The Elder Scrolls V: Skyrim Discussion Thread
#2076
Posté 29 juillet 2011 - 05:59
#2077
Posté 30 juillet 2011 - 03:01
some highlights
- the dungeons are "in the hundreds"
- the game world is "3 or 4 times the size of FO3"
- "The dungeon is a kaleidoscope of trouble, every other room having some backstory or evocative detail—a Dungeon Master’s fever dream. "
Source
Modifié par naughty99, 30 juillet 2011 - 03:06 .
#2078
Posté 30 juillet 2011 - 09:29
LegendaryAvenger wrote...
Skyrim will be taking place 200 years after oblivion so I guess I won't be able to "import" my argonian character in terms of roleplaying. What is the lifespan of argonians, anyway?
It can be his great, great, great grandchild!
= your mind blown!!
#2079
Posté 30 juillet 2011 - 09:44
#2080
Posté 30 juillet 2011 - 11:27
Dandynermite wrote...
Please don't put giant spiders in it, they scare me so much I cannot play the game
#2081
Posté 30 juillet 2011 - 11:35
Dandynermite wrote...
Please don't put giant spiders in it, they scare me so much I cannot play the game
Yep as chunky pointed out they are already in the game.
However, if you're playing on PC, I'm sure there will be a mod to replace them with something else.
#2082
Posté 30 juillet 2011 - 11:42
Oh and Spiders look really fun to fight.
As for build. Still not sure. Duel Wield sounds great fun, but it will need a block option somehow.
#2083
Posté 31 juillet 2011 - 12:08
OR it can be one of his clones. Or I'll just assume he absorbed the power of oblivion and became immortal.Slippermaster wrote...
LegendaryAvenger wrote...
Skyrim will be taking place 200 years after oblivion so I guess I won't be able to "import" my argonian character in terms of roleplaying. What is the lifespan of argonians, anyway?
It can be his great, great, great grandchild!
= your mind blown!!
#2084
Posté 31 juillet 2011 - 12:36
LegendaryAvenger wrote...
OR it can be one of his clones. Or I'll just assume he absorbed the power of oblivion and became immortal.Slippermaster wrote...
LegendaryAvenger wrote...
Skyrim will be taking place 200 years after oblivion so I guess I won't be able to "import" my argonian character in terms of roleplaying. What is the lifespan of argonians, anyway?
It can be his great, great, great grandchild!
= your mind blown!!
I've always figured that the Argonians, in the ancient times, were designed by dragons. From there, I figured that if somehow, a dragon impregnated an argonian, the offspring wouldn't bare dragon-like details. And then I decided that was how my character was born, and now that Skyrim takes place 200 years, I still want to RP my Oblivion char, so I decided argonian/dragon hybrids can live around 1000 years.
#2085
Posté 31 juillet 2011 - 01:24
#2086
Posté 31 juillet 2011 - 02:20
#2087
Posté 01 août 2011 - 12:36
monkeycamoran wrote...
Argonians are created by the Hist.
Yeah, I know. I didn't know **** about the ES universe when I made my character, though.
#2088
Posté 01 août 2011 - 01:20
lulz, I'll just play as an Imperial.
#2089
Posté 01 août 2011 - 01:28
I'm betting there will be at least one dungeon that is one big complex spider's nest. There won't be Shelob, but giant spiders are a good enemy.
Wait...I just realized this...there could be some hanging on ceilings and they drop down right on top of you, maybe shoot webbing at you in combat. I bet too a spider sting will deplete stamina really fast, too.
Bring them on!!!
#2090
Posté 01 août 2011 - 02:18
#2091
Posté 01 août 2011 - 02:25
ErichHartmann wrote...
Spiders should cripple/drain your health fast with extremely potent poison. That's how I would design them to annoy and frustrate players.
So, essentially, they would be the Cazadores of Skyrim?
#2092
Posté 01 août 2011 - 02:28
#2093
Posté 01 août 2011 - 02:37
#2094
Posté 01 août 2011 - 02:39
Modifié par naughty99, 01 août 2011 - 02:40 .
#2095
Posté 01 août 2011 - 02:42
#2096
Posté 01 août 2011 - 02:46
#2097
Posté 01 août 2011 - 02:59
So without a doubt, it's definitely possible. Now, as to whether that would cripple 99% of computers (Gamebyro has awful optimisation, hopefully Creation is more than just a rendering upgrade), or actually turn out any good without major changes to the AI (pathfinding and terrain detection is still lol), I can't say.
Modifié par mrcrusty, 01 août 2011 - 03:01 .
#2098
Posté 01 août 2011 - 03:09
#2099
Posté 01 août 2011 - 03:19
"What's this you say? Reach the top of a wizard's tower? Well then, dear quest giver, I shall ignore going to the tower and fighting through levels of skeletons and zombies. I shall instead climb my way up to the top, I have faith in my superior climbing skills that I won't slip and fall to my death."
#2100
Posté 01 août 2011 - 03:32
One second you're alone and next thing you know there are two of them screaming in your ears.





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