The Elder Scrolls V: Skyrim Discussion Thread
#20451
Posté 25 mai 2012 - 02:38
#20452
Guest_greengoron89_*
Posté 25 mai 2012 - 02:40
Guest_greengoron89_*
#20453
Posté 25 mai 2012 - 02:40
#20454
Posté 25 mai 2012 - 02:42
#20455
Posté 25 mai 2012 - 02:44
So far we've got kinect commands and killcams with mounted combat coming next.
Makes you wonder what else is on the way.
#20456
Posté 25 mai 2012 - 02:51
#20457
Posté 25 mai 2012 - 02:58
#20458
Posté 25 mai 2012 - 03:15
Pros? Its REALLY fun to take people down like some bad ass rider of war.
http://cloud.steampo...B98C943B0C4AB6/
Hell I just took down an entire giant camp like the Battle of the Pelenor fields in LOTR.
Cons?
No magic or shouts from horseback at all, gimping some play styles.
No kill cams from horse back
Cant swing on either side of your horse with one weapon it seems
No first person combat on horse back
Its really a good first step but they need to add to it.
ALSO SPEARS I want that
#20459
Posté 25 mai 2012 - 03:17
#20460
Posté 25 mai 2012 - 03:23
Also combining spells and dual-casting them to create new ones would be pretty neat, I'm hoping some of the stuff they showed ends up as part of Dawnguard.
#20461
Guest_greengoron89_*
Posté 25 mai 2012 - 03:31
Guest_greengoron89_*
Bethesda may very well become my favorite developer if this keeps up.
Modifié par greengoron89, 25 mai 2012 - 03:32 .
#20462
Posté 25 mai 2012 - 03:33
Anyways that spell mixing idea sounds neat, but the should add in water and air magic.
#20463
Guest_greengoron89_*
Posté 25 mai 2012 - 03:41
Guest_greengoron89_*
Modifié par greengoron89, 25 mai 2012 - 03:42 .
#20464
Posté 25 mai 2012 - 03:50
greengoron89 wrote...
Oh SNAP! I just watched that video... some of those addons were f***ing INCREDIBLE. I would gladly take an arrow in the knee myself if it meant some of these would actually get released.
Same well minus being stabbed.
I was like "holy ****" when I seen the giant mudcrab. The house, foilage, I have to say even the werebear, I may just have to start a new run if they add all of this stuff in.
#20465
Posté 25 mai 2012 - 03:54
#20466
Posté 25 mai 2012 - 03:55
#20467
Posté 25 mai 2012 - 04:41
It seems all you need to do to hit from the other side is to hit the OTHER button.
Now to find a Thalmor patrol...or two.
#20468
Guest_PurebredCorn_*
Posté 25 mai 2012 - 04:44
Guest_PurebredCorn_*
Barbarossa2010 wrote...
Just rode back over there to find it and get a screen shot of the location. Well west of Whiterun out near Gjukar's Monument (just south and east). That's Rorikstead to the northwest and Broken Fang cave to the east.
Thanks for this. I've never seen that huge crab. Well, I guess I know what I'll be playing today.
#20469
Posté 25 mai 2012 - 06:46
1) Spells/Shouts from horseback
2) Bandits riding on horseback to fight, maybe some patrols as well
3) Improving the aiming with your bow, since its a bit off
4) Improve your horses turn radius, since IRL horses can turn much sharper then in game
5) Add shield bashing if you have one since it sits there doing nothing the whole fight.
Because honestly...with some work this could be an epic addition to the game and add some really interesting battles. I mean fighting a dragon on horseback like a knight from a fairy tale would be pretty fun.
#20470
Posté 25 mai 2012 - 06:48
#20471
Posté 25 mai 2012 - 07:05
Giggles_Manically wrote...
You know I really hope that they add some stuff to mounted combat, but looking at it what I really thing they need to add:
1) Spells/Shouts from horseback
2) Bandits riding on horseback to fight, maybe some patrols as well
3) Improving the aiming with your bow, since its a bit off
4) Improve your horses turn radius, since IRL horses can turn much sharper then in game
5) Add shield bashing if you have one since it sits there doing nothing the whole fight.
Because honestly...with some work this could be an epic addition to the game and add some really interesting battles. I mean fighting a dragon on horseback like a knight from a fairy tale would be pretty fun.
I was thinking about alot of this while testing it. What came to mind, especially with the turning radius, slightly clunky archery and shooting radius, was to use the mechanic out of Red Dead Redemption. I almost felt like a medieval John Marsten with a bow...emphasis on "almost." Like you said, a good first step.
Of course, if they get the kinks worked out and make this a new form of effective combat, then not allow bandits to fight mounted, you have a hell of an insane advantage in any given outdoor fight. I wonder if Bethesda is worried about ES becoming a wild west sim and hence will only give mounted combat minimal functionality?
#20472
Posté 25 mai 2012 - 07:38
NO STEALTH at all or backstab/sneak bonuses.
But seriously I want some mounted combat, its part of fantasy so why not?
Hell they should make Thalmor always be on horseback or something just so they can act "above" others.
It will be modded in but right now...I would give mounted combat a C+ maybe. Its nothing that fancy honestly.
#20473
Posté 25 mai 2012 - 08:01
PurebredCorn wrote...
Barbarossa2010 wrote...
Just rode back over there to find it and get a screen shot of the location. Well west of Whiterun out near Gjukar's Monument (just south and east). That's Rorikstead to the northwest and Broken Fang cave to the east.
Thanks for this. I've never seen that huge crab. Well, I guess I know what I'll be playing today.
You're welcome. Even though this dude is already dead, and all you see is his carcass, it's still quite a sight to see.
#20474
Posté 25 mai 2012 - 08:06
#20475
Posté 25 mai 2012 - 08:26
Look at a map of Ald-Ruhn
The big building back there?

That is the hollowed out husk of a GIANT EMPEROR CRAB.
As in the same thing we probably saw in that video with all the mods.





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