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The Elder Scrolls V: Skyrim Discussion Thread


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#23351
Elhanan

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termokanden wrote...

The racism isn't the only thing to dislike about the Stormcloaks though. The evidence all seems to suggest that Ulfric is just powerhungry.

That said, I just can't seem to side with the Empire, never done it, and I just can't stand them. I do wish something could persuade me to join them in my current game. I want to try something new. I have been avoiding the choice for a long time now.

My favorite part of the whole conflict is the basement full of people who just hate your guts. I go to visit them sometimes just to feel the hate.


For me, I enjoy Hadvar and Legate Rikke as Imperial comrades. While I dislike Tullius, he even admits to finding a respect for the Nords after the War, and it did not take a trip to the afterlife to get him to admit it.

And like many of those in the Empire, I still stop by and acknowledge Talos; WGC or not.

#23352
Elhanan

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Jestina wrote...

With the flawed reward system it's impossible, unless you do things outside of your character. Your only reward in this game comes from grinding skills so a warrior would be forced to learn mage/thief skills to keep leveling up. Yet another area of the game that's poorly thought out.


And again, you are in error as one does not need to grind; one can be patient and simply practice during normal gameplay. While I prefer console commands muself, there are others that have posted of hundreds of hours in making a single character.

And who would have thought a Mage or Warrior would never need Speech; a Mage or Rogue that never used armor or weapons; a Rogue or Warrior that never wished to improve on their starting spells? Besides those that are short sighted, that is....

#23353
Jestina

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Elhanan wrote...
And again, you are in error as one does not need to grind


Leveling skills is the ONLY way you gain experience in this game, therefore grinding. Take the blinders off. You don't get xp for exploring, questing, etc. Only one activity gives you xp..skill leveling.

#23354
Yrkoon

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Jestina wrote...

Leveling skills is the ONLY way you gain experience in this game, therefore grinding.

Yeah,  And that just sucks, absolutely SUCKS!  It would be much more logical to be able to  level up lockpicking and Archery by just doing fetch quests and turning them in for experience points, instead of silly stuff like actually practicing Archery and Lockpicking in order to level up Archery and lockpicking..

As always, you Amaze with your philosophical  insights to  gaming Jestina.

Modifié par Yrkoon, 17 juillet 2012 - 01:58 .


#23355
Elhanan

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Jestina wrote...

Leveling skills is the ONLY way you gain experience in this game, therefore grinding. Take the blinders off. You don't get xp for exploring, questing, etc. Only one activity gives you xp..skill leveling.


Perhaps I misunderstand the term, but leveling via quests and adventures is not the same as sneaking into walls, crafting untold numbers of leather guantlets, spamming spells on corpses, etc (ie;grinding). I am more than willing to do the former; use console commands rather than use the latter.

Maybe I am incorrect, but I do try and not embrace that title as some seem want to do....

Modifié par Elhanan, 17 juillet 2012 - 02:00 .


#23356
Barbarossa2010

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Hell, I was thinking Skyrim's skill leveling system is infinitely better than FO3 or New Vegas (oh, and I happen to like both of their systems btw). Sneak alot, you gain experience in sneak. Way better than killing an unending string of rad scorpions and mutants, just so I can get to the next friggin leveling screen to plow a few points into a skill I would actually like to use NOW and through it's use build it dynamically. Maybe I'm the crazy one here.

Modifié par Barbarossa2010, 17 juillet 2012 - 04:02 .


#23357
Addai

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Plus you can't grind in Skyrim even if you want to. In Morrowind you could just sit and cast over and over at nothing. In MW and Oblivion you had to hope you hit your major skills or you wouldn't level at all. Now you actually have to have a combat target to advance, i.e. explore and quest, and don't have to worry you didn't pick the right five skills out of a long list at the beginning of the game.

But, you know what they say about haters.

Modifié par Addai67, 17 juillet 2012 - 04:16 .


#23358
Joy Divison

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Skyrim's leveling mechanics is how all RPGs should do it. You do something a lot, you get good at it.

#23359
Haplose

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Elhanan wrote...

Currently playing a High Elf, and noticed these little things in my play thus far:

* Stands slightly higher than other races; able to see on top of shelves and bookcases a little easier, and has a longer stride when walking along with others (eg; following Innkeepers to rooms). Also, I noticed that my female Dragonborn was smaller, and required to break stealth a bit more to gain higher placed items.

* Ability to blend in with Thalmer at parties is overrated; still need to ignore questions and keep walking. Sneaking is easier and more immersive.

* Have only needed to use the activated Power once during low lvls. Orcs and Bretons still maintain more useful status.

All based on personal CC, gameplay, and IMO.


Altmer are also great Illusionists. Hence also have the easiest start as assasins. With the bonus to Illusion they can take the Apprentice Illusion perk right away, cutting the cost of Muffle and Calm by half (admittedly you have to go to Whiterun to learn Calm, but its worth it). Combined with extra 50 Magicka, gives them much better ability to cast these spells. And land deadly backstabs on their opponents, which leads to very fast levelling of Sneak as well. I'd say they have the easiest start overall.
Races which stat with Illusion at 15 are not even able to cast these spells once without bonus Magicka equipment (well, they can possibly train with Frenzy... and there's the conveninent Novice Mage Hood in the first dungeon).

Also the activated Highborn power is priceless for a character focusing on Destruction, as you NEED to spam these spells if you want to use them as your main weapon. Of course this eventually becomes moot if you get 100% Destruction cost reduction gear. But its a great weakness of the game that such a thing is even possible (and sort of mandatory at high levels if you insist on using Destruction).

Modifié par Haplose, 17 juillet 2012 - 06:17 .


#23360
Haplose

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Jestina wrote...

Elhanan wrote...
And again, you are in error as one does not need to grind


Leveling skills is the ONLY way you gain experience in this game, therefore grinding. Take the blinders off. You don't get xp for exploring, questing, etc. Only one activity gives you xp..skill leveling.


Umm, yes, so how is exploring ruins and caves, fighting your way through enemies, opening found treasure chests, hitting some Thieves Guild targets - grinding?

Admittedly some grinding is involved in levelling of the crafting skills, but even that 
pretty well blends with the exploration if you gather the material from various mines, dwemer ruins, and so forth - likely how it was intended.

Modifié par Haplose, 17 juillet 2012 - 08:00 .


#23361
Cyberarmy

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Yrkoon wrote...

Jestina wrote...

Leveling skills is the ONLY way you gain experience in this game, therefore grinding.

Yeah,  And that just sucks, absolutely SUCKS!  It would be much more logical to be able to  level up lockpicking and Archery by just doing fetch quests and turning them in for experience points, instead of silly stuff like actually practicing Archery and Lockpicking in order to level up Archery and lockpicking..

As always, you Amaze with your philosophical  insights to  gaming Jestina.


Lol. Good read :)

#23362
Jestina

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The problem is that someone sitting in the comfort of town, piddling with crafting skills, casting spells on cattle etc. will level up faster than someone that is actually out adventuring and fighting. For the people who prefer questing, combat, etc. to skill building...they get nothing.

#23363
legion999

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Jestina wrote...

The problem is that someone sitting in the comfort of town, piddling with crafting skills, casting spells on cattle etc. will level up faster than someone that is actually out adventuring and fighting. For the people who prefer questing, combat, etc. to skill building...they get nothing.


<facepalm>

No.

#23364
Yrkoon

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Jestina wrote...

The problem is that someone sitting in the comfort of town, piddling with crafting skills, casting spells on cattle etc. will level up faster than someone that is actually out adventuring and fighting. For the people who prefer questing, combat, etc. to skill building...they get nothing.

That's demonstrably false even aside from the fact that every type of crafting outlet is avaliable  in the explorable areas like caves, dungeons, forts, and  ruins too, thus giving the player a choice to, you know,  do what you claim  they can't..

Trade skills are best done  within the living quarters of civilization though, yes.    Are you surprized by this reality?  It's by definition.  Of course, you'd have us think (like you already have about 60 times on this thread) that these trade skills are some sort of requirement, even as you sit here and repeatedly get flooded by people who have actually played this game and swear otherwise via sheer testimonial proof (their actual character builds), but that's neither here nor there.  Truth and actual, demonstrable facts are completely inconsequential when the point is to bury all discussion with horse sh**, after all.

Modifié par Yrkoon, 17 juillet 2012 - 01:03 .


#23365
LPPrince

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If you have a problem with what someone's posting, I don't see why you don't just ignore it and move forward as if it never existed.

Anywho, I need to play some Skyrim at some point, but I'm hankering for something new to do. More DLC's plox.

#23366
Yrkoon

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We've been through this with you, already, prince. It has been demonstrated to you, over and over again that simply "ignoring" this particular poster leads NOWHERE.

And it doesn't matter. It's not up to you to decide who we respond to and who we don't, anyway.

Modifié par Yrkoon, 17 juillet 2012 - 12:45 .


#23367
LPPrince

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Ignore who?

I want more DLCs.

#23368
Druss99

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Jestina wrote...

The problem is that someone sitting in the comfort of town, piddling with crafting skills, casting spells on cattle etc. will level up faster than someone that is actually out adventuring and fighting. For the people who prefer questing, combat, etc. to skill building...they get nothing.


No. Try again.

#23369
RedArmyShogun

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Ehh no you can level up like that, but you need a CRAP ton of gold. I swear its expensive as crap leveling up smithing unless you mine alot. Mainly as the reources cost more than the weapons they make.

#23370
Jestina

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They just like ignoring aspects of the game that are not disputable, like the fact that you only gain experience through one activity. A recluse grinding a skill will progress faster than say a character adventuring all over Skyrim. The reward system promotes skill grinding more than anything else. There's no natural progression at all in it.

#23371
RedArmyShogun

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Ehh thats what alot of RPGs do. You have only two options.

One is griding, one is doing crap for points to spread around. I wouldn't call any of them realistic. I mean if so a factory worker would be insanely skilled, and a salesman likewise in fire arms use.

Though I wish skyrim had level restrictions on some things, like what level you have to be in heavy armor to wear such and such. The fact is Skryim might be "broken" in that reguard. But I've yet to see an RPG that wasn't, minus some combat exp leveling JRPGs but you have no real class specializations in that.

#23372
Druss99

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No one disputed you can level faster by staying in a city raising your skills. People are dismissing Jestina's pointless moaning. Ofcourse sitting around at a grindstone, enchanting and alchemy will raise your skills faster. You're sat around practicing the skills to the exclusion of all else. When you're out questing you're doing alot of smaller things, not least trying to survive. But ofcourse that doesn't fit with Jestina's theme of wah wah wah its broken and I'm the only one who sees it.

#23373
RedArmyShogun

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No I agree with you druss, plus as I pointed out I have yet to see an RPG system that works.

Its all either griding while with some skills this makes sense. Or its all trade this, speak to this type deal. And for some things that works like say merchant skills. Or JRP's where you progress in level via combat, but they are limited in stats.

Skyrim is hardly quilty here. In fact I doubt a system that "makes sense"" can ever be built.

#23374
happy_daiz

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So much negativity in this thread today. Maybe this will make you smile.

This is my new Khajiit, Ahdaira.

Image IPB

And if you feel like spoiling yourself (and DG) a little, check out these terribly crappy photos I took with my camera.
These would probably be considered slight *spoilers*, but taken out of context, I dunno.

New location 1
New location 2

Modifié par happy_daiz, 17 juillet 2012 - 01:48 .


#23375
Druss99

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^ You're characters always seem to come out better than mine. Do you spend ages in the CC?

Bad memories of pic 2! Speaking of which, did you manage to find all the...items there and return them to...the place they go? I found the prize to be rather useful.