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The Elder Scrolls V: Skyrim Discussion Thread


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#22526
wickedgoodreed

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@elhanan If she's an archer mage, I'd suggest going for a bound bow. There's a spell book for it hidden in Fort Amol prison. It's really powerful (daedric level) early on, and if you happen to max the conjuration skill eventually you'll be able to conjure up your own corporeal daedric gear for enchanting purposes using the Atronach Forge.

As for smithing, it doesn't hurt to raise the skill but not invest perk points. Except perhaps for arcane blacksmith, which is handy for boosting unique weapons if you plan on using them. You can enchant gloves, necklaces, rings and chest pieces with fortify smithing and use blacksmith potions to help compensate for not taking perks.

#22527
Elhanan

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wickedgoodreed wrote...

@elhanan If she's an archer mage, I'd suggest going for a bound bow. There's a spell book for it hidden in Fort Amol prison. It's really powerful (daedric level) early on, and if you happen to max the conjuration skill eventually you'll be able to conjure up your own corporeal daedric gear for enchanting purposes using the Atronach Forge.

As for smithing, it doesn't hurt to raise the skill but not invest perk points. Except perhaps for arcane blacksmith, which is handy for boosting unique weapons if you plan on using them. You can enchant gloves, necklaces, rings and chest pieces with fortify smithing and use blacksmith potions to help compensate for not taking perks.


Thanks for the tips!

I already know of Bound Bow; written it's praises in this thread some time ago. But I wanted to try another approach this time, though I am uncertain of what exactly.

But Arcane Smithing makes sense, as it will improve the gear I do choose to utilize. I sense I will be using a lot more Soul Gems this session than in the past.

#22528
Haplose

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Elhanan, the main problem with this build is that it seems to have no primary offensive skill. You'll need to choose something to kill your enemies with. Probably some one-handed style, since you seem to want to be more of a caster. That would rule the bow out. So what's left is One-handed and Destruction. I shudder to think of melee confrontations on such a build. But I have little respect for Destruction in Skyrim (unless it's employed by enemy casters, eh). Well Conjuring allies could work too.

Also I can't quite imagine an armorless character who isn't either a Sneak/Illusion speciallist or at least a mighty Conjurer. At low levels Mage Armor is pretty good, can actully be better then Light Armor for a good chunk of the game, if you don't specialize in Smithing. But somewhere around level 20 or 30 it will loose its effectiveness and many enemies will one-shot you through it. Archers in particular. Would make for a very frustrating playtrough, I'd imagine.
Dragonskin is decent, but the duration on that spell is horrible, so you can't really rely on that.

Well, I'll admit I don't quite understand the concept. When I made my robed mage/assasin, one of the main advantages of the build was that he didn't need to worry about the crafting skills. He did make some jewlery with what gems he had, so his Smithing rose a bit... think he even took Arcane Smithing so he could improve unique daggers like Blade of Woe or Mehrunes Razor, but he didn't bother with enchanting. Bound Bow is a fine weapon anyway... and most good stuff a robed mage needs can be gotten from the Mage Guild quests. Well the exception would be Destruction, I guess. Seems like I either need the Altmer racial to be active or 100% Fortify Destruction equipment in order to kill anything threatening with that.

Modifié par Haplose, 04 juillet 2012 - 05:58 .


#22529
Elhanan

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Haplose wrote...

Elhanan, the main problem with this build is that it seems to have no primary offensive skill. You'll need to choose something to kill your enemies with. Probably some one-handed style, since you seem to want to be more of a caster. That would rule the bow out. So what's left is One-handed and Destruction. I shudder to think of melee confrontations on such a build. But I have little respect for Destruction in Skyrim (unless it's employed by enemy casters, eh). Well Conjuring allies could work too.

Also I can't quite imagine an armorless character who isn't either a Sneak/Illusion speciallist or at least a mighty Conjurer. At low levels Mage Armor is pretty good, can actully be better then Light Armor for a good chunk of the game, if you don't specialize in Smithing. But somewhere around level 20 or 30 it will loose its effectiveness and many enemies will one-shot you through it. Archers in particular. Would make for a very frustrating playtrough, I'd imagine.
Dragonskin is decent, but the duration on that spell is horrible, so you can't really rely on that.

Well, I'll admit I don't quite understand the concept. When I made my robed mage/assasin, one of the main advantages of the build was that he didn't need to worry about the crafting skills. He did make some jewlery with what gems he had, so his Smithing rose a bit... think he even took Arcane Smithing so he could improve unique daggers like Blade of Woe or Mehrunes Razor, but he didn't bother with enchanting. Bound Bow is a fine weapon anyway... and most good stuff a robed mage needs can be gotten from the Mage Guild quests. Well the exception would be Destruction, I guess. Seems like I either need the Altmer racial to be active or 100% Fortify Destruction equipment in order to kill anything threatening with that.


Why not the bow? Cast protections, and fire from concealment. But the difference with a non-Smithing approach is more reliance on magical weapon effects.

While not planning on Detruction as a main field, it will be used among others as support for a Stealthy Archer Spellsword.  If possible, Quiet casting from the Illusion School will aid sniping and 1H one shots, as well as maintaining Alteration protections. In addition, the various elemental Cloaks will aid in melee. Much of this has been done before, except the last time I used Light Armor.

I agree that this is a riskier design, but it is to test the non-armored Mage. I already know that Bound Bow can work, but want to see the merits of other non-Mastery spells. Rather than rely on companions and followers, I wish to prove to myself that Stealth itself is a viable defense. If I am forced to redesign, then it would seem to suggest that non-armored is not as versatile as Armor.

Modifié par Elhanan, 04 juillet 2012 - 11:21 .


#22530
Haplose

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Well if you spec into Sneak and Illusion, that's a different story. That can certainly work. If you don't go the Calm/Frenzy path, I guess Invisibility will prove invaluable. And Silent Casting is almost a requirement.

Edit: And one more thing regarding Alteration. My biggest dissapointment with this school was that paralyzing a target does not allow sneak-attacks against it (while Calming enemies with Illusion does). But it's still decent defense-wise.

Modifié par Haplose, 04 juillet 2012 - 11:49 .


#22531
Elhanan

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Haplose wrote...

Well if you spec into Sneak and Illusion, that's a different story. That can certainly work. If you don't go the Calm/Frenzy path, I guess Invisibility will prove invaluable. And Silent Casting is almost a requirement.

Edit: And one more thing regarding Alteration. My biggest dissapointment with this school was that paralyzing a target does not allow sneak-attacks against it (while Calming enemies with Illusion does). But it's still decent defense-wise.


As I recall, paralysation witl be available in both Archery and Enchantment, so this should be covered.

Modifié par Elhanan, 04 juillet 2012 - 11:54 .


#22532
Haplose

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Yeah, but you mentioned interest in the Alteration school - and Paralyze/Mass are the only semi-offensive spells this school has.

Regarding Paralyze in Archery - that's a 100 skill perk, so it may take a while, especially for a Jack-of-all-(Magic)-trades character. But Enchantments are certainly viable.

Modifié par Haplose, 04 juillet 2012 - 12:43 .


#22533
Elhanan

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Haplose wrote...

Yeah, but you mentioned interest in the Alteration school - and Paralyze/Mass are the only semi-offensive spells this school has.

Regarding Paralyze in Archery - that's a 100 skill perk, so it may take a while, especially for a Jack-of-all-(Magic)-trades character. But Enchantments are certainly viable.


As a Generalist, it is doubtful that I will max any of the Magic perk trees; perhaps Enchantment. On my past Mages, I found the Mastery spells to be somewhat disappointing, but was quite pleased with the versatile nature of lower spells.
 
The priority on this build will be for protection, and as a Breton mage, she will hopefully be able to deflect both magical and physical damage. And as a non-armored version, she may even look unique in doing so.

#22534
Joy Divison

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Non-armored is a way to go...even for non-mages :whistle:

Image IPB

Modifié par Joy Divison, 04 juillet 2012 - 03:09 .


#22535
Addai

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I saw Paarthurnax out in the wilds again. This was only after I told the Greybeards I wasn't going to kill him. Also saw a loading screen that says the dragons will "certainly" try to reassert control over humans again. I have a bad feeling about this...

Modifié par Addai67, 04 juillet 2012 - 06:32 .


#22536
Elhanan

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Addai67 wrote...

I saw Paarthurnax out in the wilds again. This was only after I told the Greybeards I wasn't going to kill him. Also saw a loading screen that says the dragons will "certainly" try to reassert control over humans again. I have a bad feeling about this...


I recall encountering what I now believe is Paarthurnax on my way up to High Hrothgar once; a dragon I could not get to land and attack like usual.

Then just the other day, my new female Breton is coming up to the 4th tablet - the one with the meditating pilgrim - when we were attacked by a Dragon from below the cliff face; an awesome encounter. The drake rose from below like an Apache helo, and it took a few reloads for both of us humanoids to walk away.

That small journey is different every time for me; simply do not understand the complaints that are vollied againt the game about repetition. I have had an Ice Troll hiding behind the rocks for an ambush that says different!

#22537
wickedgoodreed

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Addai67 wrote...

I saw Paarthurnax out in the wilds again. This was only after I told the Greybeards I wasn't going to kill him. Also saw a loading screen that says the dragons will "certainly" try to reassert control over humans again. I have a bad feeling about this...


Since time doesn't mean much to them, if they're smart the dragons will just lay low and hold off on their inevitable betrayal until the current (and last) Dragonborn snuffs it. Then they wouldn't really have anything to worry about.

Hmm, now that I think about it, maybe becoming a vampire would actually be the responsible thing to do...

#22538
Addai

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I was thinking we probably aren't the last Dragonborn. The prophecy says that, but then we break time, which could change the prophecy. I mean, the world doesn't end, after all. Also the devs have made a point of saying that the current Dragonborn is the only one who's *known* at this time.

#22539
Giggles_Manically

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I seriously doubt Paarthurnax spent the last few thousand years living like a hippy guru just to TURN on people.

Just does not fit his MO it seems.
I mean Odahviing would since he only serves you since you kicked the **** out of him.

But Paarthurnax? I doubt it.

#22540
Rip504

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190+ Hours

#22541
Giggles_Manically

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Wow.

So I went back to Radlbthar the ruin from the DB mission.
I did not know about that way into Blackreach.

Literally what was Blackreach? Like some Dwemer mega city? Its capital city?
I really want to learn some more about the Dwemer personally.

A dwemer based DLC would be pretty awesome.

#22542
Addai

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Giggles_Manically wrote...

I seriously doubt Paarthurnax spent the last few thousand years living like a hippy guru just to TURN on people.

I hope not.  There are just some hints.  The Blades being so adamant, for one.

Went to Forelhost for the first time- wow, big dungeon.  And lol about that Thalmor impersonator.

#22543
Joy Divison

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I too just found Forelhost for the first time about a week ago. Certainly not on the beaten path!

#22544
jackofalltrades456

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Addai67 wrote...

Giggles_Manically wrote...

I seriously doubt Paarthurnax spent the last few thousand years living like a hippy guru just to TURN on people.

I hope not.  There are just some hints.  The Blades being so adamant, for one.

Went to Forelhost for the first time- wow, big dungeon.  And lol about that Thalmor impersonator.


An Altmer Stormcloak? I didn't buy that for a second. Killed him right after he finished his little speech.

#22545
Addai

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Heh, he's so funny. You missed him impersonating the other side when you come out with the mask.

Speaking of Alteration- if you want to train it, try decorating your house. I spent a half hour trying to get some lit torches into a kettle to light a dark corner in Hjerim. I think I got 6 or 7 alteration boosts doing that.

#22546
xiiFezz

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I felt so stupid for trusting him but as I went in there I was thinking, Why was a high elf with the stormcloakthey only trust nords, then I started laughing when I saw him as a Imperial when I came back out

#22547
Addai

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Arniel's Endeavor quest is fun, too. I like that guy. Not a very good mage, though. In the fight to save Winterhold he was punching the anomalies with his fist and had a summoned chicken. lolol

#22548
HoonDing

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Funny how quickly the Blades went all gung-ho "We wants to them kill dragons!!!" right after they showed up again after thousands of years.

Such terribly written characters. Being forced to deal with those morons is insulting.

#22549
Guest_DovaThe2nd_*

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Hi guys :3
I have a question, so 2 days ago I got married on Skyrim to Scouts-Many-Marshes, and me and him were living in the Argonian Assemblage (xD) and then I finally started to start up the main quest line and went through that to get the house in White-Run. When purchased, I bought most of the decor (the alchemy room is bugging and not showing up, but yet the steward takes my money anyways).

And I told Scouts Many Marshes to go move in there, and he went on his way. And sense then, I have yet to see him. Hes not in the Assemblage nor Breezehome.
And I am scared I may have bugged/glitched him or if they do seriously walk all the way there, he may have gotten killed but I have yet to find him.
I even made a very, very long walking/sprinting trip to Whiterun from Windhelm to see if hes on the road or if I could find his...body..on the road xD and haven't come across anything.

I don't know if he could possibly be glitched, since I mentioned before I'm having a problem getting the alchemy table in Breezehome. It says I've purchased it, but it has yet too appear in my home, and I can also waste 500 more gold on buying it again, but still hasn't shown up.

The Skyrim Marriage wiki hasn't mentioned much bugs for him besides a door bug, but these 2 bugs I'm experiencing is the first I have seen since the past 547854 updates, when dragons were falling on me in random caves and I had a large bounty over me for committing assault when people were dropping from the sky.

Anyone know what I can do?

#22550
Yrkoon

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Addai67 wrote...
Went to Forelhost for the first time- wow, big dungeon. And lol about that Thalmor impersonator.

Forelhost is a profound dungeon, even by Skyrim's amazingly high standards. Everything about it is brilliant.

First, its exterior: it sits high up on a plateau of a mountain and its campus contains more structural bling than Bleak Falls barrow's. And while it is sorta off the beaten path, it still stands out from a mile away. And when you're up there, you can look out and see all the other landmarks of the Rift (including Riften, if I'm not mistaken)

Second, its story starts off relatively light-hearted and traditional, but then quickly delves into a strange horror mystery. You find journals and other evidence of poisoning ritual; an invasion gone horribly wrong; a mass suicide of cultists. You find disturbing scenes of embalmed *children* being sacrificed. And the level design itself is breathtaking. It's one of the dungeons in this game that you can, in fact, get lost in.

Third: The Loot. One of the better Dragon Priest Masks is there. As well as the Stormcall shout, and that Staff you're asked to retrieve.

Modifié par Yrkoon, 05 juillet 2012 - 08:28 .