The Elder Scrolls V: Skyrim Discussion Thread
#17451
Posté 25 janvier 2012 - 12:50
#17452
Posté 25 janvier 2012 - 12:52
blaidfiste wrote...
Here's my favorite town music
Beautiful. My favorite is the classic one from Morrowind. Don't have a link.
#17453
Posté 25 janvier 2012 - 12:58
Giggles_Manically wrote...
Oddly I can only recall the theme of Morrowind.
But I can recall most of the music in Skyrim.
Still thinking on it I really cant wait to start my Khajiit assassin.
Imagine Zevran but with NONE of his redeeming qualities.
Ah the memories
#17454
Posté 25 janvier 2012 - 01:03
#17455
Posté 25 janvier 2012 - 01:22
With all the perks my armor is at 750 or so, so there is no real point to going on.
Also my hammer now hits for 100 damage, and I ignore 75% of armor on foes...so I pretty much have become:
With a good mix of Sauron thrown in to allow me to clobber anyone who even thinks of getting in my way. Enemy mages are no problem since I can blitz into them at high speed and deliver a powerful crushing blow.
#17456
Posté 25 janvier 2012 - 01:46
Purple Lady wrote...
Seems that after this patch, Skyboost/TESVAL won't be needed anymore, all users report heavy FPS gain, even over games already using framerate optimizers.
Yeah, I've been too busy to play too much of anything lately, but just tried out the beta 1.4 patch and WOW. Areas like looking out on Whiterun from Dragonsreach or looking out on Markarth used to kill my framerate, even with Skyboost but with the 1.4 beta patch, everything is a solid 50-60 fps now, no problem. It really makes a huge difference.
#17457
Posté 25 janvier 2012 - 03:15
http://cloud.steampo...E4B4AD5FCA3CE5/
Seeing THAT guy coming at you is probably a VERY terrifying thing to behold.
I mean I roasted the first guy you cant see and ONE the two other people I almost feel bad for that person.
#17458
Posté 25 janvier 2012 - 04:30
Bad King wrote...
Without the blades, Dovahkiin would probably be chilling with the greybeards practicing the (useless) way of the voice while Alduin laid waste to the world. The blades are the only ones who seem to be actively trying to stop Alduin.
The Blades lost all my respect with their mindless "kill Paarthurnax or you're not allowed in my sandbox" ultimatum.
The only tangible contribution they give the Dragonborn is that a shout was used to defeat Alduin, and even this is a debatable contribution since it is Paarthurnax who not only relays the same information, but actually guides the Dragonborn in the path to figure out what this shout actually is.
#17459
Posté 25 janvier 2012 - 07:20
LegendaryAvenger wrote...
On a different note, I just crafted Daedric Armor. Should I focus on enchanting it?
I'd guess so. At the very least, you probably need magic and/or elemental resistance. Magic users and dragons are really deadly later on if you don't work on improving your magical defences.
Though if you're going sword&board, you can probably do without it - after you get the Block perk that negates 50% of elemental damage thrown at you. In particular if you're Breton and/or use the Lord standing stone and did the Mara temple quest for +15% MR. Actually a Breton with the Lord sign and Mara's quest could probably even manage without Block (maybe just wear some magic/elemental resist shoes/ring/amulet as needed/available).
#17460
Posté 25 janvier 2012 - 07:51
LOL Khajiit
Modifié par Addai67, 25 janvier 2012 - 07:52 .
#17461
Posté 25 janvier 2012 - 08:35
Joy Divison wrote...
The Blades lost all my respect with their mindless "kill Paarthurnax or you're not allowed in my sandbox" ultimatum.
Do they become non-essential if you side with Paarthurnax?
In my case I sided with Paarthurnax and the Greybeards at each step of the way and didn't speak with the Blades further, so I supposed I missed out on the Blades faction questline.
Modifié par naughty99, 25 janvier 2012 - 08:35 .
#17462
Posté 25 janvier 2012 - 10:35
Addai67 wrote...
Even with that perk, mages can ruin your day until you get Spellbreaker. Some elemental resist is helpful, also stamina boost for warriors and archers.....
I prefer the Shield of Solitude, at least until I can add the 30% Resist magic perk in Alteration. That leaves the Breton sitting on 95% (25% Breton + 25% Lord Stone +15% Agent of Mara + 30% RM perk). Toss in an item of choice, and you can smile at distant mages and Dragons for a while.
Not into the Wards much at all; even the IG test runs with other Mages tend to drain the pool too quickly. Plus I dislike many of the Daedra quests personally, and wish to toss them back to Oblivion if possible.
#17463
Posté 25 janvier 2012 - 11:13
Elhanan wrote...
Addai67 wrote...
Even with that perk, mages can ruin your day until you get Spellbreaker. Some elemental resist is helpful, also stamina boost for warriors and archers.....
I prefer the Shield of Solitude, at least until I can add the 30% Resist magic perk in Alteration. That leaves the Breton sitting on 95% (25% Breton + 25% Lord Stone +15% Agent of Mara + 30% RM perk). Toss in an item of choice, and you can smile at distant mages and Dragons for a while.
Not into the Wards much at all; even the IG test runs with other Mages tend to drain the pool too quickly. Plus I dislike many of the Daedra quests personally, and wish to toss them back to Oblivion if possible.
95% MR is a bit excessive, considering the cap at 85%. You can stack some elemental resistance on top, if you wish though... 85% MR and 85% ER that would be... like 97,75 damage resistance?
I thought Spellbreaker has no limited pool to drain? Or does it?
#17464
Posté 25 janvier 2012 - 11:48
I don't see why you wouldn't want to. Once you get up in levels, physical damage eventually becomes the least of your worries. Now you'll find yourself having to contend with mages spamming you with high level fire and lightning spells; And your own stamina/magicka/health not replenishing as fast as you'd want it to; you also might want to take care of the carry capacity issue once and for all. etc. That's the purpose of enchanting your stuff.LegendaryAvenger wrote...
On a different note, I just crafted Daedric Armor. Should I focus on enchanting it?
Of course, if you're 'power-gaming' you might want to hold off on enchanting your daedric gear until your enchanting skill is at 100, and you've acquired the Extra Enchantment perk, that way you can put 2 enchantments on every piece of your armor.
Modifié par Yrkoon, 25 janvier 2012 - 02:19 .
#17465
Posté 25 janvier 2012 - 12:33
#17466
Posté 25 janvier 2012 - 01:05
Haplose wrote...
95% MR is a bit excessive, considering the cap at 85%. You can stack some elemental resistance on top, if you wish though... 85% MR and 85% ER that would be... like 97,75 damage resistance?
I thought Spellbreaker has no limited pool to drain? Or does it?
Thanks for the tip! I only have 85% now, so this may save me a perk!
#17467
Posté 25 janvier 2012 - 02:12
naughty99 wrote...
Joy Divison wrote...
The Blades lost all my respect with their mindless "kill Paarthurnax or you're not allowed in my sandbox" ultimatum.
Do they become non-essential if you side with Paarthurnax?
In my case I sided with Paarthurnax and the Greybeards at each step of the way and didn't speak with the Blades further, so I supposed I missed out on the Blades faction questline.
Nope they remain essential. Even after I killed Alduin they refuse to welcome me until I kill Paarthurnax.
#17468
Posté 25 janvier 2012 - 02:14
#17469
Posté 25 janvier 2012 - 02:21
#17470
Posté 25 janvier 2012 - 02:23
Must've been quite a shock, looking like regular Altmer and then the next day waking up as Shrek.Orcs were born during the latter days of the Dawn Era. History has mislabeled them beastfolk, related to the goblin races, but the Orcs are actually the children of Trinimac, strongest of the Altmeri ancestor spirits. When Trinimac was eaten by the Daedroth Prince Boethiah, and transformed in that foul god's insides, the Orcs were transformed as well. The ancient name for the Orcs is 'Orsimer,' which means 'The Pariah Folk.' They now follow Malauch, the remains of Trinimac.
Who is Malauch?
He is more commonly know as the Daedroth Prince Malacath, 'whose sphere is the patronage of the spurned and ostracized, the sworn oath, and the bloody curse.' He is not technically a Daedra Lord, nor do the other Daedra recognize him as such, but this is fitting for his sphere. Of old he was Trinimac, the champion of the High Elven pantheon, in some places more popular than Auri-El, who protected them against enemies without and within. When Trinimac and his followers attempted to halt the Velothi dissident movement, Boethiah ate him. Trinimac's body and spirit were corrupted, and he emerged as Malacath. His followers were likewise changed for the worse. Despised by everyone, especially the inviolate Auri-El, they quickly fled to the northern wastes, near Saarthal. They fought Nords and Chimer for a place in the world, but did not get much. In Skyrim, Malacath is called Orkey, or Old Knocker, and his battles with Ysmir are legendary.
Modifié par virumor, 25 janvier 2012 - 02:26 .
#17471
Posté 25 janvier 2012 - 02:53
Least he does not demand I slaughter someone like say:
Molag Bal, Mehrunes Dagon, Boethiah, Mephala, Peryite, Vaermina.... well you get the point.
Out of all of them he seems like the one who cares for his followers.
Another thing did get me thinking though, since the Daedric princes only really seem to manifest near their shrines and dont seem to hold a lot of power away from them. I wonder if Martin slamming the gates shut actually changed how they can affect Tamriel now.
#17472
Posté 25 janvier 2012 - 03:13
#17473
Posté 25 janvier 2012 - 03:46
Right now, I'm trying to sacrifice someone to Boethiah, but i think the quest is glitched.
#17474
Posté 25 janvier 2012 - 03:53
This guy is clearly faking it. And apparently he couldn't afford the gauntlets
#17475
Posté 25 janvier 2012 - 03:57
Makavellie wrote...
dont forget the Prince of Debauchery! he gave you a good time and got you engaged! lol
Got engaged to this. Now that's what you call a bad case of beer goggles.

Moira always sends hit squads after me for stealing from Anise. That hag definitely has to die.





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