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The Elder Scrolls V: Skyrim Discussion Thread


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#13576
Il Divo

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naughty99 wrote...

If you wish to enjoy truly massive open world RPGs with thousands of NPCs, hundreds of quests, hundreds of hours of content, etc., then you are going to have to get used to some bugs.


This. And considering that, as gamers, we all rate games based on our own personal experiences, the idea that I shouldn't consider Skyrim a potential GOTY because someone else is potentially experiencing bugs is a bit hard to accept.

#13577
Addai

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Giggles_Manically wrote...

Okay finished the main quest....epic is an insult to the sheer power of that ending.

I agree.  I have no idea WTF people are complaining about who say it's too short or anti-climactic.  I thought it was pretty climactic.  I never found Torygg in Sovngarde, though.

Veleda's game is pretty much done.  First playthrough, I estimate around 100 hours.

This is her heavy Nightingale set smithed using a crafting add-on mod.  I enchanted it for a battle mage and call it the Black Valkyrie Armor.  :)  I always thought mage and rogue armors could be easily interchanged.  Yay for mods.

Image IPB

Also loving the sneaky Nord playthrough I'm doing now.  It's fun to be able to do all the stealing and ne'er do well quests that I passed by on the last run.

Image IPB

Modifié par Addai67, 10 décembre 2011 - 07:52 .


#13578
Addai

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RageGT wrote...
No, recipes work alright. You won't have that potion in your list. You have to select Ingredients instead of a potion name. Select the two ingredients on the recipe and you'll have "Potion of Unkown Effect". Creat it and it will "discover  the properties of those ingredients and then that potion will appear on your list or, if you have that potion in your list with other ingredients, the new ingredients with the same effect will also appear on that particvular potion in your list.

That's how you discover new potions anyway. Select two ingredients randomly and mix them. Potion of Unknow Effect will become Potion Creation Failed, if no matching properties are discovered, or if your lucky and both ingredients have the same property, you'll learn a new potion.

Dude, I did not even know you could do that.  I feel dumb.  But I can see my alchemy level going through the roof now, thanks.  :wizard:

#13579
Bekkael

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Reptilian Rob wrote...

Ok, this is a great game no argument about that. But, it is no where NEAR as great as people are claiming. Due to the one thing all Bethesda games suffer from, game/quest breaking bugs.

I can't believe all the good reviews this game has received, staggering. The reviewers obviously did not give it more than a couple hours, or if they did had a perfect copy. Within ten hours of gameplay I had three broken quests and a few items in my inventory I could not drop due to the questline thinking I hadn't completed it, even though I had. I even have quests carried over into OTHER quests and now they are bugged. For instance I can't complete the Thieves Guild missions because Karliah is stuck at the Winterhold inn. Because of this, I cannot but upgrades to the Dark Brotherhood sanctuary in Dawnstar because Delvin is bugged at the Ragged Flagon thinking Karliah is there, when she is bugged at Winterhold. After twenty hours, my quest list is completely cluttered with quests I cannot complete with around thirty pounds of crap in my inventory.

How about a cancel or reset quest option, Bethesda? Or would that be too "game-breaking", because I can say with all certainty that this game is already broken to the utmost degree. And you know who's fault it is that Bethesda keeps shelling out bugged games? Us, the gamers. Because we tend to just pass by these buggs, being calmed by Bethesda's ridiculous excuse that Skyrim is a "big game" and "bugs are going to happen. That's some malarkey right there, because there are games much, much larger than Skyrim that have been released with absolutely no game breaking bugs. To name a few games that are as large or larger than Skyrim, that are well produced and tested...Mass Effect 1 & 2, Just Cause, Just Cause 2, Baulders Gate 1, 2 & 3, Dragon Age Origins, the list can go on and on. Because most reviewers and gamers take Bethesda's ridiculous excuse to heart, or worse coin the glitches as "cute" or "making the game ever better" Bethesda will keep producing buggy and glitches games, because they know they can get away with minimal effort.

Until they patch Skyrim considerably, there is absolutely no reason at all to nominate this for GOTY. And before someone comes in here and says "Well I haven't experienced any glitches so the game is fine." just remember that a product should work for ALL users and customers, not just some or most. If I am paying a premium of $60 for a game, I expect it to work. Some bugs and glitches are unavoidable, but game breaking or potentially game ruining ones are not acceptable, ever, at least not for a $60 product.


I have several bugged quests that hinged on each other and prevented me from completing multiple questlines too. The Thieves Guild want to make me guildmaster, but Brynjolf's speech won't trigger, which means I can't give the Stones of Barenziah to Vex since she is also waiting patiently for me to become guildmaster.

I decided to work on Companion's quests...and they sent me to rescue someone who was taken hostage. Guess what? It was one of the Thieves Guild members lulz, who is also standing sround waiting for the guildmaster ceremony, so I can go no further with the Companions. *facepalm*  I also have over 50 pounds of undroppable stuff in my inventory. It's gotten to the point where I save before picking anything up, just in case I can't drop it. If I can't, I reload. *sigh*

Nevertheless, I am now at level 60, completed the main Dragonborn quest, (Who loved Sovngarde and wished there had been more to do there?) and will soon be joining a civil war faction. :happy:

Oh yes, since I hadn't picked a side, I really liked the peace talks you get to do with the Greybeards before defeating Alduin. I enjoyed deciding who got which city and I LOVED ordering that Thalmor witch out of the proceedings. :devil: Awesome. Also, despite Delphine demanding I kill my dragon buddy, I just ignored her and ended that questline with Paarthurnax as my friend. Later, out of curiosity, I went back to try to kill him to see what would happen and he couldn't be killed, so I guess that's either another bug, or you have to choose to kill him during the Dragonborn questline. The Blades suck anyway, and I never even did a single quest with them after installing them in the temple. Good thing I only gave them random followers I never intended to have accompany me.

The only quest I haven't been able to get which really makes me sad is Blood on the Ice. It just won't trigger for me, although everyone in town talks endlessly about the murders. It's the only house in Skyrim I don't own, and we wants it, precious! *cry*

#13580
Addai

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Reptilian Rob wrote...

Ok, this is a great game no argument about that. But, it is no where NEAR as great as people are claiming. Due to the one thing all Bethesda games suffer from, game/quest breaking bugs.

I'm 1 1/2 full playthroughs in, around 120 hours, and I only had minor bugs.  My game is not broken and there's no doubt in my mind it is GOTY.  Maybe game of the decade.

Sorry you had some bugs, but I think you're exaggerating.  Obviously you are because there are a crap ton of people playing and enjoying the game.

#13581
Bekkael

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Giggles_Manically wrote...

Okay finished the main quest....epic is an insult to the sheer power of that ending.

I mean pummeling a dragon god with three famous heroes, then seeing Kodlak come charging in...with the theme song playing....while using the sword called DRAGONBANE to boot.
Overall that ending was awesome and I thoroughly enjoyed it a lot more than Oblivion, and think that it is tied with Morrowind's for sure.

Now its back to trying to level to 50.


I really liked Sovngarde, but there was no epic battle for me, apart from the shouts. Alduin was a two-hit kill, and I think my sword damage was in the high 500's. :P It might have been more fun at a lower level (I was level 58).

#13582
Chromie

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Addai67 wrote...

Reptilian Rob wrote...

Ok, this is a great game no argument about that. But, it is no where NEAR as great as people are claiming. Due to the one thing all Bethesda games suffer from, game/quest breaking bugs.

I'm 1 1/2 full playthroughs in, around 120 hours, and I only had minor bugs.  My game is not broken and there's no doubt in my mind it is GOTY.  Maybe game of the decade.

Sorry you had some bugs, but I think you're exaggerating
.  Obviously you are because there are a crap ton of people playing and enjoying the game.


So because YOU don't suffer from bugs mean other people are exaggerating? There is no way this is game of the decade imo it's definetely better than Oblivion was but not better than Morrowind. It's not my GOTY but it's better than I had thought it was going to be. I do believe it's exaggerated.

#13583
Redneck1st

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xkg wrote...

virumor wrote...

xkg wrote...

I don't have any perk in light armor and now I am curious what is the highest possible light armor rating. Anyone ?

You can make ANY armour reach the cap, if you boost smithing high enough and use the typical exploits.


Ehhh ... so there is no difference between heavy and light armor in this game at all.
I hope it will be fixed somehow.


Redneck1st wrote...

xkg wrote...

Nah, I hope it is a bug and it will be patched soon.
As far as I know there is no cap on weapon damage so there shouln't be any on armor.


I know my Daedric bow does like 144 pts of damage thats not counting the arrows and the enchantments on the bow.



Image IPB


743 dmg with standrd fortify archery potion.
1190 dmg with self-made fortify archery potion.

I never put any enchantments on weapons - you can't use Elemental Fury with enchanted weapon.
And the speed you can gain from this shout is much better than any damage from enchantment.



Could you do me a favor and explain how you manged to get your Daedric bow up to over 500 in damage please? I've tried everyting for which I can think of.
I have the following
100 in enchanting Alchemey and smithing I've got 5/5 in all of them for the first one. I've got all the echantments in all of them except for the following
Enchanting-Don't have Soul siphon;; soul squeezer
Smithing-Don't have Elven; Advance, Glass, Dragon
Alchemey-Don't have Green thumb, Poisner, con. Poison
I have created Fortify enchanting potion 30%
 potion of Fortify smithing 120%
have the following made wich give me 25% Alchemey and weapon and armor improvement
ring; amulet guntlets
smithing apron 25% imp. weapons & armor
Helmet 25% Alchemey.
Now these are as high as I could get them so far don't know if there is something Im missing or not.
Any help for which you could give me would be appreciated.
 

#13584
Bekkael

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@Redneck Did you enchant all your armor to increase your bow damage? Also, if you don't have points in Archery, I don't think you can get damage that high, unless you down a buttload of potions or somesuch. I have around 500 damage on my swords, but I have maxed one-handed and bought all perks in that tree, plus 100% and most perks from smithing and enchanting.

#13585
Laser Beam

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naughty99 wrote...

Reptilian Rob wrote...

Ok, this is a great game no argument about that. But, it is no where NEAR as great as people are claiming. Due to the one thing all Bethesda games suffer from, game/quest breaking bugs.

I can't believe all the good reviews this game has received, staggering. The reviewers obviously did not give it more than a couple hours, or if they did had a perfect copy. Within ten hours of gameplay I had three broken quests and a few items in my inventory I could not drop due to the questline thinking I hadn't completed it, even though I had. I even have quests carried over into OTHER quests and now they are bugged. For instance I can't complete the Thieves Guild missions because Karliah is stuck at the Winterhold inn. Because of this, I cannot but upgrades to the Dark Brotherhood sanctuary in Dawnstar because Delvin is bugged at the Ragged Flagon thinking Karliah is there, when she is bugged at Winterhold. After twenty hours, my quest list is completely cluttered with quests I cannot complete with around thirty pounds of crap in my inventory.

How about a cancel or reset quest option, Bethesda? Or would that be too "game-breaking", because I can say with all certainty that this game is already broken to the utmost degree. And you know who's fault it is that Bethesda keeps shelling out bugged games? Us, the gamers. Because we tend to just pass by these buggs, being calmed by Bethesda's ridiculous excuse that Skyrim is a "big game" and "bugs are going to happen. That's some malarkey right there, because there are games much, much larger than Skyrim that have been released with absolutely no game breaking bugs. To name a few games that are as large or larger than Skyrim, that are well produced and tested...Mass Effect 1 & 2, Just Cause, Just Cause 2, Baulders Gate 1, 2 & 3, Dragon Age Origins, the list can go on and on. Because most reviewers and gamers take Bethesda's ridiculous excuse to heart, or worse coin the glitches as "cute" or "making the game ever better" Bethesda will keep producing buggy and glitches games, because they know they can get away with minimal effort.

Until they patch Skyrim considerably, there is absolutely no reason at all to nominate this for GOTY. And before someone comes in here and says "Well I haven't experienced any glitches so the game is fine." just remember that a product should work for ALL users and customers, not just some or most. If I am paying a premium of $60 for a game, I expect it to work. Some bugs and glitches are unavoidable, but game breaking or potentially game ruining ones are not acceptable, ever, at least not for a $60 product.


There is never going to be a massive game like this without bugs. 

I was quite surprised at how few there were. All I encountered were 2 and a half extra Louis Letrush clones and some keybinding hiccups.

It's one thing to QA test a 5-10 hour call of duty game thousands of times but it is simply not possible for a game like Skyrim with 400-500 hours of content. Bethesda could have hired hundreds of QA staff to test the game nonstop for two years and still never found everything.

If you wish to enjoy truly massive open world RPGs with thousands of NPCs, 350 primary locations, 200+ secondary locations, hundreds of quests, hundreds of hours of content, etc., then you are going to have to get used to some bugs.


↑ Agreed. The game is far from perfect, but closer to it then any game I've played in awhile.

#13586
Bekkael

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Addai67 wrote...

Reptilian Rob wrote...

Ok, this is a great game no argument about that. But, it is no where NEAR as great as people are claiming. Due to the one thing all Bethesda games suffer from, game/quest breaking bugs.

I'm 1 1/2 full playthroughs in, around 120 hours, and I only had minor bugs.  My game is not broken and there's no doubt in my mind it is GOTY.  Maybe game of the decade.

Sorry you had some bugs, but I think you're exaggerating.  Obviously you are because there are a crap ton of people playing and enjoying the game.


Honestly, I think it's quite possible that there are people having very different gameplay experiences based on what they play the game on. PC folks clearly have an edge with console commands and tweaks that we poor console slobs don't have access to. I still love Skyrim, but it's been a sad fact of my current playthrough (nearly 300 hours now) that this game is clearly bugged to hell.

Oblivion was far more playable for me since I only had one permanently bugged questline. I'm happy that many people are finding workarounds or very few bugs, but they certainly do exist, and it's understandable when people get upset because the game doesn't work for them.

Would that everyone's characters could be bug-free. :) Here's hoping for the next patch to make a difference.

#13587
Addai

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Bekkael wrote...

I really liked Sovngarde, but there was no epic battle for me, apart from the shouts. Alduin was a two-hit kill, and I think my sword damage was in the high 500's. :P It might have been more fun at a lower level (I was level 58).

Yeah I was level 36 or so.  I don't really care about long grinding battles.  I meant the whole deal was pretty impressive.  I think my favorite part was Odahviing and the bit at the end where the dragons are circling.  Just the whole interaction with Paarthurnax and Odahviing.

@Ringo:  Says one of the people who went on and on about Witcher 2.  ;)  Whatever.  If people truly had bugs that ruined the game (honestly how is that even possible in a game this big??? just go on to something else), I can see why they're upset, but they're obviously not in the majority.

@Bekkael, I play on PC but I have used no console tweaks and the few mods I've used have not been for performance or fixing.

Modifié par Addai67, 10 décembre 2011 - 08:25 .


#13588
Bekkael

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@Addai67 The main reason I get upset is that I'm a completionist. If I can't get every bit of every quest and side quest with my character, then it drives my OCD into overdrive. I mean, sure, you could roll a new character, but with so many hours invested, I want my Valkyrie to experience it all. :P

Like I said, I still love Skyrim though, despite having quests that will remain forever incomplete. ;)

#13589
xkg

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Redneck1st wrote...
Could you do me a favor and explain how you manged to get your Daedric bow up to over 500 in damage please? I've tried everyting for which I can think of.
I have the following
100 in enchanting Alchemey and smithing I've got 5/5 in all of them for the first one. I've got all the echantments in all of them except for the following
Enchanting-Don't have Soul siphon;; soul squeezer
Smithing-Don't have Elven; Advance, Glass, Dragon
Alchemey-Don't have Green thumb, Poisner, con. Poison
I have created Fortify enchanting potion 30%
 potion of Fortify smithing 120%
have the following made wich give me 25% Alchemey and weapon and armor improvement
ring; amulet guntlets
smithing apron 25% imp. weapons & armor
Helmet 25% Alchemey.
Now these are as high as I could get them so far don't know if there is something Im missing or not.
Any help for which you could give me would be appreciated.
 


You are very close.

but you need the max possible enchantments/potions you can make :

4x items with "fortify enchanting smithing +29%"
4x items with "fortify alchemy +29%"
Potions of "fortify smithing + 130%"
Potions of "fortify enchanting +32%"

4x items with "fortify archery +47%"

The tricks is -
*    Enchant 4x items with "fortify alchemy"
*    You can use those items to make a better "fortify enchanting" potion.
*    Then you can use this potion to enchant another 4 items with "fortify alchemy" (stronger this time thanks to that potion)
*    Then you can use those new and better enchanted items to make a better "fortify enchanting" potion .....
...
Can you see the pattern now ? Image IPB
Rinse and repeat  but those values i've listed above are max values you can get in the end.

EDIT: Fixed

Modifié par xkg, 10 décembre 2011 - 09:50 .


#13590
Guest_FallTooDovahkiin_*

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*Sigh*
The one thing I wish that they would have done: Make curing yourself from being a werewolf easier.
Can't find anythin to cure myself.

Anyways back to what I was going to say: I finished the mainstory line(s) and I still have a thousand (not really but there probably could be that many quests).
And I still haven't discovered all the locations.
So to everyone whos complaining: I don't see how Skyrim isn't "spacious". c:

#13591
Reptilian Rob

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Bekkael wrote...

Addai67 wrote...

Reptilian Rob wrote...

Ok, this is a great game no argument about that. But, it is no where NEAR as great as people are claiming. Due to the one thing all Bethesda games suffer from, game/quest breaking bugs.

I'm 1 1/2 full playthroughs in, around 120 hours, and I only had minor bugs.  My game is not broken and there's no doubt in my mind it is GOTY.  Maybe game of the decade.

Sorry you had some bugs, but I think you're exaggerating.  Obviously you are because there are a crap ton of people playing and enjoying the game.


Honestly, I think it's quite possible that there are people having very different gameplay experiences based on what they play the game on. PC folks clearly have an edge with console commands and tweaks that we poor console slobs don't have access to. I still love Skyrim, but it's been a sad fact of my current playthrough (nearly 300 hours now) that this game is clearly bugged to hell.

My point exactly. And it's as if my post wasn't fully read either, no one that spends a premium of $60 should have a potentially broken product. NO ONE, it's inexcusable for the price we pay for this luxury. And the excuse that it's a "big game" is void and ridiculous. Just cause was three times a larger play space than Skyrim, and there absolutely NO gamebraking bugs or glitches. This is something that is confined to Bethesda games, they are the only major AAA developer that consistently releases games that have potentially game and quest breaking bugs. 

As said before, for the price we pay it should not be an issue, ever. For comparison (much larger scale), it's as if one of us bought a million dollar luxury yacht only half the time the hull splits open, none of the appliances work and the rudders have a thirty to forty percent chance of becoming jammed. 

There IS no valid defense here. Only invalid excuses.

Modifié par Reptilian Rob, 10 décembre 2011 - 09:21 .


#13592
DragonRageGT

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Reptilian Rob wrote...

Ok, this is a great game no argument about that. But, it is no where NEAR as great as people are claiming. Due to the one thing all Bethesda games suffer from, game/quest breaking bugs.
... snip...


It is actually much better than people are claiming! Over 330 hours with it now, 220 with first char and 110 with new one. I found absolutely no gamebreaking bug. There are a few bugged quests but read aboutn them and you'll learn how to overcome. Worst case, open the console and fix it, like Blood on the Ice. Just remove bugged perma  quest items that won't disappear. But other than extra weight, it is not a game breaking bug.

I think I had some 10-15 CTD during all this time. I'm playing it non stop since release. It is soooo much better than any of their previous games, I'd say even better than Morrowind. I'm easily calculating some 800 hours to complete the game throughoutly with one character. Of course it can be done faster by skipping a lot of stuff that doesn't suit one particular RP'ed char but for an OCD completionist character, well, it is almost endless.

But besides that, what really makes it game of the new century, not only of the year, is the amount of details. Hundreds of amazing lines, dungeons, quests, astonishing locations, a real living world with year seasons. A calendar that affects lots of things in the world. Moon cycle that will only align those two moons in a specific time of the year. To see that again, you have to wait another year in game time! That's not new but it is so much noticeable in Skyrim.

Plus they incorporated most everything that made Gothic 1 and 2 + Risen also awesome games! I'm an old Gothic player and a regular in Piranha Bytes forums and there are so many forumites complaining that Bethesda copied those things from PB games. But Bethesda improved them and I'm sure that Skyrim devs really enjoyd playing Risen! It's more of a tribute than a rip off.

#13593
Kaiser Arian XVII

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Well, I'm out of money. I have only 8000 coins, I've wasted 20000 coins for some level 40-50 skills upgrades, and many to buy Leader, Iron etc and make some armors to improve my smithy.

#13594
DragonRageGT

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xkg wrote...

You are very close.

but you need the max possible enchantments/potions you can make :

4x items with "fortify enchanting +29%"
4x items with "fortify alchemy +29%"
Potions of "fortify smithing + 130%"
Potions of "fortify enchanting +32%"

4x items with "fortify archery +47%"

The tricks is -
*    Enchant 4x items with "fortify alchemy"
*    You can use those items to make a better "fortify enchanting" potion.
*    Then you can use this potion to enchant another 4 items with "fortify alchemy" (stronger this time thanks to that potion)
*    Then you can use those new and better enchanted items to make a better "fortify enchanting" potion .....
...
Can you see the pattern now ? Image IPB
Rinse and repeat  but those values i've listed above are max values you can get in the end.


My friend, you are missing a few things:

*  Fortify Alchemy Items - You can make 5 of them!!!  Ring, Amulet, Bracers, Circlet and a Falker's Helmet! That's right, You can equip both Falker's Helmet with a Circlet! (prolly a glitch but who cares? - You can actually use Falker's Helmet with any other helmet you have but I refused to do that for combat items because it feels like cheating. For crafting, well, it's just a "minor  boost) - So you can have 5x  Fortify Alchemy +29% =)

* Fortify Smithing items - You forgot to add those. I don't know if they stack with Fortify Smithing Potions but who cares. I'm RP'ing a master Smith/Enchanter who dabbles a little in Alchemy. You can have 4x Fortify Smithing
items:  Ring, Necklace, Bracers and the Blacksmith's Apron! (Only piece of armor that can have that enchantmemt vbut it makes all sense in the world, doesn't it?)

#13595
A Crusty Knight Of Colour

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While bugs are bad, I can just imagine Reptilian Bob playing Daggerfall if he rages this much about Skyrim's technical faults (since as a whole, it's Bethesda's most polished release).

:lol:

But the RPG genre as a whole has been buggy, right from the very beginning. Partly because of the level of freedom in (abstracted) gameplay or gameworld and partly because it's the genre that most relies on player interaction and manipulation of the game's base mechanics. Funnily enough, you tend to see a trend that the most polished RPGs are likely the least interactive ones or the smallest in scope (though there are exceptions).

Modifié par mrcrusty, 10 décembre 2011 - 09:40 .


#13596
DragonRageGT

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mrcrusty wrote...

While bugs are bad, I can just imagine Reptilian Bob playing Daggerfall if he rages this much about Skyrim's technical faults (since as a whole, it's Bethesda's most polished release).

:lol:


And c'mon, Bioware games are no better in the bugs department at release. BG, NWN, NWN expansions (OMG - thanks for community patch! CEP rules), Dragon Age Origins, DA2, ME1, ME2 ( and ME2 has issues that will never be fixed because devs (EA) never really care for fixing their games. I have many EA games that were never fixed by patches and some that got even more broken with the patch they release3 for it (BfME for instance).

Bethesda always works hard to patch their games and the community fixes a lot of stuff too. Burn the damn console and get a gaming rig. Eventually you'll be thanking me forever!

Did I mention Blizzard? OMG, I've played all Blizzard games from v1.00 and wow. But they are the best company to patch their games! They never stop fixing it, even 10 years after release!

Modifié par RageGT, 10 décembre 2011 - 09:43 .


#13597
xkg

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RageGT wrote...

xkg wrote...

You are very close.

but you need the max possible enchantments/potions you can make :

4x items with "fortify enchanting +29%"
4x items with "fortify alchemy +29%"
Potions of "fortify smithing + 130%"
Potions of "fortify enchanting +32%"

4x items with "fortify archery +47%"

The tricks is -
*    Enchant 4x items with "fortify alchemy"
*    You can use those items to make a better "fortify enchanting" potion.
*    Then you can use this potion to enchant another 4 items with "fortify alchemy" (stronger this time thanks to that potion)
*    Then you can use those new and better enchanted items to make a better "fortify enchanting" potion .....
...
Can you see the pattern now ? Image IPB
Rinse and repeat  but those values i've listed above are max values you can get in the end.


My friend, you are missing a few things:

*  Fortify Alchemy Items - You can make 5 of them!!!  Ring, Amulet, Bracers, Circlet and a Falker's Helmet! That's right, You can equip both Falker's Helmet with a Circlet! (prolly a glitch but who cares? - You can actually use Falker's Helmet with any other helmet you have but I refused to do that for combat items because it feels like cheating. For crafting, well, it's just a "minor  boost) - So you can have 5x  Fortify Alchemy +29% =)

* Fortify Smithing items - You forgot to add those. I don't know if they stack with Fortify Smithing Potions but who cares. I'm RP'ing a master Smith/Enchanter who dabbles a little in Alchemy. You can have 4x Fortify Smithing
items:  Ring, Necklace, Bracers and the Blacksmith's Apron! (Only piece of armor that can have that enchantmemt vbut it makes all sense in the world, doesn't it?)


Falmer helmet is obviously bugged, and will be patched soon probably so i am not using it. I want my character and items to be legit.

And about smithing items - yep that was my bad.
when i wrote 4x items with "fortify enchanting +29%"  i meant 4x items with "fortify smithing +29%" because there are no "fortify enchanting" items. Image IPB

#13598
A Crusty Knight Of Colour

A Crusty Knight Of Colour
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RageGT wrote...

mrcrusty wrote...

While bugs are bad, I can just imagine Reptilian Bob playing Daggerfall if he rages this much about Skyrim's technical faults (since as a whole, it's Bethesda's most polished release).

:lol:


And c'mon, Bioware games are no better in the bugs department at release. BG, NWN, NWN expansions (OMG - thanks for community patch! CEP rules), Dragon Age Origins, DA2, ME1, ME2 ( and ME2 has issues that will never be fixed because devs (EA) never really care for fixing their games. I have many EA games that were never fixed by patches and some that got even more broken with the patch they release3 for it (BfME for instance).

Bethesda always works hard to patch their games and the community fixes a lot of stuff too. Burn the damn console and get a gaming rig. Eventually you'll be thanking me forever!

Did I mention Blizzard? OMG, I've played all Blizzard games from v1.00 and wow. But they are the best company to patch their games! They never stop fixing it, even 10 years after release!


I dunno, I think it is fair to say that Bethesda are worse than BioWare on release for most people in terms of stability, but as one whose favourite games include the two original Fallouts (and New Vegas), Rome: Total War, Morrowind, V:tM-B and Medieval 2: Total War and whose gone ~110 hours strong in Skyrim with only two CTDs and one quest breaking bug which was fixed by console commands, I can't help but shrug a little. It's the whole rough gem aspect.

Of course, since I'm not having all these technical issues, I can't really muster the energy to care as if I did suffer massive problems.

The other thing I'm wondering is how much of Bethesda's issues are engine related as opposed to simply QA and scope problems. I don't believe that Creation is more than a heavily modified Gamebryo (Bethesda likes to BS with it's hype machine - remember the living economy in Skyrim? ...Yeah...) and the issues with the PS3 seem to confirm that. So it'd be nice to see or find out how much of their problems are directly or indirectly caused by the engine.

In either case, a game as big as Skyrim is going to have bugs to some degree. Game world aside, the mechanics involved in how Skyrim operates and that is able to be interacted with by the player far exceed the average sandbox game, let along the average linear cinematic on rails game. Unless Bethesda becomes Valve and add 2-3 years of testing on top of their current development times, I don't think it's possible for a bug free game.

:lol:

Modifié par mrcrusty, 10 décembre 2011 - 10:39 .


#13599
CoffeeHolic93

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 Mehrunes' Razor is amazing. The enchantment is so powerful that it's borderline ridiculous. 

#13600
Chromie

Chromie
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Mi-Chan wrote...

 Mehrunes' Razor is amazing. The enchantment is so powerful that it's borderline ridiculous. 


Wow at 3% though wonder how many times it will actually proc I have it sitting on a weapons rack.