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The Elder Scrolls V: Skyrim Discussion Thread


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#12176
Kaiser Arian XVII

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Arian Arsakes with good looking Armors and an Ebony Mace is killing a Dragon in western Riften.
Enjoy:

Image IPB

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Modifié par Jedi Sentinel Arian, 29 novembre 2011 - 10:38 .


#12177
Guest_greengoron89_*

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Eustacia wrote...

Taste IS a funny thing! I can't believe someone actually prefers Oblivion's Glass Armor. That ****ty design was just horrible! A green Robocop.


LOL. I said Skyrim's Glass armor looks worse than Oblivion's. I never said I liked Oblivion's Glass armor.

Anyway, I'm glad to see I'm not the only one who strives for accurate Tamrielic names - I've always went out of my way to create authentic names for my characters based on their race.

My male Nord warrior is named Gormr Fire-Heart - I spent quite a bit of time looking at Old Norse and Scandinavian words and names before I settled on it. It's an authentic Nord name, and I think it fits the character quite nicely.

#12178
KJandrew

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I was wondering, does anyone know if you can raise a giant from the dead?

#12179
Mr.House

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[quote]Cutlass Jack wrote...

[quote]happy_daiz wrote...

^ See, Nightingale armor FTW! Image IPB[/quote]

Finally got that suit. Nothing says 'Batman' like the Nightingale armor. You even go into a cave headquarters to put it on. There really needed to be a Nightingalemobile. Or at least a Nightingalesteed.
[smilie]http://social.bioware.com/images/forum/emoticons/joyful.png[/smilie]

#12180
naughty99

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greengoron89 wrote...
Anyway, I'm glad to see I'm not the only one who strives for accurate Tamrielic names - I've always went out of my way to create authentic names for my characters based on their race.

My male Nord warrior is named Gormr Fire-Heart - I spent quite a bit of time looking at Old Norse and Scandinavian words and names before I settled on it. It's an authentic Nord name, and I think it fits the character quite nicely.


this TES name generator tool was really helpful for coming up with a good name

Modifié par naughty99, 29 novembre 2011 - 11:00 .


#12181
happy_daiz

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greengoron89 wrote...

Eustacia wrote...

Taste IS a funny thing! I can't believe someone actually prefers Oblivion's Glass Armor. That ****ty design was just horrible! A green Robocop.


LOL. I said Skyrim's Glass armor looks worse than Oblivion's. I never said I liked Oblivion's Glass armor.


I think glass armor is just destined to be ugly.

Morrowind
Oblivion
Skyrim

Although this one is not bad. Unless you actually want armor. Meow. Image IPB

Modifié par happy_daiz, 29 novembre 2011 - 11:03 .


#12182
Eustacia

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greengoron89 wrote...


LOL. I said Skyrim's Glass armor looks worse than Oblivion's. I never said I liked Oblivion's Glass armor.

Anyway, I'm glad to see I'm not the only one who strives for accurate Tamrielic names - I've always went out of my way to create authentic names for my characters based on their race.

My male Nord warrior is named Gormr Fire-Heart - I spent quite a bit of time looking at Old Norse and Scandinavian words and names before I settled on it. It's an authentic Nord name, and I think it fits the character quite nicely.


What I've been doning since Oblivion was roleplaying a character with a name from the previous game. My character in Skyrim is a Dark Elf named Falanu Hlaalu. She hasn't give up her particular hobby even in Skyrim, though ;)

It's been a fun game so far......:sick:

Modifié par Eustacia, 29 novembre 2011 - 11:03 .


#12183
Eustacia

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RageGT wrote...

Eustacia wrote...

Did you guys know....

The farther you get into the MQ the higher the chance of a random dragon? So for all those people who have far to many dragon encounters....you can finish the MQ to set it back to the average (which I think is the point after you meet the Greybeards).


Not really. Fighting the first named and quest related Dragon is what triggers the random encounters. I did it at level 19. had a great time before that...  hehe After that and before I ever visited High Hroath and the Greybeards, I probably killed some 15 random Dragons. After I visited them, another 15. And I didn't advance the MQ much. Just 3 more missions after my  "trial". But then, I'm about to hit 220 hours of gameplay time! And there is still so much to do!

I'm giving up. I'll start fast travelling to complete quests, at least, or I'll never ever finish this game! =)


Well that's what they say on the Beth fourms =] I tend not to argue with them because it can get aggressive.

Modifié par Eustacia, 29 novembre 2011 - 11:08 .


#12184
Mr.House

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I named my Redguard Claudia Ra's Taylor, Claudia being her first name, Ra's being her house and Taylor being her last name.

Pic of her and Aela's wedding.
http://cloud.steampo...74502D0223F771/

#12185
Mr.House

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happy_daiz wrote...

greengoron89 wrote...

Eustacia wrote...

Taste IS a funny thing! I can't believe someone actually prefers Oblivion's Glass Armor. That ****ty design was just horrible! A green Robocop.


LOL. I said Skyrim's Glass armor looks worse than Oblivion's. I never said I liked Oblivion's Glass armor.


I think glass armor is just destined to be ugly.

Morrowind
Oblivion
Skyrim

Although this one is not bad. Unless you actually want armor. Meow. Image IPB

Oh Morrowind...

#12186
Guest_Luc0s_*

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Cutlass Jack wrote...

happy_daiz wrote...

^ See, Nightingale armor FTW! Image IPB


Finally got that suit. Nothing says 'Batman' like the Nightingale armor. You even go into a cave headquarters to put it on. There really needed to be a Nightingalemobile. Or at least a Nightingalesteed.
Image IPB


I'm also rockin' Nightingale armor since lvl 22. I'm lvl 36 now and still rockin' the Nightingale armor (now improved to Legendary quality with smithing). It's such an awesome armor.


I have one question though. Can you give the Nightingale armor pieces a 2nd enchantment with the top perk in the Enchanting skill tree?

Modifié par Luc0s, 29 novembre 2011 - 11:31 .


#12187
DragonRageGT

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greengoron89 wrote...

Eustacia wrote...

Taste IS a funny thing! I can't believe someone actually prefers Oblivion's Glass Armor. That ****ty design was just horrible! A green Robocop.


LOL. I said Skyrim's Glass armor looks worse than Oblivion's. I never said I liked Oblivion's Glass armor.
...


Hey, there's no way one can say this Glass Armor looks worse than Skyrim's!

Image IPB

#12188
HoonDing

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I'm suddenly getting attacked by Vigilants of Stendarr... why?

#12189
naughty99

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Luc0s wrote...

I'm also rockin' Nightingale armor since lvl 22. I'm lvl 36 now and still rockin' the Nightingale armor (now improved to Legendary quality with smithing). It's such an awesome armor.



For some reason, even when I have void salts in my inventory, when I try to improve it at a workbench, it says I'm missing the necessary materials.

How many void salts do you need to have in inventory?

#12190
KJandrew

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virumor wrote...

I'm suddenly getting attacked by Vigilants of Stendarr... why?

Have you been doing Daedra quests or are you a vampire or werewolf?

#12191
DragonRageGT

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Luc0s wrote...

I have one question though. Can you give the Nightingale armor pieces a 2nd enchantment with the top perk in the Enchanting skill tree?


No, we cannot enchant items which already have enchantments, unfortunately.

#12192
Guest_Luc0s_*

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RageGT wrote...

Luc0s wrote...

I have one question though. Can you give the Nightingale armor pieces a 2nd enchantment with the top perk in the Enchanting skill tree?


No, we cannot enchant items which already have enchantments, unfortunately.


Not even with the 'Extra Effect' perk in the Enchanting skill tree? 


This is what the game says:

Extra Effect: Can put two enchantments on the same item.


It confuses me. How does that work? And why can't I put another enchantment on my Nightingale armor with that perk?

#12193
Guest_Luc0s_*

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naughty99 wrote...

Luc0s wrote...

I'm also rockin' Nightingale armor since lvl 22. I'm lvl 36 now and still rockin' the Nightingale armor (now improved to Legendary quality with smithing). It's such an awesome armor.



For some reason, even when I have void salts in my inventory, when I try to improve it at a workbench, it says I'm missing the necessary materials.

How many void salts do you need to have in inventory?


Do you have the 'Arcane Smith' perk in Smithing?

#12194
xkg

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Luc0s wrote...

RageGT wrote...

Luc0s wrote...

I have one question though. Can you give the Nightingale armor pieces a 2nd enchantment with the top perk in the Enchanting skill tree?


No, we cannot enchant items which already have enchantments, unfortunately.


Not even with the 'Extra Effect' perk in the Enchanting skill tree? 


This is what the game says:

Extra Effect: Can put two enchantments on the same item.


It confuses me. How does that work? And why can't I put another enchantment on my Nightingale armor with that perk?


You can put 2 enchantments at once. If the item is enchanted already you can't add second one..

#12195
DragonRageGT

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xkg wrote...

Luc0s wrote...

RageGT wrote...

Luc0s wrote...

I have one question though. Can you give the Nightingale armor pieces a 2nd enchantment with the top perk in the Enchanting skill tree?


No, we cannot enchant items which already have enchantments, unfortunately.


Not even with the 'Extra Effect' perk in the Enchanting skill tree? 


This is what the game says:

Extra Effect: Can put two enchantments on the same item.


It confuses me. How does that work? And why can't I put another enchantment on my Nightingale armor with that perk?


You can put 2 enchantments at once. If the item is enchanted already you can't add second one..


Exactly. You select an item, select 2 enchantments (from the list of what you know/disenchanted and what can be placed on that type of item) and select 1 soul gem.

For instance, Armors can be enchanted with Fortify Health and Fortify Health Regeneration but not with many other effects on my list.

Now, when an item already has an enchantment, it won't even appear in the list of items you can enchant, meaning, you cannot re-enchant existing enchanted items. Only plain items, improved or not, can be enchanted and if you have the last perk, with 2 effects as long as the item accepts those effects.

#12196
Guest_Luc0s_*

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RageGT wrote...

Exactly. You select an item, select 2 enchantments (from the list of what you know/disenchanted and what can be placed on that type of item) and select 1 soul gem.

For instance, Armors can be enchanted with Fortify Health and Fortify Health Regeneration but not with many other effects on my list.

Now, when an item already has an enchantment, it won't even appear in the list of items you can enchant, meaning, you cannot re-enchant existing enchanted items. Only plain items, improved or not, can be enchanted and if you have the last perk, with 2 effects as long as the item accepts those effects.


Thanks. Good to know. Now I know I can better spent my perks elsewhere. I won't be spending them on the Enchantment skill tree, since I already have the armor and weapons of my desire (Nightingale armor, Nightingale bow, Dagon's Razor and a Glass dagger with a +20 frost damage enchantment).

#12197
Sidney

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sympathyforsaren wrote...

To enter the College of Winterhold you need to be able to cast a Fear spell.

To cast a Fear spell, your magicka skill has to be a certain level...in particular Illusion, I believe.


It is based I think on your highest magic skill...I had to toss a destruction spell.

#12198
DragonRageGT

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Finally I got a shot to remind me of Morrowind. I used to have a wallpaper with a similar view to this:

Image IPB

#12199
Fishy

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I need a no helmet mod. What's the point of making a nice face if it's hidden all the time.
Yes Glass armor .. BRRRR .. So ugly . I'd rather be nude than wear it.


Plus Dragonborn need no helmet .. It's for the puss.

Modifié par Suprez30, 30 novembre 2011 - 01:02 .


#12200
Sidney

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Yrkoon wrote...

But I find it hilarious that you'd say  such a thing, even as you sit and  read what some others are saying here...  you know, about  freedom,  and about how they're doing fine with just the stuff they're looting and buying.

And by the way, you're not stating an opinion.   You're flat out making  factually erroneous claims about the game's mechanics.    Are you aware that there's an Armor rating cap in this game?    There's an Armor rating cap.   And you can reach it  with  nothing more than a  standard set of IRON armor and Heavy Armor perks.  In other words,   Using Nothing but what Bandits drop, you too can   have 80%  physical damage reduction, just like someone who slaved away creating Legendary Daedric Armor.

  But forget about armor.  You don't need to wear armor.   In fact, you don't even need to  fight.   There are  items in this game that allow you to summon creatures to fight for you, and some of them are at least as powerful as ANY enemy you face in ANY dungeon.  Some of them ARE the enemies you face in any dungeon.   Literally.   There are spells, items and shouts that  force  the enemies you face  to kill each other.    Lets think about that for a second....  You can make. enemies. kill. each. other.  And that raises the obvious question:    How can there be, as you say,  a  combat difficulty curve at all,  when you can make the enemies die without actually engaging in combat?



Yes there is an armor cap but you ain't hitting early enough in the game so during those 15-35 type levels you need decent armor. Toss in that the main "edge" of crafted/enchanted armor isn't even the armor rating but the enchantments and it makes the armor limit  a lot less important. The crafting/enchanting issues continues onto weapons where, again, you are working uphill w/o higher end and not lootable type weapons.

Yes there are spells you can use to make foes fight but that's not horribly useful when most of the time there are single foes in a room AND of course you need those spells. 

Summoned critters are nifty but again at the low to mid level they are not all that powerful - familars and flame atronarchs are hardly devestating. Toss in that foes will ignore the summon to attack the mage and they're grossly imperfect shields and then even worse they follow you so short of, once again, abusing the system by casting them over and over again they'll often not even be in a fight with you.

You seem to be of the opion that at of near the level cap you can do anything and that might be true but most people won't ever sniff the level cap and if they do it will take dozens of hours of gaming.