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The Elder Scrolls V: Skyrim Discussion Thread


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#14901
HoonDing

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greengoron89 wrote...

You know, I'm curious about something: if Ulfric is such a merciless monster who ruthlessly executes all who oppose him (as "The Bear of Markarth" would have us believe), how come he doesn't put all of the Empire supporters to the axe after the siege of Whiterun? Falkreath? Markarth? Solitude?

He even accepts their respective jarls' surrenders, and allows Elisif to continue governing Hjaalmarch. How is that a man who just ruthlessly executes all who aren't "with him"?

Because if the choice is too black & white, people wouldn't have much incentive to join the Stormcloaks unless you're roleplaying a psychopath. Like with Caesar's Legion in FO:NV.

#14902
Laser Beam

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Addai67 wrote...

naughty99 wrote...
Source: http://www.wired.com...2/dragon-age-3/

Sounds like great news!

Talk is cheap.  I'm not believing anything out of DA marketing again, until I see the actual product.  It pays for them to compare Dragon Age to Skyrim, to ride some of Skyrim's PR coattails by getting Dragon Age's name out there while Skyrim is hot.  That's all it is.  [/cynic]


You're not being a cynic, you're being real. They're interested in the fact that Skyrim made so much money, that's all. I'll believe it when I see it.

#14903
Tommy6860

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naughty99 wrote...

Wow, this was quite surprising to read today:

The next entry in the fantasy role-playing Dragon Age series will draw inspiration from both of its predecessors as well as open-world games like The Elder Scrolls V: Skyrim, developer BioWare said.

Speaking to Wired.com in Manhattan on Tuesday afternoon, BioWare CEO and co-founder Dr. Ray Muzyka said the company has been listening to its fans and learning from the strengths and weaknesses of both Dragon Age II, the latest entry in the popular series, and other games that are on the market today.

“[The next Dragon Age] is gonna have the best of features from the prior Dragon Age games, but it’s also gonna have a lot of things I think players are gonna find compelling from some of the games that are out now that are doing really well with more of an open world feel,” Muzyka said.

“We’re checking [Skyrim] out aggressively. We like it. We’re big admirers of [Bethesda] and the product,” he said. “We think we can do some wonderful things.”

“How do we combine the new innovations we brought in Dragon Age II with the experience people were looking for in Dragon Age: Origins?” Muzyka said.

“Our goal is to surprise and delight our fans,” Muzyka said. “I’ve seen something in the last couple of weeks that is really the future of that franchise that is so compelling, I am so looking forward to being able to announce it.”

Muzyka would not elaborate on this tease, though BioWare VP and co-founder Greg Zeschuk chimed in with a joking suggestion of his own.

“The most realistic beards ever in videogames,” Zeschuk said.


Source: http://www.wired.com...2/dragon-age-3/

Sounds like great news!


I believe this as far as I can spit it. Considering the near complete misleading advertising and promoting of DA2, I am seriously doubtful. Not only that, it appears yet again they want a certain market, and have to be unoriginal with their content by looking content of another developer/publisher. They did this with DA2 as using Mass Effect elements and reusing Origins music as well (I know, that is their content, but it is unoriginal to have to use elements not original to the game itself). I would love an open world RPG like Origins, but, that isn't going to happen going by DA2's and Mass Effect 2's sreamlining and simplication from their respective predecessors. Even then, while Skyrim is an improvement over Oblivion by miles, it still isn't as RPGish as it should be for my my taste.

Bioware/EA has to be asking themselves, had they did an Origins type sequel in the same style instead of doing the rush DA2 job, they would be seeing sales numbers. They see what Skyrim did, going back to allowing some role playing, while adding better and more frequent expository dialogue with a silent PC (note Bioware, a VA doesn't mean bigger sales) along with an beautifully aesthetic and active world.

Modifié par Tommy6860, 21 décembre 2011 - 09:05 .


#14904
Tommy6860

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Laser Beam wrote...

Addai67 wrote...

naughty99 wrote...
Source: http://www.wired.com...2/dragon-age-3/

Sounds like great news!

Talk is cheap.  I'm not believing anything out of DA marketing again, until I see the actual product.  It pays for them to compare Dragon Age to Skyrim, to ride some of Skyrim's PR coattails by getting Dragon Age's name out there while Skyrim is hot.  That's all it is.  [/cynic]


You're not being a cynic, you're being real. They're interested in the fact that Skyrim made so much money, that's all. I'll believe it when I see it.


This^, exactly!

#14905
Cyberarmy

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naughty99 wrote...


Source: http://www.wired.com...2/dragon-age-3/

Sounds like great news!


Peh. This is more like;

"Yo dawg we heard you like Skyrim so we put Dragons in your Dragon Age."

And we dont really need a full open world for DA, just some non-main quest realted areas (like Baldurs Gate 1 had) we dont need  more action oriented combat too.

.I just hope they copy some executions.

Modifié par Cyberarmy, 21 décembre 2011 - 09:19 .


#14906
A Crusty Knight Of Colour

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RE: BioWare looking at Skyrim, the only thing they're looking at is the sales.

It's usual PR stuff. It would be even worse if they didn't acknowledge the success of Skyrim. Nothing to see here folks.

Lol. I'm too much of a nublet to get 99% of the stuff I want without the CK.

Though, I did make some progress on the Telekinesis Editing. Found the Activate Action and with the CK, I probably could attach remote activation of levers, chains, etc to the spell. I also was able to add the "Disarm" effect working concurrently with Telekinesis, tested it on a Skeleton. Dude got his Sword & Shield knocked away, I was able to bring the Shield back to me and finally, launch it back at him. All without interrupting one single Sustained Telekinesis. That was kewl.

:pinched:

A lot of things I want to do seem conceptually possible though (such as giving Perks only every 2 levels, and giving Perks as rewards for completing certain questlines to balance it out), as long as I stay away from the really out there stuff (Mark and Recall, Levitation, Telekinetic Powers on NPCs). I definitely know how to change things like leveling rates, sneak attack bonuses, etc. So there's that.

:lol:

Anyways, amazing Environments and Graphics pic spam!

Image IPB
Image IPB
Image IPB
Image IPB
Image IPB
Image IPB

Blood mustache!

:P

Modifié par mrcrusty, 21 décembre 2011 - 09:15 .


#14907
naughty99

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Cyberarmy wrote...

naughty99 wrote...


Source: http://www.wired.com...2/dragon-age-3/

Sounds like great news!


Peh. This is more like;

"Yo dawg we heard you like Skyrim so we put Dragons in your Dragon Age."


Actually, even if the only thing that ends up being of influence is something relatively minor like the dragon behavior, I'm all for it. I'd love to see some dragons attacking from the skies in DA3.

Modifié par naughty99, 21 décembre 2011 - 09:17 .


#14908
Cyberarmy

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naughty99 wrote...


Actually, even if the only thing that ends up being of influence is something relatively minor like the dragon behavior, I'm all for it. I'd love to see some dragons attacking from the skies in DA3.



Dragons with lots of "refreshed" darkspawn on their backs.


@MrCrusty;

Did you try new HD text modes for Skyrim? Go apply them if you havent already. Makes the scenery even wonderfulier. (word?)

Modifié par Cyberarmy, 21 décembre 2011 - 09:34 .


#14909
Rockworm503

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Oh yay lets turn this into another bash Bioware thread those are so fun.

#14910
Laser Beam

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MOAR PICTURE SPAM!

http://cloud.steampo...7DC5761DC0D539/
http://cloud.steampo...B60EEDCB6560C8/
http://cloud.steampo...7F349F35B06D31/
http://cloud.steampo...CC6FB4594CAF71/
http://cloud.steampo...6F080008D40F5E/
http://cloud.steampo...24E9FB3DB2938F/
http://cloud.steampo...019400D6F107F8/
http://cloud.steampo...901CDFC39E1FA8/
http://cloud.steampo...7EC23FB065B068/

Modifié par Laser Beam, 21 décembre 2011 - 10:39 .


#14911
HoonDing

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It's interesting that during marriage the people that like you the most show up. For my character, strangely enough Njada Stonearm showed up, along with Brunwulf Free-Winter and the Redguard Riften stable boy.

#14912
A Crusty Knight Of Colour

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@Cyberarmy: I actually tried it before but I didn't like it. The Shader Suite I downloaded is much better (imo).

The Shader Suite only chips away 1-2 FPS from my Vanilla performance, while the bigger textures eat away 5-6 FPS. That's not a lot normally, but there are times when my framerate drops to 20-30 FPS, like in hectic combat w/ Mages.

That 3-4 extra FPS suddenly means a lot.

I think I'd see more improvement if I played in 1st person (since Bethesda's textures look awful up close), but I don't, so with the way I play... not really necessary.

Besides I actually got the Shader Suite so that I wouldn't need a whole bunch of massive textures packs and graphics overhauls.

The textures really look good though, don't they? Are you using it? Post some screenies.

:lol:

#14913
naughty99

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Most of the time I play in third person, although I've noticed that when I switch to first person, the frame rate drops a bit.

#14914
A Crusty Knight Of Colour

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naughty99 wrote...

Most of the time I play in third person, although I've noticed that when I switch to first person, the frame rate drops a bit.


Really? I actually have the opposite experience (framerate increases), though I usually play in 3rd person as well. Animations, fluidity and quality of combat in 3rd person still leaves a lot to be desired for Action (RPG) based gameplay but I've seen worse and it's a massive improvement over previous Bethesda games.

Very playable and enjoyable at that.

Modifié par mrcrusty, 21 décembre 2011 - 11:08 .


#14915
Yrkoon

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naughty99 wrote...

Actually, even if the only thing that ends up being of influence is something relatively minor like the dragon behavior, I'm all for it. I'd love to see some dragons attacking from the skies in DA3.

That's  one of the things I *don't* want to see.  If DA2 is any indication of how the combat will go, expect an excuciatingly long fight with 10-15 minutes of the player's party peppering that dragon with arrows before it lands.... and then cue  phase 2:   10-15 more minutes of the player's party whacking on the  grounded dragon.  Then Phase 3:  dragon flies away and the party has to now spend 10 minutes taking on a wave or two of the dragon's kids  (drakes; dragonlings), then phase 4:  dragon lands again for the "epic" 10 minute hack and slashing finish.


No.  To the whole subject.  The sheer level of marketing BS dripping from that article nausiates me.  Bioware lost their  artistic direction with the DA franchise, and now they're   desperately looking around to find a new one.   Which is dumb, since they're not a new company.  They're an old one with a rich and prolific history of  Fantasy  RPG classics.  NWN,  The BG series, DA:O... those games were brilliant on their own.  They should go back and draw their "inspirations" or "innovations" or whatever  from those games.  That's where their fan base comes from in the first place.

Modifié par Yrkoon, 21 décembre 2011 - 11:28 .


#14916
Yrkoon

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mrcrusty wrote...


Really? I actually have the opposite experience (framerate increases),.

Same here.  And It's fairly recent.  I'm noticing that my frame rates  are starting to drop significantly in towns and cities when I'm in 3rd person.  And the only way  to stop this is to go into first person view  whenever I'm in those cities  (which I'm not a big fan of).

Modifié par Yrkoon, 21 décembre 2011 - 11:33 .


#14917
Cyberarmy

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mrcrusty wrote...


The textures really look good though, don't they? Are you using it? Post some screenies.

:lol:


Hım couldnt say i observed any changes at my FPS, it sure dropped a little but since i was playing with 50+ not any noticable drops.Oh i use 2K HD textures with Skyrim Flora Overhaul.
Only difference in gameplay is loading times. When i switch to another character or to a whole diffrent place loading took 5-6 sec longer.

Im at work now so no screenies for you now :( You have to manage with link below till i share some photographic visuals :) (BTW i have no idea how to share photos on this network:o)

http://www.skyrimnex...file.php?id=607

#14918
A Crusty Knight Of Colour

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oops wrong thread.

:pinched:

Modifié par mrcrusty, 21 décembre 2011 - 12:13 .


#14919
Tommy6860

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mrcrusty wrote...

@Cyberarmy: I actually tried it before but I didn't like it. The Shader Suite I downloaded is much better (imo).

The Shader Suite only chips away 1-2 FPS from my Vanilla performance, while the bigger textures eat away 5-6 FPS. That's not a lot normally, but there are times when my framerate drops to 20-30 FPS, like in hectic combat w/ Mages.

That 3-4 extra FPS suddenly means a lot.

I think I'd see more improvement if I played in 1st person (since Bethesda's textures look awful up close), but I don't, so with the way I play... not really necessary.

Besides I actually got the Shader Suite so that I wouldn't need a whole bunch of massive textures packs and graphics overhauls.

The textures really look good though, don't they? Are you using it? Post some screenies.

:lol:


I use the Skyrim HD texture pack with mostly 4-8K texture blocks, some of them have to be 2K, they're water textures. I personally didn't like the vanilla water as its reflections were very poor, no matter the setting, and it looked brackish and like mercury. The water in the pack looks smoother and reflects better. Personally, Oblivion did the water much better and over for graphics setting, had way more built in. Anyway, I have everything maxed in my settings for Skyrim to ultra and I hit around 40-50FPS.

Here are a few shot and one with Star wars involved:

Image IPB
Image IPB
Image IPB

#14920
A Crusty Knight Of Colour

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Nice pics Tommy.

Loving the Elven Armor Retexture, have you got a mod link?

#14921
billy the squid

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Tommy6860 wrote...

mrcrusty wrote...

@Cyberarmy: I actually tried it before but I didn't like it. The Shader Suite I downloaded is much better (imo).

The Shader Suite only chips away 1-2 FPS from my Vanilla performance, while the bigger textures eat away 5-6 FPS. That's not a lot normally, but there are times when my framerate drops to 20-30 FPS, like in hectic combat w/ Mages.

That 3-4 extra FPS suddenly means a lot.

I think I'd see more improvement if I played in 1st person (since Bethesda's textures look awful up close), but I don't, so with the way I play... not really necessary.

Besides I actually got the Shader Suite so that I wouldn't need a whole bunch of massive textures packs and graphics overhauls.

The textures really look good though, don't they? Are you using it? Post some screenies.

:lol:


I use the Skyrim HD texture pack with mostly 4-8K texture blocks, some of them have to be 2K, they're water textures. I personally didn't like the vanilla water as its reflections were very poor, no matter the setting, and it looked brackish and like mercury. The water in the pack looks smoother and reflects better. Personally, Oblivion did the water much better and over for graphics setting, had way more built in. Anyway, I have everything maxed in my settings for Skyrim to ultra and I hit around 40-50FPS.

Here are a few shot and one with Star wars involved:
....


The texture packs and mods for Skyrim  are increadibly helpful. The HD texture pack in paticular really makes a difference. I intend to Hijack the 42" HD tv downstairs over Christmas, hold it for ransom whilst I play Skyrim for a few hours on it so I can see the improvement better :)

#14922
Tommy6860

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mrcrusty wrote...

Nice pics Tommy.

Loving the Elven Armor Retexture, have you got a mod link?


Elven Armor and Weapons

The only thing I don't like about it, as with much of the game, is that dark areas,a re too dark. Rasing the gamma in a FXAA editor, fixes it, but then makes the whiter areas too bright. I found a happy medium with my own settings not using any of the FXAA mods..

Hey, another thing you can try, if you had a little trouble with the HD textures, is forcing the system to use memory better. It is safe and easily reversed if yo don't get it to work.

Using a command prompt with admin privileges, type (no quotes) "bcdedit /set increaseuserva 2500 "

To reverse it type (no quotes) "bcdedit /deletevalue increaseuserva".

When you make the setting, if you just simply type "bcdedit", you should see a new line item that says "increaseuserva  2500".

Reversing it will remove that setting.

You can read here what this setting does .
:wizard:

Modifié par Tommy6860, 21 décembre 2011 - 01:02 .


#14923
Tommy6860

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billy the squid wrote...

Tommy6860 wrote...

mrcrusty wrote...

@Cyberarmy: I actually tried it before but I didn't like it. The Shader Suite I downloaded is much better (imo).

The Shader Suite only chips away 1-2 FPS from my Vanilla performance, while the bigger textures eat away 5-6 FPS. That's not a lot normally, but there are times when my framerate drops to 20-30 FPS, like in hectic combat w/ Mages.

That 3-4 extra FPS suddenly means a lot.

I think I'd see more improvement if I played in 1st person (since Bethesda's textures look awful up close), but I don't, so with the way I play... not really necessary.

Besides I actually got the Shader Suite so that I wouldn't need a whole bunch of massive textures packs and graphics overhauls.

The textures really look good though, don't they? Are you using it? Post some screenies.

:lol:


I use the Skyrim HD texture pack with mostly 4-8K texture blocks, some of them have to be 2K, they're water textures. I personally didn't like the vanilla water as its reflections were very poor, no matter the setting, and it looked brackish and like mercury. The water in the pack looks smoother and reflects better. Personally, Oblivion did the water much better and over for graphics setting, had way more built in. Anyway, I have everything maxed in my settings for Skyrim to ultra and I hit around 40-50FPS.

Here are a few shot and one with Star wars involved:
....


The texture packs and mods for Skyrim  are increadibly helpful. The HD texture pack in paticular really makes a difference. I intend to Hijack the 42" HD tv downstairs over Christmas, hold it for ransom whilst I play Skyrim for a few hours on it so I can see the improvement better :)


I haven't hooked Skyrim to my TV yet, but I don't plan on it either. I did that witrh DA:O and Mass Effect 2. While it was cool, I like using my monitor more. Post pics if you do, I would like to see them.

#14924
A Crusty Knight Of Colour

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@Billy:

Play on a laptop, that's what I do. You might not be able to run all of the highest settings, or get the HD Texture packs (I compensate with Shader Suites), I know my desktop certainly can, but using a laptop is just so much more convenient. You don't have to lug and connect your PC tower to the TV and pack it all up once you're done.

You can play without worrying about changing settings to better suit the resolution since it just ports the image to the TV and if other people need to use it, you don't have to stop playing.

;)

Also, and this is really lazy of me, but it's much easier to cook something using the oven while playing Skyrim. Really useful when you've got something for ~30-45 minutes and inbetween that 30-45 minute period, you need to check every couple of minutes to see whether it's properly cooked.

Yeah, I'm awful. No need to tell me.

But the lappie is why I probably can't handle the HD texture packs. Still, a worthy trade off.

Modifié par mrcrusty, 21 décembre 2011 - 01:14 .


#14925
billy the squid

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Tommy6860 wrote...

billy the squid wrote...

Tommy6860 wrote...

mrcrusty wrote...

@Cyberarmy: I actually tried it before but I didn't like it. The Shader Suite I downloaded is much better (imo).

The Shader Suite only chips away 1-2 FPS from my Vanilla performance, while the bigger textures eat away 5-6 FPS. That's not a lot normally, but there are times when my framerate drops to 20-30 FPS, like in hectic combat w/ Mages.

That 3-4 extra FPS suddenly means a lot.

I think I'd see more improvement if I played in 1st person (since Bethesda's textures look awful up close), but I don't, so with the way I play... not really necessary.

Besides I actually got the Shader Suite so that I wouldn't need a whole bunch of massive textures packs and graphics overhauls.

The textures really look good though, don't they? Are you using it? Post some screenies.

:lol:


I use the Skyrim HD texture pack with mostly 4-8K texture blocks, some of them have to be 2K, they're water textures. I personally didn't like the vanilla water as its reflections were very poor, no matter the setting, and it looked brackish and like mercury. The water in the pack looks smoother and reflects better. Personally, Oblivion did the water much better and over for graphics setting, had way more built in. Anyway, I have everything maxed in my settings for Skyrim to ultra and I hit around 40-50FPS.

Here are a few shot and one with Star wars involved:
....


The texture packs and mods for Skyrim  are increadibly helpful. The HD texture pack in paticular really makes a difference. I intend to Hijack the 42" HD tv downstairs over Christmas, hold it for ransom whilst I play Skyrim for a few hours on it so I can see the improvement better :)


I haven't hooked Skyrim to my TV yet, but I don't plan on it either. I did that witrh DA:O and Mass Effect 2. While it was cool, I like using my monitor more. Post pics if you do, I would like to see them.


I've got a much smaller HD moniter, which I use. It's perfectly fine, but on rare occasions I like steal the big Tv for a little while, I get booted off again fairly quickly... it's fun while it lasts though.