Aller au contenu

Photo

The Elder Scrolls V: Skyrim Discussion Thread


37007 réponses à ce sujet

#17126
blaidfiste

blaidfiste
  • Members
  • 1 407 messages
I guess it's time to sell

Image IPB

#17127
Addai

Addai
  • Members
  • 25 850 messages
LOL, Lydia Master Wizard

#17128
Splinter Cell 108

Splinter Cell 108
  • Members
  • 3 254 messages
Should I become a Vampire or not? I use a stealthy character, does that make it easier to deal with the disadvantages of being a Vampire? I really don't know if it's worth all the hassle, besides I didn't get yellow eyes with my Nord character which was something I wanted, instead I got red eyes.

#17129
Swoo

Swoo
  • Members
  • 927 messages

Splinter Cell 108 wrote...

Should I become a Vampire or not? I use a stealthy character, does that make it easier to deal with the disadvantages of being a Vampire? I really don't know if it's worth all the hassle, besides I didn't get yellow eyes with my Nord character which was something I wanted, instead I got red eyes.


My Assassin is a Vampire and I love it, the bonus to stealth and illusion is awesome, and I don't even feel the negative effects really at all as I hardly ever am fighting outside in the sunlight. Feeding is super-easy as well. If you have a companion, just always tell them to go to sleep when you pass a bed and then feed. If not, whenever you travel at the final stage, fast-travel to right outside the target area, get up as close as possible, then invis, feed. The stablemaster houses outside the cities are great for this.

Oh, and my guy has the black and red eyes so I'd say that's standard for Nords.

#17130
Splinter Cell 108

Splinter Cell 108
  • Members
  • 3 254 messages

Swoo wrote...

Splinter Cell 108 wrote...

Should I become a Vampire or not? I use a stealthy character, does that make it easier to deal with the disadvantages of being a Vampire? I really don't know if it's worth all the hassle, besides I didn't get yellow eyes with my Nord character which was something I wanted, instead I got red eyes.


My Assassin is a Vampire and I love it, the bonus to stealth and illusion is awesome, and I don't even feel the negative effects really at all as I hardly ever am fighting outside in the sunlight. Feeding is super-easy as well. If you have a companion, just always tell them to go to sleep when you pass a bed and then feed. If not, whenever you travel at the final stage, fast-travel to right outside the target area, get up as close as possible, then invis, feed. The stablemaster houses outside the cities are great for this.

Oh, and my guy has the black and red eyes so I'd say that's standard for Nords.




One more question, how do I get my Illusion spells to affect higher level enemies, I got the Kindred Mage perk but that still didn't do it. Do I need to buy stronger spells ( I already have expert spells) or do I need to invest in Hypnotic gaze and what comes after that?

#17131
Guest_Dunstan_*

Guest_Dunstan_*
  • Guests
I've got a quick question, if someone could lend a hand.
If I'm playing a stealthy character, will my companion give me away when I'm stalking something. Oh, and if they wear heavy armour does it make them more likely to alert enemies?

#17132
Haplose

Haplose
  • Members
  • 1 262 messages

Splinter Cell 108 wrote...
One more question, how do I get my Illusion spells to affect higher level enemies, I got the Kindred Mage perk but that still didn't do it. Do I need to buy stronger spells ( I already have expert spells) or do I need to invest in Hypnotic gaze and what comes after that?


Guess going up the Hypnotic Gaze line would help a lot - depending on which Illusion spells you prefer.
I mainly use Calm/Pacify, so I just took Hypnotic Gaze + Animal/Kindred Mage. But if you prefer Fury/Frenzy, then you might need to go all the way up to get the Rage perk.
If this still won't be enough, then you'll need Illusion Dual Casting and dual cast these spells with two hands in order to affect targets twice as high, as the spell would normally allow (+ Animal/Kindred, Hypnotic Gaze, etc.).

Other possibilities to affect higher level enemies, somewhat cheaper in Magicka and/or perk costs would be Alchemy pots and becoming a vampire.

#17133
Haplose

Haplose
  • Members
  • 1 262 messages

naughty99 wrote...

Having a lot of fun with the rune spells in particular.


Runes are pretty fun at first, but quickly loose their effectiveness. That fact that they don't use elemental mastery perks to boost their damage output is a huge letdown. I very much regret having invested in a perk, which allowed me to place runes further away.

#17134
Splinter Cell 108

Splinter Cell 108
  • Members
  • 3 254 messages

Haplose wrote...

Splinter Cell 108 wrote...
One more question, how do I get my Illusion spells to affect higher level enemies, I got the Kindred Mage perk but that still didn't do it. Do I need to buy stronger spells ( I already have expert spells) or do I need to invest in Hypnotic gaze and what comes after that?


Guess going up the Hypnotic Gaze line would help a lot - depending on which Illusion spells you prefer.
I mainly use Calm/Pacify, so I just took Hypnotic Gaze + Animal/Kindred Mage. But if you prefer Fury/Frenzy, then you might need to go all the way up to get the Rage perk.
If this still won't be enough, then you'll need Illusion Dual Casting and dual cast these spells with two hands in order to affect targets twice as high, as the spell would normally allow (+ Animal/Kindred, Hypnotic Gaze, etc.).

Other possibilities to affect higher level enemies, somewhat cheaper in Magicka and/or perk costs would be Alchemy pots and becoming a vampire.


I would go through that branch of the Illusion skill tree if I could have more perks. Unfortunately I already leveled up my main skills and most are up to 100. I'm at level 50 but I don't know what else to do to level up further besides paying skill trainers.

#17135
Haplose

Haplose
  • Members
  • 1 262 messages

Eglyntine wrote...
Amulets, keep an eye out each time you go in, the biggest key here is to get the Speech perk where you can sell to any kind of merchant. This opens up your item pool quite a bit.

If you do not mind a little critique on your perks because I played a sneaky witch thief/assassin with my first character and the whole reason I created the character I am playing now is because I realized that I had put a lot of perks into things that really did not provide much benefit. I could obtain the same benefit and actually gain MORE benefits by going a totally different route with my perks but accomplish the same purpose.

Light Armor, I have not put one point into this ever. With the smithing skill you can improve your armour with much better success than any of the perks offered here. I know the guide states that it is a "must have" if you want to be an awesome thief/assassin but I am currently wearing a mix of Daedric and Thieves Guild armour and my Sneak is out of this world because of the +sneak enchants I put on them. I can stand in front of just about anyone and not be seen. I have murdered ppl literally right in front of guards and my lifetime bounty is still at 1000 and I only got that because of the Forsworn Alliance quest in Markarth.

I use the Steed Stone that is located in the uppermost left part of the map in Haafingar Hold. It gives you 100 to your carry, and no movement penalty from your armour. That takes about half of the perks in Light Armour out of the equation for you. Also you state that it is hard to raise because you are taking things out quicker than they can hit you. That is a good thing. You are an Assassin, you are not supposed to get hit so why waste points on perks that are not needed for your character. You see what I mean?

Same with One-handed. With my first character I started up the tree on the right and up the middle. When you are taking things out so quickly because of the sneak bonuses to damage one-handed is working pretty efficiently without putting any points past that first perk. In an ideal setting I would like to get that first perk to 5/5 but if it does not happen I am not going to be broken up about it. Sneaking is giving 15 times the damage on a dagger which most of the perks in One-handed does not affect anyway and if you chose to join the DBH you are getting 30 times that damage. With the Smithing skill you can double a Daedric dagger to 100+ and then times that by 30 I do not think anything is going to last long enough for any of the perks in One-handed or Light Armor to have much of an affect overall. I actually let stuff beat on me just for the hell of it and raise my Light Armor, Restoration and Destruct skill at the same time while I listen to them try to find me while I am standing right in front of them pelting them with firebolts. It is quite amusing actually.

Raising the skills to 100 is your goal really, not putting perk points into them. Use your perk points for the other stuff that you can actually benefit from using them. Put everything you can into Sneak up to Silent Roll. If you want you can put one into Shadow but if you do the Thieves Guild quest line you get that as a power once per day and really I have not seen a real use for it. I have 5/5 points into Alchemist and I can make 90+ minute invis potions that work just as well.

You do not need to go all the way up a tree to gain a lot of benefits from a tree. Putting 5 points into Alchemist, 4 points into the Speech tree, 7 points into Smithing up the middle and right side for your weapons or you can go right if you want to go the light armour weapons and armour, 2 to 5 in One-handed, 6 to 7 points into Destruct (pick your favourite element to concentrate on), 9 into Sneak, 5 points into Lockpicking, and then 3 to 7 points into Archery will give you one hell of a playable character. With points left over to play around with after lvl 49. I have Pickpocketing and Lockpicking thrown in there because I like more gold and love making the guards naked but that is up to you.

Here is a link to my current build, there are a few things I would change but overall I am pretty happy about it. I did not go magic this time around but I have points to spare to beef up Destruction or Illusion later on down the road if I want to. You could put the points into the spells now and just put points into the stuff you think you can get by without right now for later. It is just an example for you to see how you could arrange things so that you get money, damage and playability without just being mediocre you know what I mean?

Anyway, it is most definitely your play style I just thought I would give you a little suggestion on tweaking some things to help with the money side of things. :)

EDIT: Btw, you can still make the potions and improve basic gear without putting a single perk point into them so it is still a good way to make money. :)


Thank you very much for such a comprehensive advice. That's some great info!
I guess my preference is a somewhat more focused character and less a jack-of-all-trades though. Consequently I agree with a lot of what you have written, but not with everything.

I agree about Light Armor, with advanced Smithing skills supported by enchanting, roughly two perks in Light Armor might be enough to reach the physical damage reduction cap. All the more reason to max the raw skill ranks though - and for that I need trainers, because I don't get hit much naturally. When I do get hit, I don't want that to be an instant reload (playing on Master, btw.) I prefer to keep on playing rather then reload - either blast them with Destruction, maybe dual flurry to death or go Invisible and reposition for another sneak attack.
I realize that with Heavy Armor I probably would reach the cap much sooner/easier and with Muffle maybe even wouldn't have much trouble sneaking, but my last character has worn Heavy Armor, so it's time for light for a change - especially that it fits the sneaky style so much better - and doesn't cause nearly as many encumbrance issues - which is gold, considering that I have exactly 0 invested in Stamina.
 
I haven't found a fortify Sneak enchantment on this playtrough yet. When I do, I'm likely to enchant one item with it. But I do not really want sneaking to raise such levels, that I become indetectible. That would be boring, I would think. I rather like the fact that enemies can detect me if I'm not careful/lucky enough and that I sometimes have to run&reposition. Plus I need most of my enchantment slots to support my magic and resistances (and the glove slot is obviously reserved as well :D).

Steed Stone is obviously very nice, but there are so many great standing stones out there.... it's really hard to decide which one is best. I tend to mainly use the Mage Stone and mainly cosider the Lord as end-game.. maybe Atronach for some characters. Light Armor doesn't weight much anyway. And while 100 extra carry capacity is great, I consider other bonuses better.

I do have most perks in the Sneak tree except Shadow Warrior - need like 8 more skill levels for that. Only 1/5 Stealth - seems like 5% boosts wouldn't be that valuable. I can always Calm or go Invisible in a pinch.

As for One-Handed, so far I have 0 perks there. There simply wasn't room for them. And with 15 or 30x damage, most things died outright anyway, that's true. But sometimes I struggled against some boss, particularly a caster boss. I still have painfull memories of an encounter with a Master Necromancer, who would just laugh after my backstab, instantly heal himself to full and proceed to two-shot me. I calmed him a few times, but this didn't really solve the problem of him healing. Also he was running all around the place like mad, so approaching him for a clean backstab proved difficult. Finally managed to get a position for a dual power-attack backstab, which left him just a small sliver of health, which I managed to chop away before he coud heal. But that was a very close call. So sometimes even more damage is usefull. There's no harm in going a bit overboard with damage :) Though recently killing a giant in a single backstab sure was satisfying :)
But if everything else fails, I would like to be able to go toe to toe with at least trash enemies. So I would like the full Armsman and the dual-wielding part of the tree. Going to focus my efforts there soon, as otherwise I'm missing only a few perks that I want - Shadow Warrior, Master of the Mind, Master Destruction, some Light Armor (probably just 1 or 2 though), maybe Dragon Armor smithing.

Alchemy and/or Speech I would consider tertiary skills - nice to have, but non-important. I do make some pots - mainly to make money, like you wrote. As for Speech, I'd rather do the Thief Guild questline which, as I understand, may eventually provide several additional fences with deep gold reserves.
Might pour some points in these skills after I finish my current build plan.

But really I consider everything after level 50 a bonus. Ideally would like to have builds flashed out between level 30-40. This worked for my two-handed orc, but was sadly not possible with my Assasin Mage. Even though clearing locations takes several times as long as with my orc, he's still a ton of fun - or maybe due to that, playing it out carefully and tactically. Being so fragile and feeling the adrenaline rush of being able to die any second...
And Calm + backstab is pure win. Having to get creative around undead and automatons is fun as well. So is running like a chicken sometimes :)

#17136
request denied

request denied
  • Members
  • 579 messages

Dunstan wrote...

I've got a quick question, if someone could lend a hand.
If I'm playing a stealthy character, will my companion give me away when I'm stalking something. Oh, and if they wear heavy armour does it make them more likely to alert enemies?


Yes and no . Your companion will sneek when you do ( Lydia is terrible at sneeking ) but heavy armor makes it harder to sneek without alerting ememies . Maybe you could pick a stealthy companion to take along on quests .

#17137
HoonDing

HoonDing
  • Members
  • 3 012 messages

Addai67 wrote...

Oh, I was also busy posting about Skyrim on my tumblr yesterday.  Mostly fangirling about Ulfric.  Image IPB 

I wonder how many of the Stormcloak supporters would still support Ulfric if hadn't been Vladimir Kulich projected into the game (although Ulfirc is nothing like the noble and mighty Vikings Vladimir Kulich might have portrayed in a couple of movies).

Also, re: Elisif at High Hrothgar, her conduct can be interpreted any way, really. Rather than her being meek, I saw her submitting for the greater good, while Ulfric just kept thinking merely about Ulfric as always and thus refused to back down like a petulant little child.

#17138
Yrkoon

Yrkoon
  • Members
  • 4 764 messages
Refused to *sit* down too. I, for one, used to have a lot of respect for Ulfric, and didn't understand the hatred that players had for him (because, frankly, he carries himself fairly well when you encounter him in the beginning of the game, and later on in Windhelm he speaks logically, and seems to understand the situation completely) But... The truce talks, wow. I just got done negotiating him control of Markarth. You'd think he'd be happy with that. But no, the moment you announce the other side of the swap, he suddenly calls you the enemy. WTF. They're truce talks, Ulfric, not "lets give everything to the Stormcloaks" talks.

And they're also a meeting of civilized adult leaders. Sit your ass down!

Modifié par Yrkoon, 20 janvier 2012 - 12:02 .


#17139
Aeowyn

Aeowyn
  • Members
  • 1 988 messages

Dunstan wrote...

I've got a quick question, if someone could lend a hand.
If I'm playing a stealthy character, will my companion give me away when I'm stalking something. Oh, and if they wear heavy armour does it make them more likely to alert enemies?


I found that putting a Muffle enchant on my companion's boots helped a lot, but I guess a stealthy companion is better to bring with you.

#17140
Busy Jackalope

Busy Jackalope
  • Members
  • 48 messages

request denied wrote...

Dunstan wrote...

I've got a quick question, if someone could lend a hand.
If I'm playing a stealthy character, will my companion give me away when I'm stalking something. Oh, and if they wear heavy armour does it make them more likely to alert enemies?


Yes and no . Your companion will sneek when you do ( Lydia is terrible at sneeking ) but heavy armor makes it harder to sneek without alerting ememies . Maybe you could pick a stealthy companion to take along on quests .

Circeo is the best stealthy companion last I checked.

#17141
Guest_Dunstan_*

Guest_Dunstan_*
  • Guests
Thanks for the replies, I was just wondering since at the start you can't carry much loot, so really you need a companion. But then the companion might slow your sneak levelling by alerting enemies as soon as they see them, it's a vicious circle really.

Too bad there isn't a way to tell them not to attack until your character does, the Dragon Age behaviour settings would be awesome for things like that.

Modifié par Dunstan, 20 janvier 2012 - 01:51 .


#17142
Yrkoon

Yrkoon
  • Members
  • 4 764 messages

Dunstan wrote...

Thanks for the replies, I was just wondering since at the start you can't carry much loot, so really you need a companion. But then the companion might slow your sneak levelling by alerting enemies as soon as they see them, it's a vicious circle really.

Too bad there isn't a way to tell them not to attack until your character does, the Dragon Age behaviour settings would be awesome for things like that.

You can tell them to "wait here".  Then while they're waiting, you can scout ahead and stealthily take out enemies.  Of course this means that they won't be assisting you in those fights. 

Modifié par Yrkoon, 20 janvier 2012 - 02:13 .


#17143
Giggles_Manically

Giggles_Manically
  • Members
  • 13 708 messages
God damn I cant wait to roll my pure two handed orc warrior out.

Thankfully Bethesda does not go the ALWAYS CHAOTIC EVIL route with Orcs.
In some d20 games I had DMs and players who flat out refused to let anyone play an Orc when the rules allowed for it.
If you wanted to play a half-orc they also got pissy.

It got to be so much that I eventually had to leave.

#17144
happy_daiz

happy_daiz
  • Members
  • 7 963 messages

Busy Jackalope wrote...

request denied wrote...

Dunstan wrote...

I've got a quick question, if someone could lend a hand.
If I'm playing a stealthy character, will my companion give me away when I'm stalking something. Oh, and if they wear heavy armour does it make them more likely to alert enemies?


Yes and no . Your companion will sneek when you do ( Lydia is terrible at sneeking ) but heavy armor makes it harder to sneek without alerting ememies . Maybe you could pick a stealthy companion to take along on quests .

Circeo is the best stealthy companion last I checked.

Cicero is great at stealth (and archery, light armor, 1-handed). However, he does do the Barbas-esque "push" when he walks up to you. This can be quite annoying while in a tight space, on a cliff edge, etc.

His anecdotes are hilarious. If it weren't for the pushing, I'd choose him as a companion every time. Image IPB

#17145
HoonDing

HoonDing
  • Members
  • 3 012 messages

Yrkoon wrote...

Refused to *sit* down too. I, for one, used to have a lot of respect for Ulfric, and didn't understand the hatred that players had for him (because, frankly, he carries himself fairly well when you encounter him in the beginning of the game, and later on in Windhelm he speaks logically, and seems to understand the situation completely) But... The truce talks, wow. I just got done negotiating him control of Markarth. You'd think he'd be happy with that. But no, the moment you announce the other side of the swap, he suddenly calls you the enemy. WTF. They're truce talks, Ulfric, not "lets give everything to the Stormcloaks" talks.

And they're also a meeting of civilized adult leaders. Sit your ass down!

Like with Caesar's Legion in NV, there isn't really any logical reason to join with the Stormcloaks. They come across like a bunch of backwards hicks. I can't imagine ever joining them, unless I roleplay an anarchistic character or some isolationist Nord. But even that doesn't work well, considering in the beginning of the game your character crosses the border from Cyrodiil.

I also wonder whether the Empire actually delibaretely ratted out Ulfric to the Thalmor after the Markath Incident, after being informed (or finding out) it was Ulfric who broke under torture and gave the Thalmor critical information that led to the fall of the IMperial City. I'm guessing Ulfric protests so much at High Hrothgar because he's afraid about Elenwen spilling the beans about his past "exploits".

Modifié par virumor, 20 janvier 2012 - 02:59 .


#17146
happy_daiz

happy_daiz
  • Members
  • 7 963 messages

Giggles_Manically wrote...

God damn I cant wait to roll my pure two handed orc warrior out.

I just started up a new Orc warrior character last night! I played for a couple of hours, and was startled to hear a different VA for my character's grunts and the like...but I guess it makes sense. Malacath would probably laugh at her if she sounded the same as my Breton.
Image IPB

#17147
blaidfiste

blaidfiste
  • Members
  • 1 407 messages

Splinter Cell 108 wrote...

Should I become a Vampire or not? I use a stealthy character, does that make it easier to deal with the disadvantages of being a Vampire? I really don't know if it's worth all the hassle, besides I didn't get yellow eyes with my Nord character which was something I wanted, instead I got red eyes.


If you're lvl 50, and enemies are resisting your illusions, I'll pass on vampirism.  Vampires shine because of their permanent +25% illusion strength and stealth.  My guess is that you have no problems sneaking but it will be too hard getting the perks necessary to make your illusions work.

Here's my vampire build.      I got the disease early (10-12).

Modifié par blaidfiste, 20 janvier 2012 - 03:52 .


#17148
Addai

Addai
  • Members
  • 25 850 messages

virumor wrote...
I wonder how many of the Stormcloak supporters would still support Ulfric if hadn't been Vladimir Kulich projected into the game (although Ulfirc is nothing like the noble and mighty Vikings Vladimir Kulich might have portrayed in a couple of movies).

Also, re: Elisif at High Hrothgar, her conduct can be interpreted any way, really. Rather than her being meek, I saw her submitting for the greater good, while Ulfric just kept thinking merely about Ulfric as always and thus refused to back down like a petulant little child.

Can't speak for anyone else but I was destined to like the Stormcloaks because I never liked imperials in Oblivion, my background is all in Germanic and Norse history, and the chance to beat down the Romans is just too good to be true.  Image IPB  Having Buliwyf play the Stormcloak leader is a big bonus.

I like Ulfric's character because I can understand his motivations.  He's a very well drawn Viking hero, from my POV.

Weathering all the irrational Ulfric hate reminds me of being a Loghain fan.  People seize on a few things and don't consider a larger picture.  But, it doesn't matter, to each her own.

#17149
Addai

Addai
  • Members
  • 25 850 messages

virumor wrote...
Like with Caesar's Legion in NV, there isn't really any logical reason to join with the Stormcloaks. 

Bah, that's ridiculous.  Not even worth refuting.

#17150
blaidfiste

blaidfiste
  • Members
  • 1 407 messages

happy_daiz wrote...

Giggles_Manically wrote...

God damn I cant wait to roll my pure two handed orc warrior out.

I just started up a new Orc warrior character last night! I played for a couple of hours, and was startled to hear a different VA for my character's grunts and the like...but I guess it makes sense. Malacath would probably laugh at her if she sounded the same as my Breton.
Image IPB


rofl so much for burnout huh.  What about her shouts?  Did she sound like a Draugr?