What was the ORIGINAL and who is the father of rpgs again ?? Lets not forget the heritage before speaking such blasphemy.Rockworm503 wrote...
bussinrounds wrote...
Come on now, The stats were pretty superficious.
I played for Oblivion awhile, but ask me for any of the stats, attributes, or skills of my character? No clue. All the numbers in Oblivion are so irrelevant to the gameplay that you don't really need to visit that part of the menu.
As i said before, it's not a complex d&d type stat driven game, it's more about throwing into a world, as if
your the one out there actually exploring it. More of a sim type game.
It's actually a good thing the Elder Scrolls games are moving away from trying to be an RPG. The structure of the
game and the manner in which skills level and such makes for a better action/rpg. It depends too much on player
skill. RPGs should stay turn-based or Rtwp as it removes the player element and makes it far easier to focus on the
character element.
HAHA and I can't for the life of me remember the stats of an of my characters ever... I guess none of them counts as RPGs.
Its all about the stats... i gotta know EXACTLY how much strength my character has at all times or its an action game?
Give a break the Elder Scrolls game is more RPG than most of those turn based crap you gush on about so much. Is waiting for you're turn really what Roleplaying is about?
The Elder Scrolls V: Skyrim Discussion Thread
#1226
Posté 10 juin 2011 - 06:14
#1227
Posté 10 juin 2011 - 06:17
Ah, together at last
#1228
Posté 10 juin 2011 - 06:23
bussinrounds wrote...
What was the ORIGINAL and who is the father of rpgs again ?? Lets not forget the heritage before speaking such blasphemy.Rockworm503 wrote...
bussinrounds wrote...
Come on now, The stats were pretty superficious.
I played for Oblivion awhile, but ask me for any of the stats, attributes, or skills of my character? No clue. All the numbers in Oblivion are so irrelevant to the gameplay that you don't really need to visit that part of the menu.
As i said before, it's not a complex d&d type stat driven game, it's more about throwing into a world, as if
your the one out there actually exploring it. More of a sim type game.
It's actually a good thing the Elder Scrolls games are moving away from trying to be an RPG. The structure of the
game and the manner in which skills level and such makes for a better action/rpg. It depends too much on player
skill. RPGs should stay turn-based or Rtwp as it removes the player element and makes it far easier to focus on the
character element.
HAHA and I can't for the life of me remember the stats of an of my characters ever... I guess none of them counts as RPGs.
Its all about the stats... i gotta know EXACTLY how much strength my character has at all times or its an action game?
Give a break the Elder Scrolls game is more RPG than most of those turn based crap you gush on about so much. Is waiting for you're turn really what Roleplaying is about?
Its great that you got such strong feelings for the roots that you can't see anything else.
#1229
Posté 10 juin 2011 - 07:49
bussinrounds wrote...
What was the ORIGINAL and who is the father of rpgs again ?? Lets not forget the heritage before speaking such blasphemy.Rockworm503 wrote...
bussinrounds wrote...
Come on now, The stats were pretty superficious.
I played for Oblivion awhile, but ask me for any of the stats, attributes, or skills of my character? No clue. All the numbers in Oblivion are so irrelevant to the gameplay that you don't really need to visit that part of the menu.
As i said before, it's not a complex d&d type stat driven game, it's more about throwing into a world, as if
your the one out there actually exploring it. More of a sim type game.
It's actually a good thing the Elder Scrolls games are moving away from trying to be an RPG. The structure of the
game and the manner in which skills level and such makes for a better action/rpg. It depends too much on player
skill. RPGs should stay turn-based or Rtwp as it removes the player element and makes it far easier to focus on the
character element.
HAHA and I can't for the life of me remember the stats of an of my characters ever... I guess none of them counts as RPGs.
Its all about the stats... i gotta know EXACTLY how much strength my character has at all times or its an action game?
Give a break the Elder Scrolls game is more RPG than most of those turn based crap you gush on about so much. Is waiting for you're turn really what Roleplaying is about?
I have played many pen-and-paper RPG campaigns in the past, and IMHO, the "RP" part of it has less to do with the old school stats and more to do with the wide open possibilities of being able to develop your character's backstory, personality and go anywhere in the game world and do whatever you want. I find a lot of this aspect in TES games.
There is something about the richly detailed game world of Oblivion that makes it enjoyable to completely ignore the main quest while walking around from settlement to settlement, talking to NPCs and role-playing an entirely customized character with your own imaginary backstory.
Modifié par naughty99, 10 juin 2011 - 07:50 .
#1230
Posté 10 juin 2011 - 07:57
#1231
Posté 10 juin 2011 - 09:41
I'm... confused. You had to pay attention to stats and attributes in order to level. Your birth sign also factored into gameplay. You could build a custom class and use any skill you wanted (though you wouldn't level as fast if not building your main skills), but to me this is a good feature in that it allows you to build your character as you want.bussinrounds wrote...
Come on now, The stats were pretty superficious.
I played for Oblivion awhile, but ask me for any of the stats, attributes, or skills of my character? No clue. All the numbers in Oblivion are so irrelevant to the gameplay that you don't really need to visit that part of the menu.
On a different note... no Dark Brotherhood faction??? Bethesda, I am disappoint. I hope there is at least DB-ish armor to be had.
Oh, and for those who don't know what VATS is... this is VATS. You can freeze combat, see enemy health and hit probability, and queue up attacks. Of course, what VATS really should have been telling me at this point is "forget it, you're ****ed."
Modifié par Addai67, 10 juin 2011 - 09:52 .
#1232
Posté 10 juin 2011 - 09:58
#1233
Guest_Gurris_*
Posté 10 juin 2011 - 10:00
Guest_Gurris_*
Addai67 wrote...
I'm... confused. You had to pay attention to stats and attributes in order to level. Your birth sign also factored into gameplay. You could build a custom class and use any skill you wanted (though you wouldn't level as fast if not building your main skills), but to me this is a good feature in that it allows you to build your character as you want.
On a different note... no Dark Brotherhood faction??? Bethesda, I am disappoint. I hope there is at least DB-ish armor to be had.
This works exactly the same way, right? You now have complete freedom to change your build midgame without suffering for it and you are free to combine any number of skills as you see fit. The only things I don't like is the removal of the birthsigns. The attribute system in the previous games felt redundant imo and the actual differences that they made has been worked into perks instead. It's a win-win.
If you need numbers to tell you that "you are intelligent" or "you have a lot of strength" then that's your problem
AND FOR GODS SAKE! The Dark Brotherhood HAS been confirmed for like five months. They are just not part of the three MAIN factions that influences how the main quests plays out.
Todd Howard should obviously choose his words more carefully. I was also confused with what he said at first.
Modifié par Gurris, 10 juin 2011 - 10:00 .
#1234
Posté 10 juin 2011 - 10:22
Ok.Gurris wrote...
AND FOR GODS SAKE! The Dark Brotherhood HAS been confirmed for like five months. They are just not part of the three MAIN factions that influences how the main quests plays out.
Todd Howard should obviously choose his words more carefully. I was also confused with what he said at first.
#1235
Posté 11 juin 2011 - 01:18
If I was Bethesda, I would announce Dark Brotherhood about two weeks from release date, if indeed it is in. I would be highly surprised if it wasn't, or at least something similar.
I hope Arena is in, too. Hopefully more Colleseum like, too. A real crowd. With the new combat its just too good not to have. Hope we year more on that soon.
It would be epic being in the middle of a round and having a dragon drop in, just wailing molten fire. The focus would shift pretty quick, thou an
#1236
Posté 11 juin 2011 - 01:42
Becoming better in certain skills allows you to pass those challenges in a particular way, which helps develop your character from a personality and narrative perspective. Passing Intelligence skill checks fosters roleplaying a smart character, sneaking past enemies develops a stealthy character, fighting enemies in melee developers a strong warrior character and so forth.
There is no roleplaying - the character and roleplaying - the stats. It's two sides of the same coin. One fosters the other.
Now, you layer on top of that a reactive world and narrative that allows for multiple ways to play through with different results and content like the Fallouts (1/2/NV), then you've got gold.
Of course, Bethesda cannot into skill checks, branching narrative or multiple playstyles that doesn't involve killing. So it's really a moot point. I'm just hoping that the gameplay is good and the mechanics are solid. I'm not really looking for a traditional open world RPG that contains more RPG depth than New Vegas or Morrowind, I'm just looking for a great open world sandbox Action RPG and I think Skyrim will deliver big time.
As for the redesigned character system, I can see why people would think it's dumbing down. But it's too early to really judge it and it may well be a massive improvement, especially when you consider how broken the old system was.
Modifié par mrcrusty, 11 juin 2011 - 01:46 .
#1237
Posté 11 juin 2011 - 02:36
Also, the religious factions should be back. This is Skyrim, and the Nordic pantheon are precursors to the Nine Divines. So that means cults of Shor, Kyne, Jhunal, Dibella, Stuhn, Tsun, Mara and Orkey should be dominant over their Cyrodilic counterparts.
Modifié par monkeycamoran, 11 juin 2011 - 02:41 .
#1238
Posté 11 juin 2011 - 02:42
#1239
Posté 11 juin 2011 - 04:14
Bejos_ wrote...
I believe the Dark Brotherhood has been confirmed.
http://www.rpgcodex....pic.php?t=54917
Awesome but damn I hate RPGcodex...
#1240
Posté 11 juin 2011 - 07:23
#1241
Posté 11 juin 2011 - 08:50
#1242
Guest_Gurris_*
Posté 11 juin 2011 - 12:19
Guest_Gurris_*
Addai67 wrote...
Ok.Don't yell. I occasionally look at the Skyrim forum but not slavishly so.
Sorry about that caps lock. I have spent the whole week reassuring confused people on Bethesda's forum that they will be in the game so I might be a bit tense
Modifié par Gurris, 11 juin 2011 - 12:19 .
#1243
Posté 11 juin 2011 - 05:54
#1244
Posté 11 juin 2011 - 05:59
sympathy4saren wrote...
I never did The Dark Brotherhood faction in Oblivion...did I miss out???
Yes. The Dark Brotherhood is hands down the best faction in the game.
#1245
Posté 11 juin 2011 - 08:05
sympathy4saren wrote...
I never did The Dark Brotherhood faction in Oblivion...did I miss out???
One of the quests you get in the Dark Brotherhood is the most well-written quest in the game, perhaps in any RPG I have ever played.
#1246
Posté 11 juin 2011 - 09:02
sympathy4saren wrote...
I never did The Dark Brotherhood faction in Oblivion...did I miss out???
It's my favorite quest line in Oblivion and one of my favourite all time RPG quest lines. Love it.
#1247
Posté 11 juin 2011 - 09:10
naughty99 wrote...
sympathy4saren wrote...
I never did The Dark Brotherhood faction in Oblivion...did I miss out???
One of the quests you get in the Dark Brotherhood is the most well-written quest in the game, perhaps in any RPG I have ever played.
I think you're talking about the last quest for the faction. Not sure though.
My all time favorite was the "Who Done It?" Quest. What better quest for an assassin then the plot of "And Then There Were None" with you as the killer!
#1248
Posté 11 juin 2011 - 09:15
NvVanity wrote...
naughty99 wrote...
sympathy4saren wrote...
I never did The Dark Brotherhood faction in Oblivion...did I miss out???
One of the quests you get in the Dark Brotherhood is the most well-written quest in the game, perhaps in any RPG I have ever played.
I think you're talking about the last quest for the faction. Not sure though.
My all time favorite was the "Who Done It?" Quest. What better quest for an assassin then the plot of "And Then There Were None" with you as the killer!
pretty sure we are all talking about Whodunit
Modifié par naughty99, 11 juin 2011 - 09:15 .
#1249
Posté 11 juin 2011 - 09:47
SPOILERSnaughty99 wrote...
NvVanity wrote...
naughty99 wrote...
sympathy4saren wrote...
I never did The Dark Brotherhood faction in Oblivion...did I miss out???
One of the quests you get in the Dark Brotherhood is the most well-written quest in the game, perhaps in any RPG I have ever played.
I think you're talking about the last quest for the faction. Not sure though.
My all time favorite was the "Who Done It?" Quest. What better quest for an assassin then the plot of "And Then There Were None" with you as the killer!
pretty sure we are all talking about Whodunit
Really? I found it boring, then again I only talked to one person got her (dark elf) to her room, and then killed everyone while they slept minus the final two one of whom I got to fight the other then when he goes "Yay its all over!!!" I just go Lolz Wrong! *stabs* I actully enjoyed killing that one guy with his trophy far more.
#1250
Guest_Gurris_*
Posté 11 juin 2011 - 10:58
Guest_Gurris_*
KenKenpachi wrote...
SPOILERS
Really? I found it boring, then again I only talked to one person got her (dark elf) to her room, and then killed everyone while they slept minus the final two one of whom I got to fight the other then when he goes "Yay its all over!!!" I just go Lolz Wrong! *stabs* I actully enjoyed killing that one guy with his trophy far more.
Heresy! You are supposed to talk to them all and play them out against each other. The result can be quite hilarious
Off you go! Play the quest again!
Modifié par Gurris, 11 juin 2011 - 10:59 .





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