Xp_bugfix initializing but nothing else
#1
Posté 17 décembre 2010 - 05:31
I've installed xp_bugfix according to nwncitadel instructions. Added the xp_bugfix.ini with instructions for 0 server compression, 1 replacenetlayer, and setting the gameobjectupdate burst to 300000. However, my xp_bugfix log file only shows the following:
2010-XX-12 XX:XX:XX : * Plugin initialized.
It doesn't show any of the following which other people seem to see upon succesful installation:
2010-02-12 11:30:45 : * Reading inifile C:\\nwnx4\\xp_bugfix.ini
2010-02-12 11:30:45 : * Replacing built-in CNetLayerWindow implementation.
2010-02-12 11:30:45 : * CNetLayerWindow replaced.
2010-02-12 11:30:45 : * GameObjUpdate burst size: 102400 bytes (stock server default would be 400 bytes).
I've installed the x86 C++ redistributable as an admin, I've added the necessary files to my nwn2 directory nad the nwnx4 directory. Any ideas what I"m doing wrong?
#2
Posté 18 décembre 2010 - 05:47
2010-12-18 03:01:21 : * Plugin initialized.
2010-12-18 03:01:21 : * Reading inifile C:\\nwnx4\\xp_bugfix.ini
2010-12-18 08:00:08 : NWNX BugFix Plugin V1.0.10
© 2008 by Skywing
Visit NWNX at: http://www.nwnx.org
Built for NWN2 version 0x01231763
2010-12-18 08:00:08 : * Plugin initialized.
2010-12-18 08:00:08 : * Reading inifile C:\\nwnx4\\xp_bugfix.ini
#3
Posté 18 décembre 2010 - 05:49
# xp_bugfix configuration file
# These are the default values for xp_bugfix.
# This enables the Aurora Server Net Layer Replacement
ReplaceNetLayer = 1
# This disables server compression, if you have the Aurora Server Net Layer this automatically gets turned off
DisableServerCompression = 1
# This modifies the Game Object Update time, the default is 400000 and this slows it down a bit.
# This is something you should test as you adjust settings.
GameObjUpdateTime = 300000
#4
Posté 18 décembre 2010 - 05:50
#5
Posté 23 décembre 2010 - 09:56
#6
Posté 23 décembre 2010 - 10:20





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