Skadi_the_Evil_Elf wrote...
@nuclearserendipity: We share pretty much the same opinions on games. BG and NWN series are also amongst my top all time game favorites. ME certainly ranks highly, though the game controls/mechanics often made gameplay tedious and annoying. But in general, I hope that there won't be a long term trend towards oversimplification/dumbing down of RPGs to make them as popular as other genres. There are plenty enough generes/titles of games for people who simply want bright lights, super guns, loud bangs, and big boobs without having to think about what they are doing or worry about consequences of descisions. As technology improves and increases, I am actually hoping that RPGs would become more complex, in depth, and intelligent.
I can't say the developer/marketing claims of "push a button, something awesome happens" or "think like a general, fight like a Spartan" are filling me with much confidence in DA2, but I shall wait and see, and hope Bioware's mojo will work it's magic once again, and DA2 will make me forget Awakenings/DLC disappointments.
Yeah, we do.

It's nice to be able to rant about these things with someone willing to bash just as much precisely the same topics.

Unfortunately, I still didn't get around playing BG... But I will eventually manage to.

I must say Fallout (the first one) ranks quite high in my list too, for a number of reasons... I guess immersive would be the best way to describe it. XD
I actually liked ME mechanics in general, but what really makes it one of my favorites is its story and its universe, just how carefully and convincingly they are built and presented, with so much sci-fi themes richly explored and delivered... It's really an outstanding space opera, from its beginning to its end. All about it... The cutscenes, the main dialogues and plots, the soundtrack... I don't know, it really got to me. And as far as bugs go, ME seems to be one of Bioware's titles that handles them the best, specially with party's AI. (NWN's AI was simply HELL, or rather, an painfully slow excursion through ALL THE GODDAMNED NINE HELLS).
I do hope the "dumbing down" trend won't last, but it seems that bioware's having a hard time figuring that what's best and most alluring about their games is precisely these features they seem to think they have to sacrifice or oversimplify, in order to get to the broader public. Quite honestly, I think they got to have the guts to stand for their way of making games, instead of constantly giving up on it in order to fall safely under games' most usual conventions. I've said it before and I'll say it again: if their 'vision' is really to deliver the best story-driven games in the world, then its about friggin' time they stop spoiling the story in order to spoil the gamers, whether by making everything ultimately solvable by "hack 'n' slash" or by sacrificing the story's coherence and consistency in order to allow players to reach their objectives more comfortably. STOP THE MADNESS!

And as long as we're openly ranting, I'd like to remind yet another thing: having to use NWN 2's shopping mechanics should be considered torture, or at least slave labor. FOR GOD'S SAKE, let me buy more than one potion per sale!
Modifié par NuclearSerendipity, 20 décembre 2010 - 01:12 .