
Nothing quite like dealing deathblows while on fire.
Modifié par Barbarossa2010, 14 février 2012 - 01:30 .
Yrkoon wrote...
I want a mod that puts a shrine of Dibella (or better yet: Sanguine) in my home. Because that's what my characters all have in common: Love of sex/debauchery and that kind of fun stuff.
Modifié par Huntress, 14 février 2012 - 03:51 .
SupidSeep wrote...
happy_daiz wrote...
I feel like I'm cheating on Skyrim; I played KoA all weekend.
Hi, fellow Fateless One. I haven't touched Skyrim in 2 weeks. With 3 weeks to ME3, I might as well consider deleting it for now
Backstabbing Dragons was fun while it lasted ...
Modifié par happy_daiz, 14 février 2012 - 04:16 .
Oh noooo!!!!Elhanan wrote...
New events for me: a letter of inheritance from the estate of Farkas (death of my first major NPC friend), and delivered by my first undressed courier. Kinda wish I knew what killed the big guy, but nothing was being said at the Companion Hall. And it makes me wonder if the glitch in attire has anything to do with this assignment.

This has always been awkward, but is even moreso now that they've made the houses more "automated." They come more decorated than they did in Oblivion, but stuff moves around if you try to place it yourself. I used to spend hours in Oblivion setting up food on the tables and potions and flowers on the shelves, but then it was mine. I think I'd go back to that if we could. /patheticIvandra Ceruden wrote...
For example: wanting to decorate the shelves in my house in Solitude is practically impossible due to the weird manner of moving objects once you've dropped them out of your inventory...You have to practically THROW them around to get them into the right position...I ended up putting all of my potions into a barrel after having spent about half an hour in trying to just put a potion on top of a table...So awkward.
I think I'll end up uninstalling it, too. Some of the sounds are good, but others are a little too Halloween funhouse.On another note, I installed the Dungeons Sound pack from the Steam Workshop yesterday. Having noticed some of the sounds are ripped from Amnesia: The Dark Descent and having seen some of the videos of this game, I think I'll uninstall it. I got nothing against this game, but the sounds just make the dungeons creepier than they have to be. Skyrim is not a horror game afterall. Meh, it might also just be me who can't stand any form of horror or scary stuff...However, I will install the future installments of this sound project (there will be different packs for the cities, forests, etc if I have read correctly) as I think that more sounds will only make the world of Skyrim even more realistic.
I enjoyed it but it was too short. Also you didn't ever really bond with Savos Aren, so his story at the end wasn't as moving as it could have been. Dunno about anyone else, but I was pretty sad in Oblivion when the archmage *mumble spoilers*. Not so much this time.As for quests, I have recently finished the mage quest in Winterhold. I must say I am impressed with both the characters and the storyline they put into this quest. Overall, I thought it was very enjoyable and now my character can finally have those nice Arch Mage Quarters for herself. (I always was jealous of Savos for having such nice living quarters, lol).
His dialogue does change if you continue the TG quests to the point where you "restore it to its former glory", but that takes A LOT of Vex and Delvin quests... But you do end up with some sweet Guildmaster armor.Addai67 wrote...
I wonder if there were too many writers. While I defend the writing and honestly think it's very good, it seems like they don't really go for the emotional jugular when they could. Things sort of peter out at the end of quest lines rather than adding that extra "oomph." Like in the Thieves' Guild, if Brynjolf had turned to my character and said... I dunno, something, anything, except "sorry lass, no time for you," then the game would have been so much better.
What race is your sneak thief?happy_daiz wrote...
Well, hello there! My kick-arse Orc has been replaced with a sneaky DW Dokkalfar, at least for the time being. Which race did you end up choosing? (Sorry for the temporary KoA derailment. Back on subject, now).
Oh, bleh, I never got that far. Got tired of the 'tude from those idiots and especially Vex. What a biatch.His dialogue does change if you continue the TG quests to the point where you "restore it to its former glory", but that takes A LOT of Vex and Delvin quests... But you do end up with some sweet Guildmaster armor.
Modifié par Addai67, 14 février 2012 - 05:58 .
I feel quests and NPCs in Fallout 3 had way more meat to them. With Elder Scrolls, it seems Bethesda must spread themselves too thin writing-wise by the continuing insistence of having multiple guilds.Addai67 wrote...
I wonder if there were too many writers. While I defend the writing and honestly think it's very good, it seems like they don't really go for the emotional jugular when they could. Things sort of peter out at the end of quest lines rather than adding that extra "oomph." Like in the Thieves' Guild, if Brynjolf had turned to my character and said... I dunno, something, anything, except "sorry lass, no time for you," then the game would have been so much better.
Ah, I misunderstood. The art style of that game put me off.happy_daiz wrote...
^ Sorry, I didn't explain that very well. I started playing KoA over the weekend, and the race I chose was Dokkalfar, which is a dark elf.
Here's the thread if you want to have a look. This was my favorite one from it.I'd be interested to see a good-looking dark elf in Skyrim! Most of them are..not great. I tried to build one, but the eye colors and eye shapes really threw me off, so I scrapped it. That's how I ended up creating my Redguard instead.
Modifié par Addai67, 14 février 2012 - 07:51 .
Elhanan wrote...
Some of the more emotional moments in the game thus far are written missives like the letter of Inheritance, the occasional notes, or the journal of Kodilak. These pull at the memories of the Player more so than the spoken dialogue, and easy associatons with RL can be made. IMO.
I have at least one more Dragonbaorn to craft; one that will follow more of the Daedric and villainous quests than earlier attempts. Based on what I have read, this will be more of a Mage based character to utilize all those nifty devices. And I should alter the race; no Orcs or Bretons as usual (but they are soooo fulfilling).

Modifié par Addai67, 14 février 2012 - 11:42 .
Addai67 wrote...
What bug is there in the DB quest end? I've heard about one where you can't progress past the ambush.
Modifié par BigEvil, 15 février 2012 - 12:13 .
Modifié par Elhanan, 15 février 2012 - 01:24 .
Awesome. The drawings are superb. Speaking of which, Leave Balgruff alone, you Imperial and Stormcloak bastards!Addai67 wrote...
What bug is there in the DB quest end? I've heard about one where you can't progress past the ambush.
Attrebus Mede was a pretty good character in The Infernal City. I found out there's a sequel to it, Lord of Souls, so now I have to read that one. They really could have put them together since TIC is not a complete story by any means.
We haven't posted much fan art here. Some of it is cheesy, but one I really like is a Russian artist named Aihito.
This is her Ulfric...
and her Balgruuf
*Snippity*

Modifié par Addai67, 15 février 2012 - 08:28 .
He sends a note asking for a dwarven item you purchased. The first time I got this he asked for my dwarven mace of consuming... after I had disenchanted it.xiiFezz wrote...
Has Calcemo (In Markarth) ever sent anyone a note asking for dwarven armor... this happened and he wanted my boots. I gave them to him expecting a bunch of gold but i only got like 100.... i was quite disappointed
Modifié par Addai67, 15 février 2012 - 03:53 .