Aller au contenu

Photo

The Elder Scrolls V: Skyrim Discussion Thread


37007 réponses à ce sujet

#1501
sympathy4saren

sympathy4saren
  • Members
  • 1 890 messages

Annie_Dear wrote...

I haven't played the other "Elder Scrolls", but I'm interested in this game. Can I play this one?


You most certainly can. If you're interested in learning lore, you can lesrn as you go and read any of the 300 books to kind of fill you in on the world's history and the theme sofar in the series.

Just be prepared for how big this game is going to be...it is highly likely you will feel a bit overwhelmed by the scale and size and things you can do in an Elder Scrolls game. Don't be intimidated....trust me, I was at first. Just savor it all and take it all in, and play how you best feel comfortable. Explore!! And when you're in a dungeon, look in every corner (you might miss a chest of goodies) and beware of the booby-traps. I heard booby-traps are much more prevalent and complex in this game.

I recommend trying every combat style very early on to see what you like.:)

#1502
sympathy4saren

sympathy4saren
  • Members
  • 1 890 messages
BTW....I have officially chosen the name of my character for Skyrim. I will post it on here soon. It's a tribute, but it isn't any name of a person or creature. It's the perfect name for who I want to be.

#1503
Druss99

Druss99
  • Members
  • 6 390 messages
Your gonna scare the poor girl Sympathy4saren. You make it sound so daunting lol.

I'm looking forward to seeing these improved traps, hopefully it will make caves more interesting. My first encounter with a trap in Oblivion went something like this...

"Whats that noise? Did I just get hit? Whos there? Ah sh*t they are invisible! Theres nothing here...hhmmm...Whats this? A rock on a string? Did it hit me? I'm confused, I need to find someone to hit in the face with my sword."

#1504
sympathy4saren

sympathy4saren
  • Members
  • 1 890 messages

Druss99 wrote...

Your gonna scare the poor girl Sympathy4saren. You make it sound so daunting lol.

I'm looking forward to seeing these improved traps, hopefully it will make caves more interesting. My first encounter with a trap in Oblivion went something like this...

"Whats that noise? Did I just get hit? Whos there? Ah sh*t they are invisible! Theres nothing here...hhmmm...Whats this? A rock on a string? Did it hit me? I'm confused, I need to find someone to hit in the face with my sword."


Lol same here. At first I was confused, and sometimes creatures or npcs hot them first.

I got killed the other day though....I was walking in a small corridor around a corner and the roof caved in on me. I wad like "Son of a....".

I also have trouble with logs. I've died stupidly many a time just barely touching one and it made me mad cause I hadnt saved in a while and had a few hard fights with Minotaurs, Will of the Wisps and Ogres.

The traps inside of Oblivion in the towers haven't gotten me yet, they were way too easy.

Lol, and we both know the darts inside of the forts are just annoyances more than anything.:P

#1505
Annie_Dear

Annie_Dear
  • Members
  • 1 483 messages

sympathy4saren wrote...

Annie_Dear wrote...

I haven't played the other "Elder Scrolls", but I'm interested in this game. Can I play this one?


You most certainly can. If you're interested in learning lore, you can lesrn as you go and read any of the 300 books to kind of fill you in on the world's history and the theme sofar in the series.

Just be prepared for how big this game is going to be...it is highly likely you will feel a bit overwhelmed by the scale and size and things you can do in an Elder Scrolls game. Don't be intimidated....trust me, I was at first. Just savor it all and take it all in, and play how you best feel comfortable. Explore!! And when you're in a dungeon, look in every corner (you might miss a chest of goodies) and beware of the booby-traps. I heard booby-traps are much more prevalent and complex in this game.

I recommend trying every combat style very early on to see what you like.:)


Thank you so much. I'll try to remember your advice when the came comes out. Image IPB

Also, I have a question about the character creator: I know there are no "classes" in the game, but how much are we able to customize our character? Are there origins, can we pick between a male and female character?

#1506
naughty99

naughty99
  • Members
  • 5 801 messages

Annie_Dear wrote...

Also, I have a question about the character creator: I know there are no "classes" in the game, but how much are we able to customize our character? Are there origins, can we pick between a male and female character?


In TES games, you create your own backstory for your character. In the case of Skyrim, we know that you start out the game in prison, sentenced to execution for a mysterious reason, but why you are in prison and all of your character's origin story is completely up to you.

You can choose male or female and one of the following races:

Altmer (high elf)
Dunmer (dark elf)
Bosmer (wood elf)
Orsimer (orc)
Argonian (reptilian beast race)
Khajit (feline beast race)
Nord (human, the predominant race in Skyrim)
Imperial (human, descended from the same ancestors as Nords, but slightly different appearance)
Breton (descended from humans and elves)
Redguard (human, slightly African or middle eastern appearance)

There will also be some other ways to customize your character's appearance in Skyrim, like tattoos, scars, facial paint, even it seems that you can make your character blind in one eye, judging from some screenshots.

Modifié par naughty99, 29 juin 2011 - 08:55 .


#1507
Annie_Dear

Annie_Dear
  • Members
  • 1 483 messages
Interesting. Thank you Naughty99.

#1508
Tommyspa

Tommyspa
  • Members
  • 1 397 messages
What kind of side quests would you like to see?

My standout quests in obliv (minus shivering isles) were the Quest with the brush that allowed the Dark Elf to paint from inside his painting, that idea was awesome IMO. Maybe better investigation quests like the one where you have to find out who stole the painting from one of the countesses. (the old lady, don't remember where) Also the fan fav Whodunnit? I think improving the depth of quests like that would make skyrim more addicting.

#1509
The Baconer

The Baconer
  • Members
  • 5 682 messages

Tommyspa wrote...

What kind of side quests would you like to see?


I'd certainly like to see another quest as creative and unrestricting as Whodunit. It's probably my favorite quest in the game, I had to make a separate save so I can always go back to do it again and again.

#1510
naughty99

naughty99
  • Members
  • 5 801 messages

The Baconer wrote...

Tommyspa wrote...

What kind of side quests would you like to see?


I'd certainly like to see another quest as creative and unrestricting as Whodunit. It's probably my favorite quest in the game, I had to make a separate save so I can always go back to do it again and again.


yes, ^This X 1000

Also loved Paranoia - Glarthir's voice acting was fantastic and I have never imagined that an NPC in a game could actually infect me with his sense of paranoia, but I began to suspect all those NPCs and I actually spent all day in game following one of the brothers and watching him dig in the dirt on his vineyard for hours! I was sure that he was going to do something suspicious.

#1511
Addai

Addai
  • Members
  • 25 850 messages
I thought all the guild quests in Oblivion were great. Check that- I never finished the thieves' guild line, but did all the others. I love the faction aspect. It makes you feel invested in the NPCs while improving skills and equipment, a great roleplay mechanic.

#1512
Tommyspa

Tommyspa
  • Members
  • 1 397 messages
@Addai67 The Thieves guild ending quest was one of the longest in the game, if you don't skimp your way through it by using invisibility that is, it's pretty epic.

#1513
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 482 messages
The story of the Thieves Guild was a bit "meh", but the quests themselves were pretty fun. Ultimate Heist was great.

#1514
naughty99

naughty99
  • Members
  • 5 801 messages

Tommyspa wrote...

@Addai67 The Thieves guild ending quest was one of the longest in the game, if you don't skimp your way through it by using invisibility that is, it's pretty epic.


That's great to hear!

So far I have only completed the Dark Brotherhood and Mages' Guild quests.

Sounds like I need to get cracking on the Thieves' Guild quests in order to complete them during my current playthrough before November.

#1515
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 482 messages
The Dark Brotherhood and Thieves Guild stand out as being much better than the Fighter's or Mage's Guild in terms of questlines. More originality, better writing, better design.

Maybe Bethesda wants people to play as evil bastards?

Regarding Whodunit, I actually have it in my blog (multiple solutions) as an example of a great quest. Lol.

Modifié par mrcrusty, 30 juin 2011 - 01:01 .


#1516
sympathy4saren

sympathy4saren
  • Members
  • 1 890 messages
I grew up in the rugged town of Bruma, located in the northern boundary of Cyrodiil. My entire life, I have struggled with these powerful and distorted images and brief visions seeded deep within my mind, at times haunting my slumber and distracting my consciousness.

Sounds of laughter, wicked laughter, resonated throughout me. I was always intelligent, and I always challenged myself to do more. I always aspired to be more.

The chill of Bruma fortified my spirit and my longing to get away, far away, and find out who I am. As I grew older my visions grew clearer:

The faint battering of wings overhead.

The uprising of hard voices cheering and thirsty for battle.

The wind howling in my ear as I stared at the ground, deep in throught.

Turning the corner of a seemingly endless stone corridor, a thick and rotten tension in the air.

I felt power from within, an overwhelming and burning power to crush and to outwit and to discover.

I have spent long hours in study, reading about my culture and about my kind's home: Skyrim. The throat of Tamriel, the cusp of the northern frontier. And I have finally lay witness to my kind's home.

The home of men.

But with that power comes doubt. For as long as my visions have visited me, so too has paranoia. I am watched by beings I cannot place certainty on. They are shadows in the crowd. Strangers when they think I am unaware of them. Beasts, when they believe I cannot comprehend their malice.

But I am not oblivious. Maybe of my identity, but not of the hatred and ill will towards my mere existence.

That is why I am in prison. That is why, soon, I am to die. Because I am more than who I think I am. Those who have stalked me since childhood, they know, but not I. Through my devotion to the Blessed Nine, I am aware that I am a special soul. A sacred being. To what end, I am uncertain. But now, as I stare into the merciless eyes of death, and stand on the doorstep to eternity, I feel more than ever that unexplainable power, saturated into the core of my blood; into my very marrow. I am...

Barad~dur

Modifié par sympathy4saren, 30 juin 2011 - 02:30 .


#1517
naughty99

naughty99
  • Members
  • 5 801 messages

sympathy4saren wrote...

-snip-


Nice!  You seem quite talented at this sort of thing, it could even be some sort of in-game letter, or something from one of the lore books you encouter in Skyrim. 

You know, there is a thread on the Bethesda forums where a group of us are posting ideas for our own in-game lore books that will be collected into a mod for everyone to download.

You should post this there, or post something that you might like to encounter in the game as a book, diary, letter, etc.

LINK

#1518
naughty99

naughty99
  • Members
  • 5 801 messages
freeze frame of a frost spell in mid-cast:

Image IPB

#1519
Addai

Addai
  • Members
  • 25 850 messages

mrcrusty wrote...

The Dark Brotherhood and Thieves Guild stand out as being much better than the Fighter's or Mage's Guild in terms of questlines. More originality, better writing, better design.

Maybe Bethesda wants people to play as evil bastards?

Regarding Whodunit, I actually have it in my blog (multiple solutions) as an example of a great quest. Lol.

I liked both the mages' and fighters' guild quests.  That dunmer guy in the fighters' guild, can't remember his name, he was so cool.  Also the twist in the mages' quest line was moving.  None of them drew me in quite like Dark Brotherhood, but still good.

#1520
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 482 messages
I had played Daggerfall and encountered Mr. King of Worms there. The way they handled him in Oblivion was absolutely dreadful and ruined the whole questline for me. He was turned from a manipulative, politically adept and all-powerful necromancer/lich shrouded in mystery who has his own machinations and goals to a generic bad guy who wants to do evil, just because.

I guess if you hadn't encountered him before, it's not a big problem.

The problem with the Fighter's Guild quests for me was that I also hated how they teased joining the Blackwood Company. What if I wanted to join the Blackwood Company and take down the Fighter's Guild?

If the game offers you a clear choice, it shouldn't just go "lol, jk". That's what you expect from JRPGs where conversations loop if you keep saying no (you have to say yes). Dragon Age 2 did this as well. I don't like it when I see it.

So yeah, I was not a fan of either.

Another area that cheesed me off though was how your character wasn't tested on their skills. A wimpy Conjuration Mage who can't fight can progress through the Fighter's Guild and a Barbarian with an axe and no magic skills can progress through the Mage's Guild.

At least with the Thieves Guild you had to steal stuff to advance and with the Dark Brotherhood, it was so open ended it didn't matter what kind of character you had, as long as you killed them.

#1521
Warheadz

Warheadz
  • Members
  • 2 573 messages
Umm... does anyone have any idea if the game is playable in 3rd person? Oblivion was a bit ugly and the combat was unpleasant in 3rd person.

#1522
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 482 messages

Warheadz wrote...

Umm... does anyone have any idea if the game is playable in 3rd person? Oblivion was a bit ugly and the combat was unpleasant in 3rd person.


In some of the E3 demos/interviews, Todd Howard said that improving 3rd person was a major goal in Skyrim, they also showed off some of the gameplay in 3rd person. Looked much better with the running animations & everything.

#1523
naughty99

naughty99
  • Members
  • 5 801 messages
Yes, in fact, the sword swinging animations and the dragon soul animations looked a lot better in third person IMO.

When the PC swings his sword in first person, it appears that a large part of the arc is taking place off screen. In third person it looks much better.

I wish they would have shown us dual wield sword animations in third person. Hopefully we will see this soon.

#1524
A Crusty Knight Of Colour

A Crusty Knight Of Colour
  • Members
  • 7 482 messages

naughty99 wrote...

Yes, in fact, the sword swinging animations and the dragon soul animations looked a lot better in third person IMO.

When the PC swings his sword in first person, it appears that a large part of the arc is taking place off screen. In third person it looks much better.

I wish they would have shown us dual wield sword animations in third person. Hopefully we will see this soon.


Haha, that would be nice.

:D

#1525
Warheadz

Warheadz
  • Members
  • 2 573 messages
Also, one problem I had with Oblivion was that almost all locations were hostile dungeons. Don't get me wrong, it was fun, but I'd like it if I didn't know beforehand that everything will attack me.
And also, the exploration and all was fun, but it quickly became meaningless as you already had all the good stuff. In my opinion.

Has there been any word regarding these things?