Modifié par request denied, 13 janvier 2012 - 12:28 .
The Elder Scrolls V: Skyrim Discussion Thread
#16776
Posté 13 janvier 2012 - 12:27
#16777
Posté 13 janvier 2012 - 02:25
I killed a dragon and here came all the villagers to stare in awe.
Being bored I shot it with Firebolt.
Off it sailed over the horizon.
And off went all the villagers chasing it to gawk at the dragon.
Running off into the sunset to see the dragon I just launched.....luckily some guards went with them too.
Poor Dawnstar was empty for a little bit lets just say.
Instead of three wise men chasing a star, its 10 dumb NPCs chasing a dragon skeleton.
That is the stuff legends are made of.
#16778
Posté 13 janvier 2012 - 02:38
Giggles_Manically wrote...
I really think that Skyrim was a step up in terms of AI and all but sometimes its a bit silly.
I killed a dragon and here came all the villagers to stare in awe.
Being bored I shot it with Firebolt.
Off it sailed over the horizon.
And off went all the villagers chasing it to gawk at the dragon.
Running off into the sunset to see the dragon I just launched.....luckily some guards went with them too.
Poor Dawnstar was empty for a little bit lets just say.
Instead of three wise men chasing a star, its 10 dumb NPCs chasing a dragon skeleton.
That is the stuff legends are made of.
And I just get three thugs; life ain;t fair....
#16779
Posté 13 janvier 2012 - 02:40
Joy Divison wrote...
happy_daiz wrote...
^ OK, now that sounds fun. It actually sounds like something J'Zargo just casts anyway. I haven't used him as a follower yet (stupidly), but my husband thinks he's awesome. From what I've witnessed, he seems to favor shock destruction spells.
J'Zargo is surpised that you have not selected such a powerful wizard as a follower.
J'Zargo has a point. I started a new playthrough a couple of days ago, and just need to finish up his personal quest, then I will recruit him.
This new character just got married to Onmund last night. Good lord, does he ever shut up about Saarthal? I need to finish up that quest line, I realize, but give it a rest, sir!
So far, Scouts-Many-Marshes is my favorite male marriageable NPC...but then, I need more of my characters to get married to see what the others are like. So many empty marriages, so little time.
#16780
Posté 13 janvier 2012 - 02:53
Volus Warlord wrote...
1.) Does anyone else cook religiously like I do?
Getting those 10 hps >> 1 hp ones
2.) Does anyone else that cooks religiously always short on salt or knows where to get an abundance of it? I'm always out of salt..
I don't cook at all. I tried it out in my first playthrough, and got bored when I realized that none of the food really does much. Plus, I gotta keep my characters' girly figures! I still have flashbacks from Fable games, I think.
If you need salt, check out the barrels on the lower part of Riften. Along with the fish barrels, there's always a bunch of salt.
#16781
Posté 13 janvier 2012 - 03:01
Swoo wrote...
Splinter Cell 108 wrote...
Does anyone have some good rogue builds? I suck at making good builds, also is it a good idea to have some focus on enchanting and smithing with a rogue, I need a way to make fast money.
This is what I did for my guy who was Archery/Stealth/Illusion as his main skills. My one-handed skill leveled up pretty nicely without trying as well once I could get the insane backstab's in. I play on Master and if you are patient, and decent at re-deploying it's very hard for an enemy to get a good, solid hit on you if you are playing with a sticky follower like Mjoll, or if you're higher level and get good at vanishing, resetting, and sniping.
First 10 Levels:
*Get Faendal. Use him to train Bows to 50 ASAP. You really need to get that power shot. I spent 7 of my first 8 upgrades in the Archery tree IIRC.
*Archery: Overdraw 2/5, Crit Shot 1/3, Eagle Eye 1/1, Steady Hand 1/2, Power Shot 1/1
*Sneak: Stealth 1/5, Backstab 1/1, Deadly Aim 1/1
Next 10 Levels:
*Archery: Overdraw +1, Crit Shot +1
*Sneak: Stealth +2, Assassins Blade 1/1, Muffled Movement 1/1, Light Foot 1/1, Silent Roll 1/1
That put me around level 18. From there I started focusing in Illusion, casting Courage on my follower, then upgrading to Muffle. I mainly use Illusion to either cause a bunch of chaos and get a bunch of sneak attacks in a tight area, or to reposition with an invisibility. With Nightingale armor and being a Vampire, I can really rock Illusion. You seem to want to focus on crafting, so I would say the next 5-7 talents I'd drop into either Enchanting or Smithing (or split for both). If you do like the idea of Illusion, once you start putting points into it go after Quiet Casting as soon as possible.
While upping my tertiary skill (Illusion), I slowly started to beef up my One-Handed and Light Armor skills. I went to Light Armor when I didn't have the rank requirement to go elsewhere. In One-Handed I went for Armsman, Fighting Stance, and then Savage Strike. In Light Armor I went for Agile Defender and then Custom Fit. Later on I'd finish off the trees with the usual suspect of perks.
You will want to fill out the Archery and Sneak trees as they become available. However, I didn't mess with Ranger or Hunter's Discipline.
That should put you in the mid to late 30s, and from there it's pretty easy to finish things off focusing on off-trees and more crafting.
It's a very rewarding playstyle imo. You really do become a ghost flitting around the battlefield rocking the hell out of people.
Thanks everyone, your posts are helpful.
#16782
Posté 13 janvier 2012 - 03:37
Splinter Cell 108 wrote...
Does anyone have some good rogue builds? I suck at making good builds, also is it a good idea to have some focus on enchanting and smithing with a rogue, I need a way to make fast money.
this is my assasin's build
1. Marksman - primary damage. Talents speak for themselves
2. Sneak - mainly for + damage on bow & dagger attacks. Shadow warrior and the talents leading up to it are useful as well.
3. Alchemy - fortify alchemy, fortify marksman, fortify 1 handed, invisibility, heals, fire resist, frost resist. Sell all extra potions for $
4. 1 handed - double daggers
5. Light armor - meh no real reason. Stamina regen looked handy, so did the movement speed increase.
#16783
Posté 13 janvier 2012 - 03:59
Really that is the only thing that should have long reaching consequences it seems.
Unless TES6 happens at the exact same time, or takes another 200 year jump.
#16784
Posté 13 janvier 2012 - 04:20
Addai67 wrote...
Ohh, I think I have to side with the stormcloaks on my mage just to see Fenris fighting Fenris.Giggles_Manically wrote...
I almost will feel bad when I start the civil war.....
Some of these spells are just going to demolish those mooks.
Soldier: Our orders from General Tullius is to wait here until help arrives.
Fenris: I'm not waiting to be killed by a dragon!
#16785
Posté 13 janvier 2012 - 05:14
At least Galmar (a character I really liked, and found immensely believable-who was absolutely sure he was doing the right thing) acknowledged that I should make "no mistake that the Thalmor were the real threat." I got that line from him after seizing Fort Hraggstad, just prior to taking down Solitude with Ulfric, so it covered the doubts that had begun to creep in for my character. Upon siezing Solitude, my PC couldn't execute Tullius. He felt no hatred for, or righteousness over, this man. Tullius thought he was right and just, and so did Ulfric. My character covered his own doubts about this whole revolution by allowing Ulfric the "honor." Had Ulfric insisted, my PC would have executed him, but he was handed a parachute and bailed. Just thought it interesting that my character was not nearly the over-the-top killing machine he appeared to be.
Now having said that, and now knowing my character for what he is, flaws and virtues, he is not the type who could ever support the Empire and slaughter his own people either. While he hated killing Imperials who were only in Skyrim doing the bidding of THEIR king, soldiers who had families, led by a general who believed in HIS cause, it was beyond the pale to think that he would be able to slaughter his own, no matter how wrong they might (or might not) be.
The story of Skyrim brought these realizations out. The shades of gray gave me reason to pause, and made my character question the actions he was taking. Two opposing sides, each thinking they have the gods on their side, each believing in the justness of their cause, each having the doubts that infect causes, were each willing to sacrifice to attain their objectives, because he was convinced their way was the best way. My character could find plenty of reasons to oppose the Empire, even with the looming threat of the Thalmor hanging over it all, but when it came down to shields and swords, he did what he had to do, but only reluctantly, even if he did it with real vigor. He did not feel necessarily a better man for it, and he definitely didn't feel righteousness. He's only hoping that Ulfric doesn't f--k this up.
I would've said that this was something approaching masterful writing, but I'm told Bethesda doesn't do stories.
Modifié par Barbarossa2010, 13 janvier 2012 - 05:15 .
#16786
Posté 13 janvier 2012 - 05:16
Food is very helpful on an archer or warrior. Power attacks require you to have at least 1 point of stamina, and a shot of stew gives you constant stamina boost over a couple of minutes as opposed to having to chug a potion every time you're out. Elsweyr fondue is a similar steady boost for a mage, though more expensive to make and harder to come by the ingredients.happy_daiz wrote...
Volus Warlord wrote...
1.) Does anyone else cook religiously like I do?
Getting those 10 hps >> 1 hp ones
2.) Does anyone else that cooks religiously always short on salt or knows where to get an abundance of it? I'm always out of salt..
I don't cook at all. I tried it out in my first playthrough, and got bored when I realized that none of the food really does much.
#16787
Posté 13 janvier 2012 - 05:29
Yeah I keep hearing the same. Funny.Barbarossa2010 wrote...
I would've said that this was something approaching masterful writing, but I'm told Bethesda doesn't do stories.
I also liked the civil war quest line a lot, and appreciated the shades of grey and the unease about brother against brother. That's how it should be. Very well done IMO, though the resolution was not all that I desired.
#16788
Posté 13 janvier 2012 - 05:50
OK, I'll give it another try. Skyrim's kitchens are kind of like mine IRL. All of the stuff is there, and ready for cooking, but ambition seems to be lacking.Addai67 wrote...
Food is very helpful on an archer or warrior. Power attacks require you to have at least 1 point of stamina, and a shot of stew gives you constant stamina boost over a couple of minutes as opposed to having to chug a potion every time you're out. Elsweyr fondue is a similar steady boost for a mage, though more expensive to make and harder to come by the ingredients.
Although if I had a recipe for sweet rolls, I might consider it.
Modifié par happy_daiz, 13 janvier 2012 - 05:51 .
#16789
Posté 13 janvier 2012 - 05:55
Addai67 wrote...
Yeah I keep hearing the same. Funny.Barbarossa2010 wrote...
I would've said that this was something approaching masterful writing, but I'm told Bethesda doesn't do stories.
I also liked the civil war quest line a lot, and appreciated the shades of grey and the unease about brother against brother. That's how it should be. Very well done IMO, though the resolution was not all that I desired.
Agreed, I think it's one of the best stories I've taken part in in a computer game for a very long time. I have felt like a Stormcloak, and like you Barbarossa there have been challenges along the way.
To be fair my main character, as a proud and happy Nord living in an area where Talos worship had been banned, found a place in the Stormcloaks a good fit.
As more has been revealed about the Empire, and the Thalmor, and Ulfric, my character has only felt their path to be the right one with stronger and stronger conviction.
Yes, there have been Imperial men to kill, but war is hell when you bring swords to bear against the people of a land to defend your Empire's treachery and weakness. There are only two things that can happen when you stand in the way of the Stormcloaks on behalf of the Thalmor - your death or theirs - and the only right thing that can happen is that you are swept aside.
On reading more about Ulfric, the Empire and the Thalmor, my char only felt disdain for their slimy ways, their attempts to manipulate things to their own devious ends - and in fact even had Ulfric been at fault, fealty is fealty and honour is honour - my character would have held to their oath regardless.
As for Tullius? A symbol of Imperial corruption and weakness yes, but worse, base treachery - the Nords and Talos were nailed to a gibbet for theThalmor crows to feast on, as had been the courageous Redguard - that the pathetic corpse of a long-dead empire might rot a little longer. As for his friend? Well you stand waving a sword in the way of the righteous, you get dead. Deservedly so.
The only thing that made my character impatient was waiting respectfully for the King to finish asking before dispatching the Imperial... person.
Now I'm interested to see how the imperial version will feel after playing a dedicated Stormcloak. I suspect my experience will be similar to yours.
#16790
Posté 13 janvier 2012 - 05:57
happy_daiz wrote...
Joy Divison wrote...
happy_daiz wrote...
^ OK, now that sounds fun. It actually sounds like something J'Zargo just casts anyway. I haven't used him as a follower yet (stupidly), but my husband thinks he's awesome. From what I've witnessed, he seems to favor shock destruction spells.
J'Zargo is surpised that you have not selected such a powerful wizard as a follower.
J'Zargo has a point. I started a new playthrough a couple of days ago, and just need to finish up his personal quest, then I will recruit him.
This new character just got married to Onmund last night. Good lord, does he ever shut up about Saarthal? I need to finish up that quest line, I realize, but give it a rest, sir!
So far, Scouts-Many-Marshes is my favorite male marriageable NPC...but then, I need more of my characters to get married to see what the others are like. So many empty marriages, so little time.
Q: Has anyone used Derkeethus the Argonian yet? I encountered his location just yesterday after getting lost, and was a bit surprised to read that a reportedly talented follower could be gained there.
BTW - This answer is for curiousity only; still have not used companions except when forced to do so.
#16791
Posté 13 janvier 2012 - 06:05
Splinter Cell 108 wrote...
Does anyone have some good rogue builds? I suck at making good builds, also is it a good idea to have some focus on enchanting and smithing with a rogue, I need a way to make fast money.
I'm not sure if you are going for melee or ranged, but this is my Archer build. My character is level 53, so I'll only list the important talents.
SMITHING:
Steel Smithing
Arcane Smithing
Elven Smithing
Advanced Armours
Glass Smithing
Dragon Armour
ENCHANTING:
Enchanter 5/5
Insightful Enchanter
Corpus Enchanter
Extra Effect
(I also have Soul Squeezer and Soul Siphon... But I kind of regret taking them. I suppose they are decent extra perks, if you have some points left over.)
SNEAK:
Stealth 5/5
Backstab
Deadly Aim
ARCHERY:
Overdraw 5/5
Eagle Eye
Steady Hand 1/2
Power Shot
Quick Shot
Bullseye
Critical Shot 3/3
SPEECH:
Haggling 2/5
Bribery
Allure
Merchant
Investor
(I also have Persuasion; Although, I'm not certain it was necessary. I don't remember failing a lot of persuasion checks before taking the perk.)
I have ten other points spread out between Light Armour and Illusion... and a silly one in Assassin's Blade... But, I thought these perks were the most crucial to my character.
I hope this helps a little.
#16792
Posté 13 janvier 2012 - 06:19
Gotholhorakh wrote...
*SNIP*
Now I'm interested to see how the imperial version will feel after playing a dedicated Stormcloak. I suspect my experience will be similar to yours.
Yeah, Gotholhorakh, I'm really interested to see events from the perspective of an Imperial supporter, especially if I decide to play another Nord! Man, that's going to be hard to do. I'll probably have to roll another race.
#16793
Posté 13 janvier 2012 - 06:23
Barbarossa2010 wrote...
Finally just completed the civil war questline as a Stormcloak. Interesting. Hmmm, have to say I felt some real inner conflict as I slashed my way through hordes of Imperials through god knows how many forts. The sense of wrongness began as I was killing soldier after soldier in Whiterun, a town I had been a peaceful resident of for so long. That sense of wrongness didn't get any better as I tromped on through the storyline doing Ulfirc's bidding. I don't think I ever doubted the cause as a character, but my PC was much more of a reluctant warrior and revolutionary than I once thought.
At least Galmar (a character I really liked, and found immensely believable-who was absolutely sure he was doing the right thing) acknowledged that I should make "no mistake that the Thalmor were the real threat." I got that line from him after seizing Fort Hraggstad, just prior to taking down Solitude with Ulfric, so it covered the doubts that had begun to creep in for my character. Upon siezing Solitude, my PC couldn't execute Tullius. He felt no hatred for, or righteousness over, this man. Tullius thought he was right and just, and so did Ulfric. My character covered his own doubts about this whole revolution by allowing Ulfric the "honor." Had Ulfric insisted, my PC would have executed him, but he was handed a parachute and bailed. Just thought it interesting that my character was not nearly the over-the-top killing machine he appeared to be.
Now having said that, and now knowing my character for what he is, flaws and virtues, he is not the type who could ever support the Empire and slaughter his own people either. While he hated killing Imperials who were only in Skyrim doing the bidding of THEIR king, soldiers who had families, led by a general who believed in HIS cause, it was beyond the pale to think that he would be able to slaughter his own, no matter how wrong they might (or might not) be.
The story of Skyrim brought these realizations out. The shades of gray gave me reason to pause, and made my character question the actions he was taking. Two opposing sides, each thinking they have the gods on their side, each believing in the justness of their cause, each having the doubts that infect causes, were each willing to sacrifice to attain their objectives, because he was convinced their way was the best way. My character could find plenty of reasons to oppose the Empire, even with the looming threat of the Thalmor hanging over it all, but when it came down to shields and swords, he did what he had to do, but only reluctantly, even if he did it with real vigor. He did not feel necessarily a better man for it, and he definitely didn't feel righteousness. He's only hoping that Ulfric doesn't f--k this up.
I would've said that this was something approaching masterful writing, but I'm told Bethesda doesn't do stories.
While I appreciate the nod, it would appear that you the Player are to be credited for this kind of storyline weaving; not the writers. They have written some interesting pieces, but the whole is left to the Player themselves.
Using my Stormcloak Orc champion, I was drawn to the injustice first experienced upon entering Skyrim. Tullius was going to allow my execution simply because releasing me was problematic for one of his officers. First I eliminated the officer, and when I received the invitation, I removed the General.
As yourself, I had my doubts of Ulric; mostly received on my initial visit to the racially divided city of Windhelm. But it took only a single visit to overhear Galmor to know that I all but hated this fanatic; would only serve him as long as it served the cause. And I also detested the Thalmor, and took great delight whenever I was able to oppose them.
I also hated sacking Whiterun, as it is the chosen home for this Dragonborn, and was saddened to see the aftermath.
Have to rush away, but the point I am attempting to make is that while the Shades of Gray items are there for us to see and read, it is up to each indv Player to place them togther. And as we can come to different conclusions, this seems fairly clear.
#16794
Posté 13 janvier 2012 - 07:11
I've tried to do it and don't think I can. My personal affinity is for the Stormcloaks anyway, but also the early game sets up quite a few barriers to trusting the empire. Not just them trying to cut your head off, but when you go to Tullius he has nothing to say about that little tidbit. "Oh, you were at Helgen, go talk to Rikke if you want to join up." Wha?? I just have no motivation at all to do that. Rikke is likeable, at least.Gotholhorakh wrote...
Now I'm interested to see how the imperial version will feel after playing a dedicated Stormcloak. I suspect my experience will be similar to yours.
As for killing Col. Tigh, I didn't feel any animosity toward him but taking his head is blood rights for Helgen. I was expecting Elisif to be next on the block, actually, and was surprised that she wasn't. All in all the civil war could have been a lot bloodier and more savage than it actually was, not just based on real such wars but even based on TES lore.
#16795
Posté 13 janvier 2012 - 07:15
I have a cooking mod that allows you to make sweetrolls from wheat, honeycomb and eggs. Isn't it more fun to steal them, though? I always looked for sweetrolls to steal on my burglary trips.happy_daiz wrote...
OK, I'll give it another try. Skyrim's kitchens are kind of like mine IRL. All of the stuff is there, and ready for cooking, but ambition seems to be lacking.
Although if I had a recipe for sweet rolls, I might consider it.
I thought there should be a recipe for sandwiches. Bread is only good for keeping NPCs busy in their off hours, but it could have been used for a nice filling horker on rye.
#16796
Posté 13 janvier 2012 - 07:46
Every time I think of the word "Horker", it reminds me one of Cicero's follower dialogues, "that's not a horker; that's my wife!" Poor Cicero. Hated by most, but a pretty good stealth follower (except for that stupid Barbas pushing-you-off-cliffs business).
In regard to the Civil War business, I supported the Stormcloaks on my first playthrough, but was really torn about it. Now, even my Nord character sides with the Legion. For some reason, I just can't go back. Something about Ulfric and his views on other races in Windhelm just turns me off to the point where I have no other choice.
One thing I really love about Skyrim is the fact that choosing one side or the other isn't an easy decision.
#16797
Posté 13 janvier 2012 - 07:59
Heh, last night we were fighting a sabre cat or bear or something, I dunno, when all of a sudden I see a half dozen red dots appear on the compass and a whole mass of horkers was moving in on us. It was a horker holocaust.happy_daiz wrote...
^ I always feel sorry for Horkers. If they're not getting butchered by sabre cats, they seem to end up as flame bait for dragons. There should be a stat for how many times they are on the unintentional receiving end of an aoe attack.
See I think Ulfric's "racism" is a bit of mischievousness on the part of the writers. Ulfric never says a single thing that can be construed as racist, unless you see him talking about Nords ruling themselves as such. So all you get is rumor and report about him, albeit in one case from his advisor, Brunwulf. The problems in Windhelm are long-standing and partly of the Dunmers' own making, in my view. Right under your nose in Windhelm are all these Altmer who are doing just fine, and a few Dunmer who aren't carrying around a lot of xenophobic pride and are willing to take menial work to get by. There's also the fact that some of the Stormcloak jarls have more "diverse" households than the imperials.In regard to the Civil War business, I supported the Stormcloaks on my first playthrough, but was really torn about it. Now, even my Nord character sides with the Legion. For some reason, I just can't go back. Something about Ulfric and his views on other races in Windhelm just turns me off to the point where I have no other choice.
Then there's the Refugee's Rest that is just up the road from Windhelm, with the Decree of Monument on it. Michael Kirkbride commented about that, "The largesse of the Nords towards their ancient enemies is one of my favorite ideas coming out of Red Year."
Elsewhere in his posts on the Imperial Library, he talks about how they were coming up with the redguard lore and he said they paused over the idea of having the blacks of Tamriel commit a racist atrocity against orcs, and decided they liked the idea of subverting people's expectations on such things. So IMO the same thing is going on here. Everyone knows that northern white Europeans are racist- that's the conventional stereotype- and the game gives you that superficial impression, but the real story is more nuanced. Not to mention that the imperials are pretty big on themselves, too, and the whole civil war is based on the idea of whether Cyrodiil has a right to rule over its neighbors or not.
#16798
Posté 13 janvier 2012 - 08:14
I do agree about the Dunmer in Windhelm. Some seem happy to stew in what they view to be active oppression, and others rise above, and make a life for themselves. Other (Nord) residents in Windhelm are seen enforcing their hate, upon your first arrival to the city, which helps to drive home the point. I always make sure to get in Rolff Storm-Fist's face (brawl) right after entering the city. It just makes me feel a little better. Strangely, he now says the "you've been a good friend to me" line every time I see him.
I must admit, the Argonians are actually the race that made me sad in Windhelm. Most of them (not that there are many there) just seem unhappy, and kind of stuck where they are. If I'd just quit creating new characters, I could finish up one of my playthroughs where I'm siding with the Legion...I really want to see if it makes a difference, but I'm guessing it's probably not much of one.
On a sidenote, I wish there were more Khajiit in Skyrim, but I don't blame them for not leaving the warm sands of Elsweyr.
Modifié par happy_daiz, 13 janvier 2012 - 08:16 .
#16799
Posté 13 janvier 2012 - 08:23
Addai67 wrote...
I've tried to do it and don't think I can. My personal affinity is for the Stormcloaks anyway, but also the early game sets up quite a few barriers to trusting the empire. Not just them trying to cut your head off, but when you go to Tullius he has nothing to say about that little tidbit. "Oh, you were at Helgen, go talk to Rikke if you want to join up." Wha?? I just have no motivation at all to do that. Rikke is likeable, at least.Gotholhorakh wrote...
Now I'm interested to see how the imperial version will feel after playing a dedicated Stormcloak. I suspect my experience will be similar to yours.
As for killing Col. Tigh, I didn't feel any animosity toward him but taking his head is blood rights for Helgen. I was expecting Elisif to be next on the block, actually, and was surprised that she wasn't. All in all the civil war could have been a lot bloodier and more savage than it actually was, not just based on real such wars but even based on TES lore.
Its the opposite for me. At first I was against the empire for the afformentioned execution, but the more I learned about Ulfric the more my support for him waned, until eventually I gave the empire side a try and I have never gone back to the stormcloaks.
I disagree with Ulfric, I REALLY disagree with his methods, and and examining the issue from a "wider" perspective letting skyrim have independance seems like a really bad idea to me. (plus I can't ever kill captain bailey.
I agree that its a grey issue though and you have to give kudos for that. I just wish they could have done a better job fleshing out the leaders of each side. You hear so little about them so you have to make inferences from tidbits and initial introductions.
Modifié par Nashiktal, 13 janvier 2012 - 08:23 .
#16800
Posté 13 janvier 2012 - 08:32
That can be quite scary if you're a low-level character!Addai67 wrote...
Heh, last night we were fighting a sabre cat or bear or something, I dunno, when all of a sudden I see a half dozen red dots appear on the compass and a whole mass of horkers was moving in on us. It was a horker holocaust.
Modifié par happy_daiz, 13 janvier 2012 - 08:33 .





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