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The Elder Scrolls V: Skyrim Discussion Thread


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#201
slimgrin

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Some interesting stuff, hearing the sound effects and how he went about creating them. Love the music, and the Techno Viking is on his sheet music, lol!

Modifié par slimgrin, 15 janvier 2011 - 04:46 .


#202
chunkyman

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The viking chorus and drums are amazing. I'm expecting Skyrim to have one of the greatest soundtracks ever.

#203
Damariel

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Cra5y Pineapple wrote...

Addai67 wrote...

monkeycamoran wrote...

Note some of the concept art. I believe one of them looked like an Argonian.

This guy, right?

Image IPB

It better be armour as it doesn't have a tail. If they got rid of Argonian tails, I would be highly dissapoint.


I see here Egyptian statues of Anubis? or it's only my feeling?

#204
vometia

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virumor wrote...

They must've taken lessons from Gaenor

Don't mention that name!  I hated that horrible little git.

#205
GnusmasTHX

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I'M SO EXCITED!



I think I'm doing a pretty good job of hiding it, though.

#206
twincast

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Ju13es wrote...

What I REALLY REALLY want is more armor, like in Morrowind. A slot for pauldrons (can live without the left and right) and beinb able to layer clothes (clothes under armor, armor, than a robe)

This, please! I don't dare getting my hopes up, though.

#207
Guest_PureMethodActor_*

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I for one miss the removal of classes, but only for aesthetic reasons. I, for one, liked having classes such as "Monk", "Bard", "Crusader", "Spellsword", etc, because there was a feeling of your character having a background of sorts. Game mechanics-wise, I don't give two sh-ts.



I saw a couple of statements here, and I'll briefly address them now: As for the removal of skills, if they aren't combining certain skills like Blade/Blunt (which those types of weapons are very different and therefore warrant different skill sets), or other ridiculous combinations, I'll be ok with it. I'm ok with Mysticism being gone as long as soul-trap is moved to another school and the method of enchanting remains as it was in Oblivion (Morrowind's enchanting system was way too hard, almost impossible). Overall the streamlining I don't mind too much because unlike other studios, Bethesda does streamlining right, and it was the reason I was able to so easily accept Oblivion from Morrowind.



Most of my wishes have been echoed by others, so here are the remaining ones:



-I want all of the individual races to have 2 voice actors, one male and one female (like Morrowind had). I was annoyed that Khajiit and Argonians, as well as Orcs and Nords, and especially all the elves, has the same voices in Oblivion. If I get confirmation that this wish has been granted, I'll be even happier than I am already with this game



-repeating the wish for many factions/guilds, and the mechanic of having to choose sides like in Morrowind. Probably the only thing I missed from Morrowind when I first played Oblivion. Also, in Oblivion, achievement ****s could too easily complete everything in one playthrough (no offense to any achievement ****s out there :D). This'll help encourage multiple playthroughs for sure.



-I want the talking merchant mudcrab from Morrowind back!!! And give him a ridiculously cute voice, and make him auto-kill you if you attack him, since he's just too awesome to die :D. I'm totally serious.



-Hand to Hand improved. I want to see non-sloppy punching, and various styles of kicks/punches at higher levels. On a related note, give us staves back (not magic staves, I'm talking about Bo staves or staves like in Morrowind at least)



I think thats it.



Since everyone else has already shared their first playthrough options, I'll share mine. I will be picking the one race I've NEVER played in any Elder Scrolls game:

-Argonian



Give a literal meaning to "Dragonborn". :P

#208
RinpocheSchnozberry

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PureMethodActor wrote...

-Hand to Hand improved. I want to see non-sloppy punching, and various styles of kicks/punches at higher levels. On a related note, give us staves back (not magic staves, I'm talking about Bo staves or staves like in Morrowind at least)


I totally want to punch a dragon to death.  I would freaking love that.  I played an Unarmed, high stealth, acrobatics, and speech Bosmer in Morrowind.  Wore fancy clothing all the way through the game, only using my glass dagger on downed opponents when needed.  I may have had some other gear for the occassional boss fight.

Damn it, I wonder if the Nordic hords will accept an effete cat dude as their dragonborn?  I hope there are monocles in this game.

#209
Sigma Tauri

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Effete cat dude? That's pretty furry.

#210
Bad King

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Would have been cool if they'd added some new races which already exist in the lore such as Imga and Maormer.


#211
NvVanity

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Maormer were the sea elves right? Those only live around Summerset isle.



There are the "Falmer" or snow elves in Skyrim. Which supposedly don't exist but we'll find out.

#212
Sigma Tauri

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NvVanity wrote...

Maormer were the sea elves right? Those only live around Summerset isle.


They live in Pyandonea. We don't know where that is on the map.

Anyway, no new races. It's better if Bethesda focuses on the races' differences further.

Modifié par monkeycamoran, 15 janvier 2011 - 09:57 .


#213
Cra5y Pineapple

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 The new theme tune IS EPIC!
A lot better than Oblivion. Not sure if it's as good as the Morrowind one though.

Oblivion did have a pretty bad tune ingame though. I was sick of hearing the god-damn cheery music over and over as I went through the woods and the combat music never changed ARRRGGGHHH!!!
I want this game to give me a reason to keep on the music.

#214
Bryy_Miller

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RinpocheSchnozberry wrote...
I totally want to punch a dragon to death.  I would freaking love that.


Winner.

#215
WidowMaker9394

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Am I the only one who's creeped out by the fact that Todd Howard hasn't aged a day in twenty years?



I really like him though, he's bright and sympathetic.

#216
Dune01

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The best thing for now in Skyrim is........Max von Sydow!

#217
Dune01

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WidowMaker9394 wrote...

Am I the only one who's creeped out by the fact that Todd Howard hasn't aged a day in twenty years?

I really like him though, he's bright and sympathetic.

You're not the only one.I remeber watching a interview with him about 5 years ago and he looked exactly the same if not older :)

#218
NvVanity

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Todd Howard is a Vampire.





Called it.

#219
Bryy_Miller

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NvVanity wrote...

Todd Howard is a Vampire.


Called it.


No, he just bathes in the blood of Obsidian's QA team.

#220
chunkyman

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There still hasn't been any mention of how big Skyrim will be as far as explorable area. We have a map, but no scale, so we can't judge from that.

#221
slimgrin

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Bryy_Miller wrote...

NvVanity wrote...

Todd Howard is a Vampire.


Called it.


No, he just bathes in the blood of Obsidian's QA team.


Lol!....that is brilliant.

#222
FreezaSama

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chunkyman wrote...

There still hasn't been any mention of how big Skyrim will be as far as explorable area. We have a map, but no scale, so we can't judge from that.


It doesn't really need to be that big. I could stand it being a little smaller than Oblivion, even. I pumped about 200 hours into that game, and I did a lot of fast-traveling, too.

#223
Tooneyman

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New annoucement for Skyrim: You can only be a human. You can't be other races. It was two expensive to create multiple races for the game. -Bioware.....wait wrong company. Image IPB

#224
HoonDing

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Tooneyman wrote...

New annoucement for Skyrim: You can only be a human. You can't be other races. It was two expensive to create multiple races for the game. -Bioware.....wait wrong company. Image IPB

I see what you did there.

#225
TMZuk

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Tooneyman wrote...

New annoucement for Skyrim: You can only be a human. You can't be other races. It was two expensive to create multiple races for the game. -Bioware.....wait wrong company. Image IPB


:whistle:

Well, having just started on New Vegas, and with Skyrim later in the year, I suppose I will get my cRPG fix in spite of Bioware deciding to make action-adventures instead.