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The Elder Scrolls V: Skyrim Discussion Thread


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#16526
Redneck1st

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happy_daiz wrote...

Redneck1st wrote...

I'll say they neighborhood went straight to h*** with that marriage. Did you also move into the house in Windhelm? Or have you had the chance to purchase that one yet?

That's next on my list! I haven't actually started the CW quest line (or bought Hjerim - the second part of the Blood on the Ice quest still hasn't activated), but it's only because I've been working on TG and DB quests to get my 100,000 septim achievement. I'm getting close!

Honestly, it would be nice if people noticed, but they nobody has said anything. *sniffle*


Don't you hate that there when you go totally of the wall like that and nobody even pays it any mind? BTW tell your Argonian husband that I'm the one that stole his Flawless ruby off him while he was sleeping. Image IPB
AS for the 100k I've already got that one there. I only need 9 more Achievements to have gotten them all and it won't be in this play through that I will complete them. It seems I made the wrong chose with Vile's daedric quest. So I might And would you believe I've got over 700 hours into the game with 2 playthroughs and I've yet to earn the marriage achiement.

#16527
happy_daiz

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Yrkoon wrote...

She already explained it a few pages back. It works because her husband in real life is an Argonian.


OMG, is this thing lagging, or what? Yep, he is (playing) an Argonian, so no tail in real life, but that would be cool. Image IPB

#16528
happy_daiz

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Redneck1st wrote...

Don't you hate that there when you go totally of the wall like that and nobody even pays it any mind? BTW tell your Argonian husband that I'm the one that stole his Flawless ruby off him while he was sleeping. Image IPB
AS for the 100k I've already got that one there. I only need 9 more Achievements to have gotten them all and it won't be in this play through that I will complete them. It seems I made the wrong chose with Vile's daedric quest. So I might And would you believe I've got over 700 hours into the game with 2 playthroughs and I've yet to earn the marriage achiement.

Trust me, there are worse things (like lock-ups). I'll gladly keep those at a minimum for people not noticing my lizard husband. I'll tell him what you said, and I can guarantee that he won't even blink an eye at it. I tell him about you guys all the time, and he just laughs.

After the 100,000, I only have 4 more achievements to get, I believe. They're all crime-related (breaking out of jail, 1000 bounty in each hold, etc.)

Are you having trouble picking a bride? Image IPB

Well, it's been fun, but I need to run. See you guys tomorrow!

Modifié par happy_daiz, 09 janvier 2012 - 11:11 .


#16529
Redneck1st

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happy_daiz wrote...

Redneck1st wrote...

Don't you hate that there when you go totally of the wall like that and nobody even pays it any mind? BTW tell your Argonian husband that I'm the one that stole his Flawless ruby off him while he was sleeping. Image IPB
AS for the 100k I've already got that one there. I only need 9 more Achievements to have gotten them all and it won't be in this play through that I will complete them. It seems I made the wrong chose with Vile's daedric quest. So I might And would you believe I've got over 700 hours into the game with 2 playthroughs and I've yet to earn the marriage achiement.

Trust me, there are worse things (like lock-ups). I'll gladly keep those at a minimum for people not noticing my lizard husband. I'll tell him what you said, and I can guarantee that he won't even blink an eye at it. I tell him about you guys all the time, and he just laughs.

After the 100,000, I only have 4 more achievements to get, I believe. They're all crime-related (breaking out of jail, 1000 bounty in each hold, etc.)

Are you having trouble picking a bride? Image IPB

Well, it's been fun, but I need to run. See you guys tomorrow!


As for getting married just get caught up in doing other things and forget about it to be honest with you there. I might get around to it after I take out Windhelm which is where were headed next.  I don't have the 1k in everyhold or the escape from jail one yet either. You take care and have fun

Let Me guess Someone stole your sweet roll.Image IPB

Modifié par Redneck1st, 09 janvier 2012 - 11:23 .


#16530
Morroian

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happy_daiz wrote...

^ I still haven't used Elemental Fury. I'm totally in love with Marked for Death. If you haven't tried it, DO!


Elemental Fury is great, it ups your damage to pretty high levels for the duration.

#16531
HoonDing

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My review on shouts:

Dragonrend: necessary for plot
Call dragon/hero: gimmicky
Clear skies: necessary for plot

Aura whisper: great, use it all the time
Become ethereal: sporadically useful to avoid traps, jump off mountains
Whirlwind sprint: sporadically useful to bypass puzzles
Ice form: mildly useful to disable enemies, practical jokes

Slow time: sporadically useful for archers when dealing with groups
Elemental fury: good for warriors, otherwise useless
Unrelenting force: occasionally useful, practical jokes

Fire breath: useless, not enough damage
Frost breath: see above

Kyne's peace: useless, though there are a few caves packed with dangerous animals
Animal allegiance: see above

Disarm: useless, doesn't work against enemies you'd want it to work against
Dismay: useless, see above
Marked for death: useful for warriors, otherwise useless

Storm call: useless (huge cooldown, hurts allies, pathetic damage)
Throw voice: useless

In short: thu'um sucks and the Dragonborn is the most unremarkable Elder Scrolls hero until now.

Modifié par virumor, 10 janvier 2012 - 12:56 .


#16532
Barbarossa2010

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Morroian wrote...

happy_daiz wrote...

^ I still haven't used Elemental Fury. I'm totally in love with Marked for Death. If you haven't tried it, DO!


Elemental Fury is great, it ups your damage to pretty high levels for the duration.


I use it all the time.  You become a killing machine if you're dual wielding, and it will level your one-handed like nobody's business.

#16533
naughty99

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Storm Call has been quite powerful in my experience playing on "Master" setting. It has wiped out entire forsworn camps, killed every Thalmor at the embassy and I had a lot of fun in particular using this shout when a dragon spawned near Robber's Gorge. Also very useful when fighting multiple dragons at the same time at Skuldafn.

The Slow Time shout seemed to be much more helpful for melee combat, especially because it has a short cooldown period. It cancels out when you use the Steady Hands archery perk, so I couldn't use it at all for archery. Unless perhaps this was changed after one of the patches? (haven't played my archer since before Patch 1.2)

Modifié par naughty99, 10 janvier 2012 - 01:15 .


#16534
Giggles_Manically

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@Virumor:

Throw voice IS useful on a stealth build when its upgraded, it made lots of the TG quests very easy.

#16535
naughty99

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Giggles_Manically wrote...

@Virumor:

Throw voice IS useful on a stealth build when its upgraded, it made lots of the TG quests very easy.


Yes, my stealth character relied on that one quite a bit. 

#16536
Elhanan

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Dismay and Disarm worked fantastic for the Civil War quests, when waves of the opposition started swarming. Animal Allegiance may be the only one I have yet to see work properly; was hoping it might call a nest of Skeevers inside certain cities. Shouts and Spells are abilities I enjoy testing; lots of variety in how they may be used.

"Some may call this junk; I call them treasures."

#16537
Busy Jackalope

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Derpaderp, my posts seem to hate me...keep either double posting or they just don't appear until I refresh the page half a dozen times....*sigh*

Modifié par Busy Jackalope, 10 janvier 2012 - 02:35 .


#16538
naughty99

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My problem with Animal Allegiance is that it did not extend the allegiance to my followers, horse or pet goat.

If I used this shout on a bear, he would still be hostile to the rest of my group, including my horse with me riding on it. Once or twice after using this shout, it resulted in Lydia getting into a fight with my horse.

Kyne's Peace worked better in this regard, but I would have preferred a way to call forth animals to aid me in battle with other enemies.

Modifié par naughty99, 10 janvier 2012 - 02:23 .


#16539
Busy Jackalope

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I find the time slowing shout is incredibly useful for my two handed warriors. (Specifically Clothing or light armored varieties) As it allows them to utilize that very specific timing needed to use your slightly longer reach to peg down 1h warriors without getting struck back (And one shotted)
As for Stormcall, the damage seems pretty good to me, I've seen it tear down dragons from full health to dead like nothing, as for allies however, did you ever consider equipping them with Shock resistant gear?
Moreover, Storm call combined with Ebony mail and Ancestral fire is a super fun amount of AoE damage for big fights....
As for the Fire breath, I always found the damage nice...Not particularly high, no, but its very convenient against trolls, or large groups of enemies as I don't need to fiddle about with charging spells to take advantage of a quick opportunity...
Not gonna disagree about the animal related shouts though, those always seemed useless/highly conditional to me....
Unless your playing as a Hunter or some sort who explores the wilderness alot.
And Marked for death...Seems useful to everything for me, unless your using a build thats hit the "I can one shot everything on Master difficulty" point, Though I still find it nice for if I have physical followers/am aiming to take down a dragon and don't have a bow on me.

Anyway, Question: I've yet to roll a character that budges their Stamina from the base 100, if I need more Carrying capacity I just prod up the Pickpocketing perk or grab Steed stone, and Namira's ring/potions for Stamina shortages.
Is there any real point in leveling it, or?

#16540
naughty99

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Busy Jackalope wrote...
Anyway, Question: I've yet to roll a character that budges their Stamina from the base 100, if I need more Carrying capacity I just prod up the Pickpocketing perk or grab Steed stone, and Namira's ring/potions for Stamina shortages.
Is there any real point in leveling it, or?


In my case, I've taken the exact opposite approach, as I have yet to roll a character that budges their Health from the base 100. 

If you are playing a pure mage character, I don't think Stamina is important.

Otherwise, it is much more important than health for any thief, archer, assassin, or melee warrior. If you have a very high Stamina pool, your archer can obliterate large groups of advancing enemies using the Steady Hands perk (with enough Stamina left over to run out of the way if need be). Likewise, your melee warrior can take down groups of enemies with power attacks and 2-handed sweeps

Modifié par naughty99, 10 janvier 2012 - 02:44 .


#16541
Elhanan

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And I pad my min stats to 200 for safety and less reloading. All good....

#16542
Yrkoon

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Is Stormcall bugged? I've seen radically conflicting reports on it. Some people saying that they can wipe out whole villages with it. Me, I've never hurt *anything* with it, even at level 3 power. Not Dragons, not Thalmor, not Foresworn. Not even Mudcrabs. Seriously, I used it one time against a small pack of mudcrabs. Lightning even HIT one of them. It's health didn't move.

Rule of Thumb: if it can't hurt a friggin Mudcrab, it's useless.  So don't waste your time. lol

Modifié par Yrkoon, 10 janvier 2012 - 03:44 .


#16543
naughty99

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Yrkoon wrote...

Is Stormcall bugged? I've seen radically conflicting reports on it. Some people saying that they can wipe out whole villages with it. Me, I've never hurt *anything* with it, even at level 3 power. Not Dragons, not Thalmor, not Foresworn. Not even Mudcrabs. Seriously, I used it one time against a small pack of mudcrabs. Lightning even HIT one of them. It's health didn't move.

 
I have definitely wiped out large groups with Storm Call, even with only the first level, I killed a few entire Forsworn camps. In the civil war battles, the first level of Storm Call didn't kill all the enemies but it killed quite a few of them.

I'm playing on "master" difficulty on PC, not sure if that makes any difference. I have also noticed that it was effective both before and after the patches.

You have to be kind of near the enemies for it to hurt them. I'm not sure if the AoE follows the player around when you are moving or is limited to where you were standing when you used the shout.

Modifié par naughty99, 10 janvier 2012 - 03:49 .


#16544
Joy Divison

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virumor wrote...

My review on shouts:

Dragonrend: necessary for plot
Call dragon/hero: gimmicky
Clear skies: necessary for plot

Aura whisper: great, use it all the time
Become ethereal: sporadically useful to avoid traps, jump off mountains
Whirlwind sprint: sporadically useful to bypass puzzles
Ice form: mildly useful to disable enemies, practical jokes

Slow time: sporadically useful for archers when dealing with groups
Elemental fury: good for warriors, otherwise useless
Unrelenting force: occasionally useful, practical jokes

Fire breath: useless, not enough damage
Frost breath: see above

Kyne's peace: useless, though there are a few caves packed with dangerous animals
Animal allegiance: see above

Disarm: useless, doesn't work against enemies you'd want it to work against
Dismay: useless, see above
Marked for death: useful for warriors, otherwise useless

Storm call: useless (huge cooldown, hurts allies, pathetic damage)
Throw voice: useless

In short: thu'um sucks and the Dragonborn is the most unremarkable Elder Scrolls hero until now.


In general I find some underwhelming (especialy the breathes), but you are seriously underestimating the usefulness of some of these.

Throw voice is great bc/ it lets you sneak wo/ having to put all your perks in it.

Once you get 2nd disarm, it renders otherwise dangerous leveled bandits harmless.

Kyne's peace is great when you are 8th level and get ambushed by a sabre tooth tiger who would otherwise two-shot you.

Unrelenting force lets you win fights against leveled bosses like briarhearts who would two-shot you.

Ice form ends any threat from a high level mage.

Modifié par Joy Divison, 10 janvier 2012 - 03:56 .


#16545
Busy Jackalope

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Yrkoon wrote...

Is Stormcall bugged? I've seen radically conflicting reports on it. Some people saying that they can wipe out whole villages with it. Me, I've never hurt *anything* with it, even at level 3 power. Not Dragons, not Thalmor, not Foresworn. Not even Mudcrabs. Seriously, I used it one time against a small pack of mudcrabs. Lightning even HIT one of them. It's health didn't move.

Rule of Thumb: if it can't hurt a friggin Mudcrab, it's useless.  So don't waste your time. lol

Maybe its just unreliable?
The very nature of it makes it seem like theres a lot of RNG involved.

#16546
Giggles_Manically

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Wow Bethesda thanks for making a mage worthwhile to play.

Turns out that saying you should get into Shor's hall because you are the archmage nets you a free history lesson.
Tsun says that modern nords forget the reverence their ancestors once held for the "clever craft" and that many mages walk Shor's hall proudly.

It made zapping Alduin in his face with lightning all the more awesome.

#16547
Giggles_Manically

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Also...the ending really was awesome I have to admit.

Seriously Bethesda really does nail its endings I have to admit.
Seeing Akulkhan falling to pieces and having Azura say good job, then walking out and seeing the sun setting and the stars over Red Mountain was amazing.
Watching Akatosh beat Dagon up and become that huge statue and seeing that the city had been saved gave me chills.
Then seeing a dozen dragons chanting around you and taking off in a snow storm, with Paarthurnax saying good bye was really a great way to give you a feeling of completion..

There is no half arsed...YOU SCREWED THE WORLD WAIT FOR NEXT SEQUEL stuff going on. The game says good job, you did something amazing and people take note.

So many other games shove melodrama or GRIMDARK into your face its nice to finally get an ending where it says GOOD JOB and you SAVED something.

Even though Alduin will come back, you did manage to keep the world spinning a few more times at least

#16548
Redneck1st

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Virumor-Well now I'll have to admit that I've used the Ice Form to take out several mages, druagr and other enimies out of the battle even if it was just for a little bit. Great for which mages are up in your face casting their spells. Don't their magica ever run out? I swear the mages in this game have an unending pool of magicka.

Marked for death-Works great especially good for weakon dragons and making them easier to kill. I use this on a dragon when he finally lands.<G>

Fire Breath-Great especially against trolls and undead who are more susceptable to fire

Unrelenting Force great for when you've got multiple enemies attacking you at once in melee especially when you need a few seconds to regroup, change weapons, or spells drink potions.

Storm Call-Will have to admit that I've never had any luck with that one either.

Ice Form -I've used this one to incapacitate multiple enemies and make them ice statues. While the are frozen and taking damage it gives me time to drink potions, change weapons, or get out of the area if need be. All the while they are taking damage from being frozen like an ice cube.

As far as the other shouts eiter have never used them or not used them enough to remember whether or not they did any good.

But my two favorite and regularly used shouts would have to be Ice form and Unrelenting force. And not just for joikes as you like to say but due to the fact that they've gotten me out of some tight situations.

#16549
Addai

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virumor wrote...
In short: thu'um sucks and the Dragonborn is the most unremarkable Elder Scrolls hero until now.

What could the Hero of Cyrodiil do that any other powerful person couldn't?

The thu'um doesn't need to be super singularly powerful.  It's in the story that anyone with discipline and will can learn to use it.

#16550
Redneck1st

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Addai67 wrote...

virumor wrote...
In short: thu'um sucks and the Dragonborn is the most unremarkable Elder Scrolls hero until now.

What could the Hero of Cyrodiil do that any other powerful person couldn't?

The thu'um doesn't need to be super singularly powerful.  It's in the story that anyone with discipline and will can learn to use it.



Maybe he was hoping for shouts that instantly killed his foes. I knew that there wouldn't be none like that. But the ones for which I do use on a regular basis have been useful for me and gotten me out of some tight spots.

Shouts are a tool like your weapon, spells etc are tools for you to use and not to use. How you use them or whether or not you use them is up to you. Also how well they work in a paticular situation matters as well. Just like the same spells or tactics don't work in all situations and we have to change things up depending on the battle.

Modifié par Redneck1st, 10 janvier 2012 - 06:00 .