The Elder Scrolls V: Skyrim Discussion Thread
#19951
Posté 17 mai 2012 - 07:44
#19952
Guest_Luc0s_*
Posté 17 mai 2012 - 08:14
Guest_Luc0s_*
This does give me some angles for a background story for my Breton though. I didn't have a background story for him yet, but I wanted to make one. I think I'll write a story how my Breton character was a spy working for one prince, spying on another prince. Does that make sense?
Modifié par Luc0s, 17 mai 2012 - 08:16 .
#19953
Posté 17 mai 2012 - 09:18
#19954
Posté 17 mai 2012 - 09:25
Every Orc is a mindless brute fighting for the legion or living in a stronghold, every Khajiit is living with a caravan, every Breton a snooty mage trying to ascend in court, every Dunmer a Daedra worshipper and so forth.
#19955
Posté 17 mai 2012 - 09:42
TobiTobsen wrote...
Probably just basic prejudices.
Every Orc is a mindless brute fighting for the legion or living in a stronghold, every Khajiit is living with a caravan, every Breton a snooty mage trying to ascend in court, every Dunmer a Daedra worshipper and so forth.
Lol minus in game that tends to almost always be true. Or everyone is a bandit.
#19956
Posté 18 mai 2012 - 12:11
#19957
Posté 18 mai 2012 - 01:06
Honestly I love a game that is not screaming :VISCERAL COMBAT! BIG HUGE SET PIECES! HD ESPLOSIONS AND ******! at me.
When that fishing mod gets finished I am going to simply take some time to go fishing I think. Because Bethesda and many of its players get that there should be more to a game then just mindless combat and set pieces.
#19958
Guest_Luc0s_*
Posté 18 mai 2012 - 01:34
Guest_Luc0s_*
Giggles_Manically wrote...
Because Bethesda and many of its players get that there should be more to a game then just mindless combat and set pieces.
True, but there is one vital point that Bethesda's game are a bit lacking and other RPGs do vastly better: Storytelling.
Now i'm not saying Skyrim's story sucks. I like the lore Skyrim and every TES game. But the way it's presented is mediocre at best. It's all a bit shallow on the surface. When I play Skyrim, I often feel more like a tourist, a visitor, rather than a real part of the world. Character interaction is limited and shallow, marriage is a joke and there is no real decision-making with consequences in this game.
If we look at The Witcher 2, it's the complete opposite of Skyrim. The Witcher 2 has a pretty small world, not open but devided by chapters (each chapter is in a different location). You have almost zero to none freedom in The Witcher 2 (you just do what you're told or you pick up some monster contracts to earn some money, but that's it) and there is no character customization (you always play Geralt, a male witcher, a character from the Witcher books that predated the games).
However, the reason why I bring up this game, is that I actually find The Witcher 2 more enjoyable than Skyrim. So I can conclude from that I probably find story, character interaction and developing relationships between characters more important than a huge open-world with lots of freedom.
That and I have to say that the combat in The Witcher 2 is vastly better than the combat in Skyrim, which is quite frankly a little dull, unless you play an assassin.
Don't get me wrong, I love both games, I just hope that the next TES game will have deeper character interaction and relationships, and better story presentation. Because what good is a huge free open-world if the world isn't truly alive? (if you know what I mean)
Modifié par Luc0s, 18 mai 2012 - 01:37 .
#19959
Guest_Luc0s_*
Posté 18 mai 2012 - 01:41
Guest_Luc0s_*
#19960
Posté 18 mai 2012 - 01:54
I dont want to be force fed the story, I want to do it at my own pace.
In Morrowind I had a blast rising through the ranks as a house Hlaalu member, or crushing vampires for the Temple.
I will always enjoy being able to leave what ever mission I am on and go do something else for a spell.
No matter how pretty the scenery is when on rails the fact remains you are on RAILS.
Added to that I just dont feel like playing a Gary Stu with some of the worst VO I have ever seen short of Dawn of War: Soulstorm.
#19961
Posté 18 mai 2012 - 01:56
I love that freedom.
#19962
Guest_Luc0s_*
Posté 18 mai 2012 - 02:08
Guest_Luc0s_*
Giggles_Manically wrote...
I dont want to be force fed the story, I want to do it at my own pace.
Stories are never force fed. If they do feel like they are, then it's not a good story. Good stories with proper pacing always feel natural and not force fed. That's why story telling in video-games is so incredibly hard. The more freedom you as the developer give to your player, the less control you have over the direction and pacing of your story. We can clearly see this in Skyrim V.S The Witcher 2. Skyrim gives you the most freedom, but it also has the worse story. The Witcher 2 gives less freedom, but it has a superb story, which is far from linear and far from "on rails" I might add.
Giggles_Manically wrote...
No matter how pretty the scenery is when on rails the fact remains you are on RAILS.
Which The Witcher 2 isn't. It's not on rails. It has a branching storyline with true choices and consequences. BioWare's "choices and consequences" are a complete joke compared to The Witcher, where choices truly matter and each decision truly has a consequence, that truly does change the direction of the story.
Giggles_Manically wrote...
Added to that I just dont feel like playing a Gary Stu with some of the worst VO I have ever seen short of Dawn of War: Soulstorm.
I don't know who or what you're talking about.
#19963
Posté 18 mai 2012 - 02:09
#19964
Guest_Luc0s_*
Posté 18 mai 2012 - 02:11
Guest_Luc0s_*
LPPrince wrote...
Skyrim let me craft my OWN story.
And so does The Witcher 2, it also lets you craft your OWN story, but in a different way.
Maybe you won't agree, but I believe that proffessional writers are more capable of writing a compelling story than I am. So instead of writing my own mediocre story, I rather read, watch or play a story written by a true writer. Their stories will always be better than mine (unless their name is Mac Walters and work as a writer for BioWare/EA
Modifié par Luc0s, 18 mai 2012 - 02:16 .
#19965
Posté 18 mai 2012 - 02:17
LPPrince wrote...
Skyrim let me craft my OWN story.
I love that freedom.
Agreed, but I also believe Skyrim would have been even better with more detailed content as it used in the Main, Dark Brotherhood, and Civil War quests. And it should have improved the Companion AI and romances quite a bit; at least make the marriages more than a shopping/ dinner stop.
But I prefer storytelling over unrestricted freedom; even Skyrim has it's 'rails' set within the Quests. While I believe that Skyrim may be among the Top 10 CRPG's I have played, there are others with better written and implemented tales I have above it.
#19966
Posté 18 mai 2012 - 02:20
I played the Witcher 1, and got part way into 2 before I stopped.
Its not the messiah of gaming, its not the GREATEST CRPG of all time, its just another RPG with its ups and downs. I am ****ing tired of hearing "THE WITCHER IS THE GREATEST GAME EVER!"
Its not the greatest game ever, since "greatest" is subjective. It has no real freedom.
Real freedom is creating a character you want to play, not being forced to play some Gary Stu male fantasy who gets all the ladies despite looking like he fell out of the ugly tree and hit every branch on the way down.
#19967
Guest_Luc0s_*
Posté 18 mai 2012 - 02:32
Guest_Luc0s_*
Giggles_Manically wrote...
You are stuck playing an ugly horrendously voiced guy where you watch a story.
Does every player character have to be a prettyboy? I find the fact that Geralt is an ugly bastard with a creepy voice rather refreshing. He's an unique character and far from a "Gary Stu", FAR FROM a "Gary Stu".
Giggles_Manically wrote...
Its not the messiah of gaming, its not the GREATEST CRPG of all time, its just another RPG with its ups and downs. I am ****ing tired of hearing "THE WITCHER IS THE GREATEST GAME EVER!"
It's the messiah of non-linear storytelling in games.
This game shows how deep storytelling can go in video-games. Not only does The Witcher 2 tell one of the best stories I've ever seen in video-games, it also gives us a set of truly deep and believable characters with flaws and everything (unlike the bunch of cliché character that BioWare always gives us in their games) and The Witcher offers us some truly deep and moral decisions that truly have an effect on the progression of the story. True choice and consequences and no stupid "paragon v.s renegade" or "good v.s evil", but actual realistic and gray choices with real consequences.
Is The Witcher 2 the best RPG ever made? No. Not by a long shot. But is The Witcher 2 the best non-linear story-driven game ever made? Possibly yes.
Giggles_Manically wrote...
Its not the greatest game ever, since "greatest" is subjective. It has no real freedom.
it has more freedom than Skyrim when it comes to crafting a story (an actual story in the game, not some crap you make up in your head along the way and call that "roleplaying"), with actual in-game decision-making with true consequences.
Giggles_Manically wrote...
Real freedom is creating a character you want to play,
That's subjective. Everyone has their own idea of freedom in videogames.
Giggles_Manically wrote...
not being forced to play some Gary Stu male fantasy who gets all the ladies despite looking like he fell out of the ugly tree and hit every branch on the way down.
You clearly never have taken the effort to really delve into The Witcher story, lore and universe. Geralt is the complete opposite of a Gary Stu. THE COMPLETE OPPOSITE!
Geralt is ugly, yes, and there is a damn good reason for him being so ugly. His apperance shows character, it shows history, it shows that he has gone through a lot of ****. I've read the books. I know what Geralt went through prior to The Witcher games. Anyone who has been through what he has been through would like complete ****, just like Geralt.
That's what makes The Witcher so AWESOME! It's realistic, it's original and it's refreshing. Do you honestly want all your characters to be pretty boys or pretty girls? Gary Stus and Mary Sues are pretty boys and pretty ladies. Geralt is not.
Modifié par Luc0s, 18 mai 2012 - 02:39 .
#19968
Guest_Luc0s_*
Posté 18 mai 2012 - 02:46
Guest_Luc0s_*
Modifié par Luc0s, 18 mai 2012 - 02:47 .
#19969
Posté 18 mai 2012 - 03:16
#19970
Posté 18 mai 2012 - 04:57
Geralt is ugly? You could have fooled me.Giggles_Manically wrote...
You are stuck playing an ugly horrendously voiced guy where you watch a story.
Funnily enough, you can enjoy both games. Bethesda and CDPR also share some similarities in that they both champion PC gaming and don't crap on their fans or monetize every tiny scrap of content they produce.
#19971
Posté 18 mai 2012 - 06:10
Addai67 wrote...
Geralt is ugly? You could have fooled me.Giggles_Manically wrote...
You are stuck playing an ugly horrendously voiced guy where you watch a story.Also his VO is sexy as hell.
Funnily enough, you can enjoy both games. Bethesda and CDPR also share some similarities in that they both champion PC gaming and don't crap on their fans or monetize every tiny scrap of content they produce.
Exactly! Just my thoughts Addai!
I can enjoy both these games. Both are very different and both have their strong and weak points.
Witcher 2 is a beautifully crafted game with a rich story, but suffers from some strange design decisions. In particular if you compare it with the Witcher 1, many of it's flaws are particularly jarring: the GUI, "streamlined" alchemy, "streamlined" monster/herbal/alchemy lore, QTEs, too many boring passive skills in the talent trees, "streamlined" dice poker even, smaller world and far lesser freedom.... and finally combat... which is more actiony then in Witcher 1... and not so great for me. I personally prefer the combat mechanics in Skyrim.
Still the story, choices, setting, artistic direction, characters... are all superb and make it a game very worth playing IMVHO. But I would be very conflicted if I had to say which game is better: Witcher 1 or 2.
But Skyrim's freedom is priceless. Also has superb level design, awesome artistic style, enjoyable and involving quest lines, very rich lore (books, letter, etc.!). Fairly good, fun and fairly balanced character development and gameplay mechanics (this must be a first for an Elder Scrolls title!). An almost endless supply or fun in a rich, living world.
And most surprisingly, compared with the earlier ES games, it's not very repetetive at all (well, except if you grind some guild radiant quests - but what's the point, really? or visit a bit too many draugr-infested catacombs).
I think for me it's one of the best computer games I have played. Far above the DA franchise, for sure.
Modifié par Haplose, 18 mai 2012 - 06:11 .
#19972
Posté 18 mai 2012 - 06:11
Luc0s wrote...
Barbarossa2010 wrote...
Luc0s wrote...
Who's that woman next to you?
Miravel. A Wood Elf companion mod.
She doesn't look like a Wood Elf. She's way too curvey for a Wood Elf. xD
Yeah, that's modded as well. Not mine. She's pre-packaged (no pun intended) that way; I think with one of Caliente's body mods. My primary interest is in her dual wielding and archery skills of course
#19973
Posté 18 mai 2012 - 06:15
#19974
Posté 18 mai 2012 - 07:16
#19975
Posté 18 mai 2012 - 08:13
Giggles_Manically wrote...
You are stuck playing an ugly horrendously voiced guy where you watch a story.
I played the Witcher 1, and got part way into 2 before I stopped.
Its not the messiah of gaming, its not the GREATEST CRPG of all time, its just another RPG with its ups and downs. I am ****ing tired of hearing "THE WITCHER IS THE GREATEST GAME EVER!"
Its not the greatest game ever, since "greatest" is subjective. It has no real freedom.
Real freedom is creating a character you want to play, not being forced to play some Gary Stu male fantasy who gets all the ladies despite looking like he fell out of the ugly tree and hit every branch on the way down.
In a sense, I agree - I always thought TW1 had lots of down-side anyway, but the fixed protagonist is quite a handicap, really. In the odd game, fine, but if every game followed TW2s example and fixed the PC, that would be sad.





Retour en haut







