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The Elder Scrolls V: Skyrim Discussion Thread


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#23126
Arch1eviathan

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That is why the thieves guild quest line is my absolute favorite!

#23127
Jarl Johnnie Walker

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The thieves guild quest was way better than the one in Oblivion in my opinion. :D
One time I was walking the roads in Skyrim and a thief ran up to me demanding that I hand over my gold. It gave me 4 options; Persuade, Intimidate, hand over the gold, or say, "I can see that you hold no respect for a Nightingale" lol.
The thief was like, "A nightingale? Oh, I had no idea. I'll be on my way."
xD

Modifié par Garrus calibrations, 14 juillet 2012 - 02:33 .


#23128
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termokanden wrote...

Although I am looking forward to trying Dawnguard, I am not thrilled about the random attacks I am hearing about. Sounds like it happens a lot. Like the legion assassins in New Vegas that are just tedius after the first few times, but they keep showing up and pestering you anyway.


I don't think they're as bad as people make them out to be - even at level 8, I managed to take down a Master Vampire and two thralls in Whiterun (with a little help from some NPCs) fairly easily. I have had to reload a few times in case an NPC did die, but as long as you draw the vampire's attention away from them you should be alright. The thralls are easy and the NPCs actually manage to kill them on their own.

You'll worry more about vampires coming after you specifically once you join the Dawnguard (or Dawnguard coming after you if you join the vampires). Neither faction appreciates you joining the other, and will frequently send people out to assassinate you on the roads.

Just remember that vampire attacks on towns will always be near the town entrance - keep a close eye on the front gates of town at night and you should be fine (also beware a lone Master Vampire who will attack you specifically from time to time).

#23129
Keylime73

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So I haven't played Skyrim since I finished it months ago.

Has there been any word on any expansion that will flesh-out the main plot; i.e., does your choice take the the throne; what happens after? That was strongly hinted at, but the game didn't deliver it.

I'm not really interested in romantic vampires.

#23130
Druss99

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greengoron89 wrote...

termokanden wrote...

Although I am looking forward to trying Dawnguard, I am not thrilled about the random attacks I am hearing about. Sounds like it happens a lot. Like the legion assassins in New Vegas that are just tedius after the first few times, but they keep showing up and pestering you anyway.


I don't think they're as bad as people make them out to be - even at level 8, I managed to take down a Master Vampire and two thralls in Whiterun (with a little help from some NPCs) fairly easily. I have had to reload a few times in case an NPC did die, but as long as you draw the vampire's attention away from them you should be alright. The thralls are easy and the NPCs actually manage to kill them on their own.

You'll worry more about vampires coming after you specifically once you join the Dawnguard (or Dawnguard coming after you if you join the vampires). Neither faction appreciates you joining the other, and will frequently send people out to assassinate you on the roads.

Just remember that vampire attacks on towns will always be near the town entrance - keep a close eye on the front gates of town at night and you should be fine (also beware a lone Master Vampire who will attack you specifically from time to time).

Have you been getting the nightly attacks no matter where you are? Like coming out of a Dwemer ruin in the middle of nowhere, oh look more vamps charging at me. It's actually quite comical, they seem to be in a perpetual state of charging at me. Agreed though, it's not as bad as people make out for me either. I just find it hilarious that no matter where I go there's vampires charging to their doom at me.

#23131
LPPrince

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Dawnguard has vampires, but there's nothing romanticized about them.

As far as an expansion that fleshes out the main plot, no.

And I'd rather they not do that personally, as the main plot wasn't Skyrim's strongest attribute.

It seemed the side stuff was done much better, so I'd rather have more side stuff to do. A LOT more side stuff.

#23132
termokanden

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It's the "frequently" part that worries me and not at all the difficulty. It just sounds really annoying. I feel exactly the same way with the legion assassins in New Vegas. I can handle them, but I just wish they would give up at some point before it gets ridiculous.

I also very much hate attacks on cities because non-essential NPCs are gone for good. I don't want random events that "shrink" the game world.

Modifié par termokanden, 14 juillet 2012 - 03:30 .


#23133
LPPrince

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I agree with you on the frequency of it. After the first few times I was like, "Oh come ON."

It doesn't happen all the time, but when it does it might get on your nerves.

#23134
RedArmyShogun

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Ehh some people have had bad trouble with the vamp attacks. I mean mines not so bad, and I've heard of no one dying from them alot, but whole towns (namely the none loading ones like Dragons Bridge) have been wiped out as a player is just passing by and as soon as they wander on down the road.

I'm hoping in a patch they'll add a cut off command for when Dawnguard is finished.

#23135
termokanden

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See that's what I don't want: small towns being massacred due to some stupid vampire attack.

I really hope they will fix this or I foresee a lot of loading because of random events in my future.

#23136
Druss99

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Giggles_Manically wrote...

You know sometimes I think the problem is that Bethesda cant just create "Villager" or "Farmer" NPCs to fill the world.

So they cant just have dragon attacks killing people, or game breaking stuff ensues.
Personally I did like how the Witchers just had stock people with stock names so the game world felt larger, and not like some model village in a museum.


Dont get me wrong I love Skyrim a lot, but often its kind of weird walking into a ``Capitol" city and it has like 30 people in it, and 10 houses.


Agreed, they created an amazing world that you can really lose yourself in, it's just a shame that they have these small issues that break your immersion like that. I think they nailed villages like Riverwood, but as you say cities need alot more life.

The issue with dragons for me is that they really don't feel like a menace at all, they are more like a caged animal that you will go and take care of at some point. Todd did a great job of making them sound awesome in previews, but they really haven't lived up to it.

For every issue like the dragons and cities being a bit barren there's all the brilliant touches like hunters hunting, The Companions clearing out dangerous animals on the roads, Falmer using people to make leather. All those touches of flavour they got right for the most part outshine the ones they haven't mastered yet.

#23137
termokanden

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Oh definitely. Skyrims many qualities easily outweigh the negatives.

Modifié par termokanden, 14 juillet 2012 - 03:43 .


#23138
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Absolutely agree with LPPrince about the DG vampires - these aren't like the pansy ass vampires you see in books and movies in the past 20 years or so. These are old-school vampires, hideous to look at and evil to the core. Their castle is like something out of one of those old Hammer horror films from way back when, and the inside of it is like a bloody concentration camp - there must be the remains of thousands of victims inside. Hell, the first thing you see when you enter their keep is a "feast" that put's Namira's coven to shame.

So don't think these guys are like something out of an Anne Rice or what's-her-face-who-wrote-Twilight novel - these guys are hardcore.

Modifié par greengoron89, 14 juillet 2012 - 03:46 .


#23139
termokanden

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greengoron89 wrote...

So don't think these guys are like something out of an Anne Rice or what's-her-face-who-wrote-Twilight novel - these guys are hardcore.


Blasphemer! Anne Rice did not write the Twilight novels.

#23140
Druss99

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I've yet to see a single NPC other than a dog and a horse die from a vampire attack. I've been to Whiterun alot and only seen the one attack there which was handled fairly quickly, I saw one in Riften which had the same results. I witnessed a possible one on a mining town who's name I forget but that may have just been vampires charging at me. The only other attack was from a mysterious traveller in Shor's Stone but again he only attacked me.

They can get slightly annoying with their constant charging at you from out of nowhere, but its no worse than other enemies and I think adds a different flavour to travelling at night. Yes, there was vampires before but they were nothing really and quite rare. Now you're constantly on guard for vampire attacks when walking the roads at night. A Volkihar at the wrong time could ruin your night completely.

#23141
termokanden

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I'm wondering if vampire attacks are a part of the game since the 1.6 patch even without Dawnguard. I am playing on the PC and I have had some vampire attacks. Last night my relatively low-level character ran into an Ancient Vampire and had to resort to very cheesy tactics to survive.

#23142
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termokanden wrote...

greengoron89 wrote...

So don't think these guys are like something out of an Anne Rice or what's-her-face-who-wrote-Twilight novel - these guys are hardcore.


Blasphemer! Anne Rice did not write the Twilight novels.


That's not what I said - read it again. :P

#23143
termokanden

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You implied they were similar. They are not. I'm not saying you have to love Anne Rice or anything, but she doesn't deserve to have her name in the same sentence as Twilight. Damn, I just did it myself! Oh you know what I mean :)

#23144
RedArmyShogun

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See I have not once been attacked o nthe road or elsewhere. Dawnguard like the game in general seems to differ from person to person.

#23145
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LOL. Whether you wanna acknowledge it or not, they both feature the same "sexy and seductive" vampire archetype - that was my sole point.

The vampires from DG are far more Nosferatu-like. Actually, I get sort of a Francis Ford Coppola's Dracula vibe (mainly the segment where Keanu Reeves' character is staying at the Count's castle) when you meet Harkon and his crew for the first time.

#23146
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Reading some of your guys angiush with the random terror attacks, honestly you guys are bit luckly
i dont get anything like that.i need to make a create under a qud moon,while he was birthed from the neither with garlic.because we all know garlic makes things better.specially when vampires are like oh shiz.

i went to whiterun bumped the time to 8pm and let it run to 8am and nothing happened.no vampires, no people dying in a roit.

#23147
Druss99

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@ Bear: Do you fast travel alot? I get them almost every night as I walk about 90% of the time. The one place I seem garanteed to get them is near the entrance to Dayspring Canyon at night. Everytime I leave Fort Dawnguard at night and head out that way I'll run into them by the bridge, charging me.

#23148
Olaf_de_IJsbeer

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Daedric gauntlets + fists + giant = dead giant.

I've been meaning to do that for a while, so I did it.

#23149
termokanden

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greengoron89 wrote...

LOL. Whether you wanna acknowledge it or not, they both feature the same "sexy and seductive" vampire archetype - that was my sole point.


My point is simply that there is a massive quality difference, and Anne Rice vampires aren't all annoying teenagers.

Anyway, World of Darkness certainly has its share of sadistic, inhuman vampires. For example there are the Tzimisce. I loved the pen and paper RPG with all the different clans. It's much more interesting than just 100% silly teeneage vampires or 100% pure evil BLAAARGH vampires.

#23150
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The quality of the two books has nothing to do with it, matey - they still both feature the "sexy and seductive" vampire archetype. Now let's drop this and get back to discussing the topic at hand, if you don't mind.