Squad-Maker ME3
#1
Posté 18 décembre 2010 - 08:45
What I think that Bioware should do is something similar to the Villager Maker in Fable III. What the VM did was allow you to create a custom character that would give you a quest and 1000 Gold. This gave the player more of a sense of contributing in a small way to the game. What I think Bioware should do is take this one step further and design a custom Squadmate that could be used in ME3.
Now before you start saying this is stupid let me explain. The way the creator would work is you would be told of the exploits of Sheaperd, the canon ones of course, and you would then give responses as to how the squadmate would react. This would define the characters personality and how he/she views Sheaperd. Through that same system you could decide what class that character would be, the personality would define everything. The character customization should be self-explanatory.
Now In-Game is where it gets tricky. The conversation this squadmate would have would be limited to a style of Zaeed and Kasumi in ME2. They talk to Sheaperd and tell him/her thier opinons about the crew and a little about thier past. Combat is a little simpler in that they could just transpose the AI coding of one of the other squadmates who has a similar class to the custom squadmate. They would of course have their little battle lines that show up everyonce and awhile.
The Loyalty, if they keep that in ME3, could be done one of two ways:
1.) They could have a special loyalty mission that while generic enough to encompass everything in the custom maker could have special dialogue based on the custom characters personality.
2.) There character is automatically loyal to Sheaperd because they volunetered to serve along side him/her, Sheaperd saved thier colony, ect. It would just be something that would make the character follow Sheaperd to Hell and back.
There is one more issue that should be adressed and that would be the characters Race. While I personally would love to see a custom Female Turian fighting along side me I know that would just make the whole thing way too complex because of the unique dichotomy between the races. Bioware would have to stick to one race and honestly I would have no problem with that.
This is just my opinion but I think that it would be a great idea. If your reading this Bioware you might want to think about something similar to this for DA3. *nudge-nudge*
#2
Posté 18 décembre 2010 - 08:47
#3
Posté 18 décembre 2010 - 08:48
EDIT: Besides, you already get to customize the crap out of Shepard. Isn't that enough?
Modifié par AdmiralCheez, 19 décembre 2010 - 03:35 .
#4
Posté 18 décembre 2010 - 08:57
Alienmorph wrote...
No. I want well developed the existing charactes, I'm not interested in a placeholder just because it gaves me a bonus and I can choose his/her face. No offence, off course.
I was thinking making the character a bit more vital to the universe. Maybe they were former Black-Ops or perhaps a survivor of Feros. They would need to have some basis in the universe, but I see what your getting at. Personally though I wouldn't mind sacrificing one squad place for a custom character. I'm probably gonna end up with my ME2 squad anyway: Thane, Garrus and Kasumi.
#5
Posté 18 décembre 2010 - 09:01
#6
Posté 19 décembre 2010 - 03:24
#7
Posté 19 décembre 2010 - 03:32
deathlord413 wrote...
All right I know that this will sound corny but bear with me.
What I think that Bioware should do is something similar to the Villager Maker in Fable III. What the VM did was allow you to create a custom character that would give you a quest and 1000 Gold. This gave the player more of a sense of contributing in a small way to the game. What I think Bioware should do is take this one step further and design a custom Squadmate that could be used in ME3.
Now before you start saying this is stupid let me explain. The way the creator would work is you would be told of the exploits of Sheaperd, the canon ones of course, and you would then give responses as to how the squadmate would react. This would define the characters personality and how he/she views Sheaperd. Through that same system you could decide what class that character would be, the personality would define everything. The character customization should be self-explanatory.
Now In-Game is where it gets tricky. The conversation this squadmate would have would be limited to a style of Zaeed and Kasumi in ME2. They talk to Sheaperd and tell him/her thier opinons about the crew and a little about thier past. Combat is a little simpler in that they could just transpose the AI coding of one of the other squadmates who has a similar class to the custom squadmate. They would of course have their little battle lines that show up everyonce and awhile.
The Loyalty, if they keep that in ME3, could be done one of two ways:
1.) They could have a special loyalty mission that while generic enough to encompass everything in the custom maker could have special dialogue based on the custom characters personality.
2.) There character is automatically loyal to Sheaperd because they volunetered to serve along side him/her, Sheaperd saved thier colony, ect. It would just be something that would make the character follow Sheaperd to Hell and back.
There is one more issue that should be adressed and that would be the characters Race. While I personally would love to see a custom Female Turian fighting along side me I know that would just make the whole thing way too complex because of the unique dichotomy between the races. Bioware would have to stick to one race and honestly I would have no problem with that.
This is just my opinion but I think that it would be a great idea. If your reading this Bioware you might want to think about something similar to this for DA3. *nudge-nudge*
That is a pretty creative idea. I don´t see it working though. Bioware is probably already working on how to fit Kaidan and Ashley back into the story, too. I like the idea a lot. I think the only way that would work would be have him as a main character only if we could have brought our saved file of ME2 when shepard died, but we all know you can´t do that. bummer
#8
Posté 19 décembre 2010 - 03:34
#9
Posté 19 décembre 2010 - 04:03
#10
Posté 19 décembre 2010 - 05:17
#11
Posté 19 décembre 2010 - 05:19





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