Haplose wrote...
For me it's more about the gaming experience, rather then power-levelling to the best possible stat. Sure, I can smith/enchant uber-equipment of invincible doom.. but the fact is that one-shotting everything is actually pretty boring, at least for me. So I dropped enchanting... and avoid grinding smithing, but rather raise it organically, as I explore and, for example, find material in dwemer ruins.
I never used enchanting because I found it redundant and I didn't like being forced to fill the damn weapon with soul gems after each encounter. Besides, it's unnessesary because one can easily one-shot almost everything without the need of any enchantments.
One-shotting everything isn't boring (for me), it's just the way of the assassin. But I do give myself some rules though. 'The Way of The Assassin' as I would like to call it. My rules are made up to make the assassin experience more interesting.
The Way of The Assassin:
1. Thou shall only assassinate the mark. The rest should be left unharmed.
2. Thou shall leave no bloodbath. A clean one-shot hit is the way of the assassin.
3. Thou shall work from the shadows. Thou were never there.
4. Thou shall not murder innocent folks.
5. Thou shall never kill out of vegeance. Thou art but a weapon, a tool, nothing more.
It's by these 5 rules that I play my assassin. It's super fun.
Grinding smithing is no longer possible as of patch 1.5. We are now FORCED to level smithing the regular way. And I can tell you, it's a pain in the arse. Leveling smithing takes FOREVER now.
Modifié par Luc0s, 15 mai 2012 - 05:20 .