.

Todd said we don't know where they're from or why they're there.

#1093
Druss99

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Bejos_ wrote...

sympathy4saren wrote...

naughty99 wrote...

Bejos_ wrote...

swooping in to grab the hero and whisk him off to it's den,


I like the way you think - that would be pretty sick!

hope someone makes a mod to do this if it is not part of the vanilla game.


It's possible that dragons can pick you up, especially some of the bigger and more powerful dragons. You saw how the giant got tossed like a rag doll...certain death.

But aren't dragons afraid of you? You're a Dragonborn, so if a dragon sees you im sure it knows better to think its a walk in the park attacking you.

Still, i think they may be able to pick you up...the frost dragon looked like it was about to when Howard unleashed that powerful summon storm dragon shout.

I'm sure modders can add it if it isnt in. Modders may be good at altering and improving, but if they were that good than they should be developing games like Skyrim. Bethesda is awesome.

Any more info coming from Bethesda this E3, my friend?


Well, as long as dragons can pick you up and shake you around ... or pick you up off towers and drop you so your head splats like a watermelon ... I'm happy.

Naughty 99 and Sympathy, being kidnapped by a dragon would be awesome!!!

Aslong as you have a way to break free once you've been picked up. Getting picked up and shaken to death might be cool the first time but I think it would get frustrating watching it happen again and again.

#1094
sympathy4saren

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Bejos_ wrote...

sympathy4saren wrote...

naughty99 wrote...

Bejos_ wrote...

swooping in to grab the hero and whisk him off to it's den,


I like the way you think - that would be pretty sick!

hope someone makes a mod to do this if it is not part of the vanilla game.


It's possible that dragons can pick you up, especially some of the bigger and more powerful dragons. You saw how the giant got tossed like a rag doll...certain death.

But aren't dragons afraid of you? You're a Dragonborn, so if a dragon sees you im sure it knows better to think its a walk in the park attacking you.

Still, i think they may be able to pick you up...the frost dragon looked like it was about to when Howard unleashed that powerful summon storm dragon shout.

I'm sure modders can add it if it isnt in. Modders may be good at altering and improving, but if they were that good than they should be developing games like Skyrim. Bethesda is awesome.

Any more info coming from Bethesda this E3, my friend?


Well, as long as dragons can pick you up and shake you around ... or pick you up off towers and drop you so your head splats like a watermelon ... I'm happy.

Naughty 99 and Sympathy, being kidnapped by a dragon would be awesome!!!


I would like that, especially as a part of the main quest. Dragons can talk to us, too, in dragon language or english, so it would be neat to hear threats of torture and sophisticated dialogue from them.

I mentioned this before, but solid writing wins the day. I highly doubt it will be spectacular, but solid writing wins for this game. If it is nice and solid, than look out. Because, personally, I don't play for story. I play to be immersed in the world and to explore. I care about quests and side quests...there were some good ones in Oblivion, but I agree, hopefully it can be better.

E3 is the time to learn about games and get an idea of what you might be interested in. Any reason you have to wonder about something is legitimate.

I thought, personally, there was a good enough demonstration of combat to give you a good idea what its about without spoiling. There are 85 spells and we saw maybe 3, and that's not including dragon shouts.

#1095
Nithrakis Arcanius

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Oh my god. That G4 demonstration was awesome. My hype levels are maxing out.

Time to load up Oblivion and sink a few more hours into it. I'm sure my total is substantially beyond 300 hours at this point.

#1096
Bejos_

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sympathy4saren wrote...
I mentioned this before, but solid writing wins the day. I highly doubt it will be spectacular, but solid writing wins for this game. If it is nice and solid, than look out. Because, personally, I don't play for story. I play to be immersed in the world and to explore. I care about quests and side quests...there were some good ones in Oblivion, but I agree, hopefully it can be better.

E3 is the time to learn about games and get an idea of what you might be interested in. Any reason you have to wonder about something is legitimate.

I thought, personally, there was a good enough demonstration of combat to give you a good idea what its about without spoiling. There are 85 spells and we saw maybe 3, and that's not including dragon shouts.


I don't expect an amazing story from a TES game, so that's alright.

If story, storytelling and combat are above par for a TES game (and that's not difficult to accomplish), I'd be more than happy to part with money for Skyrim. As long as I'm not paying for Oblivion "Now with prettier graphics" 2.0.

Edit: I'm hopeful but cautious.

Modifié par Bejos_, 08 juin 2011 - 01:25 .


#1097
naughty99

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I imagine there will still be some cut scenes somewhere in the main quest, but it seems really ambitious and exciting if they pull off this game with almost no cut scenes at all.

Don't get me wrong, there are some great interactive movie games out there with lots of cut scenes, but it grows tiresome when almost every game released (regardless of the genre) consists of fight - cut scene - Fight - cut scene - etc. 

If Skyrim pulls this off, they are doing something original with this, almost as if the entire game is one long completely non-linear cut scene that the player is making as you go along. 

And as far as the writing goes, if they can at least include a couple of quests on a par with Whodunit? - which I consider perhaps the most well written quest in any RPG I've played - I will be pretty happy.

The fact that the game is set against the backdrop of a civil war, as well as racial conflict between Nords and Elves, suggests at least some deeper story elements where the player's choices will have a bigger impact on the ending of the game.

Modifié par naughty99, 08 juin 2011 - 01:35 .


#1098
Guest_Gurris_*

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slimgrin wrote...

More list inventories. Jesus. Why is it so hard to make a grid inventory for PC?


Because the game is being shown on the Xbox?...

They have already confirmed that the PC version will have it's own fitting HUD and UI so I don't see what the problem is.

Modifié par Gurris, 08 juin 2011 - 01:52 .


#1099
Sidney

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Rockworm503 wrote...

I didn't find wandering around boring but I get why people would. Trees and rocks and more trees oooh a cave.
still better than the DC ruins in Fallout 3.


There's a huge rush in Bethesda games for me at stepping into a world. Then I start to realize:

1. There's no reason to be in this world. The plots are lame. Obsidian actually did the best job with the sandbox by having enough of, and an engaging enough, plot-line to make the wasteland seem interesting and not just pointless  grinding. The factions were a big step forward.
2. How much cut n' paste there is. All of the whatever temples are the same. The caves are the same. The enemies are generic. The world is a mile wide and an inch deep.
3. How small the worlds are. The games are HUGE but in reality there's so much junk stuffed into it the world makes no sense. How the farmhouse that is about 20 meters from a cave filled with horrible things survives makes no sense.  You change climate zones in like 3 minutes of walking. It shatters the illusion of a huge world. It is odd to me that the "slice of thr world" Bioware does actually helps the world feel a lot bigger than Bethesda's games where you can see the whole world.

Toss in that the leveling system is 100% crap and the worst combat in any RPG (first person melee combat is terrible) and I always get sucked into the Bethesda products and always seem to regret it later.

#1100
Sigma Tauri

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Sidney wrote...
Toss in that the leveling system is 100% crap and the worst combat in any RPG (first person melee combat is terrible) and I always get sucked into the Bethesda products and always seem to regret it later.


You have all these grievances, and you reailze them. But, you have a choice not to buy.