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The Elder Scrolls V: Skyrim Discussion Thread


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#21126
RedArmyShogun

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Release date and new screen shots for dawnguard

http://www.examiner....new-screenshots

#21127
RedArmyShogun

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Elhanan wrote...

Confess-A-Bear wrote...

Still it is a rather useless skillset.


Not according to a few past posts here. In those, it is hailed as immersive and potentially the most powerful Skill of them all.



*Power leveled Smithing to max, made Daedric weapons and Armor. has more potions than he knows what to do with, kills everything fast* lol Silly RPers.

#21128
Sajji

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Let me give an example of how I'll use alchemy.

All five magicks for me are 100. They are the only skills I have at 100, by build choice (Alchemy and Enchanting I'm working on, but naturally and have zero interest in ruining it for me in my perspective by exploitation). Destruction, Conjuration, Restoration, Alteration and Illusion. With lots of perks. In a big fight and in raising my arms to flex against foes, I'll drink a fortify alteration, give my skin Iron Flesh, drink powerful fortify Conjuration potions, summon two (2) high level Dremora Lords that last for 6 minutes, drink fortify magicka, health and Destruction potions, pull up Incinerate fireball spell (high level) and in my other hand equip my Staff of Paralysis. My shout is either three tiered Become Ethereal so I'm often invincible or for more fun, my three tiered Ice Breath, Marked for Death or Fire Shout.

The result is a character, naturally, so powerful not only do I rarely need to fight unless I want to, I'm basically untouchable. But I play also on Expert, not Adept.

#21129
Elhanan

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Confess-A-Bear wrote...

*Power leveled Smithing to max, made Daedric weapons and Armor. has more potions than he knows what to do with, kills everything fast* lol Silly RPers.


heh! Think it was more along those lines: powered Alchemy to max; added potions and poisons for both combat and gold for the purse. I do not believe RP was necessarily the primary factor. But as one that personally  prefers other methods, will let them defend Alchemy themselves.

What I do know is that Skyrim offers a vault of immersive material, and that it is difficult to think that anyone has mastered them all.

#21130
RedArmyShogun

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Hmm let me see what mine are at lvl 50 on my main.

One Handed, Heavy Armor, sneak, and Smithing, are all at 100 or higher (with enchanted gear not exploits) Lockpicking (87), And in order, Speech (63), , Block, Archery (both 60) are my highest skills, fallowed up with Enchanting at 56.

My highest Magic is Restoration at 34 lol. I just don't use magic on my main, and while I use a Warrior/sneak build, I mainy stick to swords rather than daggers for more damage.


As to the above, I will admit right out.

There is no "right" way to play skyrim. Pretty much any build can be taken to the top unless you use no combat magic or weapons that is.

Modifié par Confess-A-Bear, 09 juin 2012 - 05:45 .


#21131
Giggles_Manically

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My fave build is still my spell-shield I made.

Maxed out all the magic skills, smithing, then block and blade.
Come to think of it he plays more like a cleric then a mage.

#21132
naughty99

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Confess-A-Bear wrote...

Elhanan wrote...

Confess-A-Bear wrote...

Still it is a rather useless skillset.


Not according to a few past posts here. In those, it is hailed as immersive and potentially the most powerful Skill of them all.



*Power leveled Smithing to max, made Daedric weapons and Armor. has more potions than he knows what to do with, kills everything fast* lol Silly RPers.


Role-playing has nothing to do with min/maxing stuff to play on Hello Kitty mode. It's about playing a role, for example, an assassin who prides himself on identifying poisonous ingredients and concocting poisons to take out his targets, or a student of the arcane arts who has gotten in deep over his head in the mysteries of summoning creatures from other realms, etc.  On the other hand, I've also played a barbarian character who would sooner drop dead than fool around with picking flowers.

I'm on my fourth character with Master difficulty and out of all my mods, probably 20 or 30 of them make the game a lot more challenging than vanilla. The highest I've ever gotten smithing was around level 30. The highest Alchemy skill level was around 40 or 50 IIRC, and I've rarely used Enchanting, but I think the highest was probably 20 or so. Obviously, I've never crafted "+20 Legendary Daedric Armor" etc.

Modifié par naughty99, 09 juin 2012 - 05:58 .


#21133
RedArmyShogun

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Then you sir are a Paladin. *that is ggigles*

Really has nothing to say to mr Mods. Mods mods, mods, have you played the default game by chance? also *claps for you playing on the hardest level* Good for you?

Modifié par Confess-A-Bear, 09 juin 2012 - 05:58 .


#21134
naughty99

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Confess-A-Bear wrote...
Really has nothing to say to mr Mods. Mods mods, mods, have you played the default game by chance? also *claps for you playing on the hardest level* Good for you?


Yes, my first two characters were played with the vanilla game.

The difficulty setting doesn't matter, what's important is that you enjoy yourself, of course. The reason I mentioned difficulty settings is because you seemed to have the crazy notion that roleplaying = "power level smithing to the max and kills everything fast."

Modifié par naughty99, 09 juin 2012 - 06:05 .


#21135
Giggles_Manically

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People people it matters not what difficulty, RP, or build you use only how much fun you have playing it.

My sister plays an Argonian in light armor, I play an Imperial in heavy armor.
As long as you are having fun nothing else really matters.

#21136
Sajji

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Of course fun is all that matters. But its interesting to see different play styles and roles.

#21137
Sajji

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At least, as of yet, I can't personally play other characters. It would personally ruin my rping

#21138
RedArmyShogun

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naughty99 wrote...

Confess-A-Bear wrote...
Really has nothing to say to mr Mods. Mods mods, mods, have you played the default game by chance? also *claps for you playing on the hardest level* Good for you?


Yes, my first two characters were played with the vanilla game.

The difficulty setting doesn't matter, what's important is that you enjoy yourself, of course. The reason I mentioned difficulty settings is because you seemed to have the crazy notion that roleplaying = "power level smithing to the max and kills everything fast."




Hmm I see. And no I don't care I just know alot of people love to just go "lol I always play on hardcore, yer a noob!"

Mind you it took nearlly 180 hours (my whole play time for some of that stuff to hit the top, smithing is the only exception, in fact I wasn't going to do that at first. But I was in my 20's and Still could not find Steel Plate. Mind you I don't mind RPing, in fact the build I use I tend to always use in games like this, in fact I did in Oblivion as well minus some changes here and there, it fits my play style. In fact I keep a consistant view and playstyle. As to going to the armor I have as fast as I could? meh, it works

Although the type of armor you can wear should really be tied to armor raiting imo.

Its just crap like this is crazy.

http://www.uesp.net/...ion:Roleplaying

Modifié par Confess-A-Bear, 09 juin 2012 - 06:13 .


#21139
naughty99

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Confess-A-Bear wrote...

naughty99 wrote...

Confess-A-Bear wrote...
Really has nothing to say to mr Mods. Mods mods, mods, have you played the default game by chance? also *claps for you playing on the hardest level* Good for you?


Yes, my first two characters were played with the vanilla game.

The difficulty setting doesn't matter, what's important is that you enjoy yourself, of course. The reason I mentioned difficulty settings is because you seemed to have the crazy notion that roleplaying = "power level smithing to the max and kills everything fast."




Hmm I see. And no I don't care I just know alot of people love to just go "lol I always play on hardcore, yer a noob!"

Mind you it took nearlly 180 hours (my whole play time for some of that stuff to hit the top, smithing is the only exception, in fact I wasn't going to do that at first. But I was in my 20's and Still could not find Steel Plate. Mind you I don't mind RPing, in fact the build I use I tend to always use in games like this, in fact I did in Oblivion as well minus some changes here and there, it fits my play style. In fact I keep a consistant view and playstyle. As to going to the armor I have as fast as I could? meh, it works

Although the type of armor you can wear should really be tied to armor raiting imo.

Its just crap like this is crazy.

http://www.uesp.net/...ion:Roleplaying


LOL, interesting! I've done some of those things, but I'd never thought of "going swimming and then placing your clothes in the sun to dry," or "taking your shoes off when you enter your house" :lol:

I'm certainly not trying to push mods on anyone who doesn't like them, but in my case I've found there are some that certainly enhance this realism aspect described in your link. For example, when I played on vanilla, I would eat food, drink mead or wine, etc., or sleep, but it was more like a simple diversion when visiting a tavern. 

It was only after I installed Frostfall and Imp's More Complex Needs that it felt like I was playing a character surviving in a harsh environment. Suddenly, if I stayed out in a blizzard too long, I could die of hypothermia, and I needed to eat, drink and sleep or I would start suffering serious penalties.

As for people who say you're a noob unless you use a specific difficulty setting, etc., I can only imagine that stems from the popularity of competitive multiplayer games? No idea about that, but I think we can all agree the point is to have fun playing the game however you like. There's no leaderboard for Skyrim :P

Modifié par naughty99, 09 juin 2012 - 08:36 .


#21140
RedArmyShogun

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No I've seen it in the DA forum often enough. And no I don't dislike mods, I just have this on 360 so a mute point really. I was mainly aiming at that alot of the things that mods help improve, if you look at hthe defualt product, well frankly most of them are just crap, or are in dire need of expansions/ usefulness. Like if we had a full elemental magic chart, I might have made a mage.

Meh I might would get this or at least Oblivion on PC for mods, but my gfx card is so old that its a 256mb card lol.

#21141
Lazengan

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Confess-A-Bear wrote...

No I've seen it in the DA forum often enough. And no I don't dislike mods, I just have this on 360 so a mute point really. I was mainly aiming at that alot of the things that mods help improve, if you look at hthe defualt product, well frankly most of them are just crap, or are in dire need of expansions/ usefulness. Like if we had a full elemental magic chart, I might have made a mage.

Meh I might would get this or at least Oblivion on PC for mods, but my gfx card is so old that its a 256mb card lol.


poor console gamer, has to play vanilla bethesda games

#21142
Dutchess

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Lol, I recently tried Expert difficulty because most things would die with one swing of my bound sword (I use a mod that makes its damage scale with conjuration) and I immediately got my ass kicked by a Falmer Shadowmaster. xD That did nothing for my ego, haha.


Oh, and I shouted againt the pretty globe thing in Blackreach. It was pretty cool indeed.

#21143
Addai

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Confess-A-Bear wrote...

Still it is a rather useless skillset.

:blink:  Alchemy is far from useless.  With perks and high skill it makes the game stupidly easy.

@ Lazengan: Cut the condescending crap.  The console wars are so lame.

Modifié par Addai67, 09 juin 2012 - 08:07 .


#21144
Haplose

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Shadowmasters are pretty brutal. One of the strongest enemies the Dragonborn will face. Then again, all the Falmer are blind so if you can stay silent (or, say, use Mufffle), they are highly prone to assasinations....

#21145
naughty99

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Confess-A-Bear wrote...

Meh I might would get this or at least Oblivion on PC for mods, but my gfx card is so old that its a 256mb card lol.


Depending on your current setup, it might also require upgrading the power supply, but did you know there are a number of graphics cards available between $100-150 that can run most games at 1080p just fine?

#21146
Dutchess

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Haplose wrote...

Shadowmasters are pretty brutal. One of the strongest enemies the Dragonborn will face. Then again, all the Falmer are blind so if you can stay silent (or, say, use Mufffle), they are highly prone to assasinations....


Heh, yeah, stealth is another story. I think my assassin will be able to handle expert level. But this was my Breton spellsword. She uses conjuration and runs around in heavy armor and does not sneak. So the Shadowmaster heard me coming from miles.:whistle:


I recently saw someone asking for weapon mods. I am browsing the nexus top files, and see this mod for the first time: skyrim.nexusmods.com/mods/1002
I haven't intstalled other wepon mods, but I will try this, because the weapons look absolutely stunning.

#21147
naughty99

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Anyone tried this new Build Your Own Home mod? Looks like fun.

#21148
Splinter Cell 108

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Sajji wrote...
Potions and poisons. You can most likely create some of the most statistically powerful potions and poisons possible. Even more so if you wear enchanted items that layer Alchemy skill. You can make and carry around potions of various sorts, and their statistics will be very good. You can apply poison to your weapons, where a strike with a weapon will be highly concentrated in the specific poison of your choosing.

Even as a mage, I focused on alchemy solidly, while not absolutely. Alchemy is invaluable.


Thanks, this is my first time using Alchemy, I have everything ready to create the best poisons and potions. 

naughty99 wrote...

Don't forget poisons!  A lot of fun for playing an assassin or thief character. You can even reverse pickpock to poison people, and some mods let you poison their food.

Also, Alchemy experimentation is a really fun mini-game. Collect a whole bunch of ingredients, then start making random potions using three different ingredients at a time. You will learn a lot of new effects, and sometimes you make cool new potions or poisons with interesting results. This is awesome to do with mods that add more alchemical ingredients to the game, like Real Wildlife. 


Well I did try using the reverse pickpocket thing but my damage health poisons don't do much damage at all and there's only 1 jarrin root and I can't get more because I don't play on PC plus I don't like the Dark Brotherhood so I doubt I'll join them with this character. My Argonian has a focus in Destruction, Illusion, one handed and sneak. Any recommendations as to what I should craft? 

#21149
naughty99

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Splinter Cell 108 wrote...

Sajji wrote...
Potions and poisons. You can most likely create some of the most statistically powerful potions and poisons possible. Even more so if you wear enchanted items that layer Alchemy skill. You can make and carry around potions of various sorts, and their statistics will be very good. You can apply poison to your weapons, where a strike with a weapon will be highly concentrated in the specific poison of your choosing.

Even as a mage, I focused on alchemy solidly, while not absolutely. Alchemy is invaluable.


Thanks, this is my first time using Alchemy, I have everything ready to create the best poisons and potions. 

naughty99 wrote...

Don't forget poisons!  A lot of fun for playing an assassin or thief character. You can even reverse pickpock to poison people, and some mods let you poison their food.

Also, Alchemy experimentation is a really fun mini-game. Collect a whole bunch of ingredients, then start making random potions using three different ingredients at a time. You will learn a lot of new effects, and sometimes you make cool new potions or poisons with interesting results. This is awesome to do with mods that add more alchemical ingredients to the game, like Real Wildlife. 


Well I did try using the reverse pickpocket thing but my damage health poisons don't do much damage at all and there's only 1 jarrin root and I can't get more because I don't play on PC plus I don't like the Dark Brotherhood so I doubt I'll join them with this character. My Argonian has a focus in Destruction, Illusion, one handed and sneak. Any recommendations as to what I should craft? 



Poisons with effects like frenzy, fear, paralysis, damage health, damage magicka, weakness to poison, weakness to magic, would certainly go well with your one-handed weapons. Over time, you can improve your Alchemy a lot and your poisons will be much stronger. Also, of course, potions of invisibility, fortify destruction, fortify illusion, fortify magicka, fortify sneak, fortify one-handed, etc., will be helpful 

#21150
Splinter Cell 108

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naughty99 wrote...

Splinter Cell 108 wrote...

Sajji wrote...
Potions and poisons. You can most likely create some of the most statistically powerful potions and poisons possible. Even more so if you wear enchanted items that layer Alchemy skill. You can make and carry around potions of various sorts, and their statistics will be very good. You can apply poison to your weapons, where a strike with a weapon will be highly concentrated in the specific poison of your choosing.

Even as a mage, I focused on alchemy solidly, while not absolutely. Alchemy is invaluable.


Thanks, this is my first time using Alchemy, I have everything ready to create the best poisons and potions. 

naughty99 wrote...

Don't forget poisons!  A lot of fun for playing an assassin or thief character. You can even reverse pickpock to poison people, and some mods let you poison their food.

Also, Alchemy experimentation is a really fun mini-game. Collect a whole bunch of ingredients, then start making random potions using three different ingredients at a time. You will learn a lot of new effects, and sometimes you make cool new potions or poisons with interesting results. This is awesome to do with mods that add more alchemical ingredients to the game, like Real Wildlife. 


Well I did try using the reverse pickpocket thing but my damage health poisons don't do much damage at all and there's only 1 jarrin root and I can't get more because I don't play on PC plus I don't like the Dark Brotherhood so I doubt I'll join them with this character. My Argonian has a focus in Destruction, Illusion, one handed and sneak. Any recommendations as to what I should craft? 



Poisons with effects like frenzy, fear, paralysis, damage health, damage magicka, weakness to poison, weakness to magic, would certainly go well with your one-handed weapons. Over time, you can improve your Alchemy a lot and your poisons will be much stronger. Also, of course, potions of invisibility, fortify destruction, fortify illusion, fortify magicka, fortify sneak, fortify one-handed, etc., will be helpful 


Thanks I'll search for the ingredients for each as for my skill, I've already got Alchemy at 100 plus I have the enchantments to improve poisons and potions and in addition to that I'm using a necromage vampire (don't know if that matters for alchemy) so I think I can craft some powerful things. However since this is the first time I ever use Alchemy I had no idea what to do with it except making potions for money.