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The Elder Scrolls V: Skyrim Discussion Thread


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#13701
Redneck1st

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Addai67 wrote...

Anyone aware of a glitch with the Critical Shot perk on Archery? I swear I've taken it not just once but twice, but it still shows as 0/3.



I'm not aware of that bug I'm getting ready to fire up the game and I believe I have a couple of perks I'll take that one and see what happens and get back to you on it.<G> Are you playing console or pc?  Also a couple of post back you mentioned a female follwer that was great at sneaking who were you referring to? 

#13702
DragonRageGT

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mrcrusty wrote...
...

@Rage: HOLY POWERGAMING BATMAN!

:o


Wut? I still die if I'm not careful! And early in the game, when I couldn't damage a Bandit Highwayman no matter what and he would kill me in one hit... that really made me mad about becoming a powerful swordsman! =)

Hey Crusty, are you going to make that personalized banner for me? puleeeeeze? :P

#13703
Guest_FallTooDovahkiin_*

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DRUNK_CANADIAN wrote...

Still need help...also Skyrim as GOTY....was there any doubt at all...?

Honestly, I did have my doubt.
Since Zelda has been boosting up in rank VERY fast ( I mean it Beat GOW3!) , I thought it would kick Skyrim in the butt.

But I was wrong. And I am happy Dragonborn.
:happy:

#13704
Homebound

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Image IPB

question, does anything bad happen to your character if an arrow does get shot at your knee?

#13705
Guest_FallTooDovahkiin_*

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Well, you can't be an adventurer anymore, so you become a Whiterun Guard.

#13706
Guest_greengoron89_*

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Mi-Chan wrote...

Have you done the unique Solitude quest? It's either that, or your fine is so large that you can't bribe the guards.

Which makes sense, as letting a murderer go would end your career as guard. ^_^


Err, well... I sort of killed the Emperor's decoy, three of his guardsmen, and what's-his-face who Astrid sold the DB out to. Killed him in broad daylight on the docks in fact, before boarding the Emperor's ship.

Speaking of Astrid... wow, that part of the DB questline made me sort of sad. I liked Astrid, and seeing her stoop to that level... and seeing her burnt up and pleading for death... broke through this cold heart of mine and made me feel remorseful for a change.

Say... who here spared Cicero? I was going to put him out of his misery, but that ghost guy you can summon convinced me not to.

#13707
Redneck1st

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greengoron89 wrote...

I seem to have run into a little problem - I've got a 1500 bounty in Solitude, but the option to bribe the guard doesn't appear - I can only pay the fine, go to jail, or fight my way out. This shouldn't be the case, as I'm a member of the Thieves Guild. It's pretty frustrating.


I think that might be one of those times for which your membership in the thieves guild don't help you out. Besides you've probably got plenty of gold just pay the fine and be done with it. Remember you go to jail your stats go down.

#13708
Redneck1st

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greengoron89 wrote...

Mi-Chan wrote...

Have you done the unique Solitude quest? It's either that, or your fine is so large that you can't bribe the guards.

Which makes sense, as letting a murderer go would end your career as guard. ^_^


Err, well... I sort of killed the Emperor's decoy, three of his guardsmen, and what's-his-face who Astrid sold the DB out to. Killed him in broad daylight on the docks in fact, before boarding the Emperor's ship.

Speaking of Astrid... wow, that part of the DB questline made me sort of sad. I liked Astrid, and seeing her stoop to that level... and seeing her burnt up and pleading for death... broke through this cold heart of mine and made me feel remorseful for a change.

Say... who here spared Cicero? I was going to put him out of his misery, but that ghost guy you can summon convinced me not to.



I know what you're saying about Astrid I liked her as well thought she was a great NPC to be honest with you there and was saddened when she died the way for which she did. As for Cicero I let him live for the moment.<G> You see if I run into him again, which I'm hoping I do and he can be a follower I got plans for him. He going to get what he rightfully deserves.<LOL>

#13709
Guest_FallTooDovahkiin_*

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greengoron89 wrote...

Mi-Chan wrote...

Have you done the unique Solitude quest? It's either that, or your fine is so large that you can't bribe the guards.

Which makes sense, as letting a murderer go would end your career as guard. ^_^


Err, well... I sort of killed the Emperor's decoy, three of his guardsmen, and what's-his-face who Astrid sold the DB out to. Killed him in broad daylight on the docks in fact, before boarding the Emperor's ship.

Speaking of Astrid... wow, that part of the DB questline made me sort of sad. I liked Astrid, and seeing her stoop to that level... and seeing her burnt up and pleading for death... broke through this cold heart of mine and made me feel remorseful for a change.

Say... who here spared Cicero? I was going to put him out of his misery, but that ghost guy you can summon convinced me not to.

I spared him. I got a little sad when I killed him so I re-loaded.
Now I have him everywhere with me, and me and him are now the Jester Brothers.

And are you talking about Lucien Lachance?:huh:

#13710
Redneck1st

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Mi-Chan what unique Solitude quest are you referring to if I might ask? I thought that I had done all of them quest pertaining to solitude. Unless of course it has to do with the Civil war.

@FallTo you just answered my question we do see ciereo again and can take him as a Companion now that siniveling fool is going to die my way.<EG>

Modifié par Redneck1st, 11 décembre 2011 - 09:38 .


#13711
A Crusty Knight Of Colour

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RageGT wrote...

mrcrusty wrote...
...

@Rage: HOLY POWERGAMING BATMAN!

:o

Hey Crusty, are you going to make that personalized banner for me? puleeeeeze? :P


I used to make banners for people like you...

...

...

...

you get where this is going, right?

:D

Anyways, thanks for reminding me:

Image IPB

I might also redo War's since I just slapped that together before going to bed.

Modifié par mrcrusty, 11 décembre 2011 - 09:54 .


#13712
DragonRageGT

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OMG! Thanks you so much! Looks cool!

#13713
Redneck1st

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RageGT wrote...

OMG! Thanks you so much! Looks cool!



Rage was checking out some of your videos and you did basicly the same thing for which I did to build up your heavy armor. Great minds think alike I guess.<LOL> 

BTW if you don't mind my asking what program did you use to record your game videos? I've been looking for one.

#13714
DragonRageGT

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Redneck1st wrote...


Rage was checking out some of your videos and you did basicly the same thing for which I did to build up your heavy armor. Great minds think alike I guess.<LOL> 

BTW if you don't mind my asking what program did you use to record your game videos? I've been looking for one.


I use Fraps to capture and Windows Live Movie Maker to edit and compress.

#13715
Redneck1st

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RageGT wrote...

Redneck1st wrote...


Rage was checking out some of your videos and you did basicly the same thing for which I did to build up your heavy armor. Great minds think alike I guess.<LOL> 

BTW if you don't mind my asking what program did you use to record your game videos? I've been looking for one.


I use Fraps to capture and Windows Live Movie Maker to edit and compress.


Thanks for the info where can I pick up fraps from got a link for me? 

#13716
AngryFrozenWater

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One of the features I like about Skyrim is that it is unpredictable. It allows you to have your own personal story. Lots of examples, but here is one: Just after I escaped from drowning after recovering the Skeleton's Key I was having a conversation which was part of the quest. Then all of a sudden a bunch of attacking mercenaries popped up and I had to break off the conversation. It turned out they were hired to kill me, because I was in TG. My first character had that encounter when I was shopping, so it was truly random. I am glad it didn't break the quest and was able to restart the convo after that. ;)

The cool thing about that is that it allows you to create your own story. Or it at least ensures that no playthrough is the same.

Modifié par AngryFrozenWater, 11 décembre 2011 - 10:45 .


#13717
Sidney

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AngryFrozenWater wrote...

The cool thing about that is that it allows you to create your own story. Or it at least ensures that no playthrough is the same.


I have the opposite reaction. There is little story here just a series of events held together by the fact that they all happen in the same general area. I prefer the stronger central narrative of the FNV storyline (or ME/DAO for that matter) which seems  alot more gripping and relevant to the world than Skyrim's does - I will say that the Dragonborn story is about 10000x better than Oblivion or Morrowind's main story so it is more compelling than previous TES offerings.  In Skyrim I would overall not miss the Dragonborn story vis a vis the other content whereas in FNV the loss of the main plot over the other content would be crippling.

Put another way, Skyrim isn't a novel, it is a collection of short stories by several different authors about the same subject.

#13718
AngryFrozenWater

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Sidney wrote...

AngryFrozenWater wrote...

The cool thing about that is that it allows you to create your own story. Or it at least ensures that no playthrough is the same.


I have the opposite reaction. There is little story here just a series of events held together by the fact that they all happen in the same general area. I prefer the stronger central narrative of the FNV storyline (or ME/DAO for that matter) which seems  alot more gripping and relevant to the world than Skyrim's does - I will say that the Dragonborn story is about 10000x better than Oblivion or Morrowind's main story so it is more compelling than previous TES offerings.  In Skyrim I would overall not miss the Dragonborn story vis a vis the other content whereas in FNV the loss of the main plot over the other content would be crippling.

Put another way, Skyrim isn't a novel, it is a collection of short stories by several different authors about the same subject.

Ah. Nah. Well, it struck me after I thought about BW games this morning. There is much more handholding in DA/ME than in Skyrim. The problem for me is that there is no freedom in those games. ME2's "different ending" is merley a body count. Suicide feels like losing to me. No matter how crafted the story it just feels like a very complex "you lose" message. That's not fun for me. The promised "shape the world" of DA2 is just not there. The choices are just a bunch of rationalizations leading to the same railroaded story. Skyrim never made that promise, but due to how the game works it changes your experience and how the world reacts to you more than DA2 could ever accomplish. Besides, BW's stories are so much better. DA2 is proof of that. *laughs*

Modifié par AngryFrozenWater, 11 décembre 2011 - 11:25 .


#13719
Sidney

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AngryFrozenWater wrote...
Ah. Nah. Well, it struck me after I thought about BW games this morning. There is much more handholding in DA/ME than in Skyrim. The problem for me is that there is no freedom in those games. ME2's "different ending" is merley a body count. Suicide feels like losing to me. No matter how crafted the story it just feels like a very complex "you lose" message. That's not fun for me. The promised "shape the world" of DA2 is just not there. It's just a bunch of rationalizations leading to the same railroaded story. Skyrim never made that promise, but due to how the game works it changes your experience and how the world reacts to you more than DA2 could ever accomplish. Besides, BW's stories are so much better. DA2 is proof of that. *laughs*


Different types of games and they're gonna hit different people's pleasure center differently and I think a lot of it is focused on that "pull me into a story" vs "pull me into a world" difference that you get between the Bioware games compared to the Bethesda games. I think the reason i like FNV of all the "Bethesda style" games is that it wasn't Bethesda and so you got what I consider the best mix of open world AND narrative focus.

#13720
Get Magna Carter

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paraphrased conversation with a Khajit
Khajit "human's are prejudiced against us, They think we're all Skooma dealers. It's insulting of them to stereotype us in this way"
Dragonborn "you got anything for sale?"
Khajit "yes" list of items for sale appear...including Skooma

#13721
Get Magna Carter

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Johnsen1972 wrote...

I just married Grelka <3



I tried Lydia first but she was quite boring and I reloaded my save. :blink:

Who did you marry in Skyrim?


I'm only 60 hours in and so still in the early stages and have not yet visited Riften (or, for that matter, Dawnstar or Falkreath) 
The only questline pointing me in that direction is 2 unusual gems needing appraising

#13722
AngryFrozenWater

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Sidney wrote...

AngryFrozenWater wrote...
Ah. Nah. Well, it struck me after I thought about BW games this morning. There is much more handholding in DA/ME than in Skyrim. The problem for me is that there is no freedom in those games. ME2's "different ending" is merley a body count. Suicide feels like losing to me. No matter how crafted the story it just feels like a very complex "you lose" message. That's not fun for me. The promised "shape the world" of DA2 is just not there. It's just a bunch of rationalizations leading to the same railroaded story. Skyrim never made that promise, but due to how the game works it changes your experience and how the world reacts to you more than DA2 could ever accomplish. Besides, BW's stories are so much better. DA2 is proof of that. *laughs*

Different types of games and they're gonna hit different people's pleasure center differently and I think a lot of it is focused on that "pull me into a story" vs "pull me into a world" difference that you get between the Bioware games compared to the Bethesda games. I think the reason i like FNV of all the "Bethesda style" games is that it wasn't Bethesda and so you got what I consider the best mix of open world AND narrative focus.

In one run I sided with the Legion and in another with Stormcloacks. Or you can take no side at all. That changes the world and dialogue. Instead of having BW-like cinematics in which the characters disappear in thin air after they end, the convos in Skyrim are part of the game - including the camera position. The clock keeps on ticking. In my example the dialogue was interupted by these guys during the conversation. The conversation partner joined the fight. Beth said that the world itself acts like a character. Quests adapt to changng situations. Of course Skyrim is not perfect, because of its complexity. And I think because of all these mechanisms that they are right. They have achieved that in Skyrim more than in any other Beth game. The strict narrative of BW games does little for my imagination. I usually really like like them, though. Don't get me wrong, but it is not the holy grail for me, because it limits what I can do in the game. I can drown in Skyrim's world. And, yes, of course that is my opinion. You can have yours. Ghehe.

#13723
Sidney

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AngryFrozenWater wrote...
In one run I sided with the Legion and in another with Stormcloacks. Or you can take no side at all. That changes the world and dialogue. Instead of having BW-like cinematics in which the characters disappear in thin air after they end, the convos in Skyrim are part of the game - including the camera position. The clock keeps on ticking. In my example the dialogue was interupted by these guys during the conversation. The conversation partner joined the fight. Beth said that the world itself acts like a character. Quests adapt to changng situations. Of course Skyrim is not perfect, because of its complexity. And I think because of all these mechanisms that they are right. They have achieved that in Skyrim more than in any other Beth game. The strict narrative of BW games does little for my imagination. I usually really like like them, though. Don't get me wrong, but it is not the holy grail for me, because it limits what I can do in the game. I can drown in Skyrim's world. And, yes, of course that is my opinion. You can have yours. Ghehe.


I know there is a Legion/Stormcloaks issue. It doesn't much matter and there's so little (lvl 30 before I left in terms of how muhc poking about I've done) info in game one way or the other I'm not sure any choice I make is all that informed - I'm going down the stormcloaks just for the "F you for trying to kill me aspect" of the decision more than anything else. Still, a good example of non-reaction is that I'm a dark elf and joining a Nord "nationalist" movement and that garnered so far no reaction, no suspicion and no comments I can recall. Quests "adapt" but mostly to what type of stuff you can kill not really who you are because, well, there's not much of who you are there. I like the world and there are times I just get drop jawed at things (I loved finding a turn the stone puzzle in the countryside that wasn't even on the map for example) but what I'm looking for is a "Bioware" story with side quests like the "Lights Out" quest in solitude (IIRC) where there's some just a bit interesting going on.

#13724
Nashiktal

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A dark elf could easily fight for skyrim's freedom. The whole point is that you create the story mate. Dark elves might not be treated great by ulfric but there are plenty of situtations you could create to justify joining with him. Perhaps your character lives in skyrim and hates the empire more than ulfirc? Perhaps your dunmer isn't actually siding with the nationalists but is in fact moving his own agenda forward? The game is a catalyst for your imagination. Bioware crafts stories using the campfire, bethesda gives you the campfire and says "have at it."

That's kinda the point of the game. You make the context of YOUR story out of events and quests that happen during the game. Just look a page back to see one of my mini adventures.

#13725
Elhanan

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greengoron89 wrote...

Err, well... I sort of killed the Emperor's decoy, three of his guardsmen, and what's-his-face who Astrid sold the DB out to. Killed him in broad daylight on the docks in fact, before boarding the Emperor's ship.

Speaking of Astrid... wow, that part of the DB questline made me sort of sad. I liked Astrid, and seeing her stoop to that level... and seeing her burnt up and pleading for death... broke through this cold heart of mine and made me feel remorseful for a change.

Say... who here spared Cicero? I was going to put him out of his misery, but that ghost guy you can summon convinced me not to.


I found myself in another pickle instead.

Deciding to take the Contract as a priority and did not wish to jepordize that assignment with additional security, the personal revenge bonus on the Commander had to wait. But when I tried to do just that, I was unable to follow through because of increased guard patrols... underwater; my first real bug; rather funny one at that.

Being forced into almost the same legal decision had my PC paying the fine, then thanks to a posting in the Wiki, I simply visited the docks as a newly reformed member of society, and watched the Commander lose his cool when he saw that I was alive and well. So when I sent him into the cold waters with Unrelenting Shout and finished off his bobbing, armored form with a well placed volley of arrows, not a single guard witnessed or interfered, and I was able to later join Solitude as a home owner and Thane.

It was worth every coin....

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Modifié par Elhanan, 11 décembre 2011 - 02:19 .