Kruiser666 wrote...
Is any one a vampire? Or has been? I'd like to hear some news about them.
I was a Werewolf to start because of my joining up with the Companions. I loved not being able to be diseased or poisoned but the other abilities were not really worth it for my playstyle. You cannot access any of the menus and you are stuck that way without heals (other than feeding while you are fighting) for 2 mins. Unlike being a Werewolf where if you cure yourself you can never be a werewolf again, you can cure Vampirism through a quest and become a vampire again later if you want it back.
After I joined the Thevies Guild the bonuses to sneak and other bonuses you get for being a Vampire really rock for a Thief. I LOVE being a vampire but it is a bit of work. The whole, "make sure you feed on your Housecarl or if it is past 12 am some poor old lady in the village before you leave for a long Fast Travel" thing.
I never allow myself to hit Stage 4 vampire if I can help it. So I never have to worry about ppl or guards, etc. attacking me. Considering the upgrades with each Stage and why I wanted to be a vampire, Stage 4 is not really that beneficial. The cool thing is that with the DE race you already get 50% resist to fire so at Stage 1 you still have a 25% resist to fire and because of vampirism you get 25% resist to cold. I vasililate between Stage 1 - 3 all of the time. I do not use most of the powers but I got it mostly for the bonuses for my sneak and resist cold
If you do not have the Guidebook here are some of the bonuses:
Advantages:Immune to Disease and Poison
Illusion spells that you cast are 25% more powerful
25% harder to detect while Sneaking
Resist Frost, S1-25%, S-2 50%, S-3 75%, S-4 100%
Stage 1 Powers:
Vampire's Sight, For 60 secs you can see better in the dark and it is reuseable and you can turn it off and on without wait time.
(Awesome when in Falmer dungeons)
Vampiric Drain, Destruction spell absorbs 2 hp per sec.
(meh not really that great and it does not improve Destruction when you use it so I never use this spell. I have weapons for that.)
Vampire's Servant, Once per day, you can reanimate a lvl 6 or lower dead creature to fight for you for 60 secs.
(Again, I have reanimate corpse and the conjuration line so I do not bother with this one)
Stage 2 Powers:All the above with upgrades plus,
Vampire Seduction, Creatures and ppl up to lvl 8 won't fight or fllee for 30 secs.
(Sometimes comes in handy with Dragons attacking villages. But overall I do not use it.)
Vampire Drain raises from 2hp to 3 and
Vampire Seduction ups to lvl 13
Stage 3 Powers:All of the above with upgrades:
Vampire Drain raises from 3hp to 4 and
Vampire Seduction ups to lvl 21
Stage 4 Powers:All of the above with upgrades plus:
Embrace Shadows, Once per day you can invoke the power to gain Vampire's Sight AND Invisibility for 3 minutes.
(I personally do not think this is really worth it for my character as I never want Vampire's Sight on that long or I would go blind. Plus I have Illusion spells so I already have Invis with dual cast which makes it last 60 secs and that is a really long time.)
The disadvantages are not big enough to me to keep me from being a vampire so it works out well and I love it.
Modifié par Eglyntine, 19 décembre 2011 - 07:47 .