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The Elder Scrolls V: Skyrim Discussion Thread


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#15751
fdgvdddvdfdfbdfb

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Anyone think the 7000 steps was slightly overdone? My finger hurt by the end lol. It's like the complete antithesis to Bioware's "corridors with lots of things to kill", it's almost completely empty and simply there for the journey. Also dragon + troll = lots of frantic running + dead Lydia.

#15752
Haplose

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I though the 7000 steps was pretty awesome. Really created a unique feeling for this secluded monastery. Plus there were some nice tables with the shout lore along the Pilgrim's Path.

#15753
Addai

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RageGT wrote...

TES V - Skyrim - Everything that goes Up... HD

Ah, companions... so smart that it hurts!

ROFL

Nothing so dramatic, but I still had to laugh...  I came back from fighting the master vampire and was surprised to see a pile of frostbite spiders in the middle of Morthal, that some guards had apparently just killed.  Just as I thought "ooh, free loot," I see a guard stoop down and take something from the spider.  Sure enough, by the time I got there they were empty- the NPCs had run off with my poison.  As I'm staring down at the spiders in annoyance another guard comes by and says "noo lollygaaaging."  LOL

Image IPB

Roleplaying an Altmer resistance agent has been really interesting.  She spies on all the Altmer, especially those in Windhelm- of which there are a surprising few.  And of course is very interested in the Psijic Order and what Ancano is up to.  Don't spoil me as I'm only halfway through the quest line.

Modifié par Addai67, 03 janvier 2012 - 09:15 .


#15754
Addai

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fdgvdddvdfdfbdfb wrote...

Anyone think the 7000 steps was slightly overdone? My finger hurt by the end lol. It's like the complete antithesis to Bioware's "corridors with lots of things to kill", it's almost completely empty and simply there for the journey. Also dragon + troll = lots of frantic running + dead Lydia.

I thought it was great.  You know there is a small quest you get if you stop at all the altars on the way up.  I haven't done it yet so not sure what it involves.

#15755
Rockworm503

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fdgvdddvdfdfbdfb wrote...

Anyone think the 7000 steps was slightly overdone? My finger hurt by the end lol. It's like the complete antithesis to Bioware's "corridors with lots of things to kill", it's almost completely empty and simply there for the journey. Also dragon + troll = lots of frantic running + dead Lydia.


Thats pretty much the entire game world.  I love taking the journey up there and its that climb that makes me even happier I disabled fast travel through mod.

#15756
Elhanan

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fdgvdddvdfdfbdfb wrote...

Anyone think the 7000 steps was slightly overdone? My finger hurt by the end lol. It's like the complete antithesis to Bioware's "corridors with lots of things to kill", it's almost completely empty and simply there for the journey. Also dragon + troll = lots of frantic running + dead Lydia.


While not the answer to the entire climb, the 'C' - Run Straight key is your friend in avoiding sore fingers.

And Ice Wraiths are never to be taken lightly, though they may be random.

As for other advice: Use care when deciding to backpedal; first step backwards could be a doozy!

#15757
Redneck1st

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Addai67 wrote...

fdgvdddvdfdfbdfb wrote...

Anyone think the 7000 steps was slightly overdone? My finger hurt by the end lol. It's like the complete antithesis to Bioware's "corridors with lots of things to kill", it's almost completely empty and simply there for the journey. Also dragon + troll = lots of frantic running + dead Lydia.

I thought it was great.  You know there is a small quest you get if you stop at all the altars on the way up.  I haven't done it yet so not sure what it involves.


Well now will have to admit that I didn't know about the quest you get for stopping at all the altars.Does anyone know how many altars there are? I know that I stopped and read some of them But must have missed some because I didn't get a quest. Not one that I'm aware of at least.

On another note I just started the Civil War quests, taking the imperials side and have doen 2 or 3 of the quests including getting the crown. Now the thing for which I'm curious about can I do other quests in between like the last Daedric quest for which I've got in my journal or going to see Delvin to re do the Dawnstar Sanctuary or others for that matter there? Or do I have to stick with the Civil war quest till they are all done?

#15758
Yrkoon

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For me, the so-called 7000 steps journey didn't seem all that different or longer than any other trek from point A to point B in this game.  You'll do  far more walking in any of this game's Dwemer Ruins

Addai67 wrote...

You know there is a small quest you get if you stop at all the altars on the way up. I haven't done it yet so not sure what it involves.

It's not a quest per-se.   It's one of those  temporary blessings.   After you click on the last altar, you get the "Nature walker" blessing  (or whatever its called).  And for the next 24 hours, all animals leave you alone.

Modifié par Yrkoon, 03 janvier 2012 - 10:39 .


#15759
Dutchess

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Redneck1st wrote...

Addai67 wrote...

fdgvdddvdfdfbdfb wrote...

Anyone think the 7000 steps was slightly overdone? My finger hurt by the end lol. It's like the complete antithesis to Bioware's "corridors with lots of things to kill", it's almost completely empty and simply there for the journey. Also dragon + troll = lots of frantic running + dead Lydia.

I thought it was great.  You know there is a small quest you get if you stop at all the altars on the way up.  I haven't done it yet so not sure what it involves.


Well now will have to admit that I didn't know about the quest you get for stopping at all the altars.Does anyone know how many altars there are? I know that I stopped and read some of them But must have missed some because I didn't get a quest. Not one that I'm aware of at least.

On another note I just started the Civil War quests, taking the imperials side and have doen 2 or 3 of the quests including getting the crown. Now the thing for which I'm curious about can I do other quests in between like the last Daedric quest for which I've got in my journal or going to see Delvin to re do the Dawnstar Sanctuary or others for that matter there? Or do I have to stick with the Civil war quest till they are all done?


As far as I know you can go do whatever you like before you decide to return to the Cival War.:happy:

#15760
Gotholhorakh

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fdgvdddvdfdfbdfb wrote...

Anyone think the 7000 steps was slightly overdone? My finger hurt by the end lol. It's like the complete antithesis to Bioware's "corridors with lots of things to kill", it's almost completely empty and simply there for the journey. Also dragon + troll = lots of frantic running + dead Lydia.


I loved it - most atmospheric, and I enjoy mountain-walking anyway.

I like the way you can almost feel the cold when out in Skyrim, I must admit to changing Lydia and my char out of their forsworn armour into something more practical, as it just feels like they'll catch their death of cold.

Modifié par Gotholhorakh, 03 janvier 2012 - 11:40 .


#15761
Morroian

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fdgvdddvdfdfbdfb wrote...

Anyone think the 7000 steps was slightly overdone? My finger hurt by the end lol. It's like the complete antithesis to Bioware's "corridors with lots of things to kill", it's almost completely empty and simply there for the journey. Also dragon + troll = lots of frantic running + dead Lydia.


No. It doesn't take that long.

#15762
Redneck1st

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Gotholhorakh wrote...

fdgvdddvdfdfbdfb wrote...

Anyone think the 7000 steps was slightly overdone? My finger hurt by the end lol. It's like the complete antithesis to Bioware's "corridors with lots of things to kill", it's almost completely empty and simply there for the journey. Also dragon + troll = lots of frantic running + dead Lydia.


I loved it - most atmospheric, and I enjoy mountain-walking anyway.

I like the way you can almost feel the cold when out in Skyrim, I must admit to changing Lydia and my char out of their forsworn armour into something more practical, as it just feels like they'll catch their death of cold.




Now I'm curious if the fact that you and Lydia wearing foresworn armor keep the foresworn from atacking you on site?  Or do they still attact when the see you? And why foreswrorn armor?

@renjility-Thanks for the information as I've got lots of various thing going on in the game right now. A final daedric quest, TG and DB quests and have to make another trip up the 7000 steps to learn about a shout from the greybreads and who knows what else is in my journal that I still need to do.<LOL> 

Modifié par Redneck1st, 03 janvier 2012 - 01:17 .


#15763
Gotholhorakh

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Redneck1st wrote...
Now I'm curious if the fact that you and Lydia wearing foresworn armor keep the foresworn from atacking you on site?  Or do they still attact when the see you? And why foreswrorn armor?


It doesn't stop them attacking you, although I've noticed that through some subtlety of the ruleset, two flaming dwarven swords through the face seems to stop them attacking you anyway.

Forsworn outfit because a) I switch gear a lot for variety (I ran around in Falmer gear for ages the other day)
B) what's not to like about cavegirls and antler headgear and c) they're clearly a deranged mish-mash of several indigenous "celtic" tribes of northwestern Europe, which is something I'm interested in.
:D

Modifié par Gotholhorakh, 03 janvier 2012 - 01:36 .


#15764
Redneck1st

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Gotholhorakh wrote...

Redneck1st wrote...
Now I'm curious if the fact that you and Lydia wearing foresworn armor keep the foresworn from atacking you on site?  Or do they still attact when the see you? And why foreswrorn armor?


It doesn't stop them attacking you, although I've noticed that through some subtlety of the ruleset, two flaming dwarven swords through the face seems to stop them attacking you anyway.

Forsworn outfit because a) I switch gear a lot for variety (I ran around in Falmer gear for ages the other day) B) what's not to like about cavegirls and antler headgear and c) they're clearly a deranged mish-mash of several indigenous "celtic" tribes of northwestern Europe, which is something I'm interested in.
:D



Well yes I'll have to admit that a sword or a well placed arrow seems to quiet them right now. After all I've taken out more foresworn than I can count.Image IPB 

AS for swtiching of the gear the only thing for which I switch out would be my weapons and that would depend on the situation. If I can take them out with the bow I'll do so. But there are times for which I like going to melee weapons and my dual swords do well at getting my message across. Image IPB

#15765
DragonRageGT

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There are ten Stone Altars on the 7,000 steps for us to meditate and learn about Dragons and Men.

I had never been to Bloated Man's Grotto before without the quest of Hircine already started. It's an awesome place without his influence on the visual and there's even some nice item/letter from a Blade in there. Over 500 hours and I bet there's a lot I haven't seen yet. All the high level magick school required quests for one. But I'm on my way to do those with my mage.

#15766
Gotholhorakh

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Redneck1st wrote...

Gotholhorakh wrote...

Redneck1st wrote...
Now I'm curious if the fact that you and Lydia wearing foresworn armor keep the foresworn from atacking you on site?  Or do they still attact when the see you? And why foreswrorn armor?


It doesn't stop them attacking you, although I've noticed that through some subtlety of the ruleset, two flaming dwarven swords through the face seems to stop them attacking you anyway.

Forsworn outfit because a) I switch gear a lot for variety (I ran around in Falmer gear for ages the other day) B) what's not to like about cavegirls and antler headgear and c) they're clearly a deranged mish-mash of several indigenous "celtic" tribes of northwestern Europe, which is something I'm interested in.
:D



Well yes I'll have to admit that a sword or a well placed arrow seems to quiet them right now. After all I've taken out more foresworn than I can count.Image IPB 

AS for swtiching of the gear the only thing for which I switch out would be my weapons and that would depend on the situation. If I can take them out with the bow I'll do so. But there are times for which I like going to melee weapons and my dual swords do well at getting my message across. Image IPB


Heh, they are mostly easy but dammit I hate the occasional passable magic user I find among them - either my game is bugged or they are naturals. The other day, just after had I dual-wielded a dragon in the face like a boss (ok, a crappy frost dragon, admittedly... but still fun) I sauntered happily into one of their camps with the intention of killing them all so I could sell their sticks and roadkill (sorry, weapons and armour) to buy some steel ingots.

Did the usual thing and waltzed through them without pausing for breath as you usually can, I could swear at one point I killed four of them with a sneeze, then suddenly I found a stupidly excellent mage. She had about 80% of my health away before I realised what was happening :huh:

#15767
Andarthiel_Demigod

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 J'zargo is being a bit of bastard to me. His flame cloak spells almost kill me each time they hit the enemy. It's ridiculous. My own kinsman has betrayed me:pinched:

#15768
DragonRageGT

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Ok, honest answers now. Who has fallen in the trap at Rannveig's Fast?

I admit it. I did. I fell like a professional sucker on my first playthrough. Never again. Until now. I had no choice. Both Lydia and my Flame Astronach fell into it! I had to jump in! Poor Sid the Warlock! heh

With previous characters I've always waited until level 18-20 to go to Whiterun and start the Dragons thing. It is a lot faster to level up with a Warrior or Archer when they work some Smithing too for better armor.

With this pure mage, I went at level 10 and at 14 I'm already killing Dragons on my own! =) With Lydia and the Astronach helping, of course. I had no money left. Had to spend all I had on Books and Magicka increasing items before going to Whiterun because it sucks to be a pure mage with no magicka left to cast spells and Regen is slower during combat, AFAIK.

But man, it's a pain to level Destruction. Level 34 now, one more for Impact perk and all other magic scholls level a lot faster even if I use them a lost less. My Conjuration is at 50 now!

Modifié par RageGT, 03 janvier 2012 - 02:51 .


#15769
Barbarossa2010

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Gotholhorakh wrote...

Redneck1st wrote...

Gotholhorakh wrote...

Redneck1st wrote...
Now I'm curious if the fact that you and Lydia wearing foresworn armor keep the foresworn from atacking you on site?  Or do they still attact when the see you? And why foreswrorn armor?


It doesn't stop them attacking you, although I've noticed that through some subtlety of the ruleset, two flaming dwarven swords through the face seems to stop them attacking you anyway.

Forsworn outfit because a) I switch gear a lot for variety (I ran around in Falmer gear for ages the other day) B) what's not to like about cavegirls and antler headgear and c) they're clearly a deranged mish-mash of several indigenous "celtic" tribes of northwestern Europe, which is something I'm interested in.
:D



Well yes I'll have to admit that a sword or a well placed arrow seems to quiet them right now. After all I've taken out more foresworn than I can count.Image IPB 

AS for swtiching of the gear the only thing for which I switch out would be my weapons and that would depend on the situation. If I can take them out with the bow I'll do so. But there are times for which I like going to melee weapons and my dual swords do well at getting my message across. Image IPB


Heh, they are mostly easy but dammit I hate the occasional passable magic user I find among them - either my game is bugged or they are naturals. The other day, just after had I dual-wielded a dragon in the face like a boss (ok, a crappy frost dragon, admittedly... but still fun) I sauntered happily into one of their camps with the intention of killing them all so I could sell their sticks and roadkill (sorry, weapons and armour) to buy some steel ingots.

Did the usual thing and waltzed through them without pausing for breath as you usually can, I could swear at one point I killed four of them with a sneeze, then suddenly I found a stupidly excellent mage. She had about 80% of my health away before I realised what was happening :huh:


Same here.  Unfortunately, there are many of these found throughout Skyrim.  While you find yourself walaying any number of garden variety bandits, forsworn, etc, suddenly out pops an incredibly overpowered mage.  Seems to be more of a "natural" occurence than anything, as it happened quite often with me during multiple random encounters.  Speaking of enemy mages, Pyro and Necromages are insanely overpowered and anytime you happen to trip into one of their viper's layers, get ready for a protracted fight. 

The only advice I can offer is to take all the elemental resistance you can get your hands on until you are a high level.  At level 50, I now bowl them over with shield charge with ER on the shield; at level 10 I was kiting for my life.

#15770
happy_daiz

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Yrkoon wrote...

Addai67 wrote...

You know there is a small quest you get if you stop at all the altars on the way up. I haven't done it yet so not sure what it involves.

It's not a quest per-se.   It's one of those  temporary blessings.   After you click on the last altar, you get the "Nature walker" blessing  (or whatever its called).  And for the next 24 hours, all animals leave you alone.


Someone suggested that to me when I was bellyaching about not having an Animal Friend perk, a la Fallout, so I tried it. And was a little disappointed. Image IPB

#15771
Yrkoon

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RageGT wrote...

Ok, honest answers now. Who has fallen in the trap at Rannveig's Fast?

I admit it. I did. I fell like a professional sucker on my first playthrough. Never again. Until now. I had no choice. Both Lydia and my Flame Astronach fell into it! I had to jump in! Poor Sid the Warlock! heh

  You still don't have a choice, do you?   If you want to clear the dungeon and get all the rather good loot from its boss,  you have to fall into the pit trap, because  the side passages both lead to locked doors that require  a key. 

The first time I did it, yes, it took me by surprize, I was walking towards the giant, shiny chest in front of me and... oops, fell right into the pit.    Second playthru I instantly remembered the trap and tried to be "smart", only to discover that there was no other way down...

Modifié par Yrkoon, 03 janvier 2012 - 03:16 .


#15772
Barbarossa2010

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RageGT wrote...

Ok, honest answers now. Who has fallen in the trap at Rannveig's Fast?

I admit it. I did. I fell like a professional sucker on my first playthrough. Never again. Until now. I had no choice. Both Lydia and my Flame Astronach fell into it! I had to jump in! Poor Sid the Warlock! heh

With previous characters I've always waited until level 18-20 to go to Whiterun and start the Dragons thing. It is a lot faster to level up with a Warrior or Archer when they work some Smithing too for better armor.

With this pure mage, I went at level 10 and at 14 I'm already killing Dragons on my own! =) With Lydia and the Astronach helping, of course. I had no money left. Had to spend all I had on Books and Magicka increasing items before going to Whiterun because it sucks to be a pure mage with no magicka left to cast spells and Regen is slower during combat, AFAIK.

But man, it's a pain to level Destruction. Level 34 now, one more for Impact perk and all other magic scholls level a lot faster even if I use them a lost less. My Conjuration is at 50 now!


Oh, I did for sure.  Fell for it like a fish flopping on the deck.  Trying to pick that lock while he's hurling insults...well when I finally got it, Sild paid dearly.  What's with the bounty if you fail the lock attempt by the way?

#15773
Dragoonlordz

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AngryFrozenWater wrote...

Like on BSN there are some awful threads on the Bethsoft forums. But some are little gems. Look at this one:

Do you follow the fox?

No doubt it will be trolled soon, but so far so good. ;)


Should follow a rabbit instead, you'll be running around in circles for hours.

#15774
Yrkoon

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Barbarossa2010 wrote...


Same here.  Unfortunately, there are many of these found throughout Skyrim.  While you find yourself walaying any number of garden variety bandits, forsworn, etc, suddenly out pops an incredibly overpowered mage.  Seems to be more of a "natural" occurence than anything, as it happened quite often with me during multiple random encounters.  Speaking of enemy mages, Pyro and Necromages are insanely overpowered and anytime you happen to trip into one of their viper's layers, get ready for a protracted fight. 

The only advice I can offer is to take all the elemental resistance you can get your hands on until you are a high level.  At level 50, I now bowl them over with shield charge with ER on the shield; at level 10 I was kiting for my life.

We all have it pretty good now...as you can actually *do* something about their Fireball/Lightning Spamming insanity....mainly get resistances up, as you mention.    But   there was a brief period about a month ago (when patch 1.2 came out) where resistances were broken.  Completely broken.  As in, they didn't work at all, so even if you were 50th level, decked out in gear that gave you 80% fire resistance, you still  got fried to death in a Pyromancer's lair in  a manner of seconds.  Thankfully, patch  1.3  fixed that nonsense.

Modifié par Yrkoon, 03 janvier 2012 - 03:52 .


#15775
Redneck1st

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Dragoonlordz wrote...

AngryFrozenWater wrote...

Like on BSN there are some awful threads on the Bethsoft forums. But some are little gems. Look at this one:

Do you follow the fox?

No doubt it will be trolled soon, but so far so good. ;)


Should follow a rabbit instead, you'll be running around in circles for hours.


Now if you check under the General Stats of your journal under the combat section the last entry in there is "Bunnies Killed". Which I'll have to admit that did surpise me.