Aller au contenu

Photo

The Elder Scrolls V: Skyrim Discussion Thread


37007 réponses à ce sujet

#12526
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 482 messages
With all this talk about Thalmor, I'm wondering if killing any significant Thalmor has an impact of any of your quests. I'm currently in Markrath. Ondolemar gave me a quest to expose Talos worshippers but my character's come to be anti-Thalmor, realizing that they are intentionally prolonging the war to hurt Skyrim and the Empire at large.

Besides, Ogmund is a bro so I don't want to rat him out to the Thalmor.

I'm already Thane of Markrath so I figure I can just namedrop my way out of trouble with the Guards, but would that trigger/affect any new or current quests? I don't really care if they send the hit squads on me, but will it have any consequences outside of that? Like say, for Diplomatic Immunity.

Modifié par mrcrusty, 02 décembre 2011 - 07:39 .


#12527
SonOfWarz

SonOfWarz
  • Members
  • 18 messages
Can anyone make me a "I used to be a member of the community... Then I took an arrow in the knee" sig? =0

#12528
Tommyspa

Tommyspa
  • Members
  • 1 397 messages
Unnecessary Censorship - Skyrim The Talos preacher in Whiterun was glorious.

#12529
xkg

xkg
  • Members
  • 3 744 messages
So I just realised that Daggers in Skyrim aren't classified as one-handed weapons.

Attacking with dagger isn't considered to be "attack with one handed weapon"

Why is that ? Is this some kind of bug or is it intentional.

#12530
Eustacia

Eustacia
  • Members
  • 137 messages

Tommyspa wrote...

Unnecessary Censorship - Skyrim The Talos preacher in Whiterun was glorious.


"I was just as suprised as you to find that big, black @#$%."

I can't stop laughing!

:lol:

Modifié par Eustacia, 02 décembre 2011 - 08:15 .


#12531
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 482 messages

SonOfWarz wrote...

Can anyone make me a "I used to be a member of the community... Then I took an arrow in the knee" sig? =0


Image IPB

#12532
Cyberarmy

Cyberarmy
  • Members
  • 2 285 messages
There a nice to soften your hearts :)



I wanted to be a bard like her but i took an arrow in the knee...


Edit: Fixed the link, sorry for my nubness...

Modifié par Cyberarmy, 02 décembre 2011 - 12:17 .


#12533
guardian of hades

guardian of hades
  • Members
  • 114 messages

Eustacia wrote...

Tommyspa wrote...

Unnecessary Censorship - Skyrim The Talos preacher in Whiterun was glorious.


"I was just as suprised as you to find that big, black @#$%."

I can't stop laughing!

:lol:


"Father says I'm too young to train with a sword so I practice with my @#$%"

Brilliant

#12534
DragonRageGT

DragonRageGT
  • Members
  • 6 071 messages

Cyberarmy wrote...

There a nice to soften your hearts :)



I wanted to be a bard like her but i took an arrow in the knee...


Fixed the link! I think I fell in love! I need an amulet of Mara for her!!!

Now, check this out, brothers powergamers!!! huahauhauhauhaua

http://forums.bethso...-only-31-perks/

#12535
HoonDing

HoonDing
  • Members
  • 3 012 messages

mrcrusty wrote...

With all this talk about Thalmor, I'm wondering if killing any significant Thalmor has an impact of any of your quests. I'm currently in Markrath. Ondolemar gave me a quest to expose Talos worshippers but my character's come to be anti-Thalmor, realizing that they are intentionally prolonging the war to hurt Skyrim and the Empire at large.

Besides, Ogmund is a bro so I don't want to rat him out to the Thalmor.

I'm already Thane of Markrath so I figure I can just namedrop my way out of trouble with the Guards, but would that trigger/affect any new or current quests? I don't really care if they send the hit squads on me, but will it have any consequences outside of that? Like say, for Diplomatic Immunity.

Pretty sure Ondolemar is an essential NPC, thus can't be killed.

Speaking of Ondolemar, though, in the beginning of the game his bodyguards were women, but now 100+ hours later they've changed into men. Not sure what happened there.

Modifié par virumor, 02 décembre 2011 - 09:23 .


#12536
Kaiser Arian XVII

Kaiser Arian XVII
  • Members
  • 17 303 messages

mrcrusty wrote...

SonOfWarz wrote...

Can anyone make me a "I used to be a member of the community... Then I took an arrow in the knee" sig? =0


Image IPB


Nice Work, but there is the pic of Warheadz the troll/spammer down there <_<

The best defense is a good offense!
My cousins are out there fighting with Drragons, and I'm here with this stupid ...(?)

I used to be an adventurer like you, then I took an arrow in the knee!

Back to playing skyrim, I raised the level of my smithy to 60 (in level 28) and I can forge and upgrade orcish armors and weapons and magic items. It was a good investing. I don't want to change my nice helmet though B)

Modifié par Jedi Sentinel Arian, 02 décembre 2011 - 09:40 .


#12537
SonOfWarz

SonOfWarz
  • Members
  • 18 messages

Jedi Sentinel Arian wrote...

mrcrusty wrote...

SonOfWarz wrote...

Can anyone make me a "I used to be a member of the community... Then I took an arrow in the knee" sig? =0


Image IPB


Nice Work, but there is the pic of Warheadz the troll/spammer down there <_<


I know, that fellow is really impossible and out of control! Though I admit that I find his rebel- like ways incredibly attractive.

Has anyone figured any good use for the Slow Time- shout? It seems kind of useless, 'cause you can just get through traps and such with whirlwind sprint.

#12538
naughty99

naughty99
  • Members
  • 5 801 messages

SonOfWarz wrote...

Has anyone figured any good use for the Slow Time- shout? It seems kind of useless, 'cause you can just get through traps and such with whirlwind sprint.


I use it a lot for melee combat.

For archery it doesn't work if you have the Steady Hand perk.

Not playing a mage this time, so I haven't tried it with spell casting.

#12539
SonOfWarz

SonOfWarz
  • Members
  • 18 messages
Why would you use it for melee combat, when you could just blast them fools to hell with Unrelenting force?

#12540
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 482 messages
Warheadz is awesome. That's why I hate him so much. But it's okay, I know the feeling is mutual. Let's leave it at that.

:D

virumor wrote...

Pretty sure Ondolemar is an essential NPC, thus can't be killed.

Speaking of Ondolemar, though, in the beginning of the game his bodyguards were women, but now 100+ hours later they've changed into men. Not sure what happened there.


I sure hope not. If he can die though, I'll be sure to pile up the Thalmor corpses and post a screenie.

:lol:

SonOfWarz wrote...

Has anyone figured any good use for the Slow Time- shout? It seems kind of useless, 'cause you can just get through traps and such with whirlwind sprint.


I'd imagine it would help in Melee combat if things get too frantic, especially in FP (you might not see people behind you). I don't use it though.

Also, Redguard + Scimitar + Slow Time.

Prince of Hammerfell.

Image IPB

#12541
naughty99

naughty99
  • Members
  • 5 801 messages

SonOfWarz wrote...

Why would you use it for melee combat, when you could just blast them fools to hell with Unrelenting force?


Unrelenting Force doesn't really do any damage unless you are next to a cliff / bridge /mountain, at least on the "master" difficulty setting. Then it becomes deadly.

Slow Time is a lot of fun for dual wielding or other kinds of melee combat.

#12542
SonOfWarz

SonOfWarz
  • Members
  • 18 messages
It's too bad that so many shouts have such a limited use. I've found no other use for "Become Ethereal" than taking a shortcut by jumping off a moutain and landing safely.

#12543
Yrkoon

Yrkoon
  • Members
  • 4 764 messages

xkg wrote...


So I just realised that Daggers in Skyrim aren't classified as one-handed weapons.

Attacking with dagger isn't considered to be "attack with one handed weapon"

Why is that ? Is this some kind of bug or is it intentional.

It's intentional... for game balance reasons.  Daggers have their own little benefits that, if mixed with one handed perks, would probably  break the system.

15x damage for sneak attacks is one.  Imagine if you were able  to also stack the 5/5 1-handed perk with that, where one handed weapons do double damage.  You'd be up to 30x damage, before using any potions.... from one hit.    

Daggers also attack twice as fast as swords, maces and war axes.  Imagine if you could take advantage of the 3/3  Dual-wielding perk in the 1-h tree, which doubles your attack  speed.  You'd be attacking 4x as fast. 

Now  add those two together.  You're dual-wielding  double-enchanted daedric daggers and you're attacking 4x as fast, doing 30x damage in a sneak attack..... and all  before using any magical buffs (like potions) or power attacks of any kind.  Yeah, no.  I'm pretty sure the developers of this game saw that crap and said, Ahh... we'd best not allow Daggers to take advantage of 1-h perks.

Modifié par Yrkoon, 02 décembre 2011 - 10:57 .


#12544
naughty99

naughty99
  • Members
  • 5 801 messages

Yrkoon wrote...

xkg wrote...


So I just realised that Daggers in Skyrim aren't classified as one-handed weapons.

Attacking with dagger isn't considered to be "attack with one handed weapon"

Why is that ? Is this some kind of bug or is it intentional.

It's intentional... for game balance reasons.  Daggers have their own little benefits that, if mixed with one handed perks, would probably  break the system.

15x damage for sneak attacks is one.  Imagine if you were able  to also stack the 5/5 1-handed perk with that, where one handed weapons do double damage.  You'd be up to 30x damage, before using any potions.... from one hit.    

Daggers also attack twice as fast as swords, maces and war axes.  Imagine if you could take advantage of the 3/3  Dual-wielding perk in the 1-h tree, which doubles your attack  speed.  You'd be attacking 4x as fast. 

Now  add those two together.  You're dual-wielding  double-enchanted daedric daggers and you're attacking 4x as fast, doing 30x damage in a sneak attack..... and all  before using any magical buffs (like potions) or power attacks of any kind.  Yeah, no.  I'm pretty sure the developers of this game saw that crap and said, Ahh... we'd best not allow Daggers to take advantage of 1-h perks.


All of those perks you mentioned actually do apply to daggers and they are considered 1h weapons .

I have been playing a dual wield dagger character for 200+ hrs. Dual flurry makes your attacks faster and perks like critical charge, armsman, dual savagery, etc., result in higher damage. (Try using elemental fury + daggers with a fully upgraded dual flurry perks - quite amazing to see). Armsman drastically increases the damage, etc. Savage strike is an excellent perk for daggers - allows you to decapitate enemies.

There are a couple of 1H perks that are specific to axes or swords and do not work with daggers, but most of them do. Daggers are quite powerful and the stealth gameplay is massively improved over previous TES games.

Yes, you can end up doing massive amounts of damage with dagger backstabs; however, it is still quite balanced with the other playing styles as you have to invest a lot into sneak to get the Assassin's Blade perk and to be able to sneak up on enemies in order to carry out an assassination move. 

Modifié par naughty99, 02 décembre 2011 - 11:22 .


#12545
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests

Yrkoon wrote...

xkg wrote...


So I just realised that Daggers in Skyrim aren't classified as one-handed weapons.

Attacking with dagger isn't considered to be "attack with one handed weapon"

Why is that ? Is this some kind of bug or is it intentional.

It's intentional... for game balance reasons.  Daggers have their own little benefits that, if mixed with one handed perks, would probably  break the system.

15x damage for sneak attacks is one.  Imagine if you were able  to also stack the 5/5 1-handed perk with that, where one handed weapons do double damage.  You'd be up to 30x damage, before using any potions.... from one hit.    


Dark Brotherhood Armor...need I say more?:)

So what I'm wondering is: Does my enchanted dagger's sneak bonus include the enchantment, or is the enchantment taked on afterwards? Is it 36x30 = 1080, or *merely* 720 + 12 frost damage?

Yeah, overpowered.:P I'm really wondering if the enchantment's a part of it though; I'll check back later to see if anyone knows.

#12546
naughty99

naughty99
  • Members
  • 5 801 messages
The enchantment bonuses seem to be included.

From what I can tell, the armsman bonus is visible when you look up the weapon in your inventory screen immediately after taking each perk.

For example, for a dagger with fire damage enchantment, it seems to be calculated like this (base dmg (including armsman bonus) + fire dmg) x 15.

I happen to have another dagger I have been for almost the entire game, which is Valdr's Lucky Dagger. This is a steel dagger with +25% critical chance; however, it is not enchanted. Rather it is simply "lucky"

Modifié par naughty99, 02 décembre 2011 - 11:17 .


#12547
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests
So I'm getting 1000+ damage from a single hit? awesome. Also, I wonder what the numbers are for a normal hit and a power attack: Is the above number from a slash, and the power attack is even more? Or is that a power attack.

Check back later, for real this time.

#12548
naughty99

naughty99
  • Members
  • 5 801 messages

EternalAmbiguity wrote...

So I'm getting 1000+ damage from a single hit? awesome. Also, I wonder what the numbers are for a normal hit and a power attack: Is the above number from a slash, and the power attack is even more? Or is that a power attack.

Check back later, for real this time.


If you are in sneak and you do a power attack, it takes a bit longer for your attack (obviously), but it does a lot more damage. This can mean the difference between one-shotting a powerful enemy or just taking down most of his health.

On the other hand, I found that I can often get in multiple regular backstabs before they notice me if I'm not using a power attack.

#12549
xkg

xkg
  • Members
  • 3 744 messages

Yrkoon wrote...

xkg wrote...


So I just realised that Daggers in Skyrim aren't classified as one-handed weapons.

Attacking with dagger isn't considered to be "attack with one handed weapon"

Why is that ? Is this some kind of bug or is it intentional.

It's intentional... for game balance reasons.  Daggers have their own little benefits that, if mixed with one handed perks, would probably  break the system.

15x damage for sneak attacks is one.  Imagine if you were able  to also stack the 5/5 1-handed perk with that, where one handed weapons do double damage.  You'd be up to 30x damage, before using any potions.... from one hit.    

Daggers also attack twice as fast as swords, maces and war axes.  Imagine if you could take advantage of the 3/3  Dual-wielding perk in the 1-h tree, which doubles your attack  speed.  You'd be attacking 4x as fast. 

Now  add those two together.  You're dual-wielding  double-enchanted daedric daggers and you're attacking 4x as fast, doing 30x damage in a sneak attack..... and all  before using any magical buffs (like potions) or power attacks of any kind.  Yeah, no.  I'm pretty sure the developers of this game saw that crap and said, Ahh... we'd best not allow Daggers to take advantage of 1-h perks.



Ah ok, thanks.
I was surprised that "fortify on handed" effect doesn't apply to daggers.
All potions and items witih "+% damage to one handed strike" enchantement are useless in this case. Image IPB

Modifié par xkg, 02 décembre 2011 - 11:42 .


#12550
naughty99

naughty99
  • Members
  • 5 801 messages

xkg wrote...

Ah ok, thanks.
I was surprised that "fortify on handed" effect doesn't apply to daggers.
All potions and items witih "+% damage to one handed strike" enchantement are useless in this case. Image IPB


It does. All of those potions and items do apply to daggers.

I've used a lot of them. You can instantly see the base damage for your daggers increased in your inventory when you equip one of those items or drink a potion.

Modifié par naughty99, 02 décembre 2011 - 12:04 .